XML 82 R46.htm IDEA: XBRL DOCUMENT v3.24.0.1
Intangible Assets, net and Goodwill (Tables)
12 Months Ended
Dec. 31, 2023
Goodwill and Intangible Assets Disclosure [Abstract]  
Schedule of Intangible Assets The following tables present certain information regarding our intangible assets as of December 31, 2023 and 2022.
As of December 31,
20232022
Gross Carrying
Value
Accumulated
Amortization
Net BalanceGross Carrying
Value
Accumulated
Amortization
Net Balance
Amortizable intangible assets:   
Customer relationships$904 $(567)$337 $902 $(503)$399 
Intellectual property
947 (771)176 948 (714)234 
Licenses290 (217)73 371 (273)98 
Brand names129 (120)129 (108)21 
Trade names163 (157)162 (122)40 
Patents and other11 (7)12 (7)
Total intangible assets$2,444 $(1,839)$605 $2,524 $(1,727)$797 
Schedule of Intangible Asset Amortization Expense
The following reflects intangible amortization expense included within D&A:
Year Ended December 31,
202320222021
Amortization expense(1)
$199 $239 $197 
(1) The year ended December 31, 2023 includes an intangible assets non-cash impairment charge of $4 million related to SciPlay restructuring of a certain foreign studio.
The following reflects amortization of software included within D&A:
Year Ended December 31,
202320222021
Amortization expense$68 $70 $81 
Schedule of Estimated Intangible Asset Amortization Expense
Estimated intangible asset amortization expense for the year ending December 31, 2024 and each of the subsequent four years:
Year Ending December 31,
20242025202620272028
Amortization expense$148 $117 $105 $97 $71 
Schedule of Goodwill Reconciliation
The table below reconciles the change in the carrying value of goodwill, by business segment, for the period from December 31, 2021 to December 31, 2023.
Gaming(1)
SciPlayiGamingTotals
Balance as of December 31, 2021
$2,405 $126 $361 $2,892 
Acquired goodwill— 93 101 
Foreign currency adjustments(32)(6)(36)(74)
Balance as of December 31, 2022
2,373 213 333 2,919 
Foreign currency adjustments15 (3)14 26 
Balance as of December 31, 2023
$2,388 $210 $347 $2,945 
(1) Accumulated goodwill impairment charges for the Gaming segment as of December 31, 2023 were $989 million.