Electronic Arts Reports Q4 and Full Year FY20 Financial Results | ![]() | ||||||
• | Digital net bookings* for the fiscal year was $4.052 billion, up 9% year-over-year and now represents 78% of total net bookings. |
• | FIFA 20 has more than 25 million unique players to date. |
• | Madden NFL 20 reached the highest engagement levels in franchise history. |
• | Apex LegendsTM was the most downloaded free-to-play game on PS4 in calendar 2019. |
• | Star Wars Jedi: Fallen OrderTM has more than 10 million unique players to date. |
• | In every quarter of fiscal 2020, monthly average players in The Sims 4TM were higher than the comparable period in the prior year. |
• | Net cash from operating activities was $498 million for the quarter and $1.797 billion for the fiscal year. |
• | EA repurchased 2.7 million shares for $291 million during the quarter, bringing the total for the last twelve months to 12.3 million shares for $1.207 billion. |
Three Months Ended | |||||
March 31, | |||||
2020 | 2019 | ||||
(in $ millions, except per share amounts) | |||||
Digital net revenue | 1,219 | 1,065 | |||
Packaged goods and other net revenue | 168 | 173 | |||
Total net revenue | 1,387 | 1,238 | |||
Net income | 418 | 209 | |||
Diluted earnings per share | 1.43 | 0.69 | |||
Operating cash flow | 498 | 599 | |||
Value of shares repurchased | 291 | 301 | |||
Number of shares repurchased | 2.7 | 3.2 |
Three Months Ended March 31, 2020 | ||||||||||||||
GAAP-Based Financial Data | ||||||||||||||
(in $ millions) | Statement of Operations | Acquisition-related expenses | Change in deferred net revenue (online-enabled games) | Mobile platform fees | Stock-based compensation | |||||||||
Total net revenue | 1,387 | — | (131 | ) | (43 | ) | — | |||||||
Cost of revenue | 269 | (3 | ) | — | (43 | ) | (1 | ) | ||||||
Gross profit | 1,118 | 3 | (131 | ) | — | 1 | ||||||||
Total operating expenses | 717 | (6 | ) | — | — | (90 | ) | |||||||
Operating income | 401 | 9 | (131 | ) | — | 91 | ||||||||
Interest and other income, net | 13 | — | — | — | — | |||||||||
Income before provision for income taxes | 414 | 9 | (131 | ) | — | 91 | ||||||||
Number of shares used in computation: | ||||||||||||||
Diluted | 292 |
Twelve Months Ended | |||||
March 31, | |||||
2020 | 2019 | ||||
(in $ millions, except per share amounts) | |||||
Digital net revenue | 4,314 | 3,710 | |||
Packaged goods and other net revenue | 1,223 | 1,240 | |||
Total net revenue | 5,537 | 4,950 | |||
Net income | 3,039* | 1,019 | |||
Diluted earnings per share | 10.30* | 3.33 | |||
Operating cash flow | 1,797 | 1,547 | |||
Value of shares repurchased | 1,207 | 1,192 | |||
Number of shares repurchased | 12.3 | 11.0 |
Twelve Months Ended March 31, 2020 | ||||||||||||||
GAAP-Based Financial Data | ||||||||||||||
(in $ millions) | Statement of Operations | Acquisition-related expenses | Change in deferred net revenue (online-enabled games) | Mobile platform fees | Stock-based compensation | |||||||||
Total net revenue | 5,537 | — | (165 | ) | (161 | ) | — | |||||||
Cost of revenue | 1,369 | (12 | ) | — | (161 | ) | (4 | ) | ||||||
Gross profit | 4,168 | 12 | (165 | ) | — | 4 | ||||||||
Total operating expenses | 2,723 | (27 | ) | — | — | (343 | ) | |||||||
Operating income | 1,445 | 39 | (165 | ) | — | 347 | ||||||||
Interest and other income, net | 63 | — | — | — | — | |||||||||
Income before provision for income taxes | 1,508 | 39 | (165 | ) | — | 347 | ||||||||
Number of shares used in computation: | ||||||||||||||
Diluted | 295 |
Three Months Ended March 31, | Twelve Months Ended March 31, | ||||||||||
2020 | 2019 | 2020 | 2019 | ||||||||
(in $ millions) | |||||||||||
Total net revenue | 1,387 | 1,238 | 5,537 | 4,950 | |||||||
Change in deferred net revenue (online-enabled games) | (131 | ) | 173 | (165 | ) | 182 | |||||
Mobile platform fees | (43 | ) | (47 | ) | (161 | ) | (188 | ) | |||
Net bookings | 1,213 | 1,364 | 5,211 | 4,944 |
• | First, we will report mobile bookings gross of platform fees, instead of net, to align with industry practice. This will result in a gross up in net bookings but no change to underlying profit. |
• | Second, we will update the presentation of net bookings by composition to focus on full game and live services sales & other, in line with the direction we continue to drive the business. |
• | Net revenue is expected to be approximately $5.525 billion. |
◦ | Change in deferred net revenue (online-enabled games) is expected to be approximately $25 million. |
• | Net income is expected to be approximately $978 million. |
• | Diluted earnings per share is expected to be approximately $3.35. |
• | Operating cash flow is expected to be approximately $1.575 billion. |
• | The Company estimates a share count of 292 million for purposes of calculating fiscal year 2021 diluted earnings per share. |
• | Net bookings is expected to be approximately $5.550 billion. For comparison purposes, if fiscal 2020 were to be recast in the same way, we would have reported net bookings of $5.375 billion. |
Twelve Months Ended March 31, 2020 | Twelve Months Ending March 31, 2021 | ||
Actuals | Outlook | ||
(in $ millions) | |||
Full game | 1,783 | 1,700 | |
Live services & other | 3,592 | 3,850 | |
Total net bookings recast | 5,375 | 5,550 | |
Platform fee* | (164) | (190) | |
Total net bookings as currently reported | 5,211 | 5,360 | |
Twelve Months Ending March 31, 2021 | |||||||||||
GAAP-Based Financial Data | |||||||||||
GAAP Guidance | Acquisition-related expenses | Change in deferred net revenue (online-enabled games) | Stock-based compensation | ||||||||
(in $ millions) | |||||||||||
Total net revenue | 5,525 | — | 25 | — | |||||||
Cost of revenue | 1,382 | — | — | — | |||||||
Operating expense | 2,850 | (20 | ) | — | (430 | ) | |||||
Income before provision for income taxes | 1,270 | 20 | 25 | 430 | |||||||
Net income | 978 | ||||||||||
Number of shares used in computation: | |||||||||||
Diluted shares | 292 |
• | Net revenue is expected to be approximately $1.220 billion. |
◦ | Change in deferred net revenue (online-enabled games) is expected to be approximately $(220) million. |
• | Net income is expected to be approximately $270 million. |
• | Diluted earnings per share is expected to be approximately $0.93. |
• | The Company estimates a share count of 291 million for purposes of calculating first quarter fiscal year 2021 diluted earnings per share. |
• | Net bookings is expected to be approximately $1.000 billion. For comparison purposes, if the first fiscal quarter of 2020 were to be recast in the same way, we would have reported net bookings of $782 million. |
Three Months Ending June 30, 2020 | |||||||||||
GAAP-Based Financial Data | |||||||||||
GAAP Guidance | Acquisition-related expenses | Change in deferred net revenue (online-enabled games) | Stock-based compensation | ||||||||
(in $ millions) | |||||||||||
Total net revenue | 1,220 | — | (220 | ) | — | ||||||
Cost of revenue | 210 | — | — | — | |||||||
Operating expense | 635 | (5 | ) | — | (90 | ) | |||||
Income before provision for income taxes | 374 | 5 | (220 | ) | 90 | ||||||
Net Income | 270 | ||||||||||
Number of shares used in computation: | |||||||||||
Diluted shares | 291 |
• | The Impact of the COVID-19 Pandemic: Continued disruptions, postponements or cancellations of sports seasons and sporting events around which the Company seeks to launch games and provide live services; worsening economic conditions that negatively impact discretionary consumer spending and consumer demand; the closure of several of the Company’s key locations, including its global headquarters in Redwood City, California and key studios across North America, Europe and Asia which could impact (1) the Company’s ability to meet product and live service development schedules, (2) the effectiveness of the Company’s quality controls and game testing measures, and (3) the Company’s ability to conduct normal business operations; the inability of third-party developers with whom the Company has partnerships to meet product development schedules; sustained closures of the physical stores of key retail partners and deterioration in the financial condition of such retail partners; delays in the release date and the decreased unit volume of next-generation consoles from the Company’s platform partners; volatility in foreign currency exchange rates; and other risks related to the COVID-19 pandemic that may be unforeseen as of the date of this release. |
• | General Business Risks: Sales of the Company’s products and services; the Company’s ability to develop and support digital products and services, including managing online security and privacy; outages of our products, services and technological infrastructure; the Company’s ability to manage expenses; the competition in the interactive entertainment industry; governmental regulations; the effectiveness of the Company’s sales and marketing programs; the Company’s ability to realize the anticipated benefits of acquisitions; the Company’s ability to predict consumer preferences among competing platforms; the Company’s ability to develop and implement new technology; changes in our tax rates or tax laws timely development and release of the Company’s products and services; and the consumer demand for, and the availability of an adequate supply of console hardware units. |
Chris Evenden | John Reseburg |
Vice President, Investor Relations | Vice President, Corporate Communications |
650-628-0255 | 650-628-3601 |
cevenden@ea.com | jreseburg@ea.com |
ELECTRONIC ARTS INC. AND SUBSIDIARIES | ||||||||||
Unaudited Condensed Consolidated Statements of Operations | ||||||||||
(in $ millions, except per share data) | ||||||||||
Three Months Ended March 31, | Twelve Months Ended March 31, | |||||||||
2020 | 2019 | 2020 | 2019 | |||||||
Net revenue | 1,387 | 1,238 | 5,537 | 4,950 | ||||||
Cost of revenue | 269 | 276 | 1,369 | 1,322 | ||||||
Gross profit | 1,118 | 962 | 4,168 | 3,628 | ||||||
Operating expenses: | ||||||||||
Research and development | 402 | 398 | 1,559 | 1,433 | ||||||
Marketing and sales | 167 | 229 | 631 | 702 | ||||||
General and administrative | 142 | 123 | 506 | 460 | ||||||
Acquisition-related contingent consideration | — | 11 | 5 | 14 | ||||||
Amortization of intangibles | 6 | 5 | 22 | 23 | ||||||
Total operating expenses | 717 | 766 | 2,723 | 2,632 | ||||||
Operating income | 401 | 196 | 1,445 | 996 | ||||||
Interest and other income (expense), net | 13 | 23 | 63 | 83 | ||||||
Income before provision for (benefit from) income taxes | 414 | 219 | 1,508 | 1,079 | ||||||
Provision for (benefit from) income taxes | (4 | ) | 10 | (1,531 | ) | 60 | ||||
Net income | 418 | 209 | 3,039 | 1,019 | ||||||
Earnings per share | ||||||||||
Basic | 1.44 | 0.70 | 10.37 | 3.36 | ||||||
Diluted | 1.43 | 0.69 | 10.30 | 3.33 | ||||||
Number of shares used in computation | ||||||||||
Basic | 290 | 299 | 293 | 303 | ||||||
Diluted | 292 | 301 | 295 | 306 |
Three Months Ended March 31, | |||||||||||
2020 | 2020 | 2019 | |||||||||
Guidance | Variance | Actuals | Actuals | ||||||||
Net revenue | |||||||||||
Net revenue | 1,325 | 62 | 1,387 | 1,238 | |||||||
GAAP-based financial data | |||||||||||
Change in deferred net revenue (online-enabled games)1 | (131 | ) | — | (131 | ) | 173 | |||||
Mobile platform fees2 | (42 | ) | (1 | ) | (43 | ) | (47 | ) | |||
Cost of revenue | |||||||||||
Cost of revenue | 257 | 12 | 269 | 276 | |||||||
GAAP-based financial data | |||||||||||
Acquisition-related expenses | (3 | ) | — | (3 | ) | (1 | ) | ||||
Stock-based compensation | — | (1 | ) | (1 | ) | (1 | ) | ||||
Mobile platform fees2 | (42 | ) | (1 | ) | (43 | ) | (47 | ) | |||
Operating expenses | |||||||||||
Operating expenses | 724 | (7 | ) | 717 | 766 | ||||||
GAAP-based financial data | |||||||||||
Acquisition-related expenses | (7 | ) | 1 | (6 | ) | (16 | ) | ||||
Stock-based compensation | (94 | ) | 4 | (90 | ) | (72 | ) | ||||
Income before tax | |||||||||||
Income before tax | 359 | 55 | 414 | 219 | |||||||
GAAP-based financial data | |||||||||||
Acquisition-related expenses | 10 | (1 | ) | 9 | 17 | ||||||
Change in deferred net revenue (online-enabled games)1 | (131 | ) | — | (131 | ) | 173 | |||||
Mobile platform fees2 | — | — | — | — | |||||||
Stock-based compensation | 94 | (3 | ) | 91 | 73 | ||||||
Tax rate used for management reporting | 18 | % | 18 | % | 18 | % | |||||
Earnings per share | |||||||||||
Basic | 1.06 | 0.38 | 1.44 | 0.70 | |||||||
Diluted | 1.05 | 0.38 | 1.43 | 0.69 | |||||||
Number of shares | |||||||||||
Basic | 291 | (1 | ) | 290 | 299 | ||||||
Diluted | 293 | (1 | ) | 292 | 301 |
ELECTRONIC ARTS INC. AND SUBSIDIARIES | |||||
Unaudited Condensed Consolidated Balance Sheets | |||||
(in $ millions) | |||||
March 31, 2020 | March 31, 20193 | ||||
ASSETS | |||||
Current assets: | |||||
Cash and cash equivalents | 3,768 | 4,708 | |||
Short-term investments | 1,967 | 737 | |||
Receivables, net | 461 | 623 | |||
Other current assets | 321 | 313 | |||
Total current assets | 6,517 | 6,381 | |||
Property and equipment, net | 449 | 448 | |||
Goodwill | 1,885 | 1,892 | |||
Acquisition-related intangibles, net | 53 | 87 | |||
Deferred income taxes, net | 1,903 | 35 | |||
Other assets | 305 | 114 | |||
TOTAL ASSETS | 11,112 | 8,957 | |||
LIABILITIES AND STOCKHOLDERS’ EQUITY | |||||
Current liabilities: | |||||
Accounts payable | 68 | 113 | |||
Accrued and other current liabilities | 1,052 | 1,052 | |||
Deferred net revenue (online-enabled games) | 945 | 1,100 | |||
Senior notes, current, net | 599 | — | |||
Total current liabilities | 2,664 | 2,265 | |||
Senior notes, net | 397 | 994 | |||
Income tax obligations | 373 | 233 | |||
Deferred income taxes, net | 1 | 2 | |||
Other liabilities | 216 | 132 | |||
Total liabilities | 3,651 | 3,626 | |||
Stockholders’ equity: | |||||
Common stock | 3 | 3 | |||
Retained earnings | 7,508 | 5,358 | |||
Accumulated other comprehensive loss | (50 | ) | (30 | ) | |
Total stockholders’ equity | 7,461 | 5,331 | |||
TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY | 11,112 | 8,957 |
ELECTRONIC ARTS INC. AND SUBSIDIARIES | |||||||||||
Unaudited Condensed Consolidated Statements of Cash Flows | |||||||||||
(in $ millions) | |||||||||||
Three Months Ended March 31, | Twelve Months Ended March 31, | ||||||||||
2020 | 2019 | 2020 | 20193 | ||||||||
OPERATING ACTIVITIES | |||||||||||
Net income | 418 | 209 | 3,039 | 1,019 | |||||||
Adjustments to reconcile net income to net cash provided by operating activities: | |||||||||||
Depreciation, amortization and accretion | 39 | 37 | 150 | 145 | |||||||
Acquisition-related contingent consideration | 5 | 14 | 5 | 14 | |||||||
Stock-based compensation | 91 | 73 | 347 | 284 | |||||||
Change in assets and liabilities | |||||||||||
Receivables, net | 340 | 183 | 164 | (88 | ) | ||||||
Other assets | (41 | ) | (65 | ) | 35 | (24 | ) | ||||
Accounts payable | (3 | ) | 24 | (36 | ) | 59 | |||||
Accrued and other liabilities | (145 | ) | (120 | ) | 119 | 3 | |||||
Deferred income taxes, net | (78 | ) | 73 | (1,871 | ) | (16 | ) | ||||
Deferred net revenue (online-enabled games) | (128 | ) | 171 | (155 | ) | 151 | |||||
Net cash provided by operating activities | 498 | 599 | 1,797 | 1,547 | |||||||
INVESTING ACTIVITIES | |||||||||||
Capital expenditures | (40 | ) | (35 | ) | (140 | ) | (119 | ) | |||
Proceeds from maturities and sales of short-term investments | 767 | 733 | 2,142 | 1,688 | |||||||
Purchase of short-term investments | (738 | ) | (198 | ) | (3,359 | ) | (1,342 | ) | |||
Acquisitions, net of cash acquired | — | — | — | (58 | ) | ||||||
Net cash provided by (used in) investing activities | (11 | ) | 500 | (1,357 | ) | 169 | |||||
FINANCING ACTIVITIES | |||||||||||
Proceeds from issuance of common stock | 28 | 25 | 62 | 61 | |||||||
Cash paid to taxing authorities for shares withheld from employees | (5 | ) | (6 | ) | (91 | ) | (122 | ) | |||
Repurchase and retirement of common stock | (291 | ) | (301 | ) | (1,207 | ) | (1,192 | ) | |||
Payment of contingent consideration | (32 | ) | — | (122 | ) | — | |||||
Net cash used in financing activities | (300 | ) | (282 | ) | (1,358 | ) | (1,253 | ) | |||
Effect of foreign exchange on cash and cash equivalents | (22 | ) | 4 | (22 | ) | (13 | ) | ||||
Change in cash and cash equivalents | 165 | 821 | (940 | ) | 450 | ||||||
Beginning cash and cash equivalents | 3,603 | 3,887 | 4,708 | 4,258 | |||||||
Ending cash and cash equivalents | 3,768 | 4,708 | 3,768 | 4,708 |
ELECTRONIC ARTS INC. AND SUBSIDIARIES | |||||||||||||||||
Unaudited Supplemental Financial Information and Business Metrics | |||||||||||||||||
(in $ millions, except per share data) | |||||||||||||||||
Q4 | Q1 | Q2 | Q3 | Q4 | YOY % | ||||||||||||
FY19 | FY20 | FY20 | FY20 | FY20 | Change | ||||||||||||
Net revenue | |||||||||||||||||
Net revenue | 1,238 | 1,209 | 1,348 | 1,593 | 1,387 | 12 | % | ||||||||||
GAAP-based financial data | |||||||||||||||||
Change in deferred net revenue (online-enabled games)1 | 173 | (427 | ) | (35 | ) | 428 | (131 | ) | |||||||||
Mobile platform fees2 | (47 | ) | (39 | ) | (36 | ) | (43 | ) | (43 | ) | |||||||
Gross profit | |||||||||||||||||
Gross profit | 962 | 1,022 | 943 | 1,085 | 1,118 | 16 | % | ||||||||||
Gross profit (as a % of net revenue) | 78 | % | 85 | % | 70 | % | 68 | % | 81 | % | |||||||
GAAP-based financial data | |||||||||||||||||
Acquisition-related expenses | 1 | 2 | 2 | 5 | 3 | ||||||||||||
Change in deferred net revenue (online-enabled games)1 | 173 | (427 | ) | (35 | ) | 428 | (131 | ) | |||||||||
Mobile platform fees2 | — | — | — | — | — | ||||||||||||
Stock-based compensation | 1 | 1 | 1 | 1 | 1 | ||||||||||||
Operating income | |||||||||||||||||
Operating income | 196 | 415 | 268 | 361 | 401 | 105 | % | ||||||||||
Operating income (as a % of net revenue) | 16 | % | 34 | % | 20 | % | 23 | % | 29 | % | |||||||
GAAP-based financial data | |||||||||||||||||
Acquisition-related expenses | 17 | 8 | 10 | 12 | 9 | ||||||||||||
Change in deferred net revenue (online-enabled games)1 | 173 | (427 | ) | (35 | ) | 428 | (131 | ) | |||||||||
Stock-based compensation | 73 | 73 | 92 | 91 | 91 | ||||||||||||
Net income | |||||||||||||||||
Net income | 209 | 1,421 | 854 | 346 | 418 | 100 | % | ||||||||||
Net income (as a % of net revenue) | 17 | % | 118 | % | 63 | % | 22 | % | 30 | % | |||||||
GAAP-based financial data | |||||||||||||||||
Acquisition-related expenses | 17 | 8 | 10 | 12 | 9 | ||||||||||||
Change in deferred net revenue (online-enabled games)1 | 173 | (427 | ) | (35 | ) | 428 | (131 | ) | |||||||||
Stock-based compensation | 73 | 73 | 92 | 91 | 91 | ||||||||||||
Tax rate used for management reporting | 18 | % | 18 | % | 18 | % | 18 | % | 18 | % | |||||||
Diluted earnings per share | 0.69 | 4.75 | 2.89 | 1.18 | 1.43 | 107 | % | ||||||||||
Number of diluted shares used in computation | |||||||||||||||||
Basic | 299 | 297 | 295 | 292 | 290 | ||||||||||||
Diluted | 301 | 299 | 296 | 294 | 292 |
ELECTRONIC ARTS INC. AND SUBSIDIARIES | ||||||||||||||||||
Unaudited Supplemental Financial Information and Business Metrics | ||||||||||||||||||
(in $ millions) | ||||||||||||||||||
Q4 | Q1 | Q2 | Q3 | Q4 | YOY % | |||||||||||||
FY19 | FY20 | FY20 | FY20 | FY20 | Change | |||||||||||||
QUARTERLY NET REVENUE PRESENTATIONS | ||||||||||||||||||
Net revenue by composition | ||||||||||||||||||
Full game downloads | 169 | 132 | 180 | 286 | 211 | 25 | % | |||||||||||
Live services | 714 | 731 | 573 | 677 | 832 | 17 | % | |||||||||||
Mobile4 | 182 | 186 | 169 | 161 | 176 | (3 | %) | |||||||||||
Total digital | 1,065 | 1,049 | 922 | 1,124 | 1,219 | 14 | % | |||||||||||
Packaged goods and other | 173 | 160 | 426 | 469 | 168 | (3 | %) | |||||||||||
Total net revenue | 1,238 | 1,209 | 1,348 | 1,593 | 1,387 | 12 | % | |||||||||||
Total digital | 86 | % | 87 | % | 68 | % | 71 | % | 88 | % | ||||||||
Packaged goods and other | 14 | % | 13 | % | 32 | % | 29 | % | 12 | % | ||||||||
Total net revenue % | 100 | % | 100 | % | 100 | % | 100 | % | 100 | % | ||||||||
GAAP-based financial data | ||||||||||||||||||
Full game downloads | 44 | (57 | ) | (5 | ) | 31 | (21 | ) | ||||||||||
Live services | 131 | (227 | ) | (80 | ) | 316 | (43 | ) | ||||||||||
Mobile4 | — | (25 | ) | (11 | ) | 16 | 5 | |||||||||||
Total digital | 175 | (309 | ) | (96 | ) | 363 | (59 | ) | ||||||||||
Packaged goods and other | (2 | ) | (118 | ) | 61 | 65 | (72 | ) | ||||||||||
Total change in deferred net revenue (online-enabled games) by composition1 | 173 | (427 | ) | (35 | ) | 428 | (131 | ) | ||||||||||
Mobile platform fees2 | (47 | ) | (39 | ) | (36 | ) | (43 | ) | (43 | ) | ||||||||
Net revenue by platform | ||||||||||||||||||
Console | 826 | 760 | 923 | 1,163 | 928 | 12 | % | |||||||||||
PC/Browser | 217 | 249 | 242 | 257 | 269 | 24 | % | |||||||||||
Mobile | 190 | 196 | 177 | 169 | 185 | (3 | %) | |||||||||||
Other | 5 | 4 | 6 | 4 | 5 | — | ||||||||||||
Total net revenue | 1,238 | 1,209 | 1,348 | 1,593 | 1,387 | 12 | % | |||||||||||
GAAP-based financial data | ||||||||||||||||||
Console | 87 | (344 | ) | 8 | 388 | (143 | ) | |||||||||||
PC/Browser | 88 | (59 | ) | (31 | ) | 24 | 7 | |||||||||||
Mobile | (2 | ) | (25 | ) | (11 | ) | 16 | 5 | ||||||||||
Other | — | 1 | (1 | ) | — | — | ||||||||||||
Total change in deferred net revenue (online-enabled games) by platform1 | 173 | (427 | ) | (35 | ) | 428 | (131 | ) | ||||||||||
Mobile platform fees2 | (47 | ) | (39 | ) | (36 | ) | (43 | ) | (43 | ) |
ELECTRONIC ARTS INC. AND SUBSIDIARIES | |||||||||||||||||
Unaudited Supplemental Financial Information and Business Metrics | |||||||||||||||||
(in $ millions) | |||||||||||||||||
Q4 | Q1 | Q2 | Q3 | Q4 | YOY % | ||||||||||||
FY19 | FY20 | FY20 | FY20 | FY20 | Change | ||||||||||||
CASH FLOW DATA | |||||||||||||||||
Operating cash flow | 599 | 158 | 37 | 1,104 | 498 | (17 | %) | ||||||||||
Operating cash flow - TTM | 1,547 | 1,585 | 1,748 | 1,898 | 1,797 | 16 | % | ||||||||||
Capital expenditures | 35 | 45 | 27 | 28 | 40 | 14 | % | ||||||||||
Capital expenditures - TTM | 119 | 132 | 128 | 135 | 140 | 18 | % | ||||||||||
Repurchase and retirement of common stock | 301 | 305 | 306 | 305 | 291 | (3 | %) | ||||||||||
DEPRECIATION | |||||||||||||||||
Depreciation expense | 31 | 30 | 30 | 29 | 31 | — | |||||||||||
BALANCE SHEET DATA | |||||||||||||||||
Cash and cash equivalents | 4,708 | 3,533 | 2,940 | 3,603 | 3,768 | ||||||||||||
Short-term investments | 737 | 1,654 | 1,943 | 1,999 | 1,967 | ||||||||||||
Cash and cash equivalents, and short-term investments | 5,445 | 5,187 | 4,883 | 5,602 | 5,735 | 5 | % | ||||||||||
Receivables, net | 623 | 329 | 856 | 798 | 461 | (26 | %) | ||||||||||
STOCK-BASED COMPENSATION | |||||||||||||||||
Cost of revenue | 1 | 1 | 1 | 1 | 1 | ||||||||||||
Research and development | 49 | 49 | 61 | 60 | 59 | ||||||||||||
Marketing and sales | 9 | 7 | 10 | 10 | 10 | ||||||||||||
General and administrative | 14 | 16 | 20 | 20 | 21 | ||||||||||||
Total stock-based compensation | 73 | 73 | 92 | 91 | 91 |