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Operating Segments and Geographic Regions (Tables)
12 Months Ended
Dec. 31, 2021
Segment Reporting [Abstract]  
Schedule of Operating Segments and Reconciliations of Total Net Revenues and Total Segment Operating Income to Consolidated Net Revenues from External Customers and Consolidated Income Before Income Tax Expense
Information on reportable segment net revenues and operating income are presented below (amounts in millions):

Year Ended December 31, 2021
ActivisionBlizzardKingTotal
Segment Revenues
Net revenues from external customers$3,478 $1,733 $2,580 $7,791 
Intersegment net revenues (1)— 94 — 94 
Segment net revenues$3,478 $1,827 $2,580 $7,885 
Segment operating income$1,667 $698 $1,140 $3,505 
Year Ended December 31, 2020
ActivisionBlizzardKingTotal
Segment Revenues
Net revenues from external customers$3,942 $1,794 $2,164 $7,900 
Intersegment net revenues (1)— 111 — 111 
Segment net revenues$3,942 $1,905 $2,164 $8,011 
Segment operating income$1,868 $693 $857 $3,418 
Year Ended December 31, 2019
ActivisionBlizzardKingTotal
Segment Revenues
Net revenues from external customers$2,219 $1,676 $2,031 $5,926 
Intersegment net revenues (1)— 43 — 43 
Segment net revenues$2,219 $1,719 $2,031 $5,969 
Segment operating income$850 $464 $740 $2,054 
(1)Intersegment revenues reflect licensing and service fees charged between segments.
Reconciliations of total segment net revenues and total segment operating income to consolidated net revenues and consolidated income before income tax expense are presented in the table below (amounts in millions):

Years Ended December 31,
202120202019
Reconciliation to consolidated net revenues:
Segment net revenues$7,885 $8,011 $5,969 
Revenues from non-reportable segments (1)
563 519 462 
Net effect from recognition (deferral) of deferred net revenues (2)
449 (333)101 
Elimination of intersegment revenues (3)
(94)(111)(43)
Consolidated net revenues
$8,803 $8,086 $6,489 
Reconciliation to consolidated income before income tax expense:
Segment operating income
$3,505 $3,418 $2,054 
Operating income (loss) from non-reportable segments (1)(55)24 
Net effect from recognition (deferral) of deferred net revenues and related cost of revenues (2)
347 (238)52 
Share-based compensation expense (4)(508)(218)(166)
Amortization of intangible assets
(10)(79)(203)
Restructuring and related costs (Note 17)
(77)(94)(137)
Discrete tax-related items (5)— — (17)
Consolidated operating income
3,259 2,734 1,607 
Interest and other expense (income), net
95 87 (26)
Loss on extinguishment of debt
— 31 — 
Consolidated income before income tax expense $3,164 $2,616 $1,633 

(1)Includes other income and expenses outside of our reportable segments, including our Distribution business and unallocated corporate income and expenses.

(2)Reflects the net effect from recognition (deferral) of deferred net revenues, along with related cost of revenues, on certain of our online-enabled products.

(3)Intersegment revenues reflect licensing and service fees charged between segments.

(4)Expenses related to share-based compensation, including liability awards accounted for under ASC 718. Refer to Note 16.

(5)Reflects the impact of other unusual or unique tax-related items and activities.
Schedule of Net Revenues by Distribution Channels
Net revenues by distribution channel, including a reconciliation to each of our reportable segment’s revenues, were as follows (amounts in millions):

Year Ended December 31, 2021
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by distribution channel:
Digital online channels (1)$3,287 $1,873 $2,597 $— $(94)$7,663 
Retail channels449 30 — — — 479 
Other (2)40 72 — 549 — 661 
Total consolidated net revenues$3,776 $1,975 $2,597 $549 $(94)$8,803 
Change in deferred revenues:
Digital online channels (1)$(264)$(140)$(17)$— $— $(421)
Retail channels(34)(8)— — — (42)
Other (2)— — — 14 — 14 
Total change in deferred revenues$(298)$(148)$(17)$14 $— $(449)
Segment net revenues:
Digital online channels (1)$3,023 $1,733 $2,580 $— $(94)$7,242 
Retail channels415 22 — — — 437 
Other (2)40 72 — 563 — 675 
Total segment net revenues$3,478 $1,827 $2,580 $563 $(94)$8,354 

Year Ended December 31, 2020
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by distribution channel:
Digital online channels (1)$2,930 $1,672 $2,167 $— $(111)$6,658 
Retail channels702 39 — — — 741 
Other (2)57 92 — 538 — 687 
Total consolidated net revenues$3,689 $1,803 $2,167 $538 $(111)$8,086 
Change in deferred revenues:
Digital online channels (1)$365 $102 $(3)$— $— $464 
Retail channels(112)— — — — (112)
Other (2)— — — (19)— (19)
Total change in deferred revenues$253 $102 $(3)$(19)$— $333 
Segment net revenues:
Digital online channels (1)$3,295 $1,774 $2,164 $— $(111)$7,122 
Retail channels590 39 — — — 629 
Other (2)57 92 — 519 — 668 
Total segment net revenues$3,942 $1,905 $2,164 $519 $(111)$8,419 
Year Ended December 31, 2019
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by distribution channel:
Digital online channels (1)$1,366 $1,580 $2,029 $— $(43)$4,932 
Retail channels818 91 — — — 909 
Other (2)181 — 464 — 648 
Total consolidated net revenues$2,187 $1,852 $2,029 $464 $(43)$6,489 
Change in deferred revenues:
Digital online channels (1)$122 $(128)$$— $— $(4)
Retail channels(90)(5)— — — (95)
Other (2)— — — (2)— (2)
Total change in deferred revenues$32 $(133)$$(2)$— $(101)
Segment net revenues:
Digital online channels (1)$1,488 $1,452 $2,031 $— $(43)$4,928 
Retail channels728 86 — — — 814 
Other (2)181 — 462 — 646 
Total segment net revenues$2,219 $1,719 $2,031 $462 $(43)$6,388 

(1)Net revenues from “Digital online channels” include revenues from digitally-distributed downloadable content, microtransactions, subscriptions, and products, as well as licensing royalties.

(2)Net revenues from “Other” include revenues from our Distribution business, the Overwatch League, and the Call of Duty League.

(3)Intersegment revenues reflect licensing and service fees charged between segments.
Schedule of Net Revenues from External Customers by Geographic Region
Geographic information presented below is based on the location of the paying customer. Net revenues by geographic region, including a reconciliation to each of our reportable segment’s net revenues, were as follows (amounts in millions):

Year Ended December 31, 2021
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (2)Total
Net revenues by geographic region:
Americas$2,446 $876 $1,664 $— $(55)$4,931 
EMEA (1)976 638 665 549 (31)2,797 
Asia Pacific354 461 268 — (8)1,075 
Total consolidated net revenues$3,776 $1,975 $2,597 $549 $(94)$8,803 
Change in deferred revenues:
Americas$(198)$(79)$(11)$— $— $(288)
EMEA (1)(80)(65)(5)14 — (136)
Asia Pacific(20)(4)(1)— — (25)
Total change in deferred revenues$(298)$(148)$(17)$14 $— $(449)
Segment net revenues:
Americas$2,248 $797 $1,653 $— $(55)$4,643 
EMEA (1)896 573 660 563 (31)2,661 
Asia Pacific334 457 267 — (8)1,050 
Total segment net revenues$3,478 $1,827 $2,580 $563 $(94)$8,354 

Year Ended December 31, 2020
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (2)Total
Net revenues by geographic region:
Americas$2,316 $794 $1,384 $— $(60)$4,434 
EMEA (1)1,061 550 568 538 (37)2,680 
Asia Pacific312 459 215 — (14)972 
Total consolidated net revenues$3,689 $1,803 $2,167 $538 $(111)$8,086 
Change in deferred revenues:
Americas$228 $58 $(1)$— $— $285 
EMEA (1)36 43 (1)(19)— 59 
Asia Pacific(11)(1)— — (11)
Total change in deferred revenues$253 $102 $(3)$(19)$— $333 
Segment net revenues:
Americas$2,544 $852 $1,383 $— $(60)$4,719 
EMEA (1)1,097 593 567 519 (37)2,739 
Asia Pacific301 460 214 — (14)961 
Total segment net revenues$3,942 $1,905 $2,164 $519 $(111)$8,419 
Year Ended December 31, 2019
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (2)Total
Net revenues by geographic region:
Americas$1,286 $822 $1,254 $— $(21)$3,341 
EMEA (1)691 543 557 464 (16)2,239 
Asia Pacific210 487 218 — (6)909 
Total consolidated net revenues$2,187 $1,852 $2,029 $464 $(43)$6,489 
Change in deferred revenues:
Americas$16 $(62)$$— $— $(44)
EMEA (1)12 (57)— (2)— (47)
Asia Pacific(14)— — — (10)
Total change in deferred revenues$32 $(133)$$(2)$— $(101)
Segment net revenues:
Americas$1,302 $760 $1,256 $— $(21)$3,297 
EMEA (1)703 486 557 462 (16)2,192 
Asia Pacific214 473 218 — (6)899 
Total segment net revenues$2,219 $1,719 $2,031 $462 $(43)$6,388 

(1)    “EMEA” consists of the Europe, Middle East, and Africa geographic regions.
(2)    Intersegment revenues reflect licensing and service fees charged between segments.
Schedule of Net Revenues by Platform
Net revenues by platform, including a reconciliation to each of our reportable segment’s net revenues, were as follows (amounts in millions):

Year Ended December 31, 2021
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by platform:
Console$2,502 $135 $— $— $— $2,637 
PC660 1,673 84 — (94)2,323 
Mobile and ancillary (1)574 95 2,513 — — 3,182 
Other (2)40 72 — 549 — 661 
Total consolidated net revenues$3,776 $1,975 $2,597 $549 $(94)$8,803 
Change in deferred revenues:
Console$(248)$(6)$— $— $— $(254)
PC(82)(145)(1)— — (228)
Mobile and ancillary (1)32 (16)— — 19 
Other (2)— — — 14 — 14 
Total change in deferred revenues$(298)$(148)$(17)$14 $— $(449)
Segment net revenues:
Console$2,254 $129 $— $— $— $2,383 
PC578 1,528 83 — (94)2,095 
Mobile and ancillary (1)606 98 2,497 — — 3,201 
Other (2)40 72 — 563 — 675 
Total segment net revenues$3,478 $1,827 $2,580 $563 $(94)$8,354 
Year Ended December 31, 2020
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by platform:
Console$2,668 $116 $— $— $— $2,784 
PC582 1,489 96 — (111)2,056 
Mobile and ancillary (1)382 106 2,071 — — 2,559 
Other (2)57 92 — 538 — 687 
Total consolidated net revenues$3,689 $1,803 $2,167 $538 $(111)$8,086 
Change in deferred revenues:
Console$140 $(8)$— $— $— $132 
PC64 115 — — — 179 
Mobile and ancillary (1)49 (5)(3)— — 41 
Other (2)— — — (19)— (19)
Total change in deferred revenues$253 $102 $(3)$(19)$— $333 
Segment net revenues:
Console$2,808 $108 $— $— $— $2,916 
PC646 1,604 96 — (111)2,235 
Mobile and ancillary (1)431 101 2,068 — — 2,600 
Other (2)57 92 — 519 — 668 
Total segment net revenues$3,942 $1,905 $2,164 $519 $(111)$8,419 

Year Ended December 31, 2019
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by platform:
Console$1,783 $137 $— $— $— $1,920 
PC298 1,346 117 — (43)1,718 
Mobile and ancillary (1)103 188 1,912 — — 2,203 
Other (2)181 — 464 — 648 
Total consolidated net revenues$2,187 $1,852 $2,029 $464 $(43)$6,489 
Change in deferred revenues:
Console$(36)$(18)$— $— $— $(54)
PC57 (110)— — — (53)
Mobile and ancillary (1)11 (5)— — 
Other (2)— — — (2)— (2)
Total change in deferred revenues$32 $(133)$$(2)$— $(101)
Segment net revenues:
Console$1,747 $119 $— $— $— $1,866 
PC355 1,236 117 — (43)1,665 
Mobile and ancillary (1)114 183 1,914 — — 2,211 
Other (2)181 — 462 — 646 
Total segment net revenues$2,219 $1,719 $2,031 $462 $(43)$6,388 
(1)Net revenues from “Mobile and ancillary” include revenues from mobile devices, as well as non-platform specific game-related revenues, such as standalone sales of physical merchandise and accessories.

(2)Net revenues from “Other” primarily includes revenues from our Distribution business, the Overwatch League, and the Call of Duty League.

(3)Intersegment revenues reflect licensing and service fees charged between segments.
Long-Lived Assets by Geographic Region
Long-lived assets by geographic region were as follows (amounts in millions):

 At December 31,
 202120202019
Long-lived assets* by geographic region:   
Americas$264 $270 $322 
EMEA122 166 142 
Asia Pacific20 17 21 
Total long-lived assets by geographic region$406 $453 $485 

*    The only long-lived assets that we classify by region are our long-term tangible fixed assets, which consist of property, plant, and equipment assets and lease right-of-use assets. All other long-term assets are not allocated by location.