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Exhibit 99.1

 

 

GAMESQUARE HOLDINGS, INC.

(formerly Engine Gaming and Media, Inc.)

 

Interim Condensed Consolidated Financial Statements

 

(Unaudited)

 

For the three and six months ended

February 28, 2023, and 2022

 

(Expressed in United States Dollars)

 

 
 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming and Media, Inc.)

 

 

Table of Contents

 

Notice of No Auditor Review of Unaudited Interim Condensed Consolidated Financial Statements 3
Management’s Responsibility for Financial Reporting 3
Unaudited Interim Condensed Consolidated Statements of Financial Position 4
Unaudited Interim Condensed Consolidated Statements of Income (loss) and Comprehensive Income (loss) 6
Unaudited Interim Condensed Consolidated Statements of Shareholders’ Equity (Deficiency) 7
Unaudited Interim Condensed Consolidated Statements of Cash Flows 8
Notes to the Unaudited Interim Condensed Consolidated Financial Statements 9

 

Page 2 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

 

 

NOTICE OF NO AUDITOR REVIEW OF

UNAUDITED INTERIM CONDENSED CONSOLIDATED FINANCIAL STATEMENTS

 

Under National Instrument 51-102, Part 4, subsection 4.3(3) (a), if an auditor has not performed a review of the condensed consolidated interim financial statements, the financial statements must be accompanied by a notice indicating that the condensed consolidated interim financial statements have not been reviewed by an auditor.

 

The accompanying unaudited condensed consolidated interim financial statements of the Company have been prepared and are the responsibility of the Company’s management.

 

The Company’s independent auditor has not performed a review of these condensed consolidated interim financial statements in accordance with standards established by the Chartered Professional Accountants of Canada for a review of interim financial statements by an entity’s auditor.

 

MANAGEMENT’S RESPONSIBILITY FOR FINANCIAL REPORTING

 

The accompanying interim condensed consolidated financial statements of GameSquare Holdings, Inc., (formerly Engine Gaming & Media, Inc.) (the “Company”) are the responsibility of management and the Board of Directors.

 

The interim condensed consolidated financial statements have been prepared by management, on behalf of the Board of Directors, in accordance with the accounting policies disclosed in the notes to the interim condensed consolidated financial statements. Where necessary, management has made informed judgments and estimates in accounting for transactions which were not complete at the statement of financial position date. In the opinion of management, the interim condensed consolidated financial statements have been prepared within acceptable limits of materiality and are in accordance with International Accounting Standard 34 - Interim Financial Reporting using accounting policies consistent with International Financial Reporting Standards appropriate in the circumstances.

 

Management has established processes, which are in place to provide it with sufficient knowledge to support management representations that it has exercised reasonable diligence in that (i) the interim condensed consolidated financial statements do not contain any untrue statement of material fact or omit to state a material fact required to be stated or that is necessary to make a statement not misleading in light of the circumstances under which it is made, as of the date of, and for the periods presented by, the interim condensed consolidated financial statements and (ii) the interim condensed consolidated financial statements fairly present in all material respects the financial condition, results of operations and cash flows of the Company, as of the date of and for the periods presented by the interim condensed consolidated financial statements.

 

The Board of Directors are responsible for reviewing and approving the interim condensed consolidated financial statements together with other financial information of the Company and for ensuring that management fulfills its financial reporting responsibilities. The Company’s Audit Committee assists the Board of Directors in fulfilling this responsibility. The Audit Committee meets with management to review the financial reporting process and the interim condensed consolidated financial statements together with other financial information of the Company. The Audit Committee reports its findings to the Board of Directors for its consideration in approving the interim condensed consolidated financial statements together with other financial information of the Company for issuance to the shareholders.

 

Management recognizes its responsibility for conducting the Company’s affairs in compliance with established financial standards, and applicable laws and regulations, and for maintaining proper standards of conduct for its activities.

 

Page 3 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Interim Condensed Consolidated Statements of Financial Position

(Unaudited)

(Expressed in United States Dollars)

 

 

   Note   February 28, 2023   August 31, 2022 
         $     $  
ASSETS               
Current               
Cash        2,988,289    8,601,706 
Restricted cash   14    47,455    47,455 
Accounts and other receivables   6    6,267,810    8,404,009 
Government remittances        995,341    874,334 
Publisher advance, current   6    117,323    1,490,648 
Prepaid expenses and other        1,116,083    2,064,221 
Promissory notes receivable   7    -    576,528 
Total current assets        11,532,301    22,058,901 
Non-Current               
Publisher advance, non-current   6    -    - 
Investment at FVTPL   8    2,629,851    2,629,851 
Property and equipment   9    117,926    127,390 
Goodwill   10    15,189,874    15,200,188 
Intangible assets   11    2,082,027    2,667,363 
Right-of-use assets   12    5,052    11,115 
Total Non-Current         20,024,730    20,635,907 
Total assets        31,557,031    42,694,808 

 

The accompanying notes are an integral part of these interim condensed consolidated financial statements.

 

Page 4 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Interim Condensed Consolidated Statements of Financial Position

(Unaudited)

(Expressed in United States Dollars)

 

 

   Note   February 28, 2023   August 31, 2022 
         $      $  
LIABILITIES               
Current               
Accounts payable   26    11,032,774    12,772,375 
Accrued liabilities   26    2,928,630    3,756,758 
Players liability account   14    47,455    47,455 
Deferred revenue        1,594,625    1,077,923 
Lease liabilities, current   13    382,444    388,834 
Promissory notes payable   15    821,815    771,762 
Warrant liability   17    242,322    49,894 
Convertible debt, current   16    5,150,429    2,267,367 
Arbitration reserve   22    1,659,875    692,613 
Total current liabilities        23,860,369    21,824,981 
                
Convertible debt, non-current   16    2,328,057    4,983,236 
Total Non-current liabilities        2,328,057    4,983,236 
Total liabilities         26,188,426    26,808,217 
                
SHAREHOLDERS’ EQUITY (DEFICIENCY)               
Share capital   18    126,847,679    124,897,859 
Contributed surplus        20,834,158    20,351,522 
Foreign currency translation reserve        (2,296,618)   (2,069,219)
Deficit        (140,016,614)   (127,293,571)
Total equity        5,368,605    15,886,591 
Total liabilities and equity        31,557,031    42,694,808 
Going concern   1           
Commitments and contingencies   22           
Subsequent events   28           

 

Approved on Behalf of Board:   “Tom Rogers”   “Lou Schwartz”
    Director   Director

 

The accompanying notes are an integral part of these interim condensed consolidated financial statements.

 

Page 5 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Interim Condensed Consolidated Statements of Income (loss) and Comprehensive Income (loss)

(Unaudited)

(Expressed in United States Dollars)

 

 

   Note   February 28, 2023   February 28, 2022   February 28, 2023   February 28, 2022 
       For the three months ended   For the six months ended 
   Note   February 28, 2023   February 28, 2022   February 28, 2023   February 28, 2022 
CONTINUING OPERATIONS        $    $    $    $ 
REVENUE                         
Direct to consumer        -    -    -    - 
Software-as-a-service        2,441,736    2,139,463    4,881,420    4,589,298 
Advertising        6,497,725    6,858,563    14,327,627    16,623,230 
Net revenue        8,939,461    8,998,026    19,209,047    21,212,528 
EXPENSES                         
Salaries and wages   25    3,086,097    3,733,521    6,124,701    6,924,528 
Consulting   25    527,284    586,776    1,000,897    1,116,049 
Professional fees        340,342    715,852    626,069    1,239,023 
Revenue sharing expense        6,060,552    6,291,112    13,353,910    15,257,848 
Sponsorships and tournaments        -    -    -    - 
Advertising and promotion        148,587    335,678    281,206    698,801 
Office and general        1,163,432    1,212,741    2,188,073    2,456,931 
Technology expenses        613,655    652,232    1,366,895    1,335,818 
Amortization and depreciation   9,11,12    308,211    306,905    615,801    619,258 
Share-based payments   19,20    683,935    1,255,326    2,432,456    2,576,412 
Interest expense   15, 16    161,453    197,855    314,324    395,105 
(Gain) loss on foreign exchange        43,945    (13,025)   245,605    91,632 
Gain on modification of debt        -    -    (30,688)   - 
Transaction costs        681,447    349,404    799,532    356,523 
Arbitration settlement reserve   22    1,096,096    (1,208,556)   967,262    (3,948,608)
Restructuring costs   27    -    35,747    185,539    35,747 
Change in fair value of promissory notes receivable   7    -    -    3,757    - 
Change in fair value of warrant liability   17    221,165    (998,757)   194,035    (3,940,303)
Change in fair value of convertible debt   16    977,595    (293,762)   1,213,605    (1,976,934)
Total        16,113,796    13,159,049    31,882,979    23,237,830 
Net income (loss) for the period before discontinued operations        (7,174,335)   (4,161,023)   (12,673,932)   (2,025,302)
Income tax expense                  -    - 
Net income (loss) after taxes before discontinued operations        (7,174,335)   (4,161,023)   (12,673,932)   (2,025,302)
DISCONTINUED OPERATIONS                         
Gain (loss) from discontinued operations   23    (183,026)   (2,527,272)   (49,111)   (5,991,749)
Net income (loss) for the period from discontinued operations        (183,026)   (2,527,272)   (49,111)   (5,991,749)
Net loss for the period        (7,357,361)   (6,688,295)   (12,723,043)   (8,017,051)
                          
Net (income) loss attributable to non-controlling interest        -    (43,874)   -    (68,638)
Net loss attributable to owners of the Company        (7,357,361)   (6,732,169)   (12,723,043)   (8,085,689)
                          
OTHER COMPREHENSIVE INCOME (LOSS)                         
Items that may be reclassified subsequently to profit or loss                         
Foreign currency translation differences        83,730    (64,559)   (227,399)   104,859 
Comprehensive loss for the period        (7,273,631)   (6,796,728)   (12,950,442)   (7,980,830)
INCOME (LOSS) PER SHARE                         
Basic income (loss) per share - continuing operations   5    (0.45)   (0.27)   (0.80)   (0.13)
Basic income (loss) per share - discontinued operations        (0.01)   (0.16)   -    (0.38)
Basic and diluted loss per share   5    (0.46)   (0.43)   (0.80)   (0.51)
Weighted average number of shares outstanding - Basic and Diluted   5    16,027,267    15,634,944    15,923,921    15,600,100 

 

The accompanying notes are an integral part of these interim condensed consolidated financial statements.

 

Page 6 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Interim Condensed Consolidated Statements of Shareholders’ Equity (Deficiency)

(Unaudited)

(Expressed in United States Dollars)

 

 

   Share capital:
Number
   Share capital:
Amount
   Shares to be issued   Contributed surplus   Foreign currency translation reserve   Deficit   Total
equity before
non-controlling interest
   Non-controlling interest   Total
equity
 
    #    $    $    $    $    $    $    $     $  
                                              
Balance, as at August 31, 2021   15,543,309    122,741,230    -    17,819,933    (2,324,025)   (112,814,973)   25,422,165    143,379    25,565,544 
Share-based payments   -    -    -    2,576,412    -    -    2,576,412    -    2,576,412 
Shares issued on vesting of RSUs   91,635    681,759    -    (681,759)   -    -    -    -    - 
Non-controlling interest in subsidiary   -    -    -    -    -    -    -    -    - 
Net loss for the period   -    -    -    -    -    (8,085,689)   (8,085,689)   68,638    (8,017,051)
Foreign currency translation differences   -    -    -    -    104,859    -    104,859    -    104,859 
Balance, as at February 28, 2022   15,634,944    123,422,989    -    19,714,586    (2,219,166)   (120,900,662)   20,017,747    212,017    20,229,764 
                                              
Balance, as at August 31, 2022   15,803,875    124,897,859    -    20,351,522    (2,069,219)   (127,293,571)   15,886,591    -    15,886,591 
Share-based payments   -    -    -    2,432,456    -    -    2,432,456    -    2,432,456 
Return to treasury - Sideqik acquisition   (9,098)   -    -    -    -    -    -    -    - 
Shares issued on vesting of RSUs   118,433    616,486    -    (616,486)   -    -    -    -    - 
Shares issued under shares for services   114,057    1,333,334    -    (1,333,334)   -    -    -    -    - 
Net income for the year   -    -    -    -    -    (12,723,043)   (12,723,043)   -    (12,723,043)
Foreign currency translation differences   -    -    -    -    (227,399)   -    (227,399)   -    (227,399)
Balance, as at February 28, 2023   16,027,267    126,847,679    -    20,834,158    (2,296,618)   (140,016,614)   5,368,605    -    5,368,605 

 

The accompanying notes are an integral part of these interim condensed consolidated financial statements.

 

Page 7 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Interim Condensed Consolidated Statements of Cash Flows

(Unaudited)

(Expressed in United States Dollars)

 

 

   Note   February 28, 2023   February 28, 2022 
       For the six months ended 
   Note   February 28, 2023   February 28, 2022 
         $    $ 
OPERATING ACTIVITIES               
Net loss for the period        (12,723,043)   (8,017,051)
Items not affecting cash:               
Amortization and depreciation   9,11,12    637,932    2,059,965 
Impairment expense        -    266,470 
Arbitration settlement reserve   22    967,262    (3,948,608)
Gain on modification of debt        (30,688)   - 
Change in fair value of promissory notes receivable   7    3,757    - 
Change in fair value of warrant liability   17    194,035    (3,940,303)
Change in fair value of convertible debt   16    1,213,605    (1,976,934)
Accretion of debt        -    4,610 
Share-based payments   19, 20    2,432,456    2,576,412 
Total Adjustments         (7,304,684)   (12,975,439)
Changes in non-cash working capital:               
Restricted cash        -    4,596 
Accounts and other receivables        2,136,199    (884,149)
Government remittances        (121,007)   (393,867)
Publisher advance   6    1,373,325    1,526,326 
Prepaid expenses and other        948,138    784,145 
Held for sale - Eden        -    (275,191)
Accounts payable        (1,797,417)   2,923,555 
Accrued liabilities        (1,133,265)   942,053 
Players liability account        -    (4,596)
Deferred revenue        516,702    (1,469,385)
Changes in non-cash working capital        1,922,675    3,153,487 
Net cash used in operating activities        (5,382,009)   (9,821,952)
INVESTING ACTIVITIES               
Purchase of property and equipment        (37,131)   (47,671)
Net cash used in investing activities        (37,131)   (47,671)
FINANCING ACTIVITIES               
Proceeds (payments) on promissory notes payable, net   15    50,053    (38,125)
Payments on lease financing   13    (6,690)   (141,077)
Payments on long-term debt        -    (50,714)
Net cash provided by financing activities        43,363    (229,916)
Impact of foreign exchange on cash        (237,640)   142,443 
Change in cash        (5,613,417)   (9,957,096)
                
Cash, beginning of period        8,601,706    15,305,996 
Cash, end of period        2,988,289    5,348,900 

 

The accompanying notes are an integral part of these interim condensed consolidated financial statements.

 

Page 8 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

1. Corporate information and going concern

 

(a) Corporate information

 

GameSquare Holdings, Inc. (formerly Engine Gaming & Media, Inc.) (“GameSquare” or the “Company”) is a corporation existing under the Business Corporations Act (British Columbia) (and was originally incorporated under the Business Corporations Act (Ontario) on April 8, 2011). The registered head office of the Company is 2110 Powers Ferry Road, Suite 450, Atlanta Georgia, USA.

 

GameSquare Holdings, Inc. (formerly Engine Gaming and Media, Inc.), (NASDAQ: GAME; TSXV: GAME) completed its previously announced plan of arrangement (the “Arrangement”) with GameSquare Esports Inc. (“GSQ”) on April 11, 2023, resulting in the Company acquiring all the issued and outstanding securities of GSQ, see Note 28.

 

The Company focuses on accelerating new, live, immersive esports and interactive gaming experiences for consumers through its partnerships with traditional and emerging media companies and providing online interactive technology and monetization services.

 

(b) Going concern

 

These interim condensed consolidated financial statements have been prepared on a going concern basis, which contemplates that the Company will be able to realize its assets and discharge its liabilities in the normal course of business. Accordingly, they do not give effect to adjustments that would be necessary should the Company be unable to continue as a going concern, and therefore be required to realize its assets and liquidate its liabilities and commitments in other than the normal course of business and at amounts different from those in the accompanying consolidated financial statements. Such adjustments could be material. It is not possible to predict whether the Company will be able to raise adequate financing or to ultimately attain profit levels of operations.

 

The Company has not yet realized profitable operations and has incurred significant losses to date resulting in a cumulative deficit of $140,016,614 as of February 28, 2023 (August 31, 2022 –$127,293,571). The recoverability of the carrying value of the assets and the Company’s continued existence is dependent upon the achievement of profitable operations, or the ability of the Company to raise alternative financing, if necessary. While management has been historically successful in raising the necessary capital, it cannot provide assurance that it will be able to execute its business strategy or be successful in future financing activities. As of February 28, 2023, the Company had a working capital deficiency of $12,328,068 (August 31, 2022 – working capital surplus of $233,920) which is comprised of current assets less current liabilities. The Company also faces uncertain future impacts from COVID-19, see Note 3(b).

 

These conditions indicate the existence of a material uncertainty that may cast significant doubt about the Company’s ability to continue as a going concern and, therefore, the Company may be unable to realize its assets and discharge its liabilities in the normal course of business.

 

Prior to the closing of the Arrangement, the Company closed a public offering of 7,673,000 subscription receipts (the “Subscription Receipts”) at an issue price of US$1.25 per Subscription Receipt, including the partial exercise of the over-allotment option, for aggregate gross proceeds of US$9.59 million.

 

Page 9 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

2. Basis of preparation

 

(a) Statement of compliance

 

These interim condensed consolidated financial statements have been prepared in accordance with International Accounting Standard 34, Interim Financial Reporting. Accordingly, they do not include all of the information required for full annual financial statements required by International Financial Reporting Standards (“IFRS”) as issued by the International Accounting Standards Board (“IASB”). These unaudited interim condensed consolidated financial statements are prepared on a basis consistent with the accounting policies disclosed in the audited consolidated financial statements for the fiscal year ended August 31, 2022; and should be read in conjunction with those audited consolidated financial statements. Interim results are not necessarily indicative of the results expected for the fiscal year.

 

These interim condensed consolidated financial statements were authorized for issuance by the Board of Directors of the Company on April 17, 2023.

 

(b) Basis of consolidation

 

The interim condensed consolidated financial statements comprise the accounts of the Company and its controlled subsidiaries. The financial statements of subsidiaries are included in the interim condensed consolidated financial statements from the date that control commences until the date that control ceases. Consolidated financial statements are prepared using uniform accounting policies for like transactions and other events in similar circumstances.

 

All transactions and balances between the Company and its subsidiaries are eliminated on consolidation, including unrealized gains and losses on transactions between companies. Unrealized gains arising from transactions with equity accounted investees are eliminated against the investment to the extent of the Company’s interest in the investee. Unrealized losses are eliminated in the same way as unrealized gains, but only to the extent that there is no evidence of impairment.

 

The Company’s material subsidiaries as of February 28, 2023, are as follows:

 

Name of Subsidiary  Country of Incorporation  

Ownership

Percentage

  

Functional

Currency

Frankly Inc.   Canada    100%  Canadian Dollar
Stream Hatchet S.L.   Spain    100%  Euro
SideQik, Inc.   USA    100%  US Dollar

 

Non-controlling interests are measured initially at their proportionate share of the acquiree’s identifiable net assets at the date of acquisition. Changes in the Group’s interest in a subsidiary that do not result in a loss of control are accounted for as equity transactions.

 

Page 10 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

(c) Functional and presentation currency

 

The functional currency of the Company is the US Dollar (“USD). The functional currencies of the Company’s subsidiaries are disclosed in Note 2(b). The presentation currency of the interim condensed consolidated financial statements is the US Dollar (“USD”).

 

(d) Income taxes

 

The Company had no income tax expense for the six months ended February 28, 2023, and 2022. As of February 28, 2023, deferred tax assets have not been recognized because it has not been determined as probable that future taxable profit will be available against which the Company can utilize the benefits therefrom.

 

3. Significant judgments, estimates and assumptions

 

The preparation of these interim condensed consolidated financial statements requires management to make judgments and estimates and form assumptions that affect the reported amounts of assets and liabilities at the date of the interim condensed consolidated financial statements and reported amounts of revenues and expenses during the reporting period. Such estimates primarily relate to unsettled transactions and events as at the date of the interim condensed consolidated financial statements.

 

On an ongoing basis, management evaluates its judgments and estimates in relation to assets, liabilities, revenues, and expenses. Management uses historical experience and various other factors it believes to be reasonable under the given circumstances as the basis for its judgments and estimates. Actual outcomes may differ from these estimates under different assumptions and conditions. Significant estimates and judgments made by management in the preparation of these interim condensed consolidated financial statements are outlined below.

 

The assessment of the Company’s ability to execute its strategy by funding future working capital requirements involves judgment. Estimates and assumptions are continually evaluated and are based on historical experience and other factors, including expectations of future events that are believed to be reasonable under the circumstances. There is a material uncertainty regarding the Company’s ability to continue as a going concern.

 

Page 11 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

(a) Significant estimates and critical judgments

 

Information about significant estimates and critical judgements in applying accounting policies that have the most significant effect on the amounts recognized in the interim condensed consolidated financial statements is included in the following notes:

 

  Note 1 Going concern;
  Note 26 Expected credit losses;
  Note 17 Valuation of warrant liability;
  Notes 10 and 11 Goodwill and intangible assets;
  Notes 19 and 20 Valuation of share-based payments;
  Note 16 Valuation of convertible debt; and
  Note 22 Contingencies.

 

(b) Uncertainty about the effects of COVID-19

 

The global COVID-19 pandemic remains an evolving situation. The Company will continue to actively monitor the developments of the pandemic and may take further actions that could alter business operations as may be required by federal, state, local, or foreign authorities, or that management determines are in the best interests of our employees, customers, partners, and shareholders. It is not clear what effects any such potential actions may have on the Company’s business, including the effects on our employees, players and consumers, customers, partners, development and content pipelines, the Company’s reputation, financial condition, results of operations, revenue, cash flows, liquidity, or stock price.

 

4. Changes in significant accounting policies

 

Future accounting pronouncements

 

The following standards have not yet been adopted and are being evaluated to determine their impact on the Company:

 

Amendments to IAS 1 - Classification of liabilities as current or non-current

Amendments to IAS 1 - Non-current Liabilities with Covenants

Amendments to IAS 1 and IFRS Practice Statement 2 – Disclosure of Accounting Policies

Amendments to IAS 8 - Definition of Accounting Estimates

Amendments to IAS 12 Income Taxes - Deferred Tax Related to Assets and liabilities Arising from a Single Transaction

 

Other accounting standards or amendments to existing accounting standards that have been issued but have future effective dates are either not applicable or the Company is still assessing what the impact will be to the Company’s financial statements.

 

Page 12 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

5. Net income (loss) per share

 

Basic net income (loss) per share is calculated using the weighted-average number of common shares outstanding during each period. Diluted net income (loss) per share assumes the conversion, exercise, or issuance of all potential common share equivalents unless the effect is to reduce the loss or increase the income per share. For purposes of this calculation, stock options, warrants and RSU’s are potential common shares and are only included in the calculation of diluted net income (loss) per share when their effect is dilutive.

 

Due to the net loss from continuing operations during the three and six months ended February 28, 2023, and 2022 all outstanding options, restricted share units and warrants were excluded from diluted weighted-average common shares outstanding as their effect was anti-dilutive. Weighted average common shares outstanding for the three and six months ended February 28, 2023, were 16,027,267 and 15,923,921, respectively (February 28, 2022- 15,634,944 and 15,600,100), respectively.

 

6. Accounts, other receivables, and publisher advance

 

(a) Accounts and other receivables

 

The Company’s accounts and other receivables are comprised of the following:

   February 28,
2023
   August 31,
2022
 
   $   $ 
         
Trade accounts receivable   7,445,121    9,750,619 
Other receivables   4,429    9,028 
Allowance for doubtful accounts   (1,181,740)   (1,355,638)
Total accounts and other receivables    6,267,810    8,404,009 

 

A continuity of the Company’s allowance for doubtful accounts is as follows:

 

   2023   2022 
   $   $ 
         
Balance, August 31,   (1,355,638)   (1,084,305)
Provision, bad debt expense   (205,542)   - 
Write-offs   379,440    - 
Balance, February 28,   (1,181,740)   (1,084,305)

 

(b) Publisher advance

 

On February 7, 2021, the Company’s subsidiary Frankly Media LLC, amended its commercial agreement with its largest publisher, which secured a long-term extension. The contract is expected to go through January 2024. One of the key terms of the amended agreement required the Company to advance $6 million of revenue sharing payments to the publisher under the following schedule:

 

  (i) $4 million within one day of execution of the amendment;
  (ii) $1 million on or before February 28, 2021; and
  (iii) $1 million on or before March 31, 2021.

 

Page 13 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

The advance is to be recouped through additional withholding on future advertising revenue share payments made to the publisher, beyond Frankly’s share, and is effective for amounts billed for periods February 1, 2021, forward.

 

As of February 28, 2023, $6 million had been advanced to the publisher and $5,882,677 had been recouped through the process explained above. As of February 28, 2023, a net amount of $117,323 was outstanding on the advance.

 

The breakout of the publisher advance into current and non-current portions is based on an estimate of advertising billings over the next twelve months and the resulting additional withholding on the related advertising revenue share payments.

 

7. Promissory notes receivable at FVTPL

 

   Promissory notes receivable 
   $ 
     
Balance, August 31, 2022   576,528 
Payments   (591,781)
Change in fair value   (3,757)
Effect of foreign exchange   19,010 
Balance, February 28, 2023   - 

 

To facilitate the sale of Eden Games, under a separate agreement, the Company agreed to purchase Euro- denominated 6% promissory notes amounting to Euro 1,453,154 ($1,585,783) that were due to the former co-founders of Eden Games from third parties. Euro 1,081,081 ($1,181,005) of the consideration was paid on the closing of the sale with the remainder due in two equal payments on April 4, 2023, and October 6, 2023. As of February 28, 2023, the remaining fair value of the promissory notes receivable is $0.

 

8. Investment at FVTPL

 

On August 25, 2020, the Company acquired a 20.48% interest in One Up Group, LLC (“One Up”). One Up operates a mobile app which allows gamers to organize and play one-on-one matches with other gamers and compete for money.

 

The fair value of the Company’s investment in One Up is estimated at each reporting period, with reference to valuations underlying privately placed financing transactions closed by One Up and is classified with a level 3 in the fair value hierarchy, see Note 25. The fair value of this investment was $2,629,851 on February 28, 2023, and August 31, 2022.

 

Page 14 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

9. Property and equipment

 

A continuity of the Company’s property and equipment is as follows:

Cost  Leasehold
improvements
   Computer equipment   Furniture
and fixtures
   Total 
   $   $   $   $ 
                 
August 31, 2021     218,851    603,607    173,044    995,502 
Additions   -    46,111    1,560    47,671 
Impairment   (153,193)   -    -    (153,193)
Held for sale - Eden Games   (7,613)   (323,150)   (53,910)   (384,673)
Foreign exchange   1,216    (20,606)   (3,076)   (22,466)
February 28, 2022     59,261    305,962    117,618    482,841 
                     
August 31, 2022   59,102    271,636    81,994    412,732 
Additions   -    37,131    -    37,131 
Foreign exchange   77    (1,960)   215    (1,668)
February 28, 2023   59,179    306,807    82,209    448,195 

 

Accumulated depreciation  Leasehold
improvements
   Computer equipment   Furniture
and fixtures
   Total 
   $   $   $   $ 
                 
August 31, 2021     63,367    406,231    122,093    591,691 
Depreciation   3,725    54,281    12,909    70,915 
Held for sale - Eden Games   (7,361)   (285,353)   (48,392)   (341,106)
Foreign exchange   (470)   (2,734)   (2,708)   (5,912)
February 28, 2022     59,261    172,425    83,902    315,588 
                     
                     
August 31, 2022     59,102    180,579    45,661    285,342 
Depreciation   -    46,006    527    46,533 
Foreign exchange   77    (1,899)   216    (1,606)
February 28, 2023   59,179    224,686    46,404    330,269 

 

Net book value  Leasehold
improvements
   Computer equipment   Furniture
and fixtures
   Total 
   $   $   $   $ 
                 
August 31, 2022   -    91,057    36,333    127,390 
February 28, 2023   -    82,121    35,805    117,926 

 

Page 15 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

10. Goodwill

 

A continuity of the Company’s goodwill is as follows:

   2023   2022 
   $   $ 
         
Balance, August 31,   15,200,188    18,495,121 
Held for sale - Eden Games        (345,150)
Effect of foreign exchange   (10,314)   (35,638)
Balance, February 28,   15,189,874    18,114,333 

 

11. Intangible assets

 

A continuity of the Company’s intangibles is as follows:

 

Accumulated amortization  Patents   Application Platforms   Software   Brand   Customer
Lists and
Contracts
   Total 
   $   $   $   $   $   $ 
                         
August 31, 2021   2,514,737    966,444    6,340,302    1,375,647    916,368    12,113,498 
Amortization   943,026    56,000    424,336    199,413    238,561    1,861,336 
Held for Sale - Eden   -    (269,098)   (4,709,219)   (1,112,108)   (254,960)   (6,345,385)
Foreign exchange   -    (14,451)   (271,030)   (58,913)   (27,368)   (371,762)
February 28, 2022   3,457,763    738,895    1,784,389    404,039    872,601    7,257,687 
                               
August 31, 2022   4,400,790    496,228    2,193,913    232,209    709,167    8,032,307 
Amortization   -    -    424,335    10,501    150,500    585,336 
Foreign exchange   -    -    (10,950)   (1,733)   -    (12,683)
February 28, 2023   4,400,790    496,228    2,607,298    240,977    859,667    8,604,960 

 

Net book value  Patents   Application Platforms   Software   Brand   Customer
Lists and
Contracts
   Total 
   $   $   $   $   $   $ 
                         
August 31, 2022   -    -    555,110    29,532    2,082,721    2,667,363 
February 28, 2023   -    -    130,775    19,031    1,932,221    2,082,027 

 

Page 16 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

12. Right-of-use assets

 

A continuity of the Company’s right-of-use assets is as follows:

 

   2023   2022 
   $   $ 
         
Balance, August 31,   11,115    557,022 
Depreciation   (6,063)   (127,714)
Held for sale - Eden Games   -    (16,480)
Effect of foreign exchange   -    (2,459)
Balance, February 28,   5,052    410,369 

 

Right of use assets consist primarily of leases for corporate office facilities and are amortized monthly over the term of the lease, or useful life, if shorter.

 

13. Lease liabilities

 

Lease liabilities are measured at the present value of the lease payments that were not paid at the financial statement date. The lease payments are discounted by using the rate implicit in the lease. If this rate cannot be readily determined, the Company uses its incremental borrowing rate. The continuity of the lease liabilities is presented in the table below:

 

Disclosure of detailed information about continuity of the lease liabilities

   Equipment   Office lease   Total 
   $   $   $ 
             
Balance, August 31, 2021   24,048    563,503    587,551 
Held for sale - Eden Games   -    (18,456)   (18,456)
Interest expense   701    15,262    15,963 
Payments   (6,690)   (134,387)   (141,077)
Effect of foreign exchange   -    (2,696)   (2,696)
Balance, February 28, 2022   18,059    423,226    441,285 
                
Balance, August 31, 2022   11,874    376,960    388,834 
Acquired   -    -    - 
Disposal of Eden Games   -    -    - 
Interest expense   300    -    300 
Payments   (6,690)   -    (6,690)
Balance, February 28, 2023   5,484    376,960    382,444 

 

Page 17 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

The Company’s lease obligation is classified between current and non-current liabilities as follows:

 

 

   Equipment   Office lease   Total 
   $   $   $ 
As of February 28, 2022:            
Less than one year   12,575    142,968    155,543 
Greater than one year   5,484    280,258    285,742 
Total lease obligation   18,059    423,226    441,285 

 

   Equipment   Office lease   Total 
   $   $   $ 
As of February 28, 2023:               
Less than one year   5,484    376,960    382,444 
Total lease obligation   5,484    376,960    382,444 

 

The future minimum undiscounted lease payments as of February 28, 2022, are presented below:

 

Disclosure of detailed information about future minimum undiscounted lease payments

   Equipment   Office lease   Total 
             
Less than one year   5,575    404,271    409,846 
Total undiscounted lease obligation   5,575    404,271    409,846 

 

14. Players liability account

 

The Players liability account consists of UMG and Winview cash deposited by players, plus any prize winnings, less any fees for match game play and withdrawal requests processed to date. As of February 28, 2023, the players liability account balance is the total amount payable if all players were to request closure of their accounts. As of February 28, 2023, the players account liability and corresponding restricted cash balances were the same.

 

15. Promissory notes payable and other borrowings

 

(a) Promissory notes

 

The Company has promissory notes with a balance of $200,000 (August 31, 2022 – $200,000) that are unsecured, due on demand, and bear interest at 18%. As of February 28, 2023, interest of $159,232 has been accrued (August 31, 2022 – $141,940).

 

The Company, through its WinView subsidiary, has a secured promissory note outstanding for amounts due for the provision of services by the noteholder. As of February 28, 2023, $462,583 was due under the note (August 31, 2022 – $429,822). The note is secured by the assets of WinView, bears interest at 8%, and is currently due.

 

(b) Paycheck Protection Program (the “PPP”) loans

 

During April and May 2020, the Company entered into promissory notes (the “Notes”) with three banks. The Notes evidence loans to the Company of $1,589,559 pursuant to the PPP of the CARES Act administered by the U.S. Small Business Administration (the “SBA”). In accordance with the requirements of the CARES Act, the Company used the proceeds from the loans exclusively for qualified expenses under the PPP, including payroll costs, rent and utility costs, as further detailed in the CARES Act and applicable guidance issued by the SBA.

 

Page 18 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

Interest will accrue on the outstanding balance of the Notes at a rate of 1.00% per annum. However, the Company expects to apply for and receive forgiveness of up to all amounts due under the Notes, in an amount equal to the sum of qualified expenses under the PPP during the twenty-four weeks following disbursement.

 

Subject to any forgiveness granted under the PPP, the Notes are scheduled to mature in April 2022 and require 18 equal monthly payments of principal and interest beginning November 2020. The Notes may be prepaid at any time prior to maturity with no prepayment penalties. The Notes provide for customary events of default, including, among others, those relating to failure to make payments, bankruptcy, breaches of representations, significant changes in ownership, and material adverse effects. The Company’s obligations under the Notes are not secured by any collateral.

 

Upon the receipt of the proceeds of $1,589,559 from the Notes, the Company accounted for the Notes as a grant in the form of forgivable loan and recorded the amount as a deferred income liability. The liability was reduced as the Company recognized expenses which qualified for forgiveness of the loan. As of February 28, 2023, the Company had incurred greater than $1,589,559 of qualifying expenses and therefore had a remaining deferred income liability of $nil. The Company recognized the impact of the loan forgiveness as an offset against related salaries and wages expense, in the consolidated statement of income (loss) and comprehensive income (loss) for the year ended August 31, 2020. As of February 28, 2023, $209,875 has not been formally forgiven.

 

16. Convertible debt

 

The continuity of convertible debt for the six months ended February 28, 2023, and 2022, is as follows:

 

   2019
Series
   2020
Series
   EB CD   Total 
   $   $       $ 
                 
Balance, August 31, 2021   914,428    2,097,127    6,939,941    9,951,496 
Interest expense   13,195    99,178    250,000    362,373 
Accrued interest on conversion / interest payments   -    -    (375,000)   (375,000)
Effect of foreign exchange   (12,046)   -    -    (12,046)
Principal and interest at maturity   -    (896,918)   -    (896,918)
Gain on modification of debt   -    (30,688)   -    (30,688)
Change in fair value   (381,765)   (145,317)   (1,449,852)   (1,976,934)
Balance, February 28, 2022   533,812    2,050,988    5,365,089    7,949,889 

 

   2019
Series
   2020
Series
   EB CD   Total 
   $   $       $ 
                 
Balance, August 31, 2022   -    2,267,367    4,983,236    7,250,603 
Interest expense   -    66,884    250,000    316,884 
Accrued interest on conversion / interest payments   -    -    (375,000)   (375,000)
Principal and interest at maturity   -    (896,918)   -    (896,918)
Gain on modification of debt   -    (30,688)   -    (30,688)
Change in fair value   -    921,412    292,193    1,213,605 
Balance, February 28, 2023   -    2,328,057    5,150,429    7,478,486 

 

Page 19 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

The Company’s convertible debt obligations are classified between current and non-current liabilities on February 28, 2023, as follows:

 

   2020
Series
   EB CD   Total 
   $   $   $ 
As of February 28, 2023:               
Less than one year   -    5,150,429    5,150,429 
Greater than one year   2,328,057    -    2,328,057 
Total convertible debt obligation   2,328,057    5,150,429    7,478,486 

 

(a) 2020 Series

 

The 2020 Series debentures will mature twenty-four (24) months from the date of issuance and bear interest at a rate of 5% per annum (subject to adjustment as described below), payable on maturity. At the Company’s option, interest under the 2020 Series debentures is payable in kind in common shares at an issue price which would be based on the trading price of the common shares at the time of such interest payment. The interest rate under the 2020 Series debentures will increase from 5% to 10% per annum on a prospective basis on December 19, 2020, if a public offering has not occurred by that date.

 

The 2020 Series debenture holders may convert all or a portion of the principal amount of the debentures into units (“Units”) of the Company at a price (the “Conversion Price”) equal to the lesser of (a) $11.25 per Unit, and (b) if such conversion occurs after a public offering of securities by the Company (the “Public Offering”), a fifteen percent (15%) discount to the public offering price, provided that such conversion price shall not be less than $7.50 per Unit.

 

Notwithstanding the foregoing, if by December 19, 2020, the Company has not obtained registration rights in the United States to allow sale in the United States of the common shares (“Common Shares”) of the Company and the exercise of warrants (the “Warrants”) of the Company to be issued pursuant to the conversion of the 2020 Series debentures, holders of 2020 Series debentures may convert such debentures into Units at $7.50 per Unit.

 

Each Unit is comprised of one common share and one-half of one Warrant, with each Warrant exercisable into one common share of the Company at an exercise price of $15.00 per share for a period of three years from the issuance of the 2020 Series debentures. Under certain circumstances, the Company shall be entitled to call for the exercise of any outstanding Warrants in the event that the closing trading price of the Company common shares on the NASDAQ is above $30.00 per share for fifteen (15) consecutive trading days.

 

In the event that the Company’s common shares are listed for trading on the NASDAQ Capital Market and the Company completes a Public Offering for an aggregate amount of at least US$30,000,000, the Company may cause the 2020 Series debentures to be converted at the Conversion Price by the Company delivering a notice to the holder not less than a minimum of 30 days and a maximum 60 days prior to the forced conversion date.

 

(b) 2020 Series – Standby

 

In September 2020, the Company entered into an $8,000,000 stand-by convertible debenture facility (the “2020 Series Standby” debentures). The 2020 Series Standby Debenture has substantially similar terms as the 2020 Series debentures, except the following: (i) the references to a minimum $7.50 conversion price (as described above) have been changed to $8.90; and (ii) the 2020 Series Standby debentures are only convertible into common shares of the Company, not units. In November 2020, the Company issued 224,719 warrants in connection with this first draw of $2,000,000 of the Standby Debentures, with each warrant exercisable into one common share the Company at an exercise price of $15.00 per share for a period of two years, subject to the same acceleration clause as the warrants underlying the 2020 Series debentures.

 

Page 20 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

The proceeds of $2,000,000 from the first draw were allocated between convertible debt and warrant liability with $1,381,084 allocated to convertible debt and $618,916 allocated to the 224,719 warrants issued.

 

The remaining $6,000,000 of convertible debentures that are issuable under this facility have substantially similar terms as the 2020 Series debentures, including conversion into units consisting of one share and one-half warrant, provided that the conversion price of any additional convertible debentures will be based on the market price of the common shares at the time of such subscriptions and are subject to TSX-V approval.

 

On September 1, 2022, the Company extended convertible debentures that were due to expire in October and November 2022 with an aggregate principal amount of US$1,250,000. The original convertible debentures had an annual interest rate of 10% per annum and a conversion price of US$8.90 per share. This modification was with a related party (Note 25) The modification consists of extension of the maturity date from November 20, 2022, to August 25, 2025, an interest rate reduction of 3%, and a decrease in the conversion price of $7.80 constituting a substantial modification from a qualitative perspective. This means that the original convertible debt was effectively extinguished at the carrying value and replaced by the fair value of the modified certificate. The difference of $20,999 between the carrying value of the original instruments and the fair value of the new instrument was recognized in profit or loss. Fair value was estimated using a binomial lattice method. The key assumptions used included share price of $.72, conversion price of $1.10, 3-year term, 7% interest rate, expected volatility of 100%, 3.51% risk free interest rate and 0% expected dividend yield. No costs or fees were incurred for this modification.

 

The remaining $750,000 principal value of the Company’s 2020 Series convertible debt that was due to mature in November 2022 was either settled by offset against the Company’s promissory notes receivable or amended. Two of the three parties holding the convertible debt agreed to allow the Company to offset principal of $500,000 and interest of $91,781 due at maturity against the Company’s promissory notes receivable (Note 7). The remaining $250,000 principal value convertible debt was amended to extend the maturity date to February 28, 2023, with all other terms remaining unchanged. The modification of the certificate in the principal amount of $250,000 consisting of extension of the maturity date from November 20, 2022, to February 28, 2023, is not a substantial modification from a qualitative perspective. However, the Company elected to designate this financial instrument at FVTPL, which is consistent with similar financial instruments. The original convertible debt was revalued at fair value on the modification date. The difference of $9,689 between the carrying value of the original instruments and the fair value of the modified instrument was recognized in profit or loss. . Fair value was estimated using a binomial lattice method. The key assumptions used included share price of $.67, conversion price of $8.90, 3-month term, 10% interest rate, expected volatility of 90%, 4.01% risk free interest rate and 0% expected dividend yield. No costs or fees were incurred for this modification.

 

Page 21 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

As of February 28, 2023, the fair value of the 2020 Series convertible debentures was estimated using the binomial lattice model with the below assumptions:

 

2020 Series  February 28, 2023
(US$)
   August 31,
2022
(US$)
 
         
Share price   1.71    0.72 
Conversion price   8.9 and 1.10     8.90 
           
Term, in years   2.51    0.22 
Interest rate   7%   10%
Expected volatility   100.00%   90.00%
Risk-free interest rate   4.60%   2.85%
Expected dividend yield    0%   0%

 

(c) EB CD

 

On February 24, 2021, the Company extinguished the Amended EB Loan and issued the Lender a secured convertible debenture in the principal amount of $5 million (the “EB CD”). The EB CD is convertible into units of the Company at a conversion price of $10.25 per unit, with each unit comprised of one common share and one-half of a warrant, with each whole warrant exercisable into a common share at an exercise price of $15.00 per share for a period of three years from the issuance of the EB CD. The EB CD has a term of three years. The convertible debenture is secured by the Company’s real and personal property, fixtures, leasehold improvements, trade fixtures, equipment, and other personal property as well as all general intangibles relating to or arising from the personal property.

 

As of February 28, 2023, the fair value of the EB CD convertible debenture was estimated using the binomial lattice model with the below assumptions:

 

Disclosure of detailed information about fair value of convertible debentures

EB CD  February 28, 2023
(US$)
   August 31,
2022
(US$)
 
         
Share price   1.71    0.72 
Conversion price   10.25    10.25 
Warrant exercise price    15.00    15.00 
           
Term, in years   0.99    1.48 
Interest rate   10%   10%
Expected volatility   120.00%   90.00%
Risk-free interest rate   4.96%   3.45%
Expected dividend yield   0%   0%

 

Page 22 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

(d) Fair value

 

The following table gives information about how the fair values of these financial liabilities are determined (in particular, the valuation technique and key inputs used).

 

Disclosure of key inputs of convertible debt

Financial assets / financial liabilities   Valuation technique   Key Inputs   Relationship and sensitivity of unobservable inputs to fair value to fair value
Convertible debt   The fair value of the convertible debentures as of February 28, 2023 has been calculated using a binomial lattice methodology.   Key observable inputs   The estimated fair value would increase (decrease) if:
        Share price CAD $2.33 (USD $1.71)   The share price was higher (lower)
        Risk-free interest rate (4.60% to 4.96%)   The risk-free interest rate was higher (lower)
        Dividend yield (0%)   The dividend yield was lower (higher)
        Key unobservable inputs    
        Credit spread (3.43% to 4.49%)   The credit spread was lower (higher)
        Discount for lack of marketability (0%)   The discount for lack of marketability was lower (higher)
Convertible debt   The fair value of the convertible debentures as of August 31, 2022 has been calculated using a binomial lattice methodology.   Key observable inputs   The estimated fair value would increase (decrease) if:
        Share price CAD$.94 (USD $.72)   The share price was higher (lower)
        Risk-free interest rate (2.85% to 3.45%)   The risk-free interest rate was higher (lower)
        Dividend yield (0%)   The dividend yield was lower (higher)
        Key unobservable inputs    
        Credit spread (10.13% to 13.56%)   The credit spread was lower (higher)
      Discount for lack of marketability (0%)   The discount for lack of marketability was lower (higher)

 

Page 23 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

17. Warrant liability

 

Liability measured warrants having CAD exercise price

 

The following tables reflect the continuity of the Company’s liability measured warrants for the six months ended February 28, 2023, and 2022:

 

Schedule of measured warrants

   Amount 
   $ 
     
Balance at August 31, 2021   4,868,703 
Change in fair value   (3,940,303)
Foreign exchange   (69,213)
Balance, February 28, 2022   859,187 

 

   Amount 
   $ 
     
Balance at August 31, 2022   49,894 
Change in fair value   194,035 
Foreign exchange   (1,607)
Balance, February 28, 2023   242,322 

 

The following tables reflects the continuity of the Company’s outstanding liability warrants for the six months ended February 28, 2023, and 2022:

 

Schedule of outstanding warrants

   Number of   Weighted-average 
       exercise price 
   warrants   CAD 
   #   $ 
         
Outstanding, August 31, 2021   1,452,843    8.96 
Expired   -    - 
Outstanding as of February 28, 2022   1,452,843    8.96 

 

       Weighted-average 
   Number of   exercise price 
   warrants   CAD 
   #   $ 
         
Outstanding, August 31, 2022   1,329,684    8.53 
Expired   (29,066)   27.00 
Outstanding as of February 28, 2023   1,300,618    8.53 

 

Page 24 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

The following table reflects the liability measured warrants issued and outstanding as of February 28, 2023:

 

Schedule of warrants issued and outstanding

       Warrants outstanding 
Expiry date  Number outstanding  

Average exercise price

CAD

   Average remaining contractual life (years) 
March 20, 2023   27,777    13.50    0.05 
March 30, 2023   46,909    13.50    0.08 
March 31, 2023   17,222    13.50    0.08 
May 27, 2023   130,304    13.50    0.24 
July 8, 2024   445,982    7.50    1.36 
July 25, 2024   401,624    7.50    1.41 
August 8, 2024   230,800    7.50    1.44 
    1,300,618   $8.53    1.19 

 

As at February 28, 2023, the fair value of the 1,300,618 warrants outstanding (August 31, 2022 – 1,329,684) was determined to be $242,322 (August 31, 2022 – $49,894) as calculated using the Black Scholes option pricing model with the following range of assumptions: 0.05 1.44 years (August 31, 2022 – 0.30 1.65 years) as expected average life; share price of CAD$2.33 (August 31, 2022 – CAD$8.93); exercise price of CAD$7.50 – CAD$13.50 (August 31, 2022 – CAD$7.50 – CAD$27.00); 90% expected volatility (August 31, 2022 – 90%); risk free interest rate of 4.84% (August 31, 2022 – 3.61% - 3.87%); and an expected dividend yield of 0%.

 

If all liability measured warrants outstanding and exercisable as of February 28, 2023, were exercised, the Company would receive cash from exercise of approximately $8.2 million.

 

Equity measured warrants having USD exercise price

 

The Company’s 3,511,577 equity measured warrants as of February 28, 2023, and 3,736,296 as of August 31, 2022, had an average weighted-average exercise price of $15.

 

The following table reflects the equity measured warrants issued and outstanding as of February 28, 2023:

 

       Warrants outstanding 
Expiry date  Number outstanding  

Average exercise price

USD

   Average remaining contractual life (years) 
January 8, 2024   1,868,787    15.00    1.11 
January 22, 2024   522,898    15.00    1.15 
February 24, 2024   1,058,227    15.00    1.24 
August 19, 2024   49,999    15.00    1.72 
September 15, 2024   11,666    15.00    1.79 
    3,511,577   $15.00    1.16 

 

If all equity measured warrants outstanding and exercisable as of February 28, 2023, were exercised, the Company would receive cash from exercise of approximately $52.7 million.

 

Page 25 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

18. Share capital

 

(a) Authorized

 

The Company is authorized to issue an unlimited number of common shares and an unlimited number of preference shares.

 

(b) Issued and outstanding, common shares

 

Schedule of shares issued and outstanding

   Shares   Consideration 
   #   $ 
         
Balance, August 31, 2021   15,543,309    122,741,230 
Shares issued on vesting of RSUs   91,635    681,759 
Return to treasury - Sideqik acquisition   (9,098)   - 
Shares issued under shares for services   114,057    1,333,334 
Balance, February 28, 2022   15,634,944    123,422,989 

 

   Shares   Consideration 
   #   $ 
         
Balance, August 31, 2022   15,803,875    124,897,859 
Return to treasury - Sideqik acquisition   (9,098)   - 
Shares issued on vesting of RSUs   118,433    616,486 
Shares issued under shares for services   114,057    1,333,334 
Balance, February 28, 2023   16,027,267    126,847,679 

 

(c) Activity for the period

 

During the six months ended February 28, 2023, 9,098 shares related to the completion of the Sideqik acquisition were returned to the Company. The Company issued 118,433 common shares upon vesting of an equal number of RSUs, see (Note 20) and 114,057 shares for services provided by certain officers of Sideqik.

 

During the six months ended February 28, 2022, the Company issued 91,635 common shares upon vesting of an equal number of RSUs, see (Note 20).

 

19. Stock options

 

On October 6, 2021, the Company adopted an amended and restated equity incentive plan (“Omnibus Plan”), which amends and restates the equity incentive plan which was previously established as of July 15, 2020. Under the amendments, there were no changes in the terms of previously issued awards. Under the Omnibus Plan, the total number of common shares reserved and available for grant and issuance pursuant to stock options shall not exceed 10% of the then issued and outstanding shares.

 

Options may be exercisable over periods of up to 10 years as determined by the Board of Directors of the Company and the exercise price shall not be less than the closing price of the shares on the day preceding the award date, subject to regulatory approval.

 

Page 26 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

The following table reflects the continuity of stock options for the six months ended February 28, 2023, and 2022:

  

      

Weighted-average

     
   Number of
stock options
   Exercise
price
   Grant-date
fair value
   Remaining
contractual
term
 
   #   $   $   (yrs.) 
                 
Balance, August 31, 2021   692,938    11.64    7.06    4.46 
Granted   28,750    5.42    2.44      
Forefitures   (1,564)   71.84    1.43      
Balance, February 28, 2022   720,124    11.26    6.89    4.08 
                     
Balance, August 31, 2022   1,143,182    1.49    2.45    5.64 
Granted   637,176    0.65    0.43      
Cancelled   (229,600)   0.65    7.35      
Forefitures   (41,100)   6.35    3.59      
Balance, February 28, 2023   1,512,787    1.13    0.83    5.33 
                     
Exercisable as of February 28 2023   1,089,319    1.14    0.78    5.30 

 

On December 2, 2022, the Company completed an option repricing in which 266,160 options were exchanged or 36,561 with an exercise price of $.65, the exchanged options were at various exercise prices above $.65.

 

Page 27 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

The following tables reflect the stock options issued and outstanding as of February 28, 2023:

 

 

Expiry date  Outstanding options   Weighted average exercise price USD   Weighted average remaining contractual term (Years) 
             
April 1, 2023   1,800    0.65    0.09 
August 25, 2025   340    76.43    2.49 
February 10, 2026   1,338    76.43    2.95 
May 23, 2026   9    76.43    3.23 
June 24, 2026   15,009    0.65    3.32 
July 2, 2026   4,502    0.65    3.34 
August 20, 2026   1,000    0.65    3.48 
March 3, 2027   1,003    76.43    4.01 
November 3, 2027   133    76.43    4.68 
November 7, 2029   13,250    0.65    6.70 
June 14, 2031   10,683    11.69    8.30 
November 23, 2031   10,000    9.82    8.74 
January 31, 2027   1,500    0.65    3.93 
April 12, 2027   100,000    1.80    4.12 
August 10, 2027   100,000    0.90    4.45 
September 30, 2027   68,500    0.60    4.59 
October 31, 2027   96,176    0.65    4.67 
December 2, 2027   472,500    0.65    4.76 
May 26, 2029   615,044    0.95    6.24 
                
    1,512,787    1.13    5.33 

 

Of the 1,512,787 options outstanding as of February 28, 2023 (August 31, 2022 – 1,143,182), 1,089,319 are exercisable as of February 28, 2023 (August 31, 2022 – 555,934). During the six months ended February 28, 2023, share-based compensation expense for the Company’s stock options was $1,868,377 (February 28, 2022 – $1,704,023).

 

20. Restricted share units

 

The Omnibus Plan allows the Company to award restricted share units to officers, employees, directors and consultants of the Company and its subsidiaries upon such conditions as the Board may establish, including the attainment of performance goals recommended by the Company’s compensation committee. The purchase price for common shares of the Company issuable under each Restricted Share Unit (“RSU”) award, if any, shall be established by the Board at its discretion. Common shares issued pursuant to any RSU award may be made subject to vesting conditions based upon the satisfaction of service requirements, conditions, restrictions, time periods or performance goals established by the board.

 

Page 28 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

The TSXV requires the Company to fix the number of common shares to be issued in settlement of awards that are not options. The maximum number of common shares available for issuance pursuant to the settlement of RSUs shall be an aggregate of 1,548,174 common shares.

 

The Company’s outstanding RSUs are as follows:

 

   Number 
   # 
     
Balance, August 31, 2021   490,174 
Granted   100,626 
Vested   (91,635)
Cancelled   (26,520)
Balance, February 28, 2022   472,645 
      
Balance, August 31, 2022   1,196,211 
Granted   160,758 
Vested   (118,433)
Cancelled   (23,294)
Balance, February 28, 2023   1,215,242 

 

During the six months ended February 28, 2023, , the Company granted 68,697 to key management employees pursuant to the Company’s incentive plan. The fair value of these RSUs was estimated based on the closing price CAD$.90 for a total fair value of CAD$61,827. These RSUs have a performance condition that the Company estimates will be achieved during the fiscal quarter ending May 31, 2023. The fair value of the 68,697 RSUs will be recognized as share-based compensation over the vesting period of five months. During the period the Company also granted 92,061 RSUs to members of the board of directors pursuant to the Company’s incentive plan. The fair value of these RSUs was estimated based on the closing prices of CAD$.79 for a total fair value of CAD$72,728. The fair value of the RSUs will be recognized as share-based compensation expense over the vesting period, which is approximately ten months.

 

During the six months ended February 28, 2022, the Company granted 100,626 to members of the board of directors pursuant to the Company’s incentive plan. The fair value of these RSUs was estimated based on the closing prices of CAD$4.98 to CAD$5.49 for a total fair value of CAD$514,551. The fair value of the RSUs will be recognized as share-based compensation expense over the vesting period, which is approximately twelve months.

 

During the six months ended February 28, 2023, and 2022, share-based compensation expense for the Company’s RSUs was $564,079 and 872,295, respectively.

 

21. Capital management

 

The Company considers its capital to be its shareholders’ equity.

 

As of February 28, 2023, the Company had shareholders’ equity (deficit) before non-controlling interests of $5,368,605 (August 31, 2022 – equity of $15,886,591). The Company’s objective when managing its capital is to seek continuous improvement in the return to its shareholders while maintaining a moderate to high tolerance for risk. The objective is achieved by prudently managing the capital generated through internal growth and profitability, utilizing lower cost capital, including raising share capital or debt when required to fund opportunities as they arise.

 

Page 29 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

The Company may also return capital to shareholders through the repurchase of shares, pay dividends, or reduce debt where it determines any of these to be an effective method of achieving the above objective. The Company does not use ratios in the management of its capital. There have been no changes to management’s approach to managing its capital during the six months ended February 28, 2023, and 2022.

 

22. Commitments and contingencies

 

Litigation and arbitration

 

In April 2020, the Company announced its renegotiation of the acquisition of Allinsports. The revised purchase agreement provided for the acquisition of 100% of Allinsports in exchange for the issuance of 966,667 common shares of the Company and other consideration, including payments of $1,200,000 as a portion of the purchase consideration. In September 2020, the Company advised the shareholders of Allinsports that closing conditions of the transaction, including the requirement to provide audited financial statements, had not been satisfied.

 

In response, in November 2020, the shareholders of Allinsports commenced arbitration in Alberta, Canada seeking, among other things, to compel the Company to complete the acquisition of Allinsports without the audited financial statements, and to issue 966,667 common shares of the Company to those shareholders. As alternative relief, the shareholders of Allinsports sought up to US$20,000,000 in damages. As of August 31, 2020, the Company had recorded an impairment against the entire balance of advances to Allinsports, amounting to $2,625,657. A hearing in this matter was held in May of 2021, and by a decision dated September 30, 2021, the Arbitrator determined that the closing of the transaction had previously occurred and directed the Company to issue the 966,667 common shares. The Company is pursuing regulatory approval to issue the shares and is also pursuing relief against the Allinsports shareholders for various alleged breaches of the share purchase agreement. The Company recognized a liability for the arbitration ruling of $1,659,875, which represents the fair value of the common shares directed to be delivered as of February 28, 2023. The liability is recorded as Arbitration reserve on the Company’s Consolidated Statements of Financial Position. This liability will be adjusted to fair value at the end of each reporting period.

 

On January 21, 2021, eight former shareholders of Winview filed a Complaint in Delaware Chancery Court against four Winview directors (David Lockton, et al. v. Thomas S. Rogers, et al.) alleging that the defendants breached their fiduciary duties in connection with the sale of Winview to the Company. The relief sought includes rescission of the sale of Winview to the Company and compensatory damages. The defendants have filed a motion to dismiss the claims. By Decision dated March 1, 2022, the Court granted in part and denied in part, the defendants’ Motion to Dismiss the Complaint. Neither the Company nor Winview have been named as parties to this action. Under the March 9, 2020, Business Combination Agreement pursuant to which the Company acquired Winview, the Company agreed to indemnify Winview’s directors for any claims arising out of their service as directors for Winview.

 

In July of 2021, Winview Inc. filed separate patent infringement lawsuits against DraftKings Inc. and FanDuel, Inc in the United States District Court for the District of New Jersey, alleging that Sportsbook and Daily Fantasy Sports offerings of DraftKings and FanDuel infringe four of Winview’s patents. These actions seek the recovery of damages and other appropriate relief. Draft Kings and FanDuel have filed motions to dismiss, which are pending and the court’s review of these motions has been suspended pending the outcome of inter partes review proceedings filed with the United States Patent Office regarding some of the patents involved in these actions.

 

Page 30 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

By Order to Continue dated May 5, 2022, the Company was substituted in as the plaintiff in a matter pending in the Ontario Superior Court of Justice, seeking recovery of €1,903,153 of principal and additional amounts of accrued interest under promissory notes acquired by the Company. The matter is in the discovery stage.

 

The outcomes of pending litigations in which the Company is involved are necessarily uncertain as are the Company’s expenses in prosecuting and defending these actions. From time to time the Company may modify litigation strategy and/or the terms on which it retains counsel and other professionals in connection with such actions, which may affect the outcomes of and/or the expenses incurred in connection with such actions.

 

The Company is subject to various other claims, lawsuits and other complaints arising in the ordinary course of business. The Company records provisions for losses when claims become probable, and the amounts are estimable. Although the outcome of such matters cannot be determined, it is the opinion of management that the final resolution of these matters will not have a material adverse effect on the Company’s financial condition, operations, or liquidity.

 

23. Discontinued operations

 

Winview

 

During the fourth quarter of fiscal 2022, The Company executed a plan to discontinue operating the Winview business, following a strategic decision to focus the Company’s resources on the key revenue streams of software-as-a-service and advertising. Winview was previously part of the Company’s Gaming segment.

 

Accordingly, WinView results for the current and comparative periods have been presented as discontinued operations within the Consolidated Statements of Loss and Comprehensive Loss. Winview revenue was previously categorized as Direct to consumer.

 

During the three months ended August 31, 2022, the Company recognized patent impairment expense amounting to $5,029,475. The impairment expense reflects the impact of reductions in estimated future net cash flows for certain portfolios that management determined it would no longer allocate resources to in future periods. The impairment expense consisted of the excess of the asset’s recoverable value over its fair value less costs of disposal. The key assumption in calculating the asset’s recoverable value is cash flow projections of $0. The Company recorded impairment losses of $136,331 to write down the right of use asset to fair value less costs of disposal, the remaining book value of these assets is $0. These impairments were recorded in the Gain (loss) from discontinued operations within the Consolidated Statements of Loss and Comprehensive Loss.

 

Page 31 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

Results from the discontinued operations for Winview and the related cash flows are as follows:

 

   February 28, 2023   February 28, 2022   February 28, 2023   February 28, 2022 
   For the three months ended   For the six months ended 
   February 28, 2023   February 28, 2022   February 28, 2023   February 28, 2022 
           $   $ 
Revenues                    
Revenue   -    45,136    -    54,156 
                     
Operating expenses                    
Salaries and wages   -    605,264    -    1,184,544 
Consulting   -    388,747    -    756,027 
Professional fees   106,958    95,430    108,554    325,017 
Sponsorships and tournaments   -    46,326    15,155    107,945 
Advertising and promotion   -    214,882    -    354,093 
Office and general   11,047    152,544    21,322    306,269 
Technology expenses   -    19,537    -    39,208 
Amortization and depreciation   -    488,555    -    977,109 
Impairment expense   -    -    -    - 
Restructuring Costs   -    -    2,242    - 
Interest expense   9,271    10,063    15,159    18,332 
(Gain) loss on foreign exchange   351    1,218    852    1,218 
Non-operational professional fees   50,000    625,944    10,933    1,600,391 
Net income (loss) from discontinued operations    (177,627)   (2,603,374)   (174,217)   (5,615,997)

 

 

   February 28, 2023   February 28, 2022 
   For the six months ended 
   February 28, 2023   February 28, 2022 
         
Net cash provided by (used in) operating activities   (99,525)   110,929 
Net cash used in financing activities   32,761    (106,212)
Change in cash   (66,764)   4,717 
Cash, beginning of period   20,612    52,746 
Cash, end of period   (46,152)   57,463 

 

UMG

 

The Company entered into an agreement on June 13, 2022, to sell certain assets of UMG for $100. On June 30, 2022, the Company completed the sale. Concurrently with the sale agreement the Company entered into a transition services agreement with the purchaser for a total value of $300,000 of which $262,000 has been recognized as additional purchase consideration in other receivables, with payments beginning July 31, 2022, and the remainder to be paid in full, 12 months following the first payment.

 

Accordingly, UMG results for the current and comparative periods have been presented as discontinued operations within the Consolidated Statements of Loss and Comprehensive Loss. UMG revenue was previously categorized as Direct to consumer.

 

During the quarter ended May 2022, the Company recognized impairment expense relating to assets not disposed of in connection with the UMG asset sale amounting to $476,404. The impairment expense reflects the reductions to $0 of the right of use asset, application platform and brand intangible assets, and a group of fixed assets. The impairment expense consisted of the excess of the asset’s carrying values over their fair values less costs of disposal. (Notes 10, 14 and 15). These impairments are recorded in the Gain (loss) from discontinued operations within the Consolidated Statements of Loss and Comprehensive Loss

 

Page 32 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

Results from the discontinued operations for UMG and the related cash flows are as follows:

 

   February 28, 2023   February 28, 2022   February 28, 2023   February 28, 2022 
   For the three months ended   For the six months ended 
   February 28, 2023   February 28, 2022   February 28, 2023   February 28, 2022 
           $   $ 
Revenues                    
Revenue   7,022    221,899    14,065    245,729 
                     
Operating expenses                    
Salaries and wages   1,335    343,458    1,335    680,797 
Consulting   -    -    -    - 
Professional fees   840    17,666    1,980    3,701 
Sponsorships and tournaments   (121,827)   189,720    (121,827)   577,187 
Advertising and promotion   126,202    6,212    29    16,243 
Office and general   212    20,559    633    36,953 
Technology expenses   116    34,533    3,316    62,347 
Amortization and depreciation   6,672    111,764    22,131    240,609 
Impairment expense   -    266,470    -    266,470 
Restructuring Costs   -    90,539    -    90,539 
Interest expense   120    4,360    265    9,497 
(Gain) loss on foreign exchange   (966)   1,376    (13,377)   30,166 
Net income (loss) from discontinued operations   (5,682)   (864,758)   119,580    (1,768,780)

 

 

   February 28, 2023   February 28, 2022 
   For the six months ended 
   February 28, 2023   February 28, 2022 
         
Net cash provided by (used in) operating activities   (8,402)   (263,996)
Net cash used in financing activities   -    (43,273)
Change in cash   (8,402)   (307,269)
Cash, beginning of period   109,378    175,296 
Cash, end of period   100,976    (131,973)

 

Eden Games

 

The Company committed to a plan to sell Eden Games, S.A. (“Eden Games”) during the second quarter of fiscal 2022, following a strategic decision to focus the Company’s resources on the key revenue streams of direct-to- consumer, software-as-a-service, and advertising. Eden Games was previously part of the Company’s Gaming segment. On April 6, 2022, the Company completed the sale of Eden Games.

 

To facilitate the sale of Eden Games, under a separate agreement, the Company agreed to purchase Euro- denominated 6% promissory notes amounting to Euro 1,453,154 ($1,558,319) that were due to the former co-founders of Eden Games from third parties. Euro 1,081,081 ($1,181,005) of the consideration was paid on the closing of the sale with the remainder due in two equal payments on April 4, 2023, and October 6, 2023. The promissory notes receivable was classified at fair value through profit and loss based on management’s expectations about the proposed terms of settlement with the counterparties to the promissory notes and in accordance with the Company’s accounting policies. In November 2022 the Company through a setoff agreement recovered $591,781 (Notes 7 and 16). Currently the fair value of the remaining promissory notes receivable is estimated at $0.

 

Accordingly, Eden Games’ results for the current and comparative periods have been presented as discontinued operations within the Interim Condensed Consolidated Statements of Income (loss) and Comprehensive Income (loss).

 

Page 33 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

Results of discontinued operations for Eden and the related cash flows are as follows:

 

   February 28, 2023   February 28, 2022   February 28, 2023   February 28, 2022 
   For the three months ended   For the six months ended 
   February 28, 2023   February 28, 2022   February 28, 2023   February 28, 2022 
           $   $ 
Revenues                    
Revenue                 -    2,223,077    -    4,325,203 
                     
Operating expenses                    
Salaries and wages   -    891,134    -    1,784,054 
Consulting   -    271,534    -    693,619 
Professional fees   -    -    -    - 
Sponsorships and tournaments   -    -    -    - 
Advertising and promotion         -    -    -    - 
Office and general   -    9,602    -    185,096 
Technology expenses   -    -    -    - 
Amortization and depreciation   -    109,894    -    222,989 
Share-based payments   -    (46)   -    (94)
Interest expense   -    3,209    -    7,161 
(Gain) loss on foreign exchange   -    6,546                    -    39,350 
Net income (loss) from discontinued operations    -    931,204    -    1,393,028 

 

 

   February 28, 2023   February 28, 2022 
   For the six months ended 
   February 28, 2023   February 28, 2022 
   $   $ 
         
Net cash provided by (used in) operating activities   -    55,334 
Net cash used in financing activities   -    (50,714)
Change in cash    -    4,620 
Cash, beginning of period           -    270,571 
Cash, end of period    -    275,191 

 

Motorsport Group

 

On November 3, 2020, the Company, following a detailed strategic review in connection with the merger of Torque Esports, Frankly and WinView, announced that it has completed the sale of IDEAS+CARS, The Race Media, WTF1, Driver DataDB and Lets Go Racing (collectively the “Motorsport Group”) to Ideas + Cars Holdings Limited, a third party investment group based in the UK. As a result, the Company eliminated its funding obligations related to the cost of maintaining and growing these auto media businesses and certain accrued liabilities. Accordingly, the operational results for this group were presented as a discontinued operation.

 

Page 34 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

Results of discontinued operations for the Motorsports Group are as follows:

 

   February 28, 2023   February 28, 2022 
   For the six months ended 
   February 28, 2023   February 28, 2022 
   $   $ 
         
Net cash provided by (used in) operating activities            -            - 
Disposal of Motorsports   -    - 
Change in cash    -    - 
Cash, beginning of period   -    - 
Cash, end of period    -    - 

 

24. Segmented information

 

Information reported to the Company’s Co-Chief Executives, the Chief Operating Decision Makers (“CODM”), for the purposes of resource allocation and assessment of segment performance is focused on the category of services for each type of activity. The principal categories of services are Gaming, Media, Corporate and Other. Discontinued operations have been removed from the segment information and prior periods have been rested to conform with current year presentation. The Group’s reportable segments under IFRS 8 Operating Segments are therefore as follows:

 

Gaming - Services related to competitive organized video gaming or sporting events;
Media - Platform and advertising services provided to other broadcasters, primarily local TV and radio broadcasters;
Corporate and Other - Services provided to other businesses and other revenues;

 

The Corporate and Other segment primarily consists of support costs not allocated to the two other segments.

 

Page 35 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

The following is an analysis of the Company’s revenue and results by reportable segment for the three months ended February 28, 2023:

 

Three months ended  Gaming    Media  

Corporate

and Other

   Total 
   $   $   $   $ 
Revenue                    
External sales   744,203    8,195,258    -    8,939,461 
                     
Results                    
Segment loss   57,629    (2,345,257)   -    (2,287,628)
                     
Central administration costs   -    -    1,705,006    1,705,006 
Other gains and losses   23,713    12,630    2,983,905    3,020,248 
Finance costs   -    (163)   161,616    161,453 
Loss before tax   33,916    (2,357,724)   (4,850,527)   (7,174,335)
Income tax   -    -    -    - 
Gain (Loss) for the year from:                    
Discontinued operations   (183,026)   -    -   (183,026)
Net income (loss)   (149,110)   (2,357,724)   (4,850,527)   (7,357,361)

 

The following is an analysis of the Company’s revenue and results by reportable segment for the six months ended February 28, 2023:

 

Six months ended  Gaming   Media  

Corporate

and Other

   Total 
   $   $   $   $ 
Revenue                    
External sales    1,489,899    17,719,148    -    19,209,047 
                     
Results                    
Segment loss    148,098    (5,870,153)   -    (5,722,055)
                     
Central administration costs   -    -    3,058,906    3,058,906 
Other gains and losses   6,301    186,614    3,385,732    3,578,647 
Finance costs   -    (309)   314,633    314,324 
Income (loss) before tax    141,797    (6,056,458)   (6,759,271)   (12,673,932)
Income tax   -    -    -    - 
Gain (Loss) for the period from:                    
Discontinued operations   (49,111)   -    -    (49,111)
Net income (loss)    92,686    (6,056,458)   (6,759,271)   (12,723,043)

 

Page 36 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

The following is an analysis of the Company’s revenue and results by reportable segment for the three months ended February 28, 2022:

 

Three months ended  Gaming   Media  

Corporate

and Other

   Total 
   $   $   $   $ 
Revenue                    
External sales   325,147    8,672,879    -    8,998,026 
                     
Results                    
Segment loss   (269,544)   (2,999,244)   -    (3,268,788)
                     
Central administration costs   -    -    2,823,329    2,823,329 
Other gains and losses   4,606    37,190    (2,170,745)   (2,128,949)
Finance costs   -    327    197,528    197,855 
Loss before tax   (274,150)   (3,036,761)   (850,112)   (4,161,023)
Income tax   -    -    -    - 
Gain (Loss) for the year from:                    
Discontinued operations   (2,445,227)   -    (82,045)   (2,527,272)
Non-controlling interest in net loss   -    -    (43,874)   (43,874)
Net income (loss)   (2,719,377)   (3,036,761)   (976,031)   (6,732,169)

 

The following is an analysis of the Company’s revenue and results by reportable segment for the six months ended February 28, 2022:

 

Six months ended  Gaming    Media   Corporate and Other   Total 
   $   $   $   $ 
Revenue                    
External sales   727,565    20,484,963    -    21,212,528 
                     
Results                    
Segment loss   (456,435)   (4,981,159)   -    (5,437,594)
                     
Central administration costs   -    -    5,574,546    5,574,546 
Other gains and losses   7,821    35,547    (9,425,311)   (9,381,943)
Finance costs   (1)   702    394,404    395,105 
Loss before tax   (464,255)   (5,017,408)   3,456,361    (2,025,302)
Income tax   -    -    -    - 
Gain (Loss) for the period from:                    
Discontinued operations   (5,799,612)-   (192,137)   (5,991,749)     
Non-controlling interest in net loss   -    -    (68,638)   (68,638)
Net loss   (6,263,867)   (5,017,408)   3,195,586    (8,085,689)

 

Segment loss - Segment loss includes total revenue less operating expenses including the following: salaries and wages, consulting, professional fees, revenue sharing expense, advertising and promotion, office and general, technology expenses, amortization and depreciation and share based payments.

 

Central administration costs - Central administration costs include corporate operating expenses including the following: salaries and wages, consulting, professional fees, advertising and promotion, office and general, technology expenses, amortization and depreciation and share based payments.

 

Other gains and losses - Other gains and losses includes gain / loss on foreign exchange, loss on extinguishment of debt, gain on retained interest in former associate, transaction costs, arbitration settlement reserve, impairment expense, restructuring costs, change in fair value of investment at FVTPL, change in fair value of warrant liability and change in fair value of convertible debt.

 

Page 37 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

Finance costs - Finance costs include interest expenses.

 

Geographical breakdown

 

   North America   European Union   Total 
   $   $   $ 
August 31, 2022               
Assets   41,548,305    1,146,503    42,694,808 
Long-term assets    20,635,907    -    20,635,907 
                
February 28, 2023               
Assets   30,311,853    1,245,179    31,557,031 
Long-term assets    20,019,750    4,980    20,024,730 

 

25. Related party transactions and balances

 

(a) Key management compensation

 

Key management includes the Company’s directors, officers and any consultants with the authority and responsibility for planning, directing, and controlling the activities of an entity, directly or indirectly. Compensation awarded to key management for the six months ended February 28, 2023, and 2022, includes the following:

 

   February 28, 2023  February 28, 2022  February 28, 2023  February 28, 2022 
   For the three months ended   For the six months ended 
   February 28, 2023  February 28, 2022  February 28, 2023  February 28, 2022 
   $   $   $   $ 
                 
Total compensation paid to key management   323,250    360,887    659,000    708,143 
Share based payments   304,241    209,613    494,999    363,284 

 

Total compensation paid to key management is recorded in consulting fees, salaries and wages and share based payments in the consolidated statement of income (loss) and comprehensive income (loss) for the six months ended February 28, 2023, and 2022.

 

Amounts due to related parties as of February 28, 2023, with respect to the above fees were $0 ( August 31, 2022 – $5,588). The amounts due to/from related parties are recorded within accounts payable and accrued liabilities on the consolidated statement of income (loss) and comprehensive income (loss). These amounts are unsecured, non-interest bearing and due on demand.

 

Convertible debenture with a director of the Company as counterparty

 

On September 1, 2022, the Company extended convertible debentures that were due to expire in October and November 2022 with an aggregate principal amount of US$1,250,000. The original convertible debentures had an annual interest rate of 10% per annum and a conversion price of US$8.90 per share. In place of the expiring convertible debentures, the Company has issued a new convertible debenture with an aggregate principal amount of US$1,250,000 which expires on August 31, 2025, carries an annual interest rate of 7% per annum and is convertible into common shares of the Company at a conversion price of US$1.10 per share (Note 16).

 

Page 38 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

Each of the expiring convertible debentures and the replacement convertible debenture is beneficially held by a director of the Company. The participation of a director in the amendment of the convertible debentures constitutes a “related party transaction” as such term is defined by Multilateral Instrument 61-101 - Protection of Minority Security Holders in Special Transactions (“MI 61-101”). The Company is relying on an exemption from the formal valuation requirements and the minority shareholder approval requirements under MI 61-101 as the fair market value of the amendment of the convertible debentures does not exceed 25% of the market capitalization of the Company.

 

Commitment to former holders of WinView to proceeds from the patent portfolio enforcement action

 

Pursuant to the Business Combination agreement dated March 9, 2020, among the Company, Frankly Inc. and Winview Inc., the Company is required to pay to certain former Winview securities holders (“Stubholders”) fifty percent (50%) of the net license fees, damages awards or settlement amounts collected from third parties in connection with the Winview Patent Portfolio, after deduction of certain expenses. One of the directors of the Company are among the pool of Stubholders.

 

26. Financial instruments and risk management

 

(a) Financial risk management objectives and policies

 

The Company’s activities expose it to a variety of financial risks including foreign currency risk, interest rate risk, credit risk, liquidity risk and market risk and other price risk. These financial instrument risks are actively managed by the Company under the policies approved by the Board of Directors. On an ongoing basis, the finance department actively manages market conditions with a view to minimizing the exposure of the Company to changing market factors, while at the same time limiting the funding costs to the Company. There have been no changes in objectives, policies or how the Company manages these risks.

 

The Board approves and monitors the risk management processes. The Board’s main objectives for managing risks are to ensure liquidity, the fulfillment of obligations and limited exposure to credit and market risks while ensuring greater returns on any surplus funds.

 

(b) Credit risk

 

Credit risk refers to the risk that a counterparty will default on its contractual obligations resulting in financial loss to the Company. The Company has adopted a policy of only dealing with creditworthy counterparties and obtaining sufficient collateral where appropriate, as a means of mitigating the risk of financial loss from defaults. The Company uses information supplied by independent rating agencies where available, and if not available, the Company uses other publicly available financial information and its own records to rate its customers.

 

Credit risk arises from cash and deposits with banks as well as credit exposure to outstanding receivables, the carrying amounts represent the Company’s maximum exposure to credit risk.

 

The Company’s exposure to credit risk is influenced mainly by the individual characteristics of each customer. The Company establishes an allowance for doubtful accounts that represents its estimate of expected losses in respect of accounts receivable. The main components of this allowance are a specific loss component that relates to individually significant exposures, and a collective loss component established for groups of similar assets in respect of losses that have been incurred but not yet identified. The collective loss allowance is determined based on historical data of payment statistics for similar financial assets. As of February 28, 2023, the allowance for doubtful accounts was $1,181,740 (August 31, 2022-$1,355,638).

 

The Company’s accounts receivable are concentrated among customers in the media and broadcasting industry, which may be affected by adverse economic factors impacting that industry. The Company performs ongoing credit evaluations of its major customers, maintains reserves for expected credit losses, and does not require any collateral deposits.

 

Page 39 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

As of February 28, 2023, one customer (August 31, 2022 – one) accounted for greater than 10% of the Company’s accounts receivable balance. In total, one customer accounted for 14% and 16% of the Company’s accounts and other receivables balance as of February 28, 2023, and August 31, 2022, respectively. During the six months ended February 28, 2023, one (February 28, 2022 – one) customer represented 62% (February 28, 2022 – 69%) of total revenue.

 

The below table reflects the aging of the Company’s aging by invoice date of gross trade accounts receivable and allowance for doubtful accounts as of February 28, 2023:

 

   Current   0 - 30   31 - 60   61 - 90   91+   Total 
                         
Trade accounts receivable   4,159,455    916,511    168,350    83,190    2,117,615    7,445,121 
Allowance for doubtful accounts   -    -    -    -    1,181,740    1,181,740 
% Allowance    0%   0%   0%   0%   56%   16%

 

(c) Liquidity risk

 

Liquidity risk is the risk that the Company will encounter difficulty in meeting obligations associated with financial liabilities that are settled by delivering cash or another financial asset. The Company is exposed to liquidity risk with respect to its contractual obligations and financial liabilities. The Company manages liquidity risk by continuously monitoring forecasted and actual cash flows and matching maturity profiles of financial assets and liabilities. The Company seeks to ensure that it has sufficient capital to meet short-term financial obligations after taking into account its operating obligations and cash on hand.

 

The Company’s policy is to seek to ensure adequate funding is available from operations and other sources, including debt and equity capital markets, as required.

 

   < 1 year   2-5 years 
   $   $ 
         
Accounts payable   11,032,774    - 
Accrued liabilities   2,928,630    - 
Players liability account   47,455    - 
Promissory notes payable   821,815    - 
Convertible debt   5,150,429    2,328,057 

 

Page 40 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

(d) Market Risk

 

Market risk represents the risk of loss that may impact the Company’s financial position, results of operations, or cash flows due to adverse changes in financial market prices, including interest rate risk, foreign currency exchange rate risk, and other relevant market or price risks. The Company does not use derivative instruments to mitigate this risk.

 

Interest rate risk

 

Interest rate risk is the risk that the fair value or future cash flows of a financial instrument will fluctuate because of changes in market interest rates. The Company is exposed to fair value risk with respect to debt which bears interest at fixed rates.

 

Currency Risk

 

The Company’s exposure to the risk of changes in foreign exchange rates relates primarily to fluctuations of financial instruments related to cash, accounts and other receivables, and accounts payable

denominated in Euros, as well as debt denominated in Canadian dollars.

 

(e) Fair value hierarchy

 

The following tables combine information about:

 

  classes of financial instruments based on their nature and characteristics;
  the carrying amounts of financial instruments;
  fair values of financial instruments (except financial instruments when carrying amount approximates their fair value); and
  fair value hierarchy levels of financial assets and financial liabilities for which fair value was disclosed.

 

Fair values are categorized into different levels in a fair value hierarchy based on the inputs used in the valuation techniques as follows:

 

  Level 1: unadjusted quoted prices in active markets for identical assets or liabilities;
  Level 2: inputs other than quoted prices included in Level 1 that are observable for the asset or liability, either directly or indirectly; or
  Level 3: inputs for the asset or liability that are not based on observable market data (unobservable inputs).

 

Carrying value at February 28, 2023  FVTPL - mandatorily measured   Amortized cost 
   $   $ 
         
Financial assets:          
Cash   -    2,988,289 
Restricted cash   -    47,455 
Accounts and other receivables   -    6,267,810 
Government remittances   -    995,341 
Publisher advance   117,323    - 
Promissory notes receivable   -    - 
Investment at FVTPL   2,629,851    - 
Financial assets   2,747,174    10,298,895 

 

Page 41 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

Carrying value at February 28, 2023  FVTPL - mandatorily measured   FVTPL - designated   Amortized cost 
   $   $   $ 
             
Financial liabilities:               
Accounts payable   -    -    11,032,774 
Accrued liabilities   -    -    2,928,630 
Players liability account   -    -    47,455 
Promissory notes payable   -    -    821,815 
Warrant liability   242,322    -    - 
Convertible debt   -    7,478,486    - 
Financial liabilities   242,322    7,478,486    14,830,674 

 

Carrying value at August 31, 2022  FVTPL -
mandatorily
measured
   Amortized
cost
 
    $    $ 
           
Financial assets:          
Cash   -    8,601,706 
Restricted cash   -    47,455 
Accounts and other receivables   -    8,404,009 
Government remittances   -    874,334 
Publisher advance   1,490,648    - 
Promissory notes receivable   576,528    - 
Investment at FVTPL   2,629,851    - 
Financial assets   4,697,027    17,927,504 

 

Carrying value at August 31, 2022  FVTPL - mandatorily measured   FVTPL - designated   Amortized cost 
   $   $   $ 
             
Financial liabilities:               
Accounts payable   -    -    12,772,375 
Accrued liabilities   -    -    3,756,758 
Players liability account   -    -    47,455 
Promissory notes payable   -    -    771,762 
Warrant liability   49,894    -    - 
Convertible debt   -    7,250,603    - 
Financial liabilities   49,894    7,250,603    17,348,350 

 

Page 42 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

A summary of instruments, with their classification in the fair value hierarchy is as follows:

 

   Level 1   Level 2   Level 3   Fair value as
of February 28, 2023
 
   $   $   $   $ 
                 
Warrant liability   -    242,322    -    242,322 
Convertible debt   -    -    7,478,486    7,478,486 
Publisher advance   -    -    117,323    117,323 
Promissory notes receivable   -    -    -    - 
Investment at FVTPL       -    -    2,629,851    2,629,851 

 

   Level 1   Level 2   Level 3   Fair value as
of August 31, 2022
 
   $   $   $   $ 
                 
Warrant liability   -    49,894    -    49,894 
Convertible debt   -    -    7,250,603    7,250,603 
Publisher advance   -    -    1,490,648    1,490,648 
Promissory notes receivable   -    -    576,528    576,528 
Investment at FVTPL        -    -    2,629,851    2,629,851 

 

Some of the Company’s financial assets and financial liabilities are measured at fair value at the end of each reporting period.

 

27. Restructuring charges

 

During the six months ended February 28, 2023, a restructuring provision of $185,539 was made primarily to cover employee related costs for headcount reductions at the Company’s most recently acquired business.

 

During the six months ended February 28, 2022, a restructuring provision of $126,286 was made primarily to cover employee related costs for headcount reductions due to shuttering of the UMG business and corporate workforce reductions.

 

28. Subsequent events

 

The Company has evaluated subsequent events from the balance sheet date through April 17, 2023, the date at which the unaudited interim condensed consolidated financial statements were available to be issued and determined there were no additional items to be disclosed except for the transaction described below.

 

Arrangement Agreement

 

GameSquare Holdings, Inc. (formerly Engine Gaming and Media, Inc.), completed its previously announced plan of arrangement with GameSquare Esports Inc. (“GSQ”) on April 11, 2023, resulting in the Company acquiring all the issued and outstanding securities of GSQ. The combined entity is now known as GameSquare Holdings, Inc. with shares traded on the Nasdaq Capital Market and TSX Venture Exchange under the ticker symbol GAME.

 

Page 43 of 44

 

 

GameSquare Holdings, Inc.

(formerly Engine Gaming & Media, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three and six months ended February 28, 2023, and 2022

(Unaudited)

(Expressed in United States Dollars)

 

 

The Company and GSQ entered into a definitive arrangement agreement dated December 7, 2022, to combine their businesses via an all-share deal, whereby each common share of GameSquare will be exchanged for 0.08262 common shares of the Company (on a pre-Consolidation basis).

 

Public Offering and Share Consolidation

 

Prior to the closing of the Arrangement, the Company closed a public offering of 7,673,000 subscription receipts (the “Subscription Receipts”) at an issue price of US$1.25 per Subscription Receipt, including the partial exercise of the over-allotment option, for aggregate gross proceeds of US$9.59 million. As a result of the closing of the Arrangement, the Subscription Receipts were consolidated on the same ratio as the Consolidation (as discussed below) and automatically exchanged on a one-to-one basis for common shares of the Company without any further action on the part of the holder and without payment of additional consideration.

 

On April 10, 2023, the Company enacted a reverse stock split to consolidate (the “Consolidation”) the Company’s outstanding common shares on the basis of one new common share for every four existing common shares. As a result, the Company has approximately 12.9 million shares outstanding following completion of the Consolidation, the Arrangement and the conversion of the Subscription Receipts.

 

GameSquare Board of Directors and Management Team

 

The board of directors of GameSquare includes Justin Kenna, Tom Walker, Travis Goff, Jerami Gorman, Tom Rogers (Executive Chairman), Lou Schwartz, and Stu Porter.

 

The management team of GameSquare includes Justin Kenna as Chief Executive Officer, Lou Schwartz as President, Mike Munoz as Chief Financial Officer, Sean Horvath as Chief Revenue Officer, Paolo DiPasquale as Chief Strategy Officer, Tyler “Ninja” Blevins as Chief Innovation Officer, John Wilk as General Counsel, and Matt Ehrens as Chief Technology Officer.

 

Shares for Debt Settlement

 

The Company announced on March 23, 2023, that it has completed its shares for debt transaction whereby an aggregate of US$305,137 of the Company’s outstanding debt was extinguished by way of the issuance of 200,000 common shares in the capital of the Company (the “Shares”) at a deemed price of US$1.525 (CDN$2.04) per Share. The Company has also issued 100,000 common shares to fully settle an outstanding litigation matter. The Shares issued pursuant to the shares for debt transactions are subject to a four month plus one day hold period expiring on July 23, 2023.

 

Page 44 of 44