XML 41 R14.htm IDEA: XBRL DOCUMENT v3.21.2
Intangible Assets, net and Goodwill
6 Months Ended
Jun. 30, 2021
Goodwill and Intangible Assets Disclosure [Abstract]  
Intangible Assets, net and Goodwill Intangible Assets, net and Goodwill
Intangible Assets, net
The following tables present certain information regarding our intangible assets as of June 30, 2021 and December 31, 2020:
As of
June 30, 2021December 31, 2020
Gross Carrying Value
Accumulated Amortization
Net Balance
Gross Carrying Value
Accumulated Amortization
Net Balance
Amortizable intangible assets:
Customer relationships$1,117 $(525)$592 $1,108 $(478)$630 
Intellectual property977 (679)298 958 (648)310 
Licenses557 (424)133 558 (405)153 
Brand names127 (92)35 128 (86)42 
Trade names118 (48)70 117 (42)75 
Patents and other22 (14)24 (16)
2,918 (1,782)1,136 2,893 (1,675)1,218 
Non-amortizable intangible assets:
Trade names
83 (2)81 83 (2)81 
Total intangible assets
$3,001 $(1,784)$1,217 $2,976 $(1,677)$1,299 
The following reflects intangible amortization expense included within D&A:
Three Months Ended June 30,Six Months Ended June 30,
2021202020212020
Amortization expense$57 $63 $113 $128 
The table below reconciles the change in the carrying value of goodwill by business segment for the period from December 31, 2020 to June 30, 2021.
Gaming(1)
Lottery(2)
SciPlayDigitalTotals
Balance as of December 31, 2020
$2,425 $353 $124 $390 $3,292 
Acquired goodwill— — — 61 61 
Foreign currency adjustments — — — 
Balance as of June 30, 2021
$2,425 $353 $124 $454 $3,356 
(1) Accumulated goodwill impairment charges for the Gaming segment as of June 30, 2021 were $989 million.
(2) Accumulated goodwill impairment charges for the Lottery segment as of June 30, 2021 were $137 million.