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Operating Segments and Geographic Regions
12 Months Ended
Dec. 31, 2019
Segment Reporting [Abstract]  
Operating Segments and Geographic Regions Operating Segments and Geographic Regions

Currently, we have three reportable segments—Activision, Blizzard, and King. Our operating segments are consistent with the manner in which our operations are reviewed and managed by our Chief Executive Officer, who is our chief operating decision maker (“CODM”). The CODM reviews segment performance exclusive of: the impact of the change in deferred revenues and related cost of revenues with respect to certain of our online-enabled games; share-based compensation expense; amortization of intangible assets as a result of purchase price accounting; fees and other expenses (including legal fees, expenses, and accruals) related to acquisitions, associated integration activities, and financings; certain restructuring and related costs; and certain other non-cash charges. The CODM does not review any information regarding total assets on an operating segment basis, and accordingly, no disclosure is made with respect thereto.

Our operating segments are also consistent with our internal organizational structure, the way we assess operating performance and allocate resources, and the availability of separate financial information. We do not aggregate operating segments.

Information on the reportable segment net revenues and segment operating income are presented below (amounts in millions):

 
 
Year Ended December 31, 2019
 
 
Activision
 
Blizzard
 
King
 
Total
Segment Revenues
 
 
 
 
 
 
 
 
Net revenues from external customers
 
$
2,219

 
$
1,676

 
$
2,031

 
$
5,926

Intersegment net revenues (1)
 

 
43

 

 
43

Segment net revenues
 
$
2,219

 
$
1,719

 
$
2,031

 
$
5,969

 
 
 
 
 
 
 
 
 
Segment operating income
 
$
850

 
$
464

 
$
740

 
$
2,054

 
 
 
 
 
 
 
 
 
 
 
Year Ended December 31, 2018
 
 
Activision
 
Blizzard
 
King
 
Total
Segment Revenues
 
 
 
 
 
 
 
 
Net revenues from external customers
 
$
2,458

 
$
2,238

 
$
2,086

 
$
6,782

Intersegment net revenues (1)
 

 
53

 

 
53

Segment net revenues
 
$
2,458

 
$
2,291

 
$
2,086

 
$
6,835

 
 
 
 
 
 
 
 
 
Segment operating income
 
$
1,011

 
$
685

 
$
750

 
$
2,446

 
 
 
 
 
 
 
 
 
 
 
Year Ended December 31, 2017
 
 
Activision
 
Blizzard
 
King
 
Total
Segment Revenues
 
 
 
 
 
 
 
 
Net revenues from external customers
 
$
2,628

 
$
2,120

 
$
1,998

 
$
6,746

Intersegment net revenues (1)
 

 
19

 

 
19

Segment net revenues
 
$
2,628

 
$
2,139

 
$
1,998

 
$
6,765

 
 
 
 
 
 
 
 
 
Segment operating income
 
$
1,005

 
$
712

 
$
700

 
$
2,417



(1)
Intersegment revenues reflect licensing and service fees charged between segments.

Reconciliations of total segment net revenues and total segment operating income to consolidated net revenues and consolidated income before income tax expense are presented in the table below (amounts in millions):

 
 
Years Ended December 31,
 
 
2019
 
2018
 
2017
Reconciliation to consolidated net revenues:
 
 
 
 
 
 
Segment net revenues
 
$
5,969

 
$
6,835

 
$
6,765

Revenues from non-reportable segments (1)
 
462

 
480

 
410

Net effect from recognition (deferral) of deferred net revenues (2)
 
101

 
238

 
(139
)
Elimination of intersegment revenues (3)
 
(43
)
 
(53
)
 
(19
)
Consolidated net revenues
 
$
6,489

 
$
7,500

 
$
7,017

 
 
 
 
 
 
 
Reconciliation to consolidated income before income tax expense:
 
 
 
 
 
 
Segment operating income
 
$
2,054

 
$
2,446

 
$
2,417

Operating income (loss) from non-reportable segments (1)
 
24

 
31

 
(19
)
Net effect from recognition (deferral) of deferred net revenues and related cost of revenues (2)
 
52

 
100

 
(71
)
Share-based compensation expense
 
(166
)
 
(209
)
 
(178
)
Amortization of intangible assets
 
(203
)
 
(370
)
 
(757
)
Fees and other expenses related to the acquisition of King (4)
 

 

 
(15
)
Restructuring costs (5)
 
(137
)
 
(10
)
 
(15
)
Other non-cash charges (6)
 

 

 
(14
)
Discrete tax-related items (7)
 
(17
)
 

 
(39
)
Consolidated operating income
 
1,607

 
1,988

 
1,309

Interest and other expense (income), net
 
(26
)
 
71

 
146

Loss on extinguishment of debt
 

 
40

 
12

Consolidated income before income tax expense
 
$
1,633

 
$
1,877

 
$
1,151


(1)
Includes other income and expenses from operating segments managed outside the reportable segments, including our Distribution business. Also includes unallocated corporate income and expenses.

(2)
Reflects the net effect from recognition (deferral) of deferred net revenues, along with related cost of revenues, on certain of our online-enabled products.

(3)
Intersegment revenues reflect licensing and service fees charged between segments.
 
(4)
Reflects fees and other expenses, such as legal, banking, and professional services fees, related to the acquisition of King and associated integration activities, including related debt financings.

(5)
Reflects restructuring initiatives, which include severance and other restructuring-related costs.

(6)
Reflects a non-cash accounting charge to reclassify certain cumulative translation gains (losses) into earnings due to the substantial liquidation of certain of our foreign entities.

(7)
Reflects the impact of other unusual or unique tax-related items and activities.

 Due to requirements from our adoption of a new revenue accounting standard in 2018, net revenues by distribution channel for the years ended December 31, 2019 and 2018, include a reconciliation to our segment revenues as disclosed for each of our reportable segments above. Net revenues by distribution channel were as follows (amounts in millions):

 
 
Year Ended December 31, 2019
 
 
Activision
 
Blizzard
 
King
 
Non-reportable segments
 
Elimination of intersegment revenues (3)
 
Total
Net revenues by distribution channel:
 
 
 
 
 
 
 
 
 
 
 
 
Digital online channels (1)
 
$
1,366

 
$
1,580

 
$
2,029

 
$

 
$
(43
)
 
$
4,932

Retail channels
 
818

 
91

 

 

 

 
909

Other (2)
 
3

 
181

 

 
464

 

 
648

Total consolidated net revenues
 
$
2,187

 
$
1,852

 
$
2,029

 
$
464

 
$
(43
)
 
$
6,489

 
 
 
 
 
 
 
 
 
 
 
 
 
Change in deferred revenues:
 
 
 
 
 
 
 
 
 
 
 
 
Digital online channels (1)
 
$
122

 
$
(128
)
 
$
2

 
$

 
$

 
$
(4
)
Retail channels
 
(90
)
 
(5
)
 

 

 

 
(95
)
Other (2)
 

 

 

 
(2
)
 

 
(2
)
Total change in deferred revenues
 
$
32

 
$
(133
)
 
$
2

 
$
(2
)
 
$

 
$
(101
)
 
 
 
 
 
 
 
 
 
 
 
 
 
Segment net revenues:
 
 
 
 
 
 
 
 
 
 
 
 
Digital online channels (1)
 
$
1,488

 
$
1,452

 
$
2,031

 
$

 
$
(43
)
 
$
4,928

Retail channels
 
728

 
86

 

 

 

 
814

Other (2)
 
3

 
181

 

 
462

 

 
646

Total segment net revenues
 
$
2,219

 
$
1,719

 
$
2,031

 
$
462

 
$
(43
)
 
$
6,388


 
 
Year Ended December 31, 2018
 
 
Activision
 
Blizzard
 
King
 
Non-reportable segments
 
Elimination of intersegment revenues (3)
 
Total
Net revenues by distribution channel:
 
 
 
 
 
 
 
 
 
 
 
 
Digital online channels (1)
 
$
1,740

 
$
2,009

 
$
2,090

 
$

 
$
(53
)
 
$
5,786

Retail channels
 
998

 
109

 

 

 

 
1,107

Other (2)
 

 
148

 

 
459

 

 
607

Total consolidated net revenues
 
$
2,738

 
$
2,266

 
$
2,090

 
$
459

 
$
(53
)
 
$
7,500

 
 
 
 
 
 
 
 
 
 
 
 
 
Change in deferred revenues:
 
 
 
 
 
 
 
 
 
 
 
 
Digital online channels (1)
 
$
(96
)
 
$
32

 
$
(4
)
 
$

 
$

 
$
(68
)
Retail channels
 
(184
)
 
(7
)
 

 

 

 
(191
)
Other (2)
 

 

 

 
21

 

 
21

Total change in deferred revenues
 
$
(280
)
 
$
25

 
$
(4
)
 
$
21

 
$

 
$
(238
)
 
 
 
 
 
 
 
 
 
 
 
 
 
Segment net revenues:
 
 
 
 
 
 
 
 
 
 
 
 
Digital online channels (1)
 
$
1,644

 
$
2,041

 
$
2,086

 
$

 
$
(53
)
 
$
5,718

Retail channels
 
814

 
102

 

 

 

 
916

Other (2)
 

 
148

 

 
480

 

 
628

Total segment net revenues
 
$
2,458

 
$
2,291

 
$
2,086

 
$
480

 
$
(53
)
 
$
7,262


 
 
Year Ended December 31, 2017
Net revenues by distribution channel:
 
 
Digital online channels (1)
 
$
5,479

Retail channels
 
1,033

Other (2)
 
505

Total consolidated net revenues
 
$
7,017


(1)
Net revenues from “Digital online channels” include revenues from digitally-distributed subscriptions, downloadable content, microtransactions, and products, as well as licensing royalties.

(2)
Net revenues from “Other” primarily includes revenues from our Distribution business and the Overwatch League.

(3)
Intersegment revenues reflect licensing and service fees charged between segments.

Geographic information presented below is based on the location of the paying customer. Net revenues by geographic region, including a reconciliation to each of our reportable segment’s net revenues, were as follows (amounts in millions):

 
 
Year Ended December 31, 2019
 
 
Activision
 
Blizzard
 
King
 
Non-reportable segments
 
Elimination of intersegment revenues (2)
 
Total
Net revenues by geographic region:
 
 
 
 
 
 
 
 
 
 
 
 
Americas
 
$
1,286

 
$
822

 
$
1,254

 
$

 
$
(21
)
 
$
3,341

EMEA (1)
 
691

 
543

 
557

 
464

 
(16
)
 
2,239

Asia Pacific
 
210

 
487

 
218

 

 
(6
)
 
909

Total consolidated net revenues
 
$
2,187

 
$
1,852

 
$
2,029

 
$
464

 
$
(43
)
 
$
6,489

 
 
 
 
 
 
 
 
 
 
 
 
 
Change in deferred revenues:
 
 
 
 
 
 
 
 
 
 
 
 
Americas
 
$
16

 
$
(62
)
 
$
2

 
$

 
$

 
$
(44
)
EMEA (1)
 
12

 
(57
)
 

 
(2
)
 

 
(47
)
Asia Pacific
 
4

 
(14
)
 

 

 

 
(10
)
Total change in deferred revenues
 
$
32

 
$
(133
)
 
$
2

 
$
(2
)
 
$

 
$
(101
)
 
 
 
 
 
 
 
 
 
 
 
 
 
Segment net revenues:
 
 
 
 
 
 
 
 
 
 
 
 
Americas
 
$
1,302

 
$
760

 
$
1,256

 
$

 
$
(21
)
 
$
3,297

EMEA (1)
 
703

 
486

 
557

 
462

 
(16
)
 
2,192

Asia Pacific
 
214

 
473

 
218

 

 
(6
)
 
899

Total segment net revenues
 
$
2,219

 
$
1,719

 
$
2,031

 
$
462

 
$
(43
)
 
$
6,388

 
 
Year Ended December 31, 2018
 
 
Activision
 
Blizzard
 
King
 
Non-reportable segments
 
Elimination of intersegment revenues (2)
 
Total
Net revenues by geographic region:
 
 
 
 
 
 
 
 
 
 
 
 
Americas
 
$
1,622

 
$
1,004

 
$
1,269

 
$
13

 
$
(28
)
 
$
3,880

EMEA (1)
 
897

 
692

 
599

 
446

 
(16
)
 
2,618

Asia Pacific
 
219

 
570

 
222

 

 
(9
)
 
1,002

Total consolidated net revenues
 
$
2,738

 
$
2,266

 
$
2,090

 
$
459

 
$
(53
)
 
$
7,500

 
 
 
 
 
 
 
 
 
 
 
 
 
Change in deferred revenues:
 
 
 
 
 
 
 
 
 
 
 
 
Americas
 
$
(163
)
 
$
15

 
$
(3
)
 
$

 
$

 
$
(151
)
EMEA (1)
 
(127
)
 
16

 
(1
)
 
21

 

 
(91
)
Asia Pacific
 
10

 
(6
)
 

 

 

 
4

Total change in deferred revenues
 
$
(280
)
 
$
25

 
$
(4
)
 
$
21

 
$

 
$
(238
)
 
 
 
 
 
 
 
 
 
 
 
 
 
Segment net revenues:
 
 
 
 
 
 
 
 
 
 
 
 
Americas
 
$
1,459

 
$
1,019

 
$
1,266

 
$
13

 
$
(28
)
 
$
3,729

EMEA (1)
 
770

 
708

 
598

 
467

 
(16
)
 
2,527

Asia Pacific
 
229

 
564

 
222

 

 
(9
)
 
1,006

Total segment net revenues
 
$
2,458

 
$
2,291

 
$
2,086

 
$
480

 
$
(53
)
 
$
7,262


 
 
Year Ended December 31, 2017
Net revenues by geographic region:
 
 
Americas
 
$
3,607

EMEA (1)
 
2,464

Asia Pacific
 
946

Total consolidated net revenues
 
$
7,017



(1)
“EMEA” consists of the Europe, Middle East, and Africa geographic regions.
(2)
Intersegment revenues reflect licensing and service fees charged between segments.
The Company’s net revenues in the U.S. were 46%, 46%, and 45% of consolidated net revenues for the years ended December 31, 2019, 2018, and 2017, respectively. The Company’s net revenues in the United Kingdom (“U.K.”) for each of the years ended December 31, 2019, 2018, and 2017 were 12% of consolidated net revenues. No other country’s net revenues exceeded 10% of consolidated net revenues for the years ended December 31, 2019, 2018, or 2017.
Net revenues by platform, including a reconciliation to each of our reportable segment’s net revenues, were as follows (amounts in millions):

 
 
Year Ended December 31, 2019
 
 
Activision
 
Blizzard
 
King
 
Non-reportable segments
 
Elimination of intersegment revenues (3)
 
Total
Net revenues by platform:
 
 
 
 
 
 
 
 
 
 
 
 
Console
 
$
1,783

 
$
137

 
$

 
$

 
$

 
$
1,920

PC
 
298

 
1,346

 
117

 

 
(43
)
 
1,718

Mobile and ancillary (1)
 
103

 
188

 
1,912

 

 

 
2,203

Other (2)
 
3

 
181

 

 
464

 

 
648

Total consolidated net revenues
 
$
2,187

 
$
1,852

 
$
2,029

 
$
464

 
$
(43
)
 
$
6,489

 
 
 
 
 
 
 
 
 
 
 
 
 
Change in deferred revenues:
 
 
 
 
 
 
 
 
 
 
 
 
Console
 
$
(36
)
 
$
(18
)
 
$

 
$

 
$

 
$
(54
)
PC
 
57

 
(110
)
 

 

 

 
(53
)
Mobile and ancillary (1)
 
11

 
(5
)
 
2

 

 

 
8

Other (2)
 

 

 

 
(2
)
 

 
(2
)
Total change in deferred revenues
 
$
32

 
$
(133
)
 
$
2

 
$
(2
)
 
$

 
$
(101
)
 
 
 
 
 
 
 
 
 
 
 
 
 
Segment net revenues:
 
 
 
 
 
 
 
 
 
 
 
 
Console
 
$
1,747

 
$
119

 
$

 
$

 
$

 
$
1,866

PC
 
355

 
1,236

 
117

 

 
(43
)
 
1,665

Mobile and ancillary (1)
 
114

 
183

 
1,914

 

 

 
2,211

Other (2)
 
3

 
181

 

 
462

 

 
646

Total segment net revenues
 
$
2,219

 
$
1,719

 
$
2,031

 
$
462

 
$
(43
)
 
$
6,388


 
 
Year Ended December 31, 2018
 
 
Activision
 
Blizzard
 
King
 
Non-reportable segments
 
Elimination of intersegment revenues (3)
 
Total
Net revenues by platform:
 
 
 
 
 
 
 
 
 
 
 
 
Console
 
$
2,351

 
$
187

 
$

 
$

 
$

 
$
2,538

PC
 
368

 
1,711

 
154

 

 
(53
)
 
2,180

Mobile and ancillary (1)
 
19

 
220

 
1,936

 

 

 
2,175

Other (2)
 

 
148

 

 
459

 

 
607

Total consolidated net revenues
 
$
2,738

 
$
2,266

 
$
2,090

 
$
459

 
$
(53
)
 
$
7,500

 
 
 
 
 
 
 
 
 
 
 
 
 
Change in deferred revenues:
 
 
 
 
 
 
 
 
 
 
 
 
Console
 
$
(257
)
 
$
(8
)
 
$

 
$

 
$

 
$
(265
)
PC
 
(23
)
 
33

 
(1
)
 

 

 
9

Mobile and ancillary (1)
 

 

 
(3
)
 

 

 
(3
)
Other (2)
 

 

 

 
21

 

 
21

Total change in deferred revenues
 
$
(280
)
 
$
25

 
$
(4
)
 
$
21

 
$

 
$
(238
)
 
 
 
 
 
 
 
 
 
 
 
 
 
Segment net revenues:
 
 
 
 
 
 
 
 
 
 
 
 
Console
 
$
2,094

 
$
179

 
$

 
$

 
$

 
$
2,273

PC
 
345

 
1,744

 
153

 

 
(53
)
 
2,189

Mobile and ancillary (1)
 
19

 
220

 
1,933

 

 

 
2,172

Other (2)
 

 
148

 

 
480

 

 
628

Total segment net revenues
 
$
2,458

 
$
2,291

 
$
2,086

 
$
480

 
$
(53
)
 
$
7,262


 
 
Year Ended December 31, 2017
Net revenues by platform:
 
 
Console
 
$
2,389

PC
 
2,042

Mobile and ancillary (1)
 
2,081

Other (2)
 
505

Total consolidated net revenues
 
$
7,017


(1)
Net revenues from “Mobile and ancillary” include revenues from mobile devices, as well as non-platform specific game-related revenues, such as standalone sales of physical merchandise and accessories.

(2)
Net revenues from “Other” primarily includes revenues from our Distribution business and the Overwatch League.

(3)
Intersegment revenues reflect licensing and service fees charged between segments.
Long-lived assets by geographic region were as follows (amounts in millions):

 
At December 31,
 
2019
 
2018
 
2017
Long-lived assets* by geographic region:
 

 
 

 
 

Americas
$
322

 
$
203

 
$
197

EMEA
142

 
62

 
75

Asia Pacific
21

 
17

 
22

Total long-lived assets by geographic region
$
485

 
$
282

 
$
294


*
The only long-lived assets that we classify by region are our long-term tangible fixed assets, which consist of property, plant, and equipment assets, and beginning with 2019, as a result of our adoption of a new lease accounting standard, our lease ROU assets; all other long-term assets are not allocated by location.

For information regarding significant customers, see “Concentration of Credit Risk” in Note 2.