EX-99.1 2 dex991.htm PRESS RELEASE Press release

Exhibit 99.1

 

EA REPORTS SECOND QUARTER FISCAL 2007 RESULTS

Q2 Net Revenue a Record $784 Million Driven by EA SPORTS Titles

Need for Speed Carbon Debuts on 10 Platforms

 

REDWOOD CITY, CA – November 2, 2006 – Electronic Arts (NASDAQ: ERTS) today announced preliminary financial results for its fiscal second quarter ended September 30, 2006.

 

Fiscal Second Quarter Results

 

Net revenue for the second quarter was $784 million, up 16 percent as compared with $675 million for the prior year. Sales were driven primarily by Madden NFL 07, NCAA® Football 07, FIFA 07, NBA Live 07 and catalog titles.

 

Gross profit for the quarter was $445 million, up 14 percent year-over-year. Net income for the quarter was $22 million as compared with $51 million for the prior year. The Company adopted Statement of Financial Accounting Standards (SFAS) No. 123R “Share-Based Payment” at the beginning of its fiscal year resulting in pre-tax stock-based compensation charges of $33 million in the second quarter. Diluted earnings per share were $0.07 as compared with $0.16 for the prior year.

 

Non-GAAP net income was $65 million as compared with $46 million a year ago – an increase of 41 percent year-over-year. Non-GAAP diluted earnings per share were $0.21 as compared with $0.15 for the prior year. (Please see Non-GAAP Financial Measures and reconciliation information included in this release.)

 

Trailing twelve month operating cash flow was $571 million as compared with $592 million a year ago. The Company ended the quarter with cash, cash equivalents and marketable securities of $2.4 billion.

 

“We are well prepared for the holidays on all platforms, including the Xbox 360, PLAYSTATION 3 and the Nintendo Wii,” said Larry Probst, Chairman and Chief Executive Officer. “In the quarter, we plan to release eight titles across multiple platforms and currently have more than 30 next-generation games in development.”

 

“This was a strong quarter for EA,” said Warren Jenson, Chief Financial and Administrative Officer. “While our industry remains in the midst of transition the landscape looks strong enough that we are able to increase our guidance range for the year.”

 

Highlights (comparisons are to the quarter ended September 30, 2005)

 

    Net revenue: North America – up 16 percent to a Q2 record $512 million; Europe – up 28 percent to a Q2 record $245 million; Asia – down 34 percent to $27 million. Movements in foreign currency rates positively impacted net revenue by $10 million, or one percent.

 

    Xbox 360™ revenue was $166 million – offsetting a 25 percent decline in current-generation console revenue.

 

    Year-to-date, EA is the number one publisher on the Xbox 360 in both North America and Europe.

 

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    Madden NFL 07 had a record launch with five million copies sold in just five weeks. Year-to-date, Madden NFL 07 is the industry’s number one title in North America.

 

    NCAA Football 07 set a record – selling over 2 million copies in the quarter.

 

    NHL® 07 has gone platinum since launch.

 

    FIFA 07 had a strong international launch – selling nearly two million copies in just one week.

 

    EA has partnered with Apple® to bring its games to the iPod®.

 

    EA has joined with Massive and IGA to introduce dynamic in-game advertising to several titles.

 

    EA purchased Phenomic Games, a talented European developer of real time strategy games.

 

    EA closed the acquisition of Mythic Entertainment, the critically acclaimed developer of massively multiplayer online games.

 

Business Outlook

 

The following forward-looking statements, as well as those made above, reflect expectations as of November 2, 2006. Results may be materially different and are affected by many factors, such as: the timely release of next-generation hardware and the ability of console manufacturers to produce an adequate supply of consoles to meet demand; development delays on EA’s products; changes in foreign exchange rates; the overall global economy; the popular appeal of EA’s products; competition in the industry; EA’s effective tax rate and other factors detailed in this release and in EA’s annual and quarterly SEC filings.

 

Fiscal Third Quarter Expectations – Ending December 31, 2006

 

    Net revenue is expected to be between $1.2 and $1.3 billion.

 

    GAAP diluted earnings per share are expected to be between $0.33 and $0.43.

 

    Non-GAAP diluted earnings per share are expected to be between $0.50 and $0.60. Expected non-GAAP diluted earnings per share exclude the following items from expected GAAP diluted earnings per share: approximately $0.09 of estimated stock-based compensation; approximately $0.04 related to the Company’s acquisition of Mythic Entertainment; approximately $0.03 of amortization of intangible assets; and approximately $0.01 of estimated restructuring charges related to the reorganization and establishment of an international publishing headquarters in Geneva.

 

Fiscal Year Expectations – Ending March 31, 2007

 

    Net revenue is expected to be between $2.950 and $3.125 billion – up from previous expectations of $2.8 to 3.0 billion

 

    GAAP diluted earnings per share are expected to be breakeven to $0.15 – versus previous expectations of ($0.30) to breakeven.

 

   

Non-GAAP diluted earnings per share are expected to be between $0.55 and $0.70 – up from previous expectations of $0.35 to $0.65. Expected non-GAAP diluted earnings per share excludes the following items from expected GAAP diluted earnings per share: approximately $0.33 of estimated stock-based compensation; approximately $0.13 of amortization of intangible assets; approximately $0.05 related to the Company’s acquisitions of Mythic Entertainment and Digital Illusions; and approximately $0.04 of

 

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estimated restructuring charges related to the reorganization and establishment of an international publishing headquarters in Geneva.

 

Conference Call

 

Electronic Arts will host a conference call today at 2:00 pm PT (5:00 pm ET) to review its results for the second quarter of fiscal 2007 and to discuss its outlook for the future. During the course of the call, Electronic Arts may also disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number (800) 500-0311, access code 220497, or a webcast: http://investor.ea.com.

 

A dial-in replay of the conference call will be provided until November 9, 2006 at (719) 457-0820, access code 220497. A webcast archive of the conference call will be available for one year at http://investor.ea.com.

 

Non-GAAP Financial Measures

 

To supplement the Company’s unaudited condensed consolidated financial statements presented in accordance with GAAP, Electronic Arts uses certain non-GAAP measures of financial performance. The presentation of these non-GAAP financial measures is not intended to be considered in isolation from, as a substitute for, or superior to, the financial information prepared and presented in accordance with GAAP, and may be different from non-GAAP financial measures used by other companies. In addition, these non-GAAP measures have limitations in that they do not reflect all of the amounts associated with the Company’s results of operations as determined in accordance with GAAP. The non-GAAP financial measures used by Electronic Arts include non-GAAP operating income (loss), non-GAAP net income (loss) and historical and estimated non-GAAP diluted earnings (loss) per share. These non-GAAP financial measures exclude the following items from the Company’s statement of operations:

 

    Acquired in-process technology

 

    Amortization of intangibles

 

    Certain litigation expense

 

    Restructuring charges

 

    Stock-based compensation

 

    Income tax adjustments (consisting of the income tax effect of the items listed above and certain one-time income tax adjustments)

 

In addition, Electronic Arts may consider whether other significant non-recurring items that arise in the future should also be excluded in calculating the non-GAAP financial measures it uses.

 

Electronic Arts believes that these non-GAAP financial measures, when taken together with the corresponding GAAP financial measures, provide meaningful supplemental information regarding the Company’s performance by excluding certain items that may not be indicative of the Company’s core business, operating results or future outlook. Electronic Arts’ management uses, and believes that investors benefit from referring to, these non-GAAP financial measures in assessing the Company’s operating results both as a consolidated entity and at the business unit level, as well as when planning, forecasting and analyzing future periods. These non-GAAP financial measures also facilitate comparisons of the Company’s performance to prior periods.

 

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In addition to the reasons stated above, which are generally applicable to each of the items Electronic Arts excludes from its non-GAAP financial measures, the Company believes it is appropriate to exclude certain items for the following reasons:

 

Amortization of Intangibles. When analyzing the operating performance of an acquired entity, Electronic Arts’ management focuses on the total return provided by the investment (i.e., operating profit generated from the acquired entity as compared to the purchase price paid) without taking into consideration any allocations made for accounting purposes. Because the purchase price for an acquisition necessarily reflects the accounting value assigned to intangible assets (including acquired in-process technology and goodwill), when analyzing the operating performance of an acquisition in subsequent periods, the Company’s management excludes the GAAP impact of acquired intangible assets to its financial results. Electronic Arts believes that such an approach is useful in understanding the long-term return provided by an acquisition and that investors benefit from a supplemental non-GAAP financial measure that excludes the accounting expense associated with acquired intangible assets.

 

In addition, in accordance with GAAP, Electronic Arts generally recognizes expenses for internally-developed intangible assets as they are incurred, notwithstanding the potential future benefit such assets may provide. Unlike internally-developed intangible assets, however, and also in accordance with GAAP, the Company generally capitalizes the cost of acquired intangible assets and recognizes that cost as an expense over the useful lives of the assets acquired (other than goodwill, which is not amortized, and acquired in-process technology, which is expensed immediately, as required under GAAP). As a result of their GAAP treatment, there is an inherent lack of comparability between the financial performance of internally-developed intangible assets and acquired intangible assets. Accordingly, Electronic Arts believes it is useful to provide, as a supplement to its GAAP operating results, a non-GAAP financial measure that excludes the amortization of acquired intangibles.

 

Stock-Based Compensation. Electronic Arts adopted SFAS No. 123R, “Share-Based Payment” beginning in its fiscal year 2007. When evaluating the performance of its individual business units, the Company does not consider stock-based compensation charges. Likewise, the Company’s management teams exclude stock-based compensation expense from their short and long-term operating plans. In contrast, the Company’s management teams are held accountable for cash-based compensation and such amounts are included in their operating plans. Further, when considering the impact of equity award grants, Electronic Arts places a greater emphasis on overall shareholder dilution rather than the accounting charges associated with such grants.

 

Video game platforms have historically had a life cycle of four to six years, which causes the video game software market to be cyclical. The Company’s management analyzes its business and operating performance in the context of these business cycles, comparing Electronic Arts’ performance at similar stages of different cycles. For comparability purposes, Electronic Arts believes it is useful to provide a non-GAAP financial measure that excludes stock-based compensation in order to better understand the long-term performance of its core business. In addition, given the Company’s adoption of SFAS No. 123R, “Share-Based Payment” beginning with its fiscal year ending March 31, 2007, Electronic Arts believes that a non-GAAP financial measure that excludes stock-based compensation will facilitate the comparison of its year-over-year results.

 

Restructuring Charges. Although Electronic Arts has engaged in various restructuring activities over the past several years, each has been a discrete, extraordinary event based on a unique

 

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set of business objectives. Each of these restructurings has been unlike its predecessors in terms of its operational implementation, business impact and scope. The Company does not engage in restructuring activities on a regular basis or in the ordinary course of business. As such, the Company believes it is appropriate to exclude restructuring charges from its non-GAAP financial measures.

 

In the financial tables below, Electronic Arts has provided a reconciliation of the most comparable GAAP financial measure to each of the historical non-GAAP financial measures used in this press release.

 

Forward-Looking Statements

 

Some statements set forth in this release, including the estimates under the heading “Business Outlook,” contain forward-looking statements that are subject to change. Statements including words such as “anticipate”, “believe”, “estimate” or “expect” and statements in the future tense are forward-looking statements. These forward-looking statements are subject to risks and uncertainties that could cause actual events or actual future results to differ materially from the expectations set forth in the forward-looking statements. Some of the factors which could cause the Company’s results to differ materially from its expectations include the following: the timely release of next-generation hardware; the availability of an adequate supply of current-generation and next-generation hardware units (including the Xbox 360™ video game and entertainment system, the PLAYSTATION®3 computer entertainment system and the Wii™); the Company’s ability to predict consumer preferences among competing hardware platforms; consumer spending trends; the seasonal and cyclical nature of the interactive game segment; timely development and release of Electronic Arts’ products; competition in the interactive entertainment industry; the Company’s ability to manage expenses during fiscal year 2007; the Company’s ability to attract and retain key personnel; changes in the Company’s effective tax rates; adoption of new accounting regulations and standards; potential regulation of the Company’s products in key territories; developments in the law regarding protection of the Company’s products; fluctuations in foreign exchange rates; the Company’s ability to secure licenses to valuable entertainment properties on favorable terms; and other factors described in the Company’s Annual Report on Form 10-K for the year ended March 31, 2006 and Quarterly Report on Form 10-Q for the quarter ended June 30, 2006. These forward-looking statements speak only as of November 2, 2006. Electronic Arts assumes no obligation and does not intend to update these forward-looking statements, including those made under the “Business Outlook” heading. In addition, the financial results set forth in this release are estimates based on information currently available to Electronic Arts. While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Quarterly Report on Form 10-Q for the fiscal quarter ended September 30, 2006. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-Q for the fiscal quarter ended September 30, 2006.

 

About Electronic Arts

 

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world’s leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for videogame systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTSTM, EATM, EA SPORTS BIGTM and POGOTM. In fiscal 2006, EA posted revenue of $2.95 billion and had 27 titles that sold more than one million copies. EA’s

 

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homepage and online game site is www.ea.com. More information about EA’s products and full text of press releases can be found on the Internet at http://info.ea.com.

 

All trademarks are the property of their respective owners.

 

For additional information, please contact:

 

Tricia Gugler   Jeff Brown
Director, Investor Relations   Vice President, Corporate Communications
650-628-7327   650-628-7922

 

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ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Statements of Operations

(in millions, except per share data)

 

     Three Months Ended
September 30,


    Six Months Ended
September 30,


 
     2006

   2005

    2006

    2005

 

Net revenue

   $ 784     $ 675     $ 1,196     $ 1,040  

Cost of goods sold

     339       284       506       434  
    

  


 


 


Gross profit

     445       391       690       606  

Operating expenses:

                               

Marketing and sales

     108       107       185       182  

General and administrative

     72       52       131       103  

Research and development

     238       182       454       365  

Amortization of intangibles

          1       13       2  

Acquired in-process technology

          —         2       —    

Restructuring charges

          —         10       —    
    

  


 


 


Total operating expenses

     431       342       795       652  
    

  


 


 


Operating income (loss)

     14       49       (105     (46 )

Interest and other income, net

     24       13       45       30  
    

  


 


 


Income (loss) before provision (benefit) from income taxes and minority interest

     38       62       (60 )     (16 )

Provision (benefit) from income taxes

     16       9       (1 )     (13 )
    

  


 


 


Income (loss) before minority interest

     22       53       (59 )     (3 )

Minority interest

     —         (2 )     —         (4 )
    

  


 


 


Net income (loss)

   $ 22     $ 51     $ (59 )   $ (7 )
    

  


 


 


Earnings (loss) per share:

                               

Basic

   $ 0.07     $ 0.17     $ (0.19 )   $ (0.02 )

Diluted

   $ 0.07     $ 0.16     $ (0.19 )   $ (0.02 )

Number of shares used in computation:

                               

Basic

     307       302       306       305  

Diluted

     315       314       306       305  

 

Non-GAAP Results (in millions, except per share data)

 

The following table reconciles the Company’s net income (loss) and diluted earnings (loss) per share as presented in its Unaudited Condensed Consolidated Statements of Operations as prepared in accordance with Generally Accepted Accounting Principles (“GAAP”) with its non-GAAP net income (loss) and non-GAAP diluted earnings (loss) per share. The Company’s non-GAAP net income (loss) and non-GAAP diluted earnings (loss) per share exclude acquired in-process technology, amortization of intangibles, certain litigation expense, restructuring charges, and stock-based compensation. In addition, the Company’s non-GAAP net income (loss) and non-GAAP diluted earnings (loss) per share exclude income tax adjustments consisting of the income tax expense associated with the foregoing excluded items and the impact of certain one-time income tax adjustments.

 

     Three Months Ended
September 30,


    Six Months Ended
September 30,


 
     2006

    2005

    2006

    2005

 

Net income (loss)

   $ 22     $ 51     $ (59 )   $ (7 )

Acquired in-process technology

     2       —         2       —    

Amortization of intangibles

     7       1       13       2  

Certain litigation expense

     —         1       —         1  

COGS amortization of intangibles

     7       2       13       4  

Restructuring charges

     4       —         10       —    

Stock-based compensation

     33       1       70       1  

Income tax adjustments

     (10     (10     (22     (10 )
    


 


 


 


Non-GAAP net income (loss)

   $ 65     $ 46     $ 27     $ (9 )
    


 


 


 


Non-GAAP diluted earnings (loss) per share

   $ 0.21     $ 0.15     $ 0.09     $ (0.03 )

Number of shares used in non-GAAP diluted earnings (loss) per share computation

     315       314       314       305  


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Balance Sheets

(in millions)

 

     September 30,
2006


    March 31,
2006 (a)


ASSETS

              

Current assets:

              

Cash, cash equivalents and short-term investments

   $ 2,172       $ 2,272

Marketable equity securities

     204       160

Receivables, net of allowances of $172 million and $232 million, respectively

     267       199

Inventories

     67       61

Deferred income taxes, net

     89       86

Other current assets

     210       234
    


 

Total current assets

     3,009       3,012

Property and equipment, net

     448       392

Investment in affiliates

     11       11

Goodwill

     709       647

Other intangibles, net

     231       232

Other assets

     103       92
    


 

TOTAL ASSETS

   $ 4,511     $ 4,386
    


 

LIABILITIES, MINORITY INTEREST AND STOCKHOLDERS’ EQUITY

              

Current liabilities:

              

Accounts payable

   $ 199     $ 163

Accrued and other liabilities

     634       706
    


 

Total current liabilities

     833       869

Deferred income taxes, net

     13       29

Other liabilities

     61       68
    


 

Total liabilities

     907       966

Minority interest

     13       12

Stockholders’ equity:

              

Common stock

     3       3

Paid-in capital

     1,249       1,081

Retained earnings

     2,182       2,241

Accumulated other comprehensive income

     157       83
    


 

Total stockholders’ equity

     3,591       3,408
    


 

TOTAL LIABILITIES, MINORITY INTEREST AND STOCKHOLDERS’ EQUITY

   $ 4,511     $ 4,386
    


 


(a) Derived from audited financial statements.


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Statements of Cash Flows

(in millions)

 

     Three Months Ended
September 30,


   Six Months Ended
September 30,


     2006

   2005

   2006

   2005

OPERATING ACTIVITIES

                           

Net income (loss)

   $ 22        $ 51       $ (59)       $ (7)   

Adjustments to reconcile net income (loss) to net cash provided by (used in) operating activities:

                           

Depreciation and amortization

     37          23         72          46    

Stock-based compensation

     33          —          70          —     

Minority interest

     —           2         —           4    

Realized net losses on investments and sale of property and equipment

     1          1         1          2    

Tax benefit from exercise of stock options

     —           87         —           92    

Acquired in-process technology

     2          —           2          —     

Change in assets and liabilities:

                           

Receivables, net

     (222)         (162)        (63)         (20)   

Inventories

     (8)         (10)        (5)         (9)   

Other assets

     2          (4)        14          (16)   

Accounts payable

     85          59         35          34    

Accrued and other liabilities

     42          (35)        (111)         (145)   
    

  

  

  

Net cash provided by (used in) operating activities

     (6)         12         (44)         (19)   
    

  

  

  

INVESTING ACTIVITIES

                           

Capital expenditures

     (48)         (23)        (86)         (56)   

Proceeds from sale of marketable equity securities

     —           —           —           4    

Proceeds from maturities and sales of short-term investments

     484          187         680          321    

Purchase of short-term investments

     (455)         (143)        (604)         (281)   

Acquisition of subsidiaries, net of cash acquired

     (67)         —           (67)         (3)   

Other investing activities

     —           —           2          (1)   
    

  

  

  

Net cash provided by (used in) investing activities

     (86)         21         (75)         (16)   
    

  

  

  

FINANCING ACTIVITIES                            

Proceeds from sale of common stock through employee stock plans and other plans

     48          41         85          60    

Excess tax benefit from stock-based compensation

     8          —           12          —     

Repayment of note assumed in connection with acquisition

     —           —           (14)         —     

Repurchase and retirement of common stock

     —           (372)        —           (709)   
    

  

  

  

Net cash provided by (used in) financing activities

     56          (331)        83          (649)   
    

  

  

  

Effect of foreign exchange on cash and cash equivalents

     —           (1)        6          (11)   
    

  

  

  

Decrease in cash and cash equivalents

     (36)         (299)        (30)         (695)   

Beginning cash and cash equivalents

     1,248          874         1,242          1,270    
    

  

  

  

Ending cash and cash equivalents

     1,212          575         1,212          575    

Short-term investments

     960          1,655         960          1,655    
    

  

  

  

Ending cash, cash equivalents and short-term investments

   $ 2,172        $ 2,230       $ 2,172        $ 2,230    
    

  

  

  


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data, SKU count and Headcount)

 

    

Q2

FY06


  

Q3

FY06


  

Q4

FY06


  

Q1

FY07


  

Q2

FY07


   YOY %
Change


CONSOLIDATED FINANCIAL DATA

                                       

Net revenue

     675          1,270          641          413            784         16% 

Net revenue - trailing twelve months (“TTM”)

     3,021          2,863          2,951          2,999            3,108         3% 

Gross profit

     391          768          397          245            445         14% 

Gross margin - % of net revenue

     58%      60%      62%      59%        57%      

Gross profit - TTM

     1,850          1,693          1,770          1,801            1,855         —     

Gross margin - TTM % of net revenue

     61%      59%      60%      60%         60%      

Operating income (loss)

     49          347          25          (119)           14         (71)% 

Operating income (loss) margin - % of net revenue

     7%      27%      4%      (29)%       2%      

Operating income - TTM

     472          300          325          302             267         (43)% 

Operating income margin - TTM % of net revenue

     16%      10%      11%      10%        9%      

Net income (loss)

     51          259          (16)         (81)           22         (57)% 

Diluted earnings (loss) per share

   $ 0.16        $ 0.83        $ (0.05)      $ (0.26)        $ 0.07        (56)% 

Net income - TTM

     376          260          236           213             184         (51)% 

Diluted earnings per share - TTM

   $ 1.17        $ 0.82        $ 0.75        $ 0.68          $ 0.59        (50)% 

Non-GAAP operating income (loss) (a)

     54          359          58           (64)            67         24% 

Non-GAAP operating income (loss) margin - % of net revenue

     8%      28%      9%      (15)%       9%      

Non-GAAP operating income - TTM (a)

     528          352          378          407             420         (20)% 

Non-GAAP operating income margin - TTM % of net revenue

     17%      12%      13%      14%         14%      

Non-GAAP net income (loss) (a)

     46          268          43          (38)            65         41% 

Non-GAAP diluted earnings (loss) per share (a)

   $ 0.15        $ 0.86        $ 0.14       $ (0.12)         $ 0.21        40% 

Non-GAAP net income - TTM (a)

     412          289          301          319             338         (18)% 

Non-GAAP diluted earnings per share - TTM (a)

   $ 1.29        $ 0.92        $ 0.96        $ 1.03          $ 1.09        (16)% 
CASH FLOW DATA                                        

Operating cash flow

     12          278          337          (38)            (6)        (150)% 

Operating cash flow - TTM

     592          733          596          589             571         (4)% 

Capital expenditures

     23          31          36          38             48         109% 

Capital expenditures - TTM

     137          131          123          128             153         12% 
BALANCE SHEET DATA                                        

Cash, cash equivalents and short term investments

     2,230          2,556          2,272          2,231             2,172         (3)% 

Marketable equity securities

     182          167          160          166             204         12% 

Receivables, net

     328          567          199          41             267         (19)% 

Inventories

     74          76          61          59             67         (9)% 
STOCK-BASED COMPENSATION                                        

Cost of goods sold

     —           —           —           —              1          

Marketing and sales

     —           —           —           5             4          

General and administrative

     —           —           1          11             9          

Research and development

     1          —           1          21             19          
    

  

  

  

  

    

Total Stock-Based Compensation

     1          —           2          37             33          

STOCK-BASED COMPENSATION - as a % of Net Revenue

                                       

Cost of goods sold

     —           —           —           —             —            

Marketing and sales

     —           —           —           1%        1%      

General and administrative

     —           —           —           3%        1%      

Research and development

     —           —           —           5%        2%      
    

  

  

  

  

    

Total Stock-Based Compensation

     —           —           —           9%        4%      

OTHER

                                       

Employees

     6,608          6,819          7,175          7,116             7,517         14% 

Diluted weighted-average shares

     314          311          304          306             315          

(a) Please see attached for Unaudited Reconciliation of GAAP to Non-GAAP Results.


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Reconciliation of GAAP to Non-GAAP Results

(in millions, except per share data)

 

The following tables reconcile the Company’s operating income (loss), net income (loss) and diluted earnings (loss) per share as presented in its Unaudited Condensed Consolidated Statements of Operations as prepared in accordance with Generally Accepted Accounting Principles (“GAAP”) with its non-GAAP operating income (loss), non-GAAP net income (loss), and non-GAAP earnings (loss) per share. The Company’s non-GAAP operating income (loss), net income (loss) and non-GAAP earnings (loss) per share exclude acquired in-process technology, amortization of intangibles, certain litigation expense, restructuring charges, and stock-based compensation. In addition, the Company’s non-GAAP net income (loss) and non-GAAP diluted earnings (loss) per share exclude income tax adjustments consisting of the income tax expense associated with the foregoing excluded items and the impact of certain one-time income tax adjustments.

 

     Q2
FY06


   Q3
FY06


   Q4
FY06


   Q1
FY07


   Q2
FY07


   YOY %
Change


QUARTERLY RECONCILIATION OF RESULTS                                        

GAAP operating income (loss)

   $ 49        $ 347        $ 25        $ (119)         $ 14        (71)%

Acquired in-process technology

     —           —           7          —           2         

Amortization of intangibles

     1          1          4          6           7         

Certain litigation expense

     1          —           (1)          —           —          

COGS amortization of intangibles

     2          2          4          6           7         

Restructuring charges

     —           9          17          6           4         

Stock-based compensation

     1          —           2          37           33         
    

  

  

  

  

    

Non-GAAP operating income (loss)

   $ 54        $ 359        $ 58        $ (64)         $ 67        24% 
    

  

  

  

  

    

Non-GAAP operating income (loss) margin - % of net revenue

     8%      28%       9%       (15)%       9%      

GAAP net income (loss)

   $ 51        $ 259        $ (16)       $ (81)         $ 22        (57)%

Acquired in-process technology

     —           —           7          —           2         

Amortization of intangibles

     1          1          4          6           7         

Certain litigation expense

     1          —           (1)          —           —          

COGS amortization of intangibles

     2          2          4          6           7         

Restructuring charges

     —           9          17          6           4         

Stock-based compensation

     1          —           2          37           33         

Income tax adjustments

     (10)         (3)          26          (12)           (10)        
    

  

  

  

  

    

Non-GAAP net income (loss)

   $ 46        $ 268        $ 43        $ (38)         $ 65         41% 
    

  

  

  

  

    

Non-GAAP net income (loss) margin - % of net revenue

     7%      21%      7%      (9)%       8%      

GAAP diluted earnings (loss) per share

   $ 0.16        $ 0.83        $ (0.05)       $ (0.26)       $ 0.07        (56)%

Non-GAAP diluted earnings (loss) per share

   $ 0.15        $ 0.86        $ 0.14        $ (0.12)       $ 0.21        40% 

Shares used in non-GAAP diluted earnings (loss) per share computation

     314          311          312          306           315         
TRAILING TWELVE MONTH RECONCILIATION OF RESULTS                                        

GAAP operating income

   $ 472        $ 300        $ 325        $ 302         $ 267        (43)%

Acquired in-process technology

     15          5          8          7           9         

Amortization of intangibles

     4          4          7          12           18         

Certain litigation expense

     22          22          —           —             (1)       

COGS amortization of intangibles

     7          8          9          14           19         

Restructuring charges

     1          10          26          32           36         

Stock-based compensation

     7          3          3          40           72         
    

  

  

  

  

    

Non-GAAP operating income

   $ 528        $ 352        $ 378        $ 407         $ 420        (20)%
    

  

  

  

  

    

Non-GAAP operating income margin - % of net revenue

     17%      12%      13%      14%       14%      

GAAP net income

   $ 376        $ 260        $ 236        $ 213         $ 184        (51)%

Acquired in-process technology

     14          4          8          7           9         

Amortization of intangibles

     4          4          7          12           18         

Certain litigation expense

     22          22          —           —             (1)       

COGS amortization of intangibles

     7          8          9          14           19         

Restructuring charges

     1          10          26          32           36         

Stock-based compensation

     7          3          3          40           72         

Income tax adjustments

     (19)         (22)         12          1           1         
    

  

  

  

  

    

Non-GAAP net income

   $ 412        $ 289        $ 301        $ 319         $ 338        (18)%
    

  

  

  

  

    

Non-GAAP net income margin - % of net revenue

     14%      10%      10%      11%       11%      

GAAP diluted earnings per share

   $ 1.17        $ 0.82        $ 0.75        $ 0.68         $ 0.59        (50)%

Non-GAAP diluted earnings per share

   $ 1.29        $ 0.92        $ 0.96        $ 1.03         $ 1.09        (16)%


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data, SKU count and Headcount)

 

     Q2
FY06


  

Q3

FY06


   Q4
FY06


   Q1
FY07


   Q2
FY07


   YOY %
Change


GEOGRAPHIC REVENUE MIX

                             

North America Revenue

   443        618        340        209        512        16% 

International Revenue

   232        652        301        204        272        17% 

Europe Revenue

   191        577        262        169        245        28% 

Asia Revenue

   41        75        39        35        27        (34)% 
    
  
  
  
  
    

Net Revenue

   675        1,270        641        413        784        16% 
GEOGRAPHIC REVENUE MIX - as a % of Net Revenue                              

North America Revenue

   66%     49%     53%     51%     65%      

International Revenue

   34%     51%     47%     49%     35%      

Europe Revenue

   28%     45%     41%     41%     31%      

Asia Revenue

   6%     6%     6%     8%     4%      
    
  
  
  
  
    

Net Revenue

   100%     100%     100%     100%     100%      

PLATFORM REVENUE MIX

                             

Sony PlayStation 2

   304        495        211        99        269        (12)% 

Xbox 360

   —         76        64        61        166        N/M    

Xbox

   136        152        68        23        65        (52)% 

Nintendo GameCube

   27        69        17        11        14        (48)% 

Other consoles

   —         1        —         —         —         N/M    
    
  
  
  
  
    

Total Consoles

   467        793        360        194        514        10% 

PC

   91        148        104        66        86        (5)% 

PSP

   45        120        54        37        64        42% 

Nintendo DS

   8        36        11        8        14        75% 

Game Boy Advance

   7        35        8        7        8        14% 

Cellular Handsets

   2        1        15        33        35        1650% 
    
  
  
  
  
    

Total Mobility

   62        192        88        85        121        95% 

Co-publishing and Distribution

   32        99        52        42        39        22% 

Subscription Services

   14        16        17        16        15        7% 

Licensing, Advertising & Other

   9        22        20        10        9        —     
    
  
  
  
  
    

Total Internet Services, Licensing & Other

   23        38        37        26        24        4% 
    
  
  
  
  
    

Net Revenue

   675        1,270        641        413        784        16% 
    
  
  
  
  
    
PLATFORM REVENUE MIX - as a % of Net Revenue                              

Sony PlayStation 2

   45%     39%     33%     24%     35%      

Xbox 360

   —         6%     10%     15%     21%      

Xbox

   20%     12%     10%     5%     8%      

Nintendo GameCube

   4%     5%     3%     3%     2%      
    
  
  
  
  
    

Total Consoles

   69%     62%     56%     47%     66%      

PC

   14%     12%     16%     16%     11%      

PSP

   7%     9%     9%     9%     8%      

Nintendo DS

   1%     3%     2%     2%     2%      

Game Boy Advance

   1%     3%     1%     2%     1%      

Cellular Handsets

   —         —         2%     8%     4%      
    
  
  
  
  
    

Total Mobility

   9%     15%     14%     21%     15%      

Co-publishing and Distribution

   5%     8%     8%     10%     5%      

Subscription Services

   2%     1%     3%     4%     2%      

Licensing, Advertising & Other

   1%     2%     3%     2%     1%      
    
  
  
  
  
    

Total Internet Services, Licensing & Other

   3%     3%     6%     6%     3%      
    
  
  
  
  
    

Net Revenue

   100%     100%     100%     100%     100%      
    
  
  
  
  
    


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data, SKU count and Headcount)

 

     Q2
FY06


   Q3
FY06


   Q4
FY06


   Q1
FY07


   Q2
FY07


   YOY %
Change


Platform SKU Release Mix                              

Sony PlayStation 2

   9    8    8    2    8    (11)%

Xbox 360

   —      5    2    2    7    N/M

Xbox

   9    8    8    2    7    (22)%

Nintendo GameCube

   6    5    1    1    2    (67)%
    
  
  
  
  
    

Total Consoles

   24    26    19    7    24    —  

PC

   6    7    7    5    6    —  

PSP

   3    8    2    2    9    200%

Nintendo DS

   2    5    1    1    2    —  

Game Boy Advance

   2    3    —      1    2    —  
    
  
  
  
  
    

Total Mobility

   7    16    3    4    13    86%
    
  
  
  
  
    

Total SKUs

   37    49    29    16    43    16%
    
  
  
  
  
    


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Fact Sheet for Q2 Fiscal 2007

 

Q2 Product Releases

   Platform

•    FIFA 07

   PlayStation®2

•    Madden NFL 07

   PlayStation 2

•    Madden NFL 07 Hall of Fame Edition

   PlayStation 2

•    NASCAR 07

   PlayStation 2

•    NBA Live 07

   PlayStation 2

•    NCAA® Football 07

   PlayStation 2

•    NHL® 07

   PlayStation 2

•    Tiger Woods PGA TOUR® 07

   PlayStation 2

•    Madden NFL 07

   XBOX 360™

•    Madden NFL 07 Hall of Fame Edition

   XBOX 360

•    NBA Live 07

   XBOX 360

•    NCAA Football 07

   XBOX 360

•    NHL 07

   XBOX 360

•    The Godfather™ The Game

   XBOX 360

•    The Lord of the Rings™, The Battle for Middle-earth™ II

   XBOX 360

•    FIFA 07

   Xbox®

•    Madden NFL 07

   Xbox

•    NASCAR 07

   Xbox

•    NBA Live 07

   Xbox

•    NCAA Football 07

   Xbox

•    NHL 07

   Xbox

•    Tiger Woods PGA TOUR 07

   Xbox

•    FIFA 07

   Nintendo GameCube™

•    Madden NFL 07

   Nintendo GameCube

•    FIFA 07

   PC

•    Madden NFL 07

   PC

•    NBA Live 07

   PC

•    NHL 07

   PC

•    The Sims™ 2: Glamour Life Stuff

   PC

•    Tiger Woods PGA TOUR 07

   PC

•    Def Jam® Fight for NY™: The Takeover

   PSP®

•    FIFA 07

   PSP

•    Madden NFL 07

   PSP

•    NASCAR 07

   PSP

•    NBA Live 07

   PSP

•    NCAA Football 07

   PSP

•    NHL 07

   PSP

•    The Godfather™ Mob Wars

   PSP

•    Tiger Woods PGA TOUR 07

   PSP

•    FIFA 07

   Nintendo DS™

•    Madden NFL 07

   Nintendo DS

•    FIFA 07

   Game Boy® Advance

•    Madden NFL 07

   Game Boy Advance

•    Def Jam Fight for NY

   Cellular Handsets

•    EA Sports FIFA Street 2

   Cellular Handsets

•    EA Sports Madden NFL 07

   Cellular Handsets

•    Sim City

   Cellular Handsets

•    Tetris Mania

   Cellular Handsets

•    Mahjong

   iPod®

•    Mini-Golf

   iPod

•    Tetris

   iPod

 

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