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Operating Segments and Geographic Region
3 Months Ended
Mar. 31, 2019
Segment Reporting [Abstract]  
Operating Segments and Geographic Region Operating Segments and Geographic Region
 
Currently, we have three reportable segments—Activision, Blizzard, and King. Our operating segments are consistent with the manner in which our operations are reviewed and managed by our Chief Executive Officer, who is our chief operating decision maker (“CODM”). The CODM reviews segment performance exclusive of: the impact of the change in deferred revenues and related cost of revenues with respect to certain of our online-enabled games; share-based compensation expense; amortization of intangible assets as a result of purchase price accounting; fees and other expenses (including legal fees, expenses, and accruals) related to acquisitions, associated integration activities, and financings; certain restructuring and related costs; and certain other non-cash charges. The CODM does not review any information regarding total assets on an operating segment basis, and accordingly, no disclosure is made with respect thereto.

Our operating segments are also consistent with our internal organizational structure, the way we assess operating performance and allocate resources, and the availability of separate financial information. We do not aggregate operating segments.

Information on reportable segment net revenues and operating income for the three months ended March 31, 2019 and 2018, are presented below (amounts in millions):

 
Three Months Ended March 31, 2019
 
Activision
 
Blizzard
 
King
 
Total
Segment Net Revenues
 
 
 
 
 
 
 
Net revenues from external customers
$
317

 
$
339

 
$
529

 
$
1,185

Intersegment net revenues (1)

 
5

 

 
5

Segment net revenues
$
317

 
$
344

 
$
529

 
$
1,190

 
 
 
 
 
 
 
 
Segment operating income
$
73

 
$
55

 
$
178

 
$
306

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Three Months Ended March 31, 2018
 
Activision
 
Blizzard
 
King
 
Total
Segment Net Revenues
 
 
 
 
 
 
 
Net revenues from external customers
$
312

 
$
479

 
$
534

 
$
1,325

Intersegment net revenues (1)

 
1

 

 
1

Segment net revenues
$
312

 
$
480

 
$
534

 
$
1,326

 
 
 
 
 
 
 
 
Segment operating income
$
92

 
$
122

 
$
191

 
$
405


(1)
Intersegment revenues reflect licensing and service fees charged between segments.
Reconciliations of total segment net revenues and total segment operating income to consolidated net revenues and consolidated income before income tax expense are presented in the table below (amounts in millions):

 
Three Months Ended March 31,
 
2019
 
2018
Reconciliation to consolidated net revenues:
 
 
 
Segment net revenues
$
1,190

 
$
1,326

Revenues from non-reportable segments (1)
73

 
59

Net effect from recognition (deferral) of deferred net revenues (2)
567

 
581

Elimination of intersegment revenues (3)
(5
)
 
(1
)
Consolidated net revenues
$
1,825

 
$
1,965

 
 
 
 
Reconciliation to consolidated income before income tax expense:
 
 
 
Segment operating income
$
306

 
$
405

Operating income (loss) from non-reportable segments (1)
(3
)
 
(11
)
Net effect from recognition (deferral) of deferred net revenues and related cost of revenues (2)
441

 
373

Share-based compensation expense
(63
)
 
(53
)
Amortization of intangible assets
(54
)
 
(119
)
Restructuring and related costs (4)
(57
)
 

Consolidated operating income
570

 
595

Interest and other expense (income), net
3

 
28

Consolidated income before income tax expense
$
567

 
$
567


(1)
Includes other income and expenses from operating segments managed outside the reportable segments, including our Studios and Distribution businesses. Also includes unallocated corporate income and expenses.

(2)
Reflects the net effect from recognition (deferral) of deferred net revenues, along with related cost of revenues, on certain of our online-enabled products.

(3)
Intersegment revenues reflect licensing and service fees charged between segments.

(4)
Reflects restructuring initiatives, primarily severance and other restructuring-related costs.

Net revenues by distribution channel, including a reconciliation to each of our reportable segment’s revenues, for the three months ended March 31, 2019 and 2018, were as follows (amounts in millions):

 
Three Months Ended March 31, 2019
 
Activision
 
Blizzard
 
King
 
Non-reportable segments
 
Elimination of intersegment revenues (3)
 
Total
Net revenues by distribution channel:
 
 
 
 
 
 
 
 
 
 
 
Digital online channels (1)
$
466

 
$
406

 
$
526

 
$

 
$
(5
)
 
$
1,393

Retail channels
297

 
16

 

 

 

 
313

Other (2)

 
39

 

 
80

 

 
119

Total consolidated net revenues
$
763

 
$
461

 
$
526

 
$
80

 
$
(5
)
 
$
1,825

 
 
 
 
 
 
 
 
 
 
 
 
Change in deferred revenues:
 
 
 
 
 
 
 
 
 
 
 
Digital online channels (1)
$
(217
)
 
$
(114
)
 
$
3

 
$

 
$

 
$
(328
)
Retail channels
(229
)
 
(4
)
 

 

 

 
(233
)
Other (2)

 
1

 

 
(7
)
 

 
(6
)
Total change in deferred revenues
$
(446
)
 
$
(117
)
 
$
3

 
$
(7
)
 
$

 
$
(567
)
 
 
 
 
 
 
 
 
 
 
 
 
Segment net revenues:
 
 
 
 
 
 
 
 
 
 
 
Digital online channels (1)
$
249

 
$
292

 
$
529

 
$

 
$
(5
)
 
$
1,065

Retail channels
68

 
12

 

 

 

 
80

Other (2)

 
40

 

 
73

 

 
113

Total segment net revenues
$
317

 
$
344

 
$
529

 
$
73

 
$
(5
)
 
$
1,258


 
Three Months Ended March 31, 2018
 
Activision
 
Blizzard
 
King
 
Non-reportable segments
 
Elimination of intersegment revenues (3)
 
Total
Net revenues by distribution channel:
 
 
 
 
 
 
 
 
 
 
 
Digital online channels (1)
$
476

 
$
455

 
$
533

 
$

 
$
(1
)
 
$
1,463

Retail channels
396

 
13

 

 

 

 
409

Other (2)

 
40

 

 
53

 

 
93

Total consolidated net revenues
$
872

 
$
508

 
$
533

 
$
53

 
$
(1
)
 
$
1,965

 
 
 
 
 
 
 
 
 
 
 
 
Change in deferred revenues:
 
 
 
 
 
 
 
 
 
 
 
Digital online channels (1)
$
(232
)
 
$
(27
)
 
$
1

 
$

 
$

 
$
(258
)
Retail channels
(328
)
 
(2
)
 

 

 

 
(330
)
Other (2)

 
1

 

 
6

 

 
7

Total change in deferred revenues
$
(560
)
 
$
(28
)
 
$
1

 
$
6

 
$

 
$
(581
)
 
 
 
 
 
 
 
 
 
 
 
 
Segment net revenues:
 
 
 
 
 
 
 
 
 
 
 
Digital online channels (1)
$
244

 
$
428

 
$
534

 
$

 
$
(1
)
 
$
1,205

Retail channels
68

 
11

 

 

 

 
79

Other (2)

 
41

 

 
59

 

 
100

Total segment net revenues
$
312

 
$
480

 
$
534

 
$
59

 
$
(1
)
 
$
1,384

(1)
Net revenues from “Digital online channels” include revenues from digitally-distributed subscriptions, downloadable content, microtransactions, and products, as well as licensing royalties.

(2)
Net revenues from “Other” include revenues from our Studios and Distribution businesses, as well as revenues from MLG and the Overwatch League.

(3)
Intersegment revenues reflect licensing and service fees charged between segments.

Geographic information presented below is based on the location of the paying customer. Net revenues by geographic region, including a reconciliation to each of our reportable segment’s net revenues, for the three months ended March 31, 2019 and 2018, were as follows (amounts in millions):

 
Three Months Ended March 31, 2019
 
Activision
 
Blizzard
 
King
 
Non-reportable segments
 
Elimination of intersegment revenues (2)
 
Total
Net revenues by geographic region:
 
 
 
 
 
 
 
 
 
 
 
Americas
$
458

 
$
207

 
$
326

 
$

 
$
(3
)
 
$
988

EMEA (1)
243

 
148

 
144

 
80

 
(1
)
 
614

Asia Pacific
62

 
106

 
56

 

 
(1
)
 
223

Total consolidated net revenues
$
763

 
$
461

 
$
526

 
$
80

 
$
(5
)
 
$
1,825

 
 
 
 
 
 
 
 
 
 
 
 
Change in deferred revenues:
 
 
 
 
 
 
 
 
 
 
 
Americas
$
(267
)
 
$
(54
)
 
$
3

 
$

 
$

 
$
(318
)
EMEA (1)
(146
)
 
(47
)
 

 
(7
)
 

 
(200
)
Asia Pacific
(33
)
 
(16
)
 

 

 

 
(49
)
Total change in deferred revenues
$
(446
)
 
$
(117
)
 
$
3

 
$
(7
)
 
$

 
$
(567
)
 
 
 
 
 
 
 
 
 
 
 
 
Segment net revenues:
 
 
 
 
 
 
 
 
 
 
 
Americas
$
191

 
$
153

 
$
329

 
$

 
$
(3
)
 
$
670

EMEA (1)
97

 
101

 
144

 
73

 
(1
)
 
414

Asia Pacific
29

 
90

 
56

 

 
(1
)
 
174

Total segment net revenues
$
317

 
$
344

 
$
529

 
$
73

 
$
(5
)
 
$
1,258


 
Three Months Ended March 31, 2018
 
Activision
 
Blizzard
 
King
 
Non-reportable segments
 
Elimination of intersegment revenues (2)
 
Total
Net revenues by geographic region:
 
 
 
 
 
 
 
 
 
 
 
Americas
$
510

 
$
234

 
$
322

 
$

 
$
(1
)
 
$
1,065

EMEA (1)
305

 
169

 
160

 
53

 

 
687

Asia Pacific
57

 
105

 
51

 

 

 
213

Total consolidated net revenues
$
872

 
$
508

 
$
533

 
$
53

 
$
(1
)
 
$
1,965

 
 
 
 
 
 
 
 
 
 
 
 
Change in deferred revenues:
 
 
 
 
 
 
 
 
 
 
 
Americas
$
(328
)
 
$
(6
)
 
$
1

 
$

 
$

 
$
(333
)
EMEA (1)
(198
)
 
(8
)
 

 
6

 

 
(200
)
Asia Pacific
(34
)
 
(14
)
 

 

 

 
(48
)
Total change in deferred revenues
$
(560
)
 
$
(28
)
 
$
1

 
$
6

 
$

 
$
(581
)
 
 
 
 
 
 
 
 
 
 
 
 
Segment net revenues:
 
 
 
 
 
 
 
 
 
 
 
Americas
$
182

 
$
228

 
$
323

 
$

 
$
(1
)
 
$
732

EMEA (1)
107

 
161

 
160

 
59

 

 
487

Asia Pacific
23

 
91

 
51

 

 

 
165

Total segment net revenues
$
312

 
$
480

 
$
534

 
$
59

 
$
(1
)
 
$
1,384



(1)
“EMEA” consists of the Europe, Middle East, and Africa geographic regions.

(2)
Intersegment revenues reflect licensing and service fees charged between segments.
The Company’s net revenues in the U.S. were 49% and 47% of consolidated net revenues for the three months ended March 31, 2019 and 2018, respectively. The Company’s net revenues in the U.K. were 10% and 11% of consolidated net revenues for the three months ended March 31, 2019 and 2018, respectively. No other country’s net revenues exceeded 10% of consolidated net revenues for either the three months ended March 31, 2019 or 2018.

Net revenues by platform, including a reconciliation to each of our reportable segment’s net revenues, for the three months ended March 31, 2019 and 2018, were as follows (amounts in millions):


 
Three Months Ended March 31, 2019
 
Activision
 
Blizzard
 
King
 
Non-reportable segments
 
Elimination of intersegment revenues (3)
 
Total
Net revenues by platform:
 
 
 
 
 
 
 
 
 
 
 
Console
$
635

 
$
42

 
$

 
$

 
$

 
$
677

PC
124

 
342

 
33

 

 
(5
)
 
494

Mobile and ancillary (1)
4

 
38

 
493

 

 

 
535

Other (2)

 
39

 

 
80

 

 
119

Total consolidated net revenues
$
763

 
$
461

 
$
526

 
$
80

 
$
(5
)
 
$
1,825

 
 
 
 
 
 
 
 
 
 
 
 
Change in deferred revenues:
 
 
 
 
 
 
 
 
 
 
 
Console
$
(386
)
 
$
(12
)
 
$

 
$

 
$

 
$
(398
)
PC
(59
)
 
(90
)
 

 

 

 
(149
)
Mobile and ancillary (1)
(1
)
 
(16
)
 
3

 

 

 
(14
)
Other (2)

 
1

 

 
(7
)
 

 
(6
)
Total change in deferred revenues
$
(446
)
 
$
(117
)
 
$
3

 
$
(7
)
 
$

 
$
(567
)
 
 
 
 
 
 
 
 
 
 
 
 
Segment net revenues:
 
 
 
 
 
 
 
 
 
 
 
Console
$
249

 
$
30

 
$

 
$

 
$

 
$
279

PC
65

 
252

 
33

 

 
(5
)
 
345

Mobile and ancillary (1)
3

 
22

 
496

 

 

 
521

Other (2)

 
40

 

 
73

 

 
113

Total segment net revenues
$
317

 
$
344

 
$
529

 
$
73

 
$
(5
)
 
$
1,258


 
Three Months Ended March 31, 2018
 
Activision
 
Blizzard
 
King
 
Non-reportable segments
 
Elimination of intersegment revenues (3)
 
Total
Net revenues by platform:
 
 
 
 
 
 
 
 
 
 
 
Console
$
769

 
$
48

 
$

 
$

 
$

 
$
817

PC
99

 
378

 
43

 

 
(1
)
 
519

Mobile and ancillary (1)
4

 
42

 
490

 

 

 
536

Other (2)

 
40

 

 
53

 

 
93

Total consolidated net revenues
$
872

 
$
508

 
$
533

 
$
53

 
$
(1
)
 
$
1,965

 
 
 
 
 
 
 
 
 
 
 
 
Change in deferred revenues:
 
 
 
 
 
 
 
 
 
 
 
Console
$
(491
)
 
$
(19
)
 
$

 
$

 
$

 
$
(510
)
PC
(69
)
 

 

 

 

 
(69
)
Mobile and ancillary (1)

 
(10
)
 
1

 

 

 
(9
)
Other (2)

 
1

 

 
6

 

 
7

Total change in deferred revenues
$
(560
)
 
$
(28
)
 
$
1

 
$
6

 
$

 
$
(581
)
 
 
 
 
 
 
 
 
 
 
 
 
Segment net revenues:
 
 
 
 
 
 
 
 
 
 
 
Console
$
278

 
$
29

 
$

 
$

 
$

 
$
307

PC
30

 
378

 
43

 

 
(1
)
 
450

Mobile and ancillary (1)
4

 
32

 
491

 

 

 
527

Other (2)

 
41

 

 
59

 

 
100

Total segment net revenues
$
312

 
$
480

 
$
534

 
$
59

 
$
(1
)
 
$
1,384



(1)
Net revenues from “Mobile and ancillary” include revenues from mobile devices, as well as non-platform specific game-related revenues, such as standalone sales of toys and accessories from our Skylanders® franchise and other physical merchandise and accessories.

(2)
Net revenues from “Other” include revenues from our Studios and Distribution businesses, as well as revenues from MLG and the Overwatch League.

(3)
Intersegment revenues reflect licensing and service fees charged between segments.

Long-lived assets by geographic region were as follows (amounts in millions):
 
At March 31, 2019
 
At December 31, 2018
Long-lived assets (1) by geographic region:
 

 
 

Americas
$
192

 
$
203

EMEA
58

 
62

Asia Pacific
14

 
17

Total long-lived assets by geographic region
$
264

 
$
282



(1)
The only long-lived assets that we classify by region are our long-term tangible fixed assets, which consist of property, plant, and equipment assets; all other long-term assets are not allocated by location.