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Goodwill
9 Months Ended
Oct. 01, 2023
Goodwill and Intangible Assets Disclosure [Abstract]  
Goodwill Goodwill
Changes in the carrying amount of goodwill, by operating segment, for the nine months ended October 1, 2023 and September 25, 2022 are as follows:
Consumer ProductsWizards of the Coast and Digital GamingEntertainmentTotal
2023
Balance as of December 25, 2022$1,584.7371.51,513.9$3,470.1
Foreign exchange translation(0.1)(0.1)
Impairment during the period (1)
(231.2)(231.2)
Balance as of October 1, 2023$1,584.6371.51,282.7$3,238.8
(1) See note 1 for discussion of goodwill impairment recorded during the second quarter of 2023.
Consumer ProductsWizards of the Coast and Digital GamingEntertainmentTotal
2022
Balance as of December 26, 2021$1,584.9307.31,527.4$3,419.6
Acquired during the period64.764.7
Foreign exchange translation(0.4)(0.5)(1.8)(2.7)
Impairment during the period
(11.8)(11.8)
Balance as of September 25, 2022
$1,584.5371.51,513.8$3,469.8

During the third quarter of 2022, the Company determined to exit certain non-core businesses within the Entertainment segment resulting in the classification of certain assets as Assets held for sale. A revaluation of the effected businesses resulted in a pre-tax non-cash goodwill impairment charge of $11.8 million, recorded within Loss on assets held for sale in the Consolidated Statement of Operations, and within the Entertainment segment for the quarter ended September 25, 2022.
On May 19, 2022, the Company completed its acquisition of D&D Beyond for $146.3 million, which was funded with cash on hand. Based on the valuation of these assets, $64.7 million was allocated to goodwill within the Wizards of the Coast and Digital Gaming segment during the second quarter of 2022.