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Intangible Assets, net and Goodwill (Tables)
9 Months Ended
Sep. 30, 2021
Goodwill and Intangible Assets Disclosure [Abstract]  
Schedule of Finite and Indefinite-lived Intangible Assets
The following tables present certain information regarding our intangible assets as of September 30, 2021 and December 31, 2020:
As of
September 30, 2021December 31, 2020
Gross Carrying Value
Accumulated Amortization
Net Balance
Gross Carrying Value
Accumulated Amortization
Net Balance
Amortizable intangible assets:
Customer relationships$904 $(429)$475 $904 $(384)$520 
Intellectual property903 (659)244 893 (621)272 
Licenses471 (369)102 472 (344)128 
Brand names126 (94)32 127 (86)41 
Trade names114 (46)68 112 (38)74 
Patents and other12 (7)11 (6)
2,530 (1,604)926 2,519 (1,479)1,040 
Non-amortizable intangible assets:
Trade names
50 (2)48 50 (2)48 
Total intangible assets
$2,580 $(1,606)$974 $2,569 $(1,481)$1,088 
Schedule of Amortization Expense
The following reflects intangible amortization expense included within D&A:
Three Months Ended September 30,Nine Months Ended September 30,
2021202020212020
Amortization expense$46 $52 $138 $156 
The following reflects amortization of software included within D&A:
Three Months Ended September 30,Nine Months Ended September 30,
2021202020212020
Amortization expense$21 $25 $61 $75 
Reconciliation of the Carrying Amount of Goodwill, by Business Segment The table below reconciles the change in the carrying value of goodwill by business segment for the period from December 31, 2020 to September 30, 2021.
Gaming(1)
SciPlayiGamingTotals
Balance as of December 31, 2020
$2,425 $124 $181 $2,730 
Acquired goodwill— — 39 39 
Foreign currency adjustments (11)— (3)(14)
Balance as of September 30, 2021
$2,414 $124 $217 $2,755 
(1) Accumulated goodwill impairment charges for the Gaming segment as of September 30, 2021 were $989 million.