-----BEGIN PRIVACY-ENHANCED MESSAGE----- Proc-Type: 2001,MIC-CLEAR Originator-Name: webmaster@www.sec.gov Originator-Key-Asymmetric: MFgwCgYEVQgBAQICAf8DSgAwRwJAW2sNKK9AVtBzYZmr6aGjlWyK3XmZv3dTINen TWSM7vrzLADbmYQaionwg5sDW3P6oaM5D3tdezXMm7z1T+B+twIDAQAB MIC-Info: RSA-MD5,RSA, VGZrPbAaCfjpobVpwdXATmHeAlAnHHW9Tm7c2v5wFtU2YsbIzvLoMwMvOe6dcsyi Igs7BmBuUUWodQA2alY8Rw== 0001193125-08-016930.txt : 20080131 0001193125-08-016930.hdr.sgml : 20080131 20080131161200 ACCESSION NUMBER: 0001193125-08-016930 CONFORMED SUBMISSION TYPE: 8-K PUBLIC DOCUMENT COUNT: 2 CONFORMED PERIOD OF REPORT: 20080131 ITEM INFORMATION: Results of Operations and Financial Condition ITEM INFORMATION: Financial Statements and Exhibits FILED AS OF DATE: 20080131 DATE AS OF CHANGE: 20080131 FILER: COMPANY DATA: COMPANY CONFORMED NAME: ELECTRONIC ARTS INC. CENTRAL INDEX KEY: 0000712515 STANDARD INDUSTRIAL CLASSIFICATION: SERVICES-PREPACKAGED SOFTWARE [7372] IRS NUMBER: 942838567 STATE OF INCORPORATION: DE FISCAL YEAR END: 0331 FILING VALUES: FORM TYPE: 8-K SEC ACT: 1934 Act SEC FILE NUMBER: 000-17948 FILM NUMBER: 08564741 BUSINESS ADDRESS: STREET 1: 209 REDWOOD SHORES PARKWAY CITY: REDWOOD CITY STATE: CA ZIP: 94065 BUSINESS PHONE: 650-628-1500 MAIL ADDRESS: STREET 1: 209 REDWOOD SHORES PARKWAY CITY: REDWOOD CITY STATE: CA ZIP: 94065 FORMER COMPANY: FORMER CONFORMED NAME: ELECTRONIC ARTS INC DATE OF NAME CHANGE: 19920703 FORMER COMPANY: FORMER CONFORMED NAME: ELECTRONIC ARTS DATE OF NAME CHANGE: 19911211 8-K 1 d8k.htm FORM 8-K Form 8-K

 

 

UNITED STATES

SECURITIES AND EXCHANGE COMMISSION

WASHINGTON, DC 20549

 

 

FORM 8-K

CURRENT REPORT PURSUANT

TO SECTION 13 OR 15(d) OF THE

SECURITIES EXCHANGE ACT OF 1934

Date of report (Date of earliest event reported)   January 31, 2008

 

ELECTRONIC ARTS INC.
(Exact Name of Registrant as Specified in Its Charter)
Delaware
(State or Other Jurisdiction of Incorporation)
0-17948   94-2838567
(Commission File Number)   (IRS Employer Identification No.)
209 Redwood Shores Parkway, Redwood City, California  94065-1175
(Address of Principal Executive Offices) (Zip Code)
(650) 628-1500
(Registrant’s Telephone Number, Including Area Code)
    
(Former Name or Former Address, if Changed Since Last Report)

Check the appropriate box below if the Form 8-K filing is intended to simultaneously satisfy the filing obligation of the registrant under any of the following provisions (see General Instruction A.2. below):

 

¨ Written communications pursuant to Rule 425 under the Securities Act (17 CFR 230.425)

 

¨ Soliciting material pursuant to Rule 14a-12 under the Exchange Act (17 CFR 240.14a-12)

 

¨ Pre-commencement communications pursuant to Rule 14d-2(b) under the Exchange Act (17 CFR 240.14d-2(b))

 

¨ Pre-commencement communications pursuant to Rule 13e-4(c) under the Exchange Act (17 CFR 240.13e-4(c))

 

 

 


Item 2.02 Results of Operations and Financial Condition.

On January 31, 2008, Electronic Arts Inc. issued a press release announcing its financial results for the fiscal quarter ended December 31, 2007. A copy of the press release is attached hereto as Exhibit 99.1. Neither the information in this Form 8-K nor the information in the press release shall be deemed “filed” for purposes of Section 18 of the Securities Exchange Act of 1934, as amended (the “Exchange Act”), or incorporated by reference in any filing under the Securities Act of 1933, as amended, or the Exchange Act, except as shall be expressly set forth by specific reference in such a filing.

 

Item 9.01 Financial Statements and Exhibits.

 

Exhibit No.

  

Description

99.1    Press release dated January 31, 2008, relating to Electronic Arts Inc.’s financial results for the fiscal quarter ended December 31, 2007.

 


SIGNATURE

Pursuant to the requirements of the Securities Exchange Act of 1934, as amended, the registrant has duly caused this report to be signed on its behalf by the undersigned hereunto duly authorized.

 

      ELECTRONIC ARTS INC.
Dated: January 31, 2008     By:   /s/ Warren C. Jenson
        Warren C. Jenson
        Executive Vice President, Chief Financial and Administrative Officer

 


INDEX TO EXHIBITS

 

Exhibit No.

  

Description

99.1    Press release dated January 31, 2008, relating to Electronic Arts Inc.’s financial results for the fiscal quarter ended December 31, 2007.
EX-99.1 2 dex991.htm PRESS RELEASE Press Release

Exhibit 99.1

EA REPORTS THIRD QUARTER FISCAL 2008 RESULTS

Largest Revenue Quarter in EA’s History

Burnout Paradise – Up Over 20 Percent at Retail Week One

REDWOOD CITY, CA – January 31, 2008 – Electronic Arts (NASDAQ: ERTS) today announced preliminary financial results for its fiscal third quarter ended December 31, 2007.

Fiscal Third Quarter Results (comparisons are to the quarter ended December 31, 2006)

Net revenue for the third quarter was $1.503 billion, up 17 percent as compared with $1.281 billion for the prior year. Beginning in fiscal 2008, EA no longer charges for its service related to certain online-enabled packaged goods games. As a result, the Company recognizes revenue from the sale of these games over the estimated service period. This change resulted in a $231 million sequential net increase in deferred net revenue as of December 31, 2007, which will be recognized in future periods.

Sales were driven by Need for Speed Pro Street, FIFA 08, Rock Band, The Simpsons Game, Madden NFL 08, The Sims 2 Castaway, and NBA LIVE 08.

Gross profit for the quarter was $721 million, down 11 percent year-over-year. Net loss for the quarter was $33 million as compared with net income of $160 million for the prior year. Diluted loss per share was $0.10 as compared with diluted earnings per share of $0.50 for the prior year.

Non-GAAP net income was $290 million as compared with $201 million a year ago. Non-GAAP diluted earnings per share were $0.90 as compared with $0.63 for the prior year. (Please see Non-GAAP Financial Measures and reconciliation information included in this release.)

“This was a record revenue quarter for EA and the single biggest revenue quarter for any third party publisher in our industry,” said John Riccitiello, Chief Executive Officer. “While we are disappointed that two titles slipped out of the March quarter, Burnout Paradise is off to a terrific start and we are looking forward to the upcoming launches of Army of Two and FIFA Street 3.”

“Our holiday quarter was solid, with non-GAAP earnings up 43 percent,” said Warren Jenson, Chief Financial and Administrative Officer. “For fiscal 2008, we tightened our top-line range toward the high end of our previous guidance, but given that two high-margin titles are now shipping in fiscal 2009, we tightened our bottom-line range toward the lower end of our previous guidance.”

Highlights (comparisons are to the quarter ended December 31, 2006)

 

 

 

EA Partners posted its strongest quarterly performance ever driven by Rock Band, Half Life® 2 Orange Box, Crysis® and Hellgate: London.

 

   

Need for Speed Pro Street sold over 5.5 million copies in the quarter — over 65 percent internationally.

 

   

FIFA 08 sold over 4.5 million copies in the quarter and is EA’s top-selling title year-to-date.

 


 

 

The critically-acclaimed Rock Band had a strong North American launch on the Xbox 360™, PLAYSTATION®3 and PlayStation 2 — selling 1.5 million copies.

 

   

The Simpsons Game sold 4.0 million copies in the quarter and was the highest rated entertainment-based game in 2007.

 

   

In calendar year 2007, EA was the number one global publisher across all platforms with 18 percent share in North America and 19 percent in Europe.

 

   

On the Wii™, EA was the number one third-party publisher in calendar 2007 in Europe with 15 percent share — up 11 points from a year ago; in North America, EA had 12 percent share — up three points from a year ago.

 

   

EA closed the acquisition of BioWare Corp. and Pandemic Studios in January 2008, adding strong development talent and ten new franchises.

Business Outlook

The following forward-looking statements, as well as those made above, reflect expectations as of January 31, 2008. Results may be materially different and are affected by many factors, including: development delays on EA’s products; competition in the industry; changes in anticipated costs, expected savings and impact on EA’s operations of the Company’s reorganization plan; consumer demand for console hardware and the ability of the console manufacturers to produce an adequate supply of consoles to meet that demand; consumer demand for games for legacy consoles, particularly the PlayStation®2; the financial impact of the Company’s acquisition of VG Holding Corp. (BioWare Corp. and Pandemic Studios); the popular appeal of EA’s products; changes in foreign exchange rates; the overall global economy; EA’s effective tax rate; and other factors detailed in this release and in EA’s annual and quarterly SEC filings.

Fiscal Fourth Quarter Expectations – Ending March 31, 2008

 

   

Net revenue is expected to be between $925 million and $1.05 billion.

 

   

Net revenue excluding the impact of the change in deferred net revenue (packaged goods and digital content) is expected to be between $775 and $850 million.

 

   

GAAP diluted loss per share is expected to be between ($0.52) and ($0.33).

 

   

Non-GAAP diluted earnings per share are expected to be between a loss per share of ($0.03) and earnings per share of $0.02. Expected non-GAAP diluted earnings (loss) per share exclude the following items from expected GAAP diluted loss per share:

 

   

($0.52) to ($0.38) for the impact of the change in deferred net revenue (packaged goods and digital content)

 

   

$0.65 for acquisition-related charges

 

   

$0.14 of estimated stock-based compensation

 

   

$0.05 of amortization of intangible assets

 

   

$0.03 of restructuring charges

The Company expects Battlefield: Bad Company™ and Mercenaries 2: World in Flames™ to ship in fiscal 2009.

Fiscal Year Expectations – Ending March 31, 2008

 

   

Net revenue is expected to be between $3.462 and $3.587 billion – as compared to Company’s previous guidance of $3.35 to $3.65 billion.

 


   

Net revenue excluding the impact of the change in deferred net revenue (packaged goods and digital content) is expected to be between $3.875 and $3.95 billion — as compared to the Company’s previous guidance of $3.8 and $4.0 billion.

 

   

GAAP diluted loss per share is expected to be between ($1.67) and ($1.48) – as compared to the Company’s previous guidance of GAAP diluted loss per share of ($1.60) and ($0.91).

 

   

Non-GAAP diluted earnings per share are expected to be between $0.93 and $0.98 – as compared to the Company’s previous guidance of $0.85 to $1.15. Expected non-GAAP diluted earnings per share exclude the following items from expected GAAP diluted loss per share:

 

   

$0.92 to $1.06 for the impact of the change in deferred net revenue (packaged goods and digital content)

 

   

$0.65 for acquisition-related charges

 

   

$0.41 of estimated stock-based compensation

 

   

$0.27 of restructuring charges

 

   

$0.15 of amortization of intangible assets

 

   

$0.04 of losses on strategic investments

 

   

$0.02 related to the difference between diluted and basic share count

Conference Call

Electronic Arts will host a conference call today at 2:00 pm PT (5:00 pm ET) to review its results for the third quarter of fiscal 2008 ended December 31, 2007 and its outlook for the future. During the course of the call, Electronic Arts may also disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number: (877) 723-9523, access code 220497, or via webcast: http://investor.ea.com.

A dial-in replay of the conference call will be provided until February 7, 2008 at (719) 457-0820, access code 220497. A webcast archive of the conference call will be available for one year at http://investor.ea.com.

Analyst Meeting

Electronic Arts will host an analyst meeting on February 12, 2008 at 8:00 am PT (11:00 am ET) at its corporate headquarters in Redwood City, California. Listeners may access the analyst meeting via webcast: http://investor.ea.com.

Non-GAAP Financial Measures

To supplement the Company’s unaudited condensed consolidated financial statements presented in accordance with GAAP, Electronic Arts uses certain non-GAAP measures of financial performance. The presentation of these non-GAAP financial measures is not intended to be considered in isolation from, as a substitute for, or superior to, the financial information prepared and presented in accordance with GAAP, and may be different from non-GAAP financial measures used by other companies. In addition, these non-GAAP measures have limitations in that they do not reflect all of the amounts associated with the Company’s results of operations as determined in accordance with GAAP. The non-GAAP financial measures used by Electronic Arts include: non-GAAP net revenue, non-GAAP gross profit, non-GAAP operating income (loss), non-GAAP net income (loss) and historical and estimated non-GAAP diluted


earnings (loss) per share. These non-GAAP financial measures exclude the following items from the Company’s unaudited condensed consolidated statements of operations:

 

   

Change in deferred net revenue (packaged goods and digital content)

 

   

Acquisition-related charges

 

   

Amortization of intangibles

 

   

Certain litigation expenses

 

   

Losses on strategic investments

 

   

Restructuring charges

 

   

Stock-based compensation

 

   

Income tax adjustments (consisting of the income tax effect of the items listed above and certain one-time income tax adjustments)

Electronic Arts may consider whether other significant non-recurring items that arise in the future should also be excluded in calculating the non-GAAP financial measures it uses.

Electronic Arts believes that these non-GAAP financial measures, when taken together with the corresponding GAAP financial measures, provide meaningful supplemental information regarding the Company’s performance by excluding certain items that may not be indicative of the Company’s core business, operating results or future outlook. Electronic Arts’ management uses, and believes that investors benefit from referring to, these non-GAAP financial measures in assessing the Company’s operating results both as a consolidated entity and at the business unit level, as well as when planning, forecasting and analyzing future periods. These non-GAAP financial measures also facilitate comparisons of the Company’s performance to prior periods.

In addition to the reasons stated above, which are generally applicable to each of the items Electronic Arts excludes from its non-GAAP financial measures, the Company believes it is appropriate to exclude certain items for the following reasons:

Amortization of Intangibles. When analyzing the operating performance of an acquired entity, Electronic Arts’ management focuses on the total return provided by the investment (i.e., operating profit generated from the acquired entity as compared to the purchase price paid) without taking into consideration any allocations made for accounting purposes. Because the purchase price for an acquisition necessarily reflects the accounting value assigned to intangible assets (including acquired in-process technology and goodwill), when analyzing the operating performance of an acquisition in subsequent periods, the Company’s management excludes the GAAP impact of acquired intangible assets to its financial results. Electronic Arts believes that such an approach is useful in understanding the long-term return provided by an acquisition and that investors benefit from a supplemental non-GAAP financial measure that excludes the accounting expense associated with acquired intangible assets.

In addition, in accordance with GAAP, Electronic Arts generally recognizes expenses for internally-developed intangible assets as they are incurred, notwithstanding the potential future benefit such assets may provide. Unlike internally-developed intangible assets, however, and also in accordance with GAAP, the Company generally capitalizes the cost of acquired intangible assets and recognizes that cost as an expense over the useful lives of the assets acquired (other than goodwill, which is not amortized, and acquired in-process technology, which is expensed immediately, as required under GAAP). As a result of their GAAP treatment, there is an inherent lack of comparability between the financial performance of internally-developed intangible assets and acquired intangible assets. Accordingly, Electronic Arts


believes it is useful to provide, as a supplement to its GAAP operating results, a non-GAAP financial measure that excludes the amortization of acquired intangibles.

Stock-Based Compensation. Electronic Arts adopted SFAS 123(R), “Share-Based Payment” beginning in its fiscal year 2007. When evaluating the performance of its individual business units, the Company does not consider stock-based compensation charges. Likewise, the Company’s management teams exclude stock-based compensation expense from their short and long-term operating plans. In contrast, the Company’s management teams are held accountable for cash-based compensation and such amounts are included in their operating plans. Further, when considering the impact of equity award grants, Electronic Arts places a greater emphasis on overall shareholder dilution rather than the accounting charges associated with such grants.

Video game platforms have historically had a life cycle of four to six years, which causes the video game software market to be cyclical. The Company’s management analyzes its business and operating performance in the context of these business cycles, comparing Electronic Arts’ performance at similar stages of different cycles. For comparability purposes, Electronic Arts believes it is useful to provide a non-GAAP financial measure that excludes stock-based compensation in order to better understand the long-term performance of its core business.

Restructuring Charges. Although Electronic Arts has engaged in various restructuring activities in the past, each has been a discrete, extraordinary event based on a unique set of business objectives. Each of these restructurings has been unlike its predecessors in terms of its operational implementation, business impact and scope. The Company does not engage in restructuring activities on a regular basis or in the ordinary course of business. As such, the Company believes it is appropriate to exclude restructuring charges from its non-GAAP financial measures.

Change in Deferred Net Revenue (Packaged Goods and Digital Content). Beginning in fiscal 2008, Electronic Arts is no longer able to objectively determine the fair value of the online service included in certain of its packaged goods games and online content. As a result, the Company recognizes the revenue from the sale of these games and content over the estimated online service period. Although Electronic Arts will defer the recognition of a significant portion of its net revenue as a result of this change, there will be no adverse impact to its operating cash flow. Internally, Electronic Arts’ management excludes the impact of the change in deferred net revenue related to packaged goods games and digital content in its non-GAAP financial measures when evaluating the Company’s operating performance, when planning, forecasting and analyzing future periods, and when assessing the performance of its management team. The Company believes that excluding the impact of the change in deferred net revenue from its operating results is important to facilitate comparisons to prior periods during which the Company was able to objectively determine the fair value of the online service and not delay the recognition of significant amounts of net revenue related to online-enabled packaged goods.

In the financial tables below, Electronic Arts has provided a reconciliation of the most comparable GAAP financial measure to each of the historical non-GAAP financial measures used in this press release.


Forward-Looking Statements

Some statements set forth in this release, including the estimates under the headings “Business Outlook” contain forward-looking statements that are subject to change. Statements including words such as "anticipate", "believe", “estimate” or "expect" and statements in the future tense are forward-looking statements. These forward-looking statements are subject to risks and uncertainties that could cause actual events or actual future results to differ materially from the expectations set forth in the forward-looking statements. Some of the factors which could cause the Company’s results to differ materially from its expectations include the following: timely development and release of Electronic Arts’ products; competition in the interactive entertainment industry; the Company’s ability to successfully implement its reorganization plans; the consumer demand for, and the availability of an adequate supply of console hardware units (including the Xbox 360™ video game and entertainment system, the PLAYSTATION®3 computer entertainment system and the Wii™); consumer demand for software for legacy consoles, particularly the PlayStation 2; the Company’s ability to predict consumer preferences among competing hardware platforms; the Company’s ability to realize the anticipated benefits of its acquisition of VG Holding Corp.; consumer spending trends; the seasonal and cyclical nature of the interactive game segment; the Company’s ability to manage expenses during the remainder of fiscal year 2008 and beyond; the Company’s ability to attract and retain key personnel; changes in the Company’s effective tax rates; losses on strategic investments; adoption of new accounting regulations and standards; potential regulation of the Company’s products in key territories; developments in the law regarding protection of the Company’s products; fluctuations in foreign exchange rates; the Company’s ability to secure licenses to valuable entertainment properties on favorable terms; and other factors described in the Company’s Annual Report on Form 10-K for the year ended March 31, 2007 and Quarterly Report for the quarter ended September 30, 2007. These forward-looking statements speak only as of January 31, 2008. Electronic Arts assumes no obligation and does not intend to update these forward-looking statements, including those made under the heading “Business Outlook”. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts. While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Quarterly Report on Form 10-Q for the fiscal quarter ended December 31, 2007. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-Q for the fiscal quarter ended December 31, 2007.

About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world’s leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS, EA, EA SPORTS BIG and POGO. In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles that sold more than one million copies. EA’s homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

For additional information, please contact:

 

Tricia Gugler

     Jeff Brown

Director, Investor Relations

     Vice President, Corporate Communications

650-628-7327

     650-628-7922

EA, EA SPORTS, EA SPORTS BIG, POGO, Need for Speed, The Sims, FaceBreaker and Burnout are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Battlefield: Bad Company is a trademark of EA Digital Illusions CE AB. Mercenaries™ and Mercenaries 2: World in


Flames™ are trademarks and/or registered trademarks of Pandemic Studios, LLC. Crysis is a trademark of Crytek. Half-Life is a trademark or registered trademark of Valve Corporation in the U.S. and/or other countries. Rock Band is a trademark of Harmonix Music Systems, Inc., a division of MTV Networks. The Simpsons is a trademark of Twentieth Century Fox Film Corporation. Hellgate™: London is a trademark and/or registered trademark of Flagship Studios, Inc. throughout the world. John Madden, NFL, NBA and FIFA are trademarks or other intellectual property of their respective owners and used with permission. “PlayStation” and “PLAYSTATION” are registered trademarks of Sony Computer Entertainment Inc. Xbox and Xbox 360 are trademarks of the Microsoft group of companies. Wii is a trademark of Nintendo.


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Statements of Operations

(in millions, except per share data)

 

     Three Months Ended
December 31,
   Nine Months Ended
December 31,
     2007     2006    2007     2006

Net revenue

   $ 1,503     $ 1,281    $ 2,537     $ 2,478

Cost of goods sold

     782       470      1,342       977
                             

Gross profit

     721       811      1,195       1,501

Operating expenses:

         

Marketing and sales

     213       165      459       350

General and administrative

     95       91      250       222

Research and development

     321       330      829       783

Amortization of intangibles

     7       7      21       20

Acquired in-process technology

           1            3

Restructuring charges

     78       2      85       12
                             

Total operating expenses

     714       596      1,644       1,390
                             

Operating income (loss)

     7       215      (449 )     111

Interest and other income, net

     20       25      78       69
                             

Income (loss) before provision for (benefit from) income taxes and minority interest

     27       240      (371 )     180

Provision for (benefit from) income taxes

     60       84      (10 )     83
                             

Income (loss) before minority interest

     (33 )     156      (361 )     97

Minority interest

           4            4
                             

Net income (loss)

   $ (33 )   $ 160    $ (361 )   $ 101
                             

Earnings (loss) per share:

         

Basic

   $ (0.10 )   $ 0.52    $ (1.15 )   $ 0.33

Diluted

   $ (0.10 )   $ 0.50    $ (1.15 )   $ 0.32

Number of shares used in computation:

         

Basic

     315       309      313       307

Diluted

     315       319      313       316

Non-GAAP Results (in millions, except per share data)

The following tables reconcile the Company’s net income (loss) and diluted earnings (loss) per share as presented in its Unaudited Condensed Consolidated Statements of Operations as prepared in accordance with Generally Accepted Accounting Principles (“GAAP”) to its non-GAAP net income and non-GAAP diluted earnings per share. The Company’s non-GAAP results exclude the following, if any: the impact of the change in deferred net revenue (packaged goods and digital content), acquisition-related expenses (such as acquired in-process technology and amortization of intangibles), certain litigation expenses, losses on strategic investments, restructuring charges, and stock-based compensation. In addition, the Company's non-GAAP results exclude income tax adjustments consisting of the income tax expense associated with the foregoing excluded items and the impact of certain one-time income tax adjustments.

 

     Three Months Ended
December 31,
    Nine Months Ended
December 31,
 
     2007     2006     2007     2006  

Net income (loss)

   $ (33 )   $ 160     $ (361 )   $ 101  

Change in deferred net revenue
(packaged goods and digital content) (a)

     231         563    

Acquired in-process technology

           1             3  

Amortization of intangibles

     7       7       21       20  

COGS amortization of intangibles

     6       7       20       20  

Losses on strategic investments

     12             12        

Restructuring charges

     78       2       85       12  

Stock-based compensation

     38       35       105       105  

Income tax adjustments

     (49 )     (11 )     (137 )     (33 )
                                

Non-GAAP net income

   $ 290     $ 201     $ 308     $ 228  
                                

Non-GAAP diluted earnings per share

   $ 0.90     $ 0.63     $ 0.96     $ 0.72  

Shares used in non-GAAP diluted earnings per share computation

     323       319       320       316  

 

(a)

Prior to fiscal 2008, the change in deferred net revenue (packaged goods and digital content) did not have a material impact on the Company’s net revenue. Accordingly, the Company has not revised its fiscal 2007 non-GAAP financial measures to exclude the impact of the change in deferred net revenue (packaged goods and digital content).


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Balance Sheets

(in millions)

 

     December 31,
2007
   March 31,
2007 (a)

ASSETS

     

Current assets:

     

Cash, cash equivalents and short-term investments

   $ 2,583    $ 2,635

Marketable equity securities

     837      341

Receivables, net of allowances of $259 and $214, respectively

     830      256

Inventories

     178      62

Deferred income taxes, net

     122      84

Other current assets

     347      219
             

Total current assets

     4,897      3,597

Property and equipment, net

     393      484

Investment in affiliates

     29      6

Goodwill

     737      734

Other intangibles, net

     170      210

Deferred income taxes, net

     89      25

Other assets

     130      90
             

TOTAL ASSETS

   $ 6,445    $ 5,146
             

LIABILITIES AND STOCKHOLDERS’ EQUITY

     

Current liabilities:

     

Accounts payable

   $ 371    $ 180

Accrued and other current liabilities

     782      814

Deferred net revenue (packaged goods and digital content)

     595      32
             

Total current liabilities

     1,748      1,026

Income tax obligations

     301     

Deferred income taxes, net

     8      8

Other liabilities

     85      80
             

Total liabilities

     2,142      1,114

Stockholders’ equity:

     

Common stock

     3      3

Paid-in capital

     1,726      1,412

Retained earnings

     1,981      2,323

Accumulated other comprehensive income

     593      294
             

Total stockholders’ equity

     4,303      4,032
             

TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY

   $ 6,445    $ 5,146
             

 

(a)

Derived from audited financial statements.


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Statements of Cash Flows

(in millions)

 

     Three Months Ended
December 31,
    Nine Months Ended
December 31,
 
     2007     2006     2007     2006  

OPERATING ACTIVITIES

        

Net income (loss)

   $ (33 )   $ 160     $ (361 )   $ 101  

Adjustments to reconcile net income (loss) to net cash provided by operating activities:

        

Depreciation, amortization and accretion

     42       38       115       110  

Stock-based compensation

     38       35       105       105  

Minority interest

           (4 )           (4 )

Non-cash restructuring charges

     42             42        

Net losses on investments and sale of property and equipment

     9             8       1  

Acquired in-process technology

           1             3  

Change in assets and liabilities:

        

Receivables, net

     (383 )     (275 )     (539 )     (338 )

Inventories

     (69 )     (2 )     (108 )     (7 )

Other assets

     22       49       (56 )     63  

Accounts payable

     140       (34 )     169       1  

Accrued and other liabilities

     267       249       183       160  

Deferred income taxes, net

     43       (11 )     (68 )     (35 )

Deferred net revenue (packaged goods and digital content)

     231       21       563       23  
                                

Net cash provided by operating activities

     349       227       53       183  
                                

INVESTING ACTIVITIES

        

Capital expenditures

     (25 )     (32 )     (62 )     (118 )

Purchase of marketable equity securities and investments in affiliates

                 (277 )     (1 )

Proceeds from maturities and sales of short-term investments

     587       231       1,978       911  

Purchase of short-term investments

     (179 )     (485 )     (1,388 )     (1,086 )

Loan advance

     (30 )           (30 )      

Acquisition of subsidiaries, net of cash acquired

           (27 )           (94 )
                                

Net cash provided by (used in) investing activities

     353       (313 )     221       (388 )
                                

FINANCING ACTIVITIES

        

Proceeds from issuance of common stock

     74       48       160       133  

Excess tax benefit from stock-based compensation

     14       15       45       27  

Repayment of note assumed in connection with acquisition

                       (14 )
                                

Net cash provided by financing activities

     88       63       205       146  
                                

Effect of foreign exchange on cash and cash equivalents

     14       10       28       16  
                                

Increase (decrease) in cash and cash equivalents

     804       (13 )     507       (43 )

Beginning cash and cash equivalents

     1,074       1,212       1,371       1,242  
                                

Ending cash and cash equivalents

     1,878       1,199       1,878       1,199  

Short-term investments

     705       1,212       705       1,212  
                                

Ending cash, cash equivalents and short-term investments

   $ 2,583     $ 2,411     $ 2,583     $ 2,411  
                                


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data, SKU count and Headcount)

 

     Q3
FY07
   Q4
FY07
   Q1
FY08
   Q2
FY08
   Q3
FY08
   YOY %
Change

CONSOLIDATED FINANCIAL DATA

                 

Net revenue

   1,281     613      395      640      1,503      17% 

Net revenue - trailing twelve months (“TTM”)

   3,119     3,091      3,073      2,929      3,151      1% 

Gross profit

   811     378      229      245      721      (11%)

Gross margin - % of net revenue

   63%    62%     58%     38%    48%    

Gross profit - TTM

   1,898     1,879      1,863      1,663      1,573      (17%)

Gross margin - TTM % of net revenue

   61%    61%     61%     57%     50%    

Operating income (loss)

   215     (71)     (183)     (274)     7      (97%)

Operating income (loss) margin -% of net revenue

   17%    (12%)    (46%)    (43%)    —     

Operating income (loss) - TTM

   135     39      (25)     (313)     (521)     (486%)

Operating income (loss) margin - TTM % of net revenue

   4%    1%     (1%)    (11%)    (17%)   

Net income (loss)

   160     (25)     (132)     (195)     (33)     (121%)

Diluted earnings (loss) per share

   $0.50    ($0.08)    ($0.42)    ($0.62)    ($0.10)    (120%)

Net income (loss) - TTM

   85     76      25      (192)     (385)     (553%)

Diluted earnings (loss) per share - TTM

   $0.26    $0.24     $0.07     ($0.62)    ($1.22)    (570%)

CASH FLOW DATA

                 

Operating cash flow

   227     214      (192)     (104)     349      54% 

Operating cash flow - TTM

   520     397      243      145      267      (49%)

Capital expenditures

   32     60      14      23      25      (22%)

Capital expenditures - TTM

   154     178      154      129      122      (21%)

BALANCE SHEET DATA

                 

Cash, cash equivalents and short-term investments

   2,411     2,635      2,189      2,176      2,583      7% 

Marketable equity securities

   235     341      660      716      837      256% 

Receivables, net

   551     256      123      424      830      51% 

Inventories

   72     62      74      103      178      147% 

Deferred net revenue (packaged goods and digital content) (a):

                 

End of the quarter

      32      68      364      595     

Less: Beginning of the quarter

      —      32      68      364     
                           

Change in deferred net revenue
(packaged goods and digital content)

      32      36      296      231     

STOCK-BASED COMPENSATION

                 

Cost of goods sold

   —     1      —      1      1     

Marketing and sales

      3      4      5      5     

General and administrative

   10     7      8      10      11     

Research and development

   20     17      16      22      21     
                           

Total Stock-Based Compensation

   35     28      28      38      38     

STOCK-BASED COMPENSATION - as a % of Net Revenue

                 

Cost of goods sold

   —     —      —      —      —     

Marketing and sales

   —     1%     1%     1%     1%    

General and administrative

   1%    1%     2%     2%     1%    

Research and development

   2%    3%     4%     3%     1%    
                           

Total Stock-Based Compensation

   3%    5%     7%     6%     3%    

OTHER

                 

Employees

   7,761     7,893      8,101      8,239      8,165      5% 

Diluted weighted-average shares

   319     310      311      313      315     

GEOGRAPHIC NET REVENUE MIX

                 

North America

   637     307      163      362      768      21% 

International

   644     306      232      278      735      14% 

Europe

   583     264      204      246      668      15% 

Asia

   61     42      28      32      67      10% 
                           

Net Revenue

   1,281     613      395      640      1,503      17% 

GEOGRAPHIC NET REVENUE MIX - as a % of Net Revenue

                 

North America

   50%    50%     41%     57%     51%    

International

   50%    50%     59%     43%     49%    

Europe

   45%    43%     52%     38%     44%    

Asia

   5%    7%     7%     5%     5%    
                           

Net Revenue

   100%    100%     100%     100%     100%    

 

(a)

Prior to fiscal 2008, the change in deferred net revenue (packaged goods and digital content) did not have a material impact on the Company’s net revenue. Accordingly, the Company has not revised its fiscal 2007 non-GAAP financial measures to exclude the impact of the change in deferred net revenue (packaged goods and digital content).


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data, SKU count and Headcount)

 

     Q3
FY07
   Q4
FY07
   Q1
FY08
   Q2
FY08
   Q3
FY08
   YOY%
Change

PLATFORM NET REVENUE MIX

                 

PlayStation 2

   400    117    61    73    301    (25%)

Xbox 360

   172    82    47    218    196    14% 

Wii

   29    36    29    59    139    379% 

PLAYSTATION 3

   41    52    13    17    102    149% 

Xbox

   62    7    3    12    3    (95%)

Nintendo GameCube

   32    4    1    3    1    (97%)
                           

Total Consoles

   736    298    154    382    742    1% 

PC

   218    128    89    79    148    (32%)

Nintendo DS

   55    27    25    47    122    122% 

PSP

   118    39    21    21    74    (37%)

Cellular Handsets

   35    36    33    37    38    9% 

Game Boy Advance

   21    3    2    4    2    (90%)
                           

Total Mobility

   229    105    81    109    236    3% 

Co-publishing and Distribution

   49    45    39    33    320    553% 

Licensing, Advertising & Other

   25    13    9    14    34    36% 

Subscription Services

   24    24    23    23    23    (4%)
                           

Total Internet Services, Licensing & Other

   49    37    32    37    57    16% 
                           

Net Revenue

   1,281    613    395    640    1,503    17% 
                           

PLATFORM NET REVENUE MIX - as a % of Net Revenue

                 

PlayStation 2

   31%    19%    16%    11%    20%   

Xbox 360

   13%    13%    12%    34%    13%   

Wii

   2%    6%    7%    9%    9%   

PLAYSTATION 3

   3%    9%    3%    3%    7%   

Xbox

   5%    1%    1%    2%    —      

Nintendo GameCube

   3%    1%    —       1%    —      
                           

Total Consoles

   57%    49%    39%    60%    49%   

PC

   17%    21%    23%    12%    10%   

Nintendo DS

   4%    5%    6%    7%    8%   

PSP

   9%    6%    5%    3%    5%   

Cellular Handsets

   3%    6%    8%    6%    3%   

Game Boy Advance

   2%    —       1%    1%    —      
                           

Total Mobility

   18%    17%    20%    17%    16%   

Co-publishing and Distribution

   4%    7%    10%    5%    21%   

Licensing, Advertising & Other

   2%    2%    2%    2%    2%   

Subscription Services

   2%    4%    6%    4%    2%   
                           

Total Internet Services, Licensing & Other

   4%    6%    8%    6%    4%   
                           

Net Revenue

   100%    100%    100%    100%    100%   
                           

PLATFORM SKU RELEASE MIX (a)

                 

PlayStation 2

   6    6    1    7    7    17% 

Xbox 360

   5    4    2    8    5    —    

Wii

   2    4    2    5    7    250% 

PLAYSTATION 3

   4    3    1    7    5    25% 

Xbox

   2          2       (100%)

Nintendo GameCube

   2          1       (100%)
                           

Total Consoles

   21    17    6    30    24    14% 

PC

   9    6    5    7    4    (56%)

Nintendo DS

   3    2    2    4    5    67% 

PSP

   5    2    1    3    4    (20%)

Game Boy Advance

   3          1       (100%)
                           

Total Mobility

   11    4    3    8    9    (18%)
                           

Total SKUs

   41    27    14    45    37    (10%)
                           

 

(a)

Cellular Handsets, Mac®, iPod® nano, and iPod® classic are not included in SKU count.


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Fact Sheet for Q3 Fiscal 2008

 

Q3 Product Releases

   Platform (i)

•   Boogie

   PlayStation®2

•   Madden NFL 08 en Español

   PlayStation 2

•   NBA LIVE 08

   PlayStation 2

•   NCAA® March Madness® 08

   PlayStation 2

•   Need For Speed ProStreet

   PlayStation 2

•   The Sims 2 Castaway

   PlayStation 2

•   The Simpsons Game

   PlayStation 2

•   Madden NFL 08 en Español

   Xbox 360

•   NBA LIVE 08

   Xbox 360

•   NCAA March Madness 08

   Xbox 360

•   Need For Speed ProStreet

   Xbox 360

•   The Simpsons Game

   Xbox 360

•   Medal of Honor Heroes 2

   Wii

•   NBA LIVE 08

   Wii

•   Need For Speed ProStreet

   Wii

•   EA Playground

   Wii

•   Smarty Pants

   Wii

•   The Sims 2 Castaway

   Wii

•   The Simpsons Game

   Wii

•   Medal of Honor Airborne

   PLAYSTATION®3

•   NBA LIVE 08

   PLAYSTATION 3

•   NCAA March Madness 08

   PLAYSTATION 3

•   Need For Speed ProStreet

   PLAYSTATION 3

•   The Simpsons Game

   PLAYSTATION 3

•   NBA LIVE 08

   PC

•   Need For Speed ProStreet

   PC

•   SimCity Societies

   PC

•   The Sims 2 Teen Style Stuff

   PC

•   Madden NFL 08

   Mac®

•   The Sims 2 Bon Voyage

   Mac

•   Tiger Woods PGA TOUR® 08

   Mac

•   Boogie

   Nintendo DS

•   Need For Speed ProStreet

   Nintendo DS

•   EA Playground

   Nintendo DS

•   The Sims 2 Castaway

   Nintendo DS

•   The Simpsons Game

   Nintendo DS

•   Medal of Honor Heroes 2

   PSP®

•   NBA LIVE 08

   PSP

•   The Sims 2 Castaway

   PSP

•   The Simpsons Game

   PSP

•   The Sims DJ

   Cellular Handsets

•   Need For Speed ProStreet

   Cellular Handsets

•   BlastDown

   Cellular Handsets

•   Block’d

   Cellular Handsets

•   SimCity Societies

   Cellular Handsets

•   Harry Potter Mastering Magic

   Cellular Handsets

•   NBA LIVE 08

   Cellular Handsets

•   ESPN® Darts

   Cellular Handsets

•   Dakar Rally 2008

   Cellular Handsets

•   Orcs & Elves II

   Cellular Handsets

•   EA SPORTS FIFA Soccer 08

   Cellular Handsets

•   LEGO Escape

   Cellular Handsets

•   Asterix: The Official Mobile Game of the Movie

   Cellular Handsets

•   The Sims Bowling

   iPod® nano/iPod® classic

•   The Sims Pool

   iPod nano/iPod classic

•   Tetris®

   iPod nano/iPod classic

•   EA Sudoku

   iPod nano/iPod classic

Co-publishing, Distribution, and International only (ii)

  

•   Rock Band

   PlayStation 2

•   Half-Life® 2: Orange Box

   Xbox 360

•   Rock Band

   Xbox 360

•   Half-Life 2: Orange Box

   PLAYSTATION 3

•   Rock Band

   PLAYSTATION 3

•   Crysis®

   PC

•   Crysis® Collector’s Edition

   PC

•   EA SPORTS Gameshow

   PC

•   FIFA Manager 08

   PC

•   Half-Life 2: Orange Box

   PC

•   Hellgate: London

   PC

•   Hellgate: London Collector’s Edition

   PC

•   Rail Simulator®

   PC

•   Orcs & Elves®

   Nintendo DS

 

 

(i)

Cellular Handsets, Mac®, iPod® nano, and iPod® classic releases are not included in SKU count.

 

 

(ii)

Co-publishing, Distribution, and International only are not included in SKU count.

All trademarks are the property of their respective owners.


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Reconciliation of GAAP to Non-GAAP Results

(in millions, except per share data)

The following tables reconcile the Company’s net revenue, gross profit, operating income (loss), net income (loss) and diluted earnings (loss) per share as presented in its Unaudited Condensed Consolidated Statements of Operations as prepared in accordance with Generally Accepted Accounting Principles (“GAAP”) with its non-GAAP net revenue, non-GAAP gross profit, non-GAAP operating income (loss), non-GAAP net income (loss), and non-GAAP diluted earnings (loss) per share. The Company’s non-GAAP net revenue excludes the impact of the change in deferred net revenue (packaged goods and digital content). The Company’s non-GAAP gross profit excludes the impact of the change in deferred net revenue (packaged goods and digital content), COGS amortization of intangibles, and stock-based compensation. The Company’s non-GAAP operating income (loss), non-GAAP net income (loss), and non-GAAP diluted earnings (loss) per share exclude the impact of the change in deferred net revenue (packaged goods and digital content), acquired in-process technology, amortization of intangibles, restructuring charges, and stock-based compensation. In addition, the Company’s non-GAAP net income (loss) and non-GAAP diluted earnings (loss) per share exclude losses on strategic investments and income tax adjustments consisting of the income tax expense associated with the foregoing excluded items and the impact of certain one-time income tax adjustments.

 

     Q3
FY07
   Q4
FY07
   Q1
FY08
   Q2
FY08
   Q3
FY08
   YOY%
Change

QUARTERLY RECONCILIATION OF RESULTS

                 

GAAP net revenue

   $ 1,281     $ 613     $ 395     $ 640     $ 1,503     17% 

Change in deferred net revenue
(packaged goods and digital content) (a)

           36       296       231    
                                     

Non-GAAP net revenue (a)

   $ 1,281     $ 613     $ 431     $ 936     $ 1,734     35% 
                                     

GAAP gross profit

   $ 811     $ 378     $ 229     $ 245     $ 721     (11%)

Change in deferred net revenue
(packaged goods and digital content) (a)

           36       296       231    

COGS amortization of intangibles

                           

Stock-based compensation

     —            —              
                                     

Non-GAAP gross profit

   $ 818     $ 386     $ 272     $ 549     $ 959     17% 
                                     

Non-GAAP gross margin - % of non-GAAP net revenue

     64%      63%      63%      59%      55%   

GAAP operating income (loss)

   $ 215     $ (71)    $ (183)    $ (274)    $    (97%)

Change in deferred net revenue
(packaged goods and digital content) (a)

           36       296       231    

Acquired in-process technology

          —       —       —       —    

Amortization of intangibles

                           

COGS amortization of intangibles

                           

Restructuring charges

                         78    

Stock-based compensation

     35       28       28       38       38    
                                     

Non-GAAP operating income (loss)

   $ 267     $ (26)    $ (103)    $ 79     $ 367     37% 
                                     

Non-GAAP operating income (loss) margin -
% of non-GAAP net revenue

     21%      (4%)      (24%)      8%      21%   

GAAP net income (loss)

   $ 160     $ (25)    $ (132)    $ (195)    $ (33)    (121%)

Change in deferred net revenue
(packaged goods and digital content) (a)

           36       296       231    

Acquired in-process technology

          —       —       —       —    

Amortization of intangibles

                           

COGS amortization of intangibles

                           

Losses on strategic investments

     —       —       —       —       12    

Restructuring charges

                         78    

Stock-based compensation

     35       28       28       38       38    

Income tax adjustments

     (11)      (1)      (17)      (71)      (49)   
                                     

Non-GAAP net income (loss)

   $ 201     $ 19     $ (69)    $ 87     $ 290     44% 
                                     

Non-GAAP net income (loss) margin -
% of non-GAAP net revenue

     16%      3%      (16%)      9%      17%   

GAAP diluted earnings (loss) per share

     $0.50       ($0.08)      ($0.42)      ($0.62)      ($0.10)    (120%)

Non-GAAP diluted earnings (loss) per share

     $0.63       $0.06       ($0.22)      $0.27       $0.90     43% 

Shares used in non-GAAP diluted earnings (loss) per share computation

     319       319       311       320       323    

 

(a)

Prior to fiscal 2008, the change in deferred net revenue (packaged goods and digital content) did not have a material impact on the Company’s net revenue. Accordingly, the Company has not revised its fiscal 2007 non-GAAP financial measures to exclude the impact of the change in deferred net revenue (packaged goods and digital content).


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Reconciliation of GAAP to Non-GAAP Results

(in millions, except per share data)

The following tables reconcile the Company’s net revenue, gross profit, operating income (loss), net income (loss) and diluted earnings (loss) per share as presented in its Unaudited Condensed Consolidated Statements of Operations as prepared in accordance with Generally Accepted Accounting Principles (“GAAP”) with its non-GAAP net revenue, non-GAAP gross profit, non-GAAP operating income, non-GAAP net income, and non-GAAP diluted earnings per share. The Company’s non-GAAP net revenue excludes the impact of the change in deferred net revenue (packaged goods and digital content). The Company’s non-GAAP gross profit excludes the impact of the change in deferred net revenue (packaged goods and digital content), COGS amortization of intangibles, and stock-based compensation. The Company’s non-GAAP operating income, non-GAAP net income, and non-GAAP diluted earnings per share exclude the impact of the change in deferred net revenue (packaged goods and digital content), acquired in-process technology, amortization of intangibles, certain litigation expenses, restructuring charges, and stock-based compensation. In addition, the Company’s non-GAAP net income and non-GAAP diluted earnings per share exclude losses on strategic investments and income tax adjustments consisting of the income tax expense associated with the foregoing excluded items and the impact of certain one-time income tax adjustments.

 

     Q3
FY07
   Q4
FY07
   Q1
FY08
   Q2
FY08
   Q3
FY08
   YOY%
Change

TRAILING TWELVE MONTH RECONCILIATION OF RESULTS

              

GAAP net revenue

   $ 3,119     $ 3,091     $ 3,073     $ 2,929     $ 3,151     1% 

Change in deferred net revenue
(packaged goods and digital content) (a)

           36       332       563    
                                     

Non-GAAP net revenue (a)

   $ 3,119     $ 3,091     $ 3,109     $ 3,261     $ 3,714     19% 
                                     

GAAP gross profit

   $ 1,898     $ 1,879     $ 1,863     $ 1,663     $ 1,573     (17%)

Change in deferred net revenue
(packaged goods and digital content) (a)

           36       332       563    

COGS amortization of intangibles

     24       27       28       28       27    

Stock-based compensation

                           
                                     

Non-GAAP gross profit

   $ 1,923     $ 1,908     $ 1,929     $ 2,025     $ 2,166     13% 
                                     

Non-GAAP gross margin - % of non-GAAP net revenue

     62%      62%      62%      62%      58%   

GAAP operating income (loss)

   $ 135     $ 39     $ (25)    $ (313)    $ (521)    (486%)

Change in deferred net revenue
(packaged goods and digital content) (a)

           36       332       563    

Acquired in-process technology

     10                      —    

Amortization of intangibles

     24       27       28       28       28    

Certain litigation expenses

     (1)      —       —       —       —    

COGS amortization of intangibles

     24       27       28       28       27    

Restructuring charges

     29       15       11       12       88    

Stock-based compensation

     107       133       124       129       132    
                                     

Non-GAAP operating income

   $ 328     $ 244     $ 205     $ 217     $ 317     (3%)
                                     

Non-GAAP operating income margin -
% of non-GAAP net revenue

     11%      8%      7%      7%      9%   

GAAP net income (loss)

   $ 85     $ 76     $ 25     $ (192)    $ (385)    (553%)

Change in deferred net revenue
(packaged goods and digital content) (a)

           36       332       563    

Acquired in-process technology

     10                      —    

Amortization of intangibles

     24       27       28       28       28    

Certain litigation expenses

     (1)      —       —       —       —    

COGS amortization of intangibles

     24       27       28       28       27    

Losses on strategic investments

     —       —       —       —       12    

Restructuring charges

     29       15       11       12       88    

Stock-based compensation

     107       133       124       129       132    

Income tax adjustments

     (7)      (34)      (39)      (100)      (138)   
                                     

Non-GAAP net income

   $ 271     $ 247     $ 216     $ 238     $ 327     21% 
                                     

Non-GAAP net income margin - % of non-GAAP net revenue

     9%      8%      7%      7%      9%   

GAAP diluted earnings (loss) per share

     $0.26       $0.24       $0.07       ($0.62)      ($1.22)    (569%)

Non-GAAP diluted earnings per share

     $0.86       $0.78       $0.68       $0.74       $1.01     17% 

 

(a)

Prior to fiscal 2008, the change in deferred net revenue (packaged goods and digital content) did not have a material impact on the Company’s net revenue. Accordingly, the Company has not revised its fiscal 2007 non-GAAP financial measures to exclude the impact of the change in deferred net revenue (packaged goods and digital content).


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Non-GAAP Financial Information and Non-GAAP Business Metrics

(in millions, except per share data)

 

    Q3
FY07
  Q4
FY07
  Q1
FY08
  Q2
FY08
  Q3
FY08
  YOY%
Change

CONSOLIDATED NON-GAAP FINANCIAL DATA (b)

         

Non-GAAP net revenue

    1,281      613       431       936      1,734    35% 

Non-GAAP net revenue - TTM

    3,119      3,091       3,109       3,261      3,714    19% 

Non-GAAP gross profit

    818      386       272       549      959    17% 

Non-GAAP gross margin - % of non-GAAP net revenue

    64%     63%      63%     59%     55%  

Non-GAAP gross profit - TTM

    1,923      1,908       1,929       2,025      2,166    13% 

Non-GAAP gross margin -
TTM % of non-GAAP net revenue

    62%     62%      62%      62%     58%  

Non-GAAP operating income (loss)

    267      (26)      (103)      79      367    37% 

Non-GAAP operating income (loss) margin -
% of non-GAAP net revenue

    21%     (4%)     (24%)     8%     21%  

Non-GAAP operating income - TTM

    328      244       205       217      317    (3%)

Non-GAAP operating income margin -
TTM % of non-GAAP net revenue

    11%     8%      7%      7%     9%  

Non-GAAP net income (loss)

    201      19       (69)      87      290    44% 

Non-GAAP diluted earnings (loss) per share

  $ 0.63   $ 0.06    ($ 0.22)   $ 0.27   $ 0.90   43% 

Non-GAAP net income - TTM

    271      247       216       238      327    21% 

Non-GAAP diluted earnings per share - TTM

  $ 0.86   $ 0.78    $ 0.68    $ 0.74   $ 1.01   17% 

GEOGRAPHIC NET REVENUE MIX -
GAAP to Non-GAAP Reconciliation

           

GAAP

           

North America

    637      307       163       362      768    21% 

International

    644      306       232       278      735    14% 

Europe

    583      264       204       246      668    15% 

Asia

    61      42       28       32      67    10% 
                               

Net Revenue

    1,281      613       395       640      1,503    17% 

CHANGE IN DEFERRED NET REVENUE (PACKAGED GOODS AND DIGITAL CONTENT) GEOGRAPHIC MIX (a)

           

North America

        8       163      93   

International

        28       133      138   

Europe

        21       129      124   

Asia

        7           14   
                       

Change In Deferred Net Revenue
(Packaged Goods and Digital Content)

        36       296      231   

Non-GAAP

           

North America

    637      307       171       525      861    35% 

International

    644      306       260       411      873    36% 

Europe

    583      264       225       375      792    36% 

Asia

    61      42       35       36      81    33% 
                               

Non-GAAP Net Revenue

    1,281      613       431       936      1,734    35% 
                               

NON-GAAP GEOGRAPHIC NET REVENUE MIX -
as a % of Non-GAAP Net Revenue

           

North America

    50%     50%      40%      56%     50%  

International

    50%     50%      60%      44%     50%  

Europe

    45%     43%      52%      40%     45%  

Asia

    5%     7%      8%      4%     5%  
                               

Non-GAAP Net Revenue

    100%     100%      100%      100%     100%  
                               

 

(a)

Prior to fiscal 2008, the change in deferred net revenue (packaged goods and digital content) did not have a material impact on the Company’s net revenue. Accordingly, the Company has not revised its fiscal 2007 non-GAAP financial measures to exclude the impact of the change in deferred net revenue (packaged goods and digital content).

(b)

Refer to Unaudited Reconciliation of GAAP to Non-GAAP Results.


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Non-GAAP Financial Information and Non-GAAP Business Metrics

(in millions)

 

     Q3
FY07
   Q4
FY07
   Q1
FY08
    Q2
FY08
    Q3
FY08
    YOY%
Change

PLATFORM NON-GAAP NET REVENUE MIX

              

PlayStation 2

   400    117    69     204     324     (19%)

PLAYSTATION 3

   41    52    20     98     196     378% 

Xbox 360

   172    82    47     218     196     14% 

Wii

   29    36    29     83     156     438% 

Xbox

   62    7    3     12     3     (95%)

Nintendo GameCube

   32    4    1     3     1     (97%)
                              

Total Consoles

   736    298    169     618     876     19% 

PC

   218    128    96     116     153     (30%)

Nintendo DS

   55    27    25     47     122     122% 

PSP

   118    39    30     43     111     (6%)

Cellular Handsets

   35    36    34     37     38     9% 

Game Boy Advance

   21    3    2     4     2     (90%)
                              

Total Mobility

   229    105    91     131     273     19% 

Co-publishing and Distribution

   49    45    39     32     372     659% 

Subscription Services

   24    24    23     23     23     (4%)

Licensing, Advertising & Other

   25    13    13     16     37     48% 
                              

Total Internet Services, Licensing & Other

   49    37    36     39     60     22% 
                              

Non-GAAP Net Revenue

   1,281    613    431     936     1,734     35% 

Change in Deferred Net Revenue
(Packaged Goods and Digital Content) (a)

              

PlayStation 2

         (8 )   (131 )   (23 )  

PLAYSTATION 3

         (7 )   (81 )   (94 )  

Wii

             (24 )   (17 )  

PC

         (7 )   (37 )   (5 )  

PSP

         (9 )   (22 )   (37 )  

Cellular Handsets

         (1 )          

Co-publishing and Distribution

             1     (52 )  

Licensing, Advertising & Other

         (4 )   (2 )   (3 )  
                          

Change in Deferred Net Revenue
(Packaged Goods and Digital Content) (a)

         (36 )   (296 )   (231 )  
                          

GAAP Net Revenue

         395     640     1,503    
                          

PLATFORM NON-GAAP NET REVENUE MIX -
as a % of Non-GAAP Net Revenue

              

PlayStation 2

   31%    19%    16%     22%     19%    

PLAYSTATION 3

   3%    9%    5%     11%     11%    

Xbox 360

   13%    13%    11%     23%     11%    

Wii

   2%    6%    7%     9%     9%    

Xbox

   5%    1%    1%     1%             

Nintendo GameCube

   3%    1%                              
                              

Total Consoles

   57%    49%    40%     66%     50%    

PC

   17%    21%    22%     12%     9%    

Nintendo DS

   4%    5%    6%     5%     7%    

PSP

   9%    6%    7%     5%     7%    

Cellular Handsets

   3%    6%    8%     4%     2%    

Game Boy Advance

   2%                                      
                              

Total Mobility

   18%    17%    21%     14%     16%    

Co-publishing and Distribution

   4%    7%    9%     4%     22%    

Subscription Services

   2%    4%    5%     2%     1%    

Licensing, Advertising & Other

   2%    2%    3%     2%     2%    
                              

Total Internet Services, Licensing & Other

   4%    6%    8%     4%     3%    
                              

Non-GAAP Net Revenue

   100%    100%    100%     100%     100%    
                              

 

(a)

Prior to fiscal 2008, the change in deferred net revenue (packaged goods and digital content) did not have a material impact on the Company’s net revenue. Accordingly, the Company has not revised its fiscal 2007 non-GAAP financial measures to exclude the impact of the change in deferred net revenue (packaged goods and digital content).

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