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GOODWILL AND INTANGIBLE ASSETS, NET
3 Months Ended
Jun. 30, 2022
Goodwill and Intangible Assets Disclosure [Abstract]  
GOODWILL AND INTANGIBLE ASSETS, NET GOODWILL AND INTANGIBLE ASSETS, NET
Goodwill
    The change in our goodwill balance is as follows:
Total
Balance at March 31, 2022$674.6 
Acquisition of Zynga (see Note 14)
6,556.4 
Additions from immaterial acquisitions1.7 
Currency translation adjustment(5.5)
Balance at June 30, 2022$7,227.2 
Intangibles
    The following table sets forth the intangible assets that are subject to amortization:
 June 30, 2022
Gross
Carrying
Amount
Accumulated
Amortization
Net Book
Value
Weighted average useful life
 Developed game technology$4,825.5 $(172.9)$4,652.6 7 years
 Branding and trade names$394.9 $(7.4)$387.5 10 years
 Game engine technology $159.4 $(18.8)$140.6 3 years
 User base $135.4 $(23.1)$112.3 1 year
 Developer relationships $72.0 $(1.1)$70.9 7 years
 Advertising technology $42.0 $(1.5)$40.5 3 years
 Intellectual property $41.1 $(26.8)$14.3 6 years
 Customer relationships $35.0 $(0.8)$34.2 5 years
 Analytics technology $29.3 $(29.3)$ 0 years
 In place lease$2.4 $(0.7)$1.7 4 years
Total intangible assets$5,737.0 $(282.4)$5,454.6 
    Amortization of intangible assets is included in our Condensed Consolidated Statements of Operations as follows:
 Three Months Ended June 30,
20222021
Cost of revenue$97.4 $11.3 
Selling and marketing$14.9 $1.8 
Research and development$ $1.7 
Depreciation and amortization$5.3 $0.4 
Total amortization of intangible assets$117.6 $15.2 
    Estimated future amortization of intangible assets that will be recorded in Cost of revenue and operating expenses are as follows:
Fiscal Year Ended March 31,Amortization
2023 (remaining)$734.7 
2024$872.5 
2025$849.4 
2026$792.2 
2027$775.4