EX-99.1 2 earningspressrelease110120.htm EX-99.1 Document

Exhibit 99.1

Electronic Arts Reports Q2 FY23 Financial Results


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REDWOOD CITY, CA – November 1, 2022 – Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its second fiscal quarter ended September 30, 2022.


“In Q2, EA delivered strong engagement and deeply immersive experiences across our portfolio, with new EA SPORTS titles and multi-platform live services powering the business,” said CEO Andrew Wilson. “More people than ever before are turning to games as their primary platform for social connection and creativity. With EA’s unrivaled IP, talented teams, and growing player network, we are well-positioned to lead the future of entertainment.”

“Q2 was a solid quarter. We again delivered on our revenue and profit commitments, driven by our EA SPORTS portfolio and our multi-platform live services business,” said CFO Chris Suh. “With our resilient business model, disciplined execution, and healthy underlying fundamentals, we are poised to deliver long-term growth.”


Selected Operating Highlights and Metrics

Net bookings1 for the trailing twelve months was $7.381 billion, up 4% year-over-year.
Live services and other net bookings for the trailing twelve months were up 7% year-over-year and represent 73% of total net bookings.
The EA player network grew to more than 600 million active accounts at quarter end.
EA SPORTS FIFA 23 was the most successful launch in franchise history with more than 10.3 million players joining the game within the first week.
Based on the first four weeks following launch, EA SPORTS FIFA 23 units (sell-through) are up 10% and Ultimate Team players up 6% on the comparable period for FIFA 22.

Selected Financial Highlights and Metrics

Net cash (used in)/provided by operating activities was $(112) million for the quarter and $1.788 billion for the trailing twelve months.
EA repurchased 2.6 million shares for $325 million during the quarter, bringing the total for the trailing twelve months to 10.0 million shares for $1.295 billion.
EA paid a cash dividend of $0.19 per share during the quarter, for a total of $53 million.

Dividend

EA has declared a quarterly cash dividend of $0.19 per share of the Company’s common stock. The dividend is payable on December 21, 2022 to shareholders of record as of the close of business on November 30, 2022.





Quarterly Financial Highlights
Three Months Ended
September 30,
20222021
(in $ millions, except per share amounts)
Full game602 617 
Live services and other1,302 1,209 
          Total net revenue1,904 1,826 
Net income299 294
Diluted earnings per share1.07 1.02
Operating cash flow(112)64 
Value of shares repurchased325 325 
Number of shares repurchased2.6 2.3 



The following GAAP-based financial data2 and tax rate of 19% was used internally by company management to adjust its GAAP results in order to assess EA’s operating results:

Three Months Ended September 30, 2022
GAAP-Based Financial Data
(in $ millions)Statement of OperationsAcquisition-related expensesChange in deferred net revenue (online-enabled games)Stock-based compensation
Total net revenue1,904 — (150)— 
          Cost of revenue462 (39)— (1)
Gross profit1,442 39 (150)
          Total operating expenses1,015 (43)— (139)
Operating income427 82 (150)140 
Interest and other income (expense), net— — — — 
Income before provision for income taxes427 82 (150)140 
Number of shares used in computation:
          Diluted279 




Trailing Twelve Months Financial Highlights
Twelve Months Ended
September 30,
20222021
(in $ millions)
Full game1,997 1,911 
Live services and other5,288 4,485 
          Total net revenue7,285 6,396 
Net income901 785 
Operating cash flow1,788 1,416 
Value of shares repurchased1,295 1,301 
Number of shares repurchased10.0 9.5 

The following GAAP-based financial data2 was used internally by company management to adjust its GAAP results in order to assess EA’s operating results. During fiscal 2022, management used a tax rate of 18% and in fiscal 2023 a tax rate of 19%.
Twelve Months Ended September 30, 2022
GAAP-Based Financial Data
(in $ millions)Statement of OperationsAcquisition-related expensesChange in deferred net revenue (online-enabled games)Stock-based compensation
Total net revenue7,285 96 
          Cost of revenue1,826 (158)(6)
Gross profit5,459 158 96 
          Total operating expenses4,124 (195)(513)
Operating income1,335 353 96 519 
Interest and other income (expense), net(25)
Income before provision for income taxes1,310 353 96 519 


Operating Metric

The following is a calculation of our total net bookings1 for the periods presented:
Three Months Ended
September 30,
Twelve Months Ended
September 30,
2022202120222021
(in $ millions)
Total net revenue1,904 1,826 7,285 6,396 
Change in deferred net revenue (online-enabled games)(150)25 96 681 
Net bookings1,754 1,851 7,381 7,077 






Business Outlook as of November 1, 2022

Fiscal Year 2023 Expectations – Ending March 31, 2023

Financial metrics:
Net revenue is expected to be approximately $7.550 billion to $7.750 billion.
Change in deferred net revenue (online-enabled games) is expected to be approximately $100 million.
Net income is expected to be approximately $871 million to $934 million.
Diluted earnings per share is expected to be approximately $3.11 to $3.34.
Operating cash flow is expected to be approximately $1.600 billion to $1.650 billion.
The Company estimates a share count of 280 million for purposes of calculating fiscal year 2023 diluted earnings per share.


Operational metric:
The US dollar has strengthened since the time of our initial FY23 guidance. As a result, we now expect an FX impact of approximately ($200) million versus our initial full year net bookings guide.
Net bookings1 is expected to be approximately $7.650 billion to $7.850 billion, up 2% to 4% year-over-year, or 6% to 9% in constant currency.

In addition, the following outlook for GAAP-based financial data2 and updated long-term tax rate of 19% are used internally by EA to adjust our GAAP expectations to assess EA’s operating results and plan for future periods:
Twelve Months Ending March 31, 2023
GAAP-Based Financial Data*
GAAP Guidance RangeAcquisition-related expensesChange in deferred net revenue (online-enabled games)Stock-based compensation
(in $ millions)
Total net revenue7,550 to 7,750— 100 — 
Cost of revenue1,845 to 1,890(125)— (5)
Operating expense4,245 to 4,295(155)— (565)
Income before provision for income taxes1,452 to 1,556280 100 570 
Net income871 to 934
Number of shares used in computation:
Diluted shares280 
*The mid-point of the range has been used for purposes of presenting the reconciling items.





Third Quarter Fiscal Year 2023 Expectations – Ending December 31, 2022

Financial metrics:
Net revenue is expected to be approximately $1.825 billion to $1.925 billion.
Change in deferred net revenue (online-enabled games) is expected to be approximately $600 million.
Net income is expected to be approximately $120 million to $164 million.
Diluted earnings per share is expected to be approximately $0.43 to $0.59.
The Company estimates a share count of 279 million for purposes of calculating third quarter fiscal 2023 diluted earnings per share.


Operational metric:
Net bookings1 is expected to be approximately $2.425 billion to $2.525 billion.

In addition, the following outlook for GAAP-based financial data2 and updated long-term tax rate of 19% are used internally by EA to adjust our GAAP expectations to assess EA’s operating results and plan for future periods:

Three Months Ending December 31, 2022
GAAP-Based Financial Data*
GAAP Guidance RangeAcquisition-related expensesChange in deferred net revenue (online-enabled games)Stock-based compensation
(in $ millions)
Total net revenue1,825 to 1,925— 600 — 
Cost of revenue560 to 580(30)— — 
Operating expense1,080 to 1,090(35)— (150)
Income before provision for income taxes184 to 25365 600 150 
Net income120 to 164
Number of shares used in computation:
Diluted shares279 
*The mid-point of the range has been used for purposes of presenting the reconciling items.



Conference Call and Supporting Documents
Electronic Arts will host a conference call on November 1, 2022 at 2:00 pm PT (5:00 pm ET) to review its results for the second quarter ended September 30, 2022 and its outlook for the future. During the course of the call, Electronic Arts may disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number (888) 330-2446 (domestic) or (240) 789-2732 (international), using the conference code 5939891 or via webcast at EA’s IR Website at http://ir.ea.com.

EA has posted a slide presentation with a financial model of EA’s historical results and guidance on EA’s IR Website. EA will also post the prepared remarks and a transcript from the conference call on EA’s IR Website.

A dial-in replay of the conference call will be available until November 15, 2022 at (800) 770-2030 (domestic) or (647) 362-9199 (international) using pin code 5939891. An audio webcast replay of the conference call will be available for one year on EA’s IR Website.






Forward-Looking Statements

Some statements set forth in this release, including the information relating to EA’s expectations under the heading “Business Outlook as of November 1, 2022” and other information regarding EA's fiscal 2023 expectations contain forward-looking statements that are subject to change. Statements including words such as “anticipate,” “believe,” “expect,” “intend,” “estimate,” “plan,” “predict,” “seek,” “goal,” “will,” “may,” “likely,” “should,” “could” (and the negative of any of these terms), “future” and similar expressions also identify forward-looking statements. These forward-looking statements are not guarantees of future performance and reflect management’s current expectations. Our actual results could differ materially from those discussed in the forward-looking statements.

Some of the factors which could cause the Company’s results to differ materially from its expectations include the following: sales of the Company’s products and services; the Company’s ability to develop and support digital products and services, including managing online security and privacy; outages of our products, services and technological infrastructure; the Company’s ability to manage expenses; the competition in the interactive entertainment industry; governmental regulations; the effectiveness of the Company’s sales and marketing programs; timely development and release of the Company’s products and services; the Company’s ability to realize the anticipated benefits of, and integrate, acquisitions; the consumer demand for, and the availability of an adequate supply of console hardware units; the Company’s ability to predict consumer preferences among competing platforms; the Company’s ability to develop and implement new technology; foreign currency exchange rate fluctuations; economic and geopolitical conditions; changes in our tax rates or tax laws; and other factors described in Part II, Item 1A of Electronic Arts’ latest Quarterly Report on Form 10-Q under the heading “Risk Factors”, as well as in other documents we have filed with the Securities and Exchange Commission, including our Annual Report on Form 10-K for the fiscal year ended March 31, 2022.

These forward-looking statements are current as of November 1, 2022. Electronic Arts assumes no obligation to revise or update any forward-looking statement for any reason, except as required by law. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts.

While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Quarterly Report on Form 10-Q for the fiscal quarter ended September 30, 2022. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-Q for the fiscal quarter ended September 30, 2022.

About Electronic Arts

Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.

In fiscal year 2022, EA posted GAAP net revenue of approximately $7 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS™ FIFA, Battlefield™, Apex Legends™, The Sims™, Madden NFL, Need for Speed™, Titanfall™, Plants vs. Zombies™ and F1®. More information about EA is available at www.ea.com/news.

EA SPORTS, Battlefield, Need for Speed, Apex Legends, The Sims, Titanfall and Plants vs. Zombies are trademarks of Electronic Arts Inc. STAR WARS © & TM 2015 Lucasfilm Ltd. All rights reserved. John Madden, NFL, FIFA and F1 are the property of their respective owners and used with permission.






For additional information, please contact:
Chris EvendenErin Rheaume
Vice President, Investor RelationsDirector, Financial Communications
650-628-0255650-628-7978
cevenden@ea.comerheaume@ea.com

1 Net bookings is defined as the net amount of products and services sold digitally or sold-in physically in the period. Net bookings is calculated by adding total net revenue to the change in deferred net revenue for online-enabled games.

2 For more information about the nature of the GAAP-based financial data, please refer to EA’s Form 10-K for the fiscal year ended March 31, 2022.





    

ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Statements of Operations
(in $ millions, except per share data)
Three Months Ended
September 30,
Six Months Ended September 30,
2022202120222021
Net revenue1,904 1,826 3,671 3,377 
Cost of revenue462 494 776 809 
Gross profit1,442 1,332 2,895 2,568 
Operating expenses:
Research and development565 553 1,137 1,068 
Marketing and sales233 233 467 423 
General and administrative174 176 341 345 
Amortization and impairment of intangibles43 30 82 70 
Total operating expenses1,015 992 2,027 1,906 
Operating income427 340 868 662 
Interest and other income (expense), net— (14)(5)(28)
Income before provision for income taxes427 326 863 634 
Provision for income taxes128 32 253 136 
Net income299 294 610 498 
Earnings per share
Basic1.081.032.19 1.75 
Diluted1.071.022.18 1.73 
Number of shares used in computation
Basic278 285 279 285 
Diluted279 287 280 288 





























Results (in $ millions, except per share data)
The following table reports the variance of the actuals versus our guidance provided on August 2, 2022 for the three months ended September 30, 2022 plus a comparison to the actuals for the three months ended September 30, 2021.

Three Months Ended September 30,
2022 Guidance (Mid-Point)2022 Actuals2021 Actuals
Variance
Net revenue
Net revenue1,875 29 1,904 1,826 
GAAP-based financial data
Change in deferred net revenue (online-enabled games)1
(125)(25)(150)25 
Cost of revenue
Cost of revenue474 (12)462 494 
GAAP-based financial data
Acquisition-related expenses(30)(9)(39)(22)
Stock-based compensation(2)(1)(2)
Operating expenses
Operating expenses1,039 (24)1,015 992 
GAAP-based financial data
Acquisition-related expenses(40)(3)(43)(30)
Stock-based compensation(148)(139)(147)
Income before tax
Income before tax356 71 427 326 
GAAP-based financial data
Acquisition-related expenses70 12 82 52 
Change in deferred net revenue (online-enabled games)1
(125)(25)(150)25 
Stock-based compensation150 (10)140 149 
Tax rate used for management reporting19 %19 %18 %
Earnings per share
Basic 0.83 0.25 1.08 1.03 
Diluted0.82 0.25 1.07 1.02 
Number of shares used in computation
Basic 279 (1)278 285 
Diluted281 (2)279 287 


1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily         equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.













ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Balance Sheets
(in $ millions)
September 30, 2022
March 31, 20222
ASSETS
Current assets:
Cash and cash equivalents1,539 2,732 
Short-term investments335 330 
Receivables, net 919 650 
Other current assets649 439 
Total current assets3,442 4,151 
Property and equipment, net531 550 
Goodwill5,375 5,387 
Acquisition-related intangibles, net811 962 
Deferred income taxes, net2,395 2,243 
Other assets525 507 
TOTAL ASSETS13,079 13,800 
LIABILITIES AND STOCKHOLDERS’ EQUITY
Current liabilities:
Accounts payable136 101 
Accrued and other current liabilities1,034 1,388 
Deferred net revenue (online-enabled games)1,391 2,024 
Total current liabilities2,561 3,513 
Senior notes, net1,879 1,878 
Income tax obligations478 386 
Deferred income taxes, net
Other liabilities362 397 
Total liabilities5,281 6,175 
Stockholders’ equity:
Common stock
Retained earnings7,658 7,607 
Accumulated other comprehensive income 137 15 
Total stockholders’ equity7,798 7,625 
TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY13,079 13,800 



2Derived from audited consolidated financial statements.







ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Statements of Cash Flows
(in $ millions)
Three Months Ended September 30,Six Months Ended September 30,
2022202120222021
OPERATING ACTIVITIES
Net income299 294 610 498 
Adjustments to reconcile net income to net cash provided by (used in) operating activities:
Depreciation, amortization, accretion and impairment127 94 241 199 
Stock-based compensation140 149 265 274 
Change in assets and liabilities
Receivables, net(346)(458)(276)(446)
Other assets(10)23 (25)(51)
Accounts payable69 61 53 42 
Accrued and other liabilities(164)52 (269)(250)
Deferred income taxes, net(70)(168)(156)(140)
Deferred net revenue (online-enabled games)(157)17 (633)(205)
Net cash provided by (used in) operating activities(112)64 (190)(79)
INVESTING ACTIVITIES
Capital expenditures(53)(43)(112)(87)
Proceeds from maturities and sales of short-term investments79 621 166 1,128 
Purchase of short-term investments(80)(84)(173)(369)
Acquisitions, net of cash acquired— (1,405)— (3,394)
Net cash used in investing activities(54)(911)(119)(2,722)
FINANCING ACTIVITIES
Proceeds from issuance of common stock43 41 44 41 
Cash dividends paid(53)(48)(106)(97)
Cash paid to taxing authorities for shares withheld from employees(13)(16)(117)(121)
Repurchase and retirement of common stock(325)(325)(645)(650)
Net cash used in financing activities(348)(348)(824)(827)
Effect of foreign exchange on cash and cash equivalents(29)(13)(60)(2)
Change in cash and cash equivalents(543)(1,208)(1,193)(3,630)
Beginning cash and cash equivalents2,082 2,838 2,732 5,260 
Ending cash and cash equivalents1,539 1,630 1,539 1,630 

















ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions, except per share data)
Q2Q3Q4Q1Q2YOY %
FY22FY22FY22FY23FY23Change
Net revenue
 Net revenue1,826 1,789 1,825 1,767 1,904 4 %
GAAP-based financial data
Change in deferred net revenue (online-enabled games)1
25 788 (74)(468)(150)
Gross profit
Gross profit1,332 1,158 1,406 1,453 1,442 8 %
Gross profit (as a % of net revenue)73 %65 %77 %82 %76 %
GAAP-based financial data
Acquisition-related expenses22 44 45 30 39 
Change in deferred net revenue (online-enabled games)1
25 788 (74)(468)(150)
Stock-based compensation
Operating income
Operating income340 102 365 441 427 26 %
Operating income (as a % of net revenue)19 %%20 %25 %22 %
GAAP-based financial data
Acquisition-related expenses52 105 97 69 82 
Change in deferred net revenue (online-enabled games)1
25 788 (74)(468)(150)
Stock-based compensation149 129 125 125 140 
Net income
Net income294 66 225 311 299 2 %
Net income (as a % of net revenue)16 %%12 %18 %16 %
GAAP-based financial data
Acquisition-related expenses52 105 97 69 82 
Change in deferred net revenue (online-enabled games)1
25 788 (74)(468)(150)
Stock-based compensation149 129 125 125 140 
Tax rate used for management reporting18 %18 %18 %19 %19 %
Diluted earnings per share1.02 0.23 0.80 1.11 1.07 5 %
Number of shares used in computation
Basic285 283 281 279 278 
Diluted287 285 283 281 279 


1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.













ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions)
Q2Q3Q4Q1Q2YOY %
FY22FY22FY22FY23FY23Change
QUARTERLY NET REVENUE PRESENTATIONS
Net revenue by composition
Full game downloads337 400 312 237 328 (3 %)
Packaged goods280 216 126 104 274 (2 %)
Full game617 616 438 341 602 (2 %)
Live services and other1,209 1,173 1,387 1,426 1,302 %
Total net revenue1,826 1,789 1,825 1,767 1,904 4 %
Full game34 %34 %24 %19 %32 %
Live services and other66 %66 %76 %81 %68 %
Total net revenue %100 %100 %100 %100 %100 %
GAAP-based financial data
Full game downloads35 179 (103)(111)17 
Packaged goods44 105 (68)(65)16 
Full game79 284 (171)(176)33 
Live services and other(54)504 97 (292)(183)
Total change in deferred net revenue (online-enabled games) by composition1
25 788 (74)(468)(150)
Net revenue by platform
Console1,198 1,138 1,092 1,042 1,161 (3 %)
PC & Other377 374 420 402 423 12 %
Mobile251 277 313 323 320 27 %
Total net revenue1,826 1,789 1,825 1,767 1,904 4 %
GAAP-based financial data
Console (29)608 (86)(405)(134)
PC & Other26 137 (54)
Mobile28 43 (9)(24)
Total change in deferred net revenue (online-enabled games) by platform1
25 788 (74)(468)(150)

1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.













ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions)
Q2Q3Q4Q1Q2YOY %
FY22FY22FY22FY23FY23Change
CASH FLOW DATA
Operating cash flow64 1,534 444 (78)(112)(275 %)
Operating cash flow - TTM1,416 1,826 1,899 1,964 1,788 26 %
Capital expenditures43 48 53 59 53 23 %
Capital expenditures - TTM14816618820321344 %
Repurchase and retirement of common stock325 325 325 320 325 — 
Cash dividends paid484848535310 %
DEPRECIATION
Depreciation expense394142444515 %
BALANCE SHEET DATA
Cash and cash equivalents1,6302,6702,7322,0821,539
Short-term investments342346330334335
Cash and cash equivalents, and short-term investments1,972 3,016 3,062 2,416 1,874 (5 %)
Receivables, net1,031965650579919(11 %)
STOCK-BASED COMPENSATION
Cost of revenue
Research and development10186848195
Marketing and sales1514131316
General and administrative3128262928
Total stock-based compensation149 129 125 125 140