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GAME:NonadjustingEventMember ifrs-full:TopOfRangeMember 2022-12-02 0001714562 GAME:NonadjustingEventMember 2022-12-02 0001714562 GAME:NonadjustingEventMember GAME:GameSquareEsportsMember 2022-12-06 2022-12-07 0001714562 GAME:NonadjustingEventMember 2022-12-06 2022-12-07 iso4217:USD xbrli:shares iso4217:USD xbrli:shares xbrli:pure iso4217:CAD iso4217:CAD xbrli:shares iso4217:EUR

 

Exhibit 99.1

 

 

ENGINE GAMING AND MEDIA, INC.

 

Interim Condensed Consolidated Financial Statements

 

(Unaudited)

 

For the three months ended

November 30, 2022 and November 30, 2022

 

(Expressed in United States Dollars)

 

 

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

   

 

Table of Contents  
   
Management’s Responsibility for Financial Reporting 3
   
Unaudited Interim Condensed Consolidated Statements of Financial Position 4
   
Unaudited Interim Condensed Consolidated Statements of Income (loss) and Comprehensive Income (loss) 6
   
Unaudited Interim Condensed Consolidated Statements of Shareholders’ Equity (Deficiency) 7
   
Unaudited Interim Condensed Consolidated Statements of Cash Flows 8
   
Notes to the Unaudited Interim Condensed Consolidated Financial Statements 9

 

Page 2 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

   

 

MANAGEMENT’S RESPONSIBILITY FOR FINANCIAL REPORTING

 

The accompanying interim condensed consolidated financial statements of Engine Gaming and Media, Inc., (formerly Engine Media Holdings, Inc.) (the “Company”) are the responsibility of management and the Board of Directors.

 

The interim condensed consolidated financial statements have been prepared by management, on behalf of the Board of Directors, in accordance with the accounting policies disclosed in the notes to the interim condensed consolidated financial statements. Where necessary, management has made informed judgments and estimates in accounting for transactions which were not complete at the statement of financial position date. In the opinion of management, the interim condensed consolidated financial statements have been prepared within acceptable limits of materiality and are in accordance with International Accounting Standard 34 - Interim Financial Reporting using accounting policies consistent with International Financial Reporting Standards appropriate in the circumstances.

 

Management has established processes, which are in place to provide it with sufficient knowledge to support management representations that it has exercised reasonable diligence in that (i) the interim condensed consolidated financial statements do not contain any untrue statement of material fact or omit to state a material fact required to be stated or that is necessary to make a statement not misleading in light of the circumstances under which it is made, as of the date of, and for the periods presented by, the interim condensed consolidated financial statements and (ii) the interim condensed consolidated financial statements fairly present in all material respects the financial condition, results of operations and cash flows of the Company, as of the date of and for the periods presented by the interim condensed consolidated financial statements.

 

The Board of Directors are responsible for reviewing and approving the interim condensed consolidated financial statements together with other financial information of the Company and for ensuring that management fulfills its financial reporting responsibilities. The Company’s Audit Committee assists the Board of Directors in fulfilling this responsibility. The Audit Committee meets with management to review the financial reporting process and the interim condensed consolidated financial statements together with other financial information of the Company. The Audit Committee reports its findings to the Board of Directors for its consideration in approving the interim condensed consolidated financial statements together with other financial information of the Company for issuance to the shareholders.

 

Management recognizes its responsibility for conducting the Company’s affairs in compliance with established financial standards, and applicable laws and regulations, and for maintaining proper standards of conduct for its activities.

 

Page 3 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Interim Condensed Consolidated Statements of Financial Position

(Unaudited)

(Expressed in United States Dollars)

   

 

               
   Note   November 30, 2022   August 31, 2022 
       $   $ 
             
ASSETS              
Current              
Cash       6,851,735    8,601,706 
Restricted cash  14    47,455    47,455 
Accounts and other receivables  6    9,431,647    8,404,009 
Government remittances       881,445    874,334 
Publisher advance, current  6    739,572    1,490,648 
Prepaid expenses and other       1,546,828    2,064,221 
Promissory notes receivable  7    -    576,528 
Total current assets       19,498,682    22,058,901 
Non-Current              
Publisher advance, non-current  6    -    - 
Investment at FVTPL  8    2,629,851    2,629,851 
Property and equipment  9    104,035    127,390 
Goodwill  10    15,189,874    15,200,188 
Intangible assets  11    2,374,695    2,667,363 
Right-of-use assets  12    8,084    11,115 
Total Non-Current       20,306,539    20,635,907 
Total assets       39,805,221    42,694,808 

 

The accompanying notes are an integral part of these interim condensed consolidated financial statements.

 

Page 4 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Interim Condensed Consolidated Statements of Financial Position

(Unaudited)

(Expressed in United States Dollars)

   

 

   Note   November 30, 2022   August 31, 2022 
       $   $ 
LIABILITIES              
Current              
Accounts payable  26    14,158,792    12,772,375 
Accrued liabilities  26    3,216,295    3,756,758 
Players liability account  14    47,455    47,455 
Deferred revenue       1,891,045    1,077,923 
Lease liabilities, current  13    385,665    388,834 
Promissory notes payable  15    784,407    771,762 
Warrant liability  17    21,194    49,894 
Convertible debt, current  16    295,227    2,267,367 
Arbitration reserve  22    563,779    692,613 
Total current liabilities       21,363,859    21,824,981 
               
Convertible debt, non-current  16    6,483,061    4,983,236 
Total Non-current liabilities       6,483,061    4,983,236 
Total liabilities       27,846,920    26,808,217 
               
SHAREHOLDERS’ EQUITY (DEFICIENCY)              
Share capital  18    126,847,679    124,897,859 
Contributed surplus       20,150,223    20,351,522 
Foreign currency translation reserve       (2,380,348)   (2,069,219)
Deficit       (132,659,253)   (127,293,571)
Total equity       11,958,301    15,886,591 
Total liabilities and equity       39,805,221    42,694,808 
Going concern  1           
Commitments and contingencies  22           
Subsequent events  28           

 

Approved on Behalf of Board:   “Larry Rutkowski”   “Lou Schwartz”

 

  Director   Director

 

The accompanying notes are an integral part of these interim condensed consolidated financial statements.

 

Page 5 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Interim Condensed Consolidated Statements of Income (loss) and

Comprehensive Income (loss)

(Unaudited)

(Expressed in United States Dollars)

 

 

               
       For the three months ended 
   Note   November 30, 2022   November 30, 2021 
CONTINUING OPERATIONS       $     $  
REVENUE              
Software-as-a-service       2,439,684    2,449,835 
Advertising       7,829,902    9,764,667 
Net revenue       10,269,586    12,214,502 
EXPENSES              
Salaries and wages  25    3,038,604    3,191,007 
Consulting  25    473,613    529,273 
Professional fees       285,727    523,171 
Revenue sharing expense       7,293,358    8,966,736 
Advertising and promotion       132,619    363,123 
Office and general       1,024,641    1,244,190 
Technology expenses       753,240    683,586 
Amortization and depreciation  9,11,12    307,590    312,353 
Share-based payments  19,20    1,748,521    1,321,086 
Interest expense  15, 16    152,871    197,250 
(Gain) loss on foreign exchange       201,660    104,657 
Gain on modification of debt       (30,688)   - 
Transaction costs       118,085    7,119 
Arbitration settlement reserve  22    (128,834)   (2,740,052)
Restructuring costs  27    185,539    - 
Change in fair value of promissory notes receivable  7    3,757    - 
Change in fair value of warrant liability  17    (27,130)   (2,941,546)
Change in fair value of convertible debt  16    236,010    (1,683,172)
Total       15,769,183    10,078,781 
Net income (loss) for the period before discontinued operations       (5,499,597)   2,135,721 
Income tax expense       -    - 
Net income (loss) after taxes before discontinued operations       (5,499,597)   2,135,721 
DISCONTINUED OPERATIONS              
               
Gain (loss) from discontinued operations  23    133,915    (3,464,477)
Net income (loss) for the period from discontinued operations       133,915    (3,464,477)
Net loss for the period       (5,365,682)   (1,328,756)
               
Net (income) loss attributable to non-controlling interest       -    (24,764)
Net loss attributable to owners of the Company       (5,365,682)   (1,353,520)
               
OTHER COMPREHENSIVE INCOME (LOSS)              
Items that may be reclassified subsequently to profit or loss              
Foreign currency translation differences       (311,129)   169,418 
Comprehensive loss for the period       (5,676,811)   (1,184,102)
INCOME (LOSS) PER SHARE              
Basic income (loss) per share - continuing operations  5    (0.35)   0.14 
Basic income (loss) per share - discontinued operations       0.01    (0.22)
Basic and diluted loss per share  5    (0.34)   (0.08)
Weighted average number of shares outstanding - Basic  5    15,821,710    15,565,638 
               
Diluted income (loss) per share - continuing operations  5    (0.35)   0.12 
Diluted income (loss) per share - discontinued operations       0.01    (0.19)
Diluted income (loss) per share  5    (0.34)   (0.07)
Weighted average number of shares outstanding - Diluted  5    15,821,710    18,125,810 

 

The accompanying notes are an integral part of these interim condensed consolidated financial statements.

 

Page 6 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Interim Condensed Consolidated Statements of Shareholders’ Equity (Deficiency)

(Unaudited)

(Expressed in United States Dollars)

   

 

                                              
   Share capital:
Number
   Share capital:
Amount
   Shares to be issued   Contributed surplus   Foreign currency translation reserve   Deficit   Total
equity before
non-controlling interest
   Non-controlling interest   Total
equity
 
   #   $   $   $   $   $   $   $   $ 
                                     
Balance, as at August 31, 2021   15,543,309    122,741,230    -    17,819,933    (2,324,025)   (112,814,973)   25,422,165    143,379    25,565,544 
Share-based payments   -    -    -    1,321,038    -    -    1,321,038    -    1,321,038 
Shares issued on vesting of RSUs   91,635    681,759    -    (681,759)   -    -    -    -    - 
Non-controlling interest in subsidiary   -    -    -    48    -    -    48    -    48 
Net loss for the period   -    -    -    -    -    (1,353,520)   (1,353,520)   24,764    (1,328,756)
Foreign currency translation differences   -    -    -    -    169,418    -    169,418    -    169,418 
Balance, as at November 30, 2021   15,634,944    123,422,989    -    18,459,260    (2,154,607)   (114,168,493)   25,559,149    168,143    25,727,292 
                                              
Balance, as at August 31, 2022   15,803,875    124,897,859    -    20,351,522    (2,069,219)   (127,293,571)   15,886,591    -    15,886,591 
Share-based payments   -    -    -    1,748,521    -    -    1,748,521    -    1,748,521 
Return to treasury - Sideqik acquisition   (9,098)   -    -    -    -    -    -    -    - 
Shares issued on vesting of RSUs   118,433    616,486    -    (616,486)   -    -    -    -    - 
Shares issued under shares for services   114,057    1,333,334    -    (1,333,334)   -    -    -    -    - 
Net income for the year   -    -    -    -    -    (5,365,682)   (5,365,682)   -    (5,365,682)
Foreign currency translation differences   -    -    -    -    (311,129)   -    (311,129)   -    (311,129)
Balance, as at November 30, 2022   16,027,267    126,847,679    -    20,150,223    (2,380,348)   (132,659,253)   11,958,301    -    11,958,301 

 

The accompanying notes are an integral part of these interim condensed consolidated financial statements.

 

Page 7 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Interim Condensed Consolidated Statements of Cash Flows

(Unaudited)

(Expressed in United States Dollars)

 

               
       For the three months ended 
   Note   November 30, 2022   November 30, 2021 
       $   $ 
OPERATING ACTIVITIES              
Net loss for the period       (5,365,682)   (1,328,756)
Items not affecting cash:              
Amortization and depreciation  9,11,12    323,049    1,042,847 
Arbitration settlement reserve  22    (128,834)   (2,740,052)
Gain on modification of debt       (30,688)   - 
Change in fair value of promissory notes receivable  7    3,757    - 
Change in fair value of warrant liability  17    (27,130)   (2,941,546)
Change in fair value of convertible debt  16    236,010    (1,683,172)
Accretion of debt       -    2,317 
Share-based payments  19, 20    1,748,521    1,321,038 
Total Adjustments       (3,240,997)   (6,327,324)
Changes in non-cash working capital:              
Restricted cash       -    (28,844)
Accounts and other receivables       (1,027,638)   (1,414,927)
Government remittances       (7,111)   (124,886)
Publisher advance  6    751,076    903,166 
Prepaid expenses and other       517,393    298,857 
Accounts payable       1,300,737    (853,263)
Accrued liabilities       (540,463)   2,846,394 
Players liability account       -    28,844 
Deferred revenue       813,122    (885,782)
Changes in non-cash working capital       1,807,116    769,559 
Net cash used in operating activities       (1,433,881)   (5,557,765)
INVESTING ACTIVITIES              
Purchase of property and equipment       (4,160)   (13,829)
Net cash used in investing activities       (4,160)   (13,829)
FINANCING ACTIVITIES              
Proceeds (payments) on promissory notes payable, net  15    12,645    (68,296)
Payments on lease financing  13    (3,345)   (70,258)
Payments on long-term debt       -    (25,486)
Net cash provided by financing activities       9,300    (164,040)
Impact of foreign exchange on cash       (321,230)   108,441 
Change in cash       (1,749,971)   (5,627,193)
               
Cash, beginning of period       8,601,706    15,305,996 
Cash, end of period       6,851,735    9,678,803 

 

The accompanying notes are an integral part of these interim condensed consolidated financial statements.

 

Page 8 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

1. Corporate information and going concern

 

(a) Corporate information

 

Engine Gaming and Media Inc. (formerly Engine Media Holdings, Inc.) (“Engine” or the “Company”) was incorporated under the Business Corporations Act (Ontario) on April 8, 2011. The registered head office of the Company is 77 King St. West, Suite 3000, PO Box 95, TD Centre – North Tower, Toronto, Ontario, M5K 1G8, Canada.

 

Pursuant to shareholder approval at the October 6, 2021, shareholders’ meeting, effective October 19, 2021, the Company changed its name to Engine Gaming and Media, Inc. The Company’s common shares trade on the TSX Venture Exchange under the trading symbol GAME.V and NASDAQ under the trading symbol GAME.

 

The Company focuses on accelerating new, live, immersive esports and interactive gaming experiences for consumers through its partnerships with traditional and emerging media companies and providing online interactive technology and monetization services.

 

(b) Going concern

 

These interim condensed consolidated financial statements have been prepared on a going concern basis, which contemplates that the Company will be able to realize its assets and discharge its liabilities in the normal course of business. Accordingly, they do not give effect to adjustments that would be necessary should the Company be unable to continue as a going concern, and therefore be required to realize its assets and liquidate its liabilities and commitments in other than the normal course of business and at amounts different from those in the accompanying consolidated financial statements. Such adjustments could be material. It is not possible to predict whether the Company will be able to raise adequate financing or to ultimately attain profit levels of operations.

 

The Company has not yet realized profitable operations and has incurred significant losses to date resulting in a cumulative deficit of $132,659,253 as of November 30, 2022 (August 31, 2022 –$127,293,571). The recoverability of the carrying value of the assets and the Company’s continued existence is dependent upon the achievement of profitable operations, or the ability of the Company to raise alternative financing, if necessary. While management has been historically successful in raising the necessary capital, it cannot provide assurance that it will be able to execute on its business strategy or be successful in future financing activities. As of November 30, 2022, the Company had a working capital deficiency of $1,865,177 (August 31, 2022 – working capital surplus of $233,920) which is comprised of current assets less current liabilities. The Company also faces uncertain future impacts from COVID-19, see Note 3(b).

 

These conditions indicate the existence of a material uncertainty that may cast significant doubt about the Company’s ability to continue as a going concern and, therefore, the Company may be unable to realize its assets and discharge its liabilities in the normal course of business.

 

2. Basis of preparation

 

(a) Statement of compliance

 

These interim condensed consolidated financial statements have been prepared in accordance with International Accounting Standard 34, Interim Financial Reporting. Accordingly, they do not include all of the information required for full annual financial statements required by International Financial Reporting Standards (“IFRS”) as issued by the International Accounting Standards Board (“IASB”). These unaudited interim condensed consolidated financial statements are prepared on a basis consistent with the accounting policies disclosed in the audited consolidated financial statements for the fiscal year ended August 31, 2022; and should be read in conjunction with those audited consolidated financial statements. Interim results are not necessarily indicative of the results expected for the fiscal year.

 

Page 9 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

These interim condensed consolidated financial statements were authorized for issuance by the Board of Directors of the Company on January 16, 2023.

 

(b) Basis of consolidation

 

The interim condensed consolidated financial statements comprise the accounts of the Company and its controlled subsidiaries. The financial statements of subsidiaries are included in the interim condensed consolidated financial statements from the date that control commences until the date that control ceases. Consolidated financial statements are prepared using uniform accounting policies for like transactions and other events in similar circumstances.

 

All transactions and balances between the Company and its subsidiaries are eliminated on consolidation, including unrealized gains and losses on transactions between companies. Unrealized gains arising from transactions with equity accounted investees are eliminated against the investment to the extent of the Company’s interest in the investee. Unrealized losses are eliminated in the same way as unrealized gains, but only to the extent that there is no evidence of impairment.

 

The Company’s material subsidiaries as of November 30, 2022, are as follows:

 

Name of Subsidiary   Country of Incorporation  

Ownership

Percentage

 

Functional

Currency

Frankly Inc.   Canada   100%   Canadian Dollar
Stream Hatchet S.L.   Spain   100%   Euro
SideQik, Inc.   USA   100%   US Dollar

 

Non-controlling interests are measured initially at their proportionate share of the acquiree’s identifiable net assets at the date of acquisition. Changes in the Group’s interest in a subsidiary that do not result in a loss of control are accounted for as equity transactions.

 

Page 10 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

(c) Functional and presentation currency

 

The functional currency of the Company is the US Dollar (“USD). The functional currencies of the Company’s subsidiaries are disclosed in Note 2(b). The presentation currency of the interim condensed consolidated financial statements is the US Dollar (“USD”).

 

(d) Income taxes

 

The Company had no income tax expense for the three months ended November 30, 2022, and 2021. As of November 30, 2022, deferred tax assets have not been recognized because it has not been determined as probable that future taxable profit will be available against which the Company can utilize the benefits therefrom.

 

3. Significant judgments, estimates and assumptions

 

The preparation of these interim condensed consolidated financial statements requires management to make judgments and estimates and form assumptions that affect the reported amounts of assets and liabilities at the date of the interim condensed consolidated financial statements and reported amounts of revenues and expenses during the reporting period. Such estimates primarily relate to unsettled transactions and events as at the date of the interim condensed consolidated financial statements.

 

On an ongoing basis, management evaluates its judgments and estimates in relation to assets, liabilities, revenues, and expenses. Management uses historical experience and various other factors it believes to be reasonable under the given circumstances as the basis for its judgments and estimates. Actual outcomes may differ from these estimates under different assumptions and conditions. Significant estimates and judgments made by management in the preparation of these interim condensed consolidated financial statements are outlined below.

 

The assessment of the Company’s ability to execute its strategy by funding future working capital requirements involves judgment. Estimates and assumptions are continually evaluated and are based on historical experience and other factors, including expectations of future events that are believed to be reasonable under the circumstances. There is a material uncertainty regarding the Company’s ability to continue as a going concern.

 

Page 11 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

(a) Significant estimates and critical judgments

 

Information about significant estimates and critical judgements in applying accounting policies that have the most significant effect on the amounts recognized in the interim condensed consolidated financial statements is included in the following notes:

 

Note 1 Going concern;
Note 26 Expected credit losses;
Note 17 Valuation of warrant liability;
Notes 10 and 11 Goodwill and intangible assets;
Notes 19 and 20 Valuation of share-based payments;
Note 16 Valuation of convertible debt; and
Note 22 Contingencies.

 

(b) Uncertainty about the effects of COVID-19

 

The global COVID-19 pandemic remains an evolving situation. The Company will continue to actively monitor the developments of the pandemic and may take further actions that could alter business operations as may be required by federal, state, local, or foreign authorities, or that management determines are in the best interests of our employees, customers, partners, and shareholders. It is not clear what effects any such potential actions may have on the Company’s business, including the effects on our employees, players and consumers, customers, partners, development and content pipelines, the Company’s reputation, financial condition, results of operations, revenue, cash flows, liquidity, or stock price.

 

4. Changes in significant accounting policies

 

Future accounting pronouncements

 

The following standards have not yet been adopted and are being evaluated to determine their impact on the Company:

 

Amendments to IAS 1 - Classification of liabilities as current or non-current

Amendments to IAS 1 - Non-current Liabilities with Covenants

Amendments to IAS 1 and IFRS Practice Statement 2 – Disclosure of Accounting Policies

Amendments to IAS 8 - Definition of Accounting Estimates

Amendments to IAS 12 Income Taxes - Deferred Tax Related to Assets and liabilities Arising from a Single Transaction

 

Other accounting standards or amendments to existing accounting standards that have been issued but have future effective dates are either not applicable or the Company is still assessing what the impact will be to the Company’s financial statements.

 

5. Net income (loss) per share

 

Basic net income (loss) per share is calculated using the weighted-average number of common shares outstanding during each period. Diluted net income (loss) per share assumes the conversion, exercise, or issuance of all potential common share equivalents unless the effect is to reduce the loss or increase the income per share. For purposes of this calculation, stock options, warrants and RSU’s are potential common shares and are only included in the calculation of diluted net income (loss) per share when their effect is dilutive.

 

Page 12 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

Due to the net loss from continuing operations during the three months ended November 30, 2022, all outstanding options, restricted share units and warrants were excluded from diluted weighted-average common shares outstanding as their effect was anti-dilutive. Basic average common shares outstanding for the three months ended November 30, 2022, and 2021 were 15,821,710 and 15,565,638, respectively. Diluted weighted average common shares for the three months ended November 30, 2022, and 2021 were 15,821,710 and 18,125,810, respectively.

 

 

6. Accounts, other receivables, and publisher advance

 

(a) Accounts and other receivables

 

The Company’s accounts and other receivables are comprised of the following:

   November 30,
2022
   August 31,
2022
 
   $   $ 
         
Trade accounts receivable   10,829,163    9,750,619 
Other receivables   8,122    9,028 
Allowance for doubtful accounts   (1,405,638)   (1,355,638)
Total accounts and other receivables    9,431,647    8,404,009 

 

A continuity of the Company’s allowance for doubtful accounts is as follows:

 

   2022   2021 
   $   $ 
         
Balance, August 31,   (1,355,638)   (1,084,305)
Provision, bad debt expense   (50,000)   - 
Balance, November 30,   (1,405,638)   (1,084,305)

 

(b) Publisher advance

 

On February 7, 2021, the Company’s subsidiary Frankly Media LLC, amended its commercial agreement with its largest publisher, which secured a long-term extension. The contract is expected to go through January 2024. One of the key terms of the amended agreement required the Company to advance $6 million of revenue sharing payments to the publisher under the following schedule:

 

  (i) $4 million within one day of execution of the amendment;
  (ii) $1 million on or before February 28, 2021; and
  (iii) $1 million on or before March 31, 2021.

 

Page 13 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

The advance is to be recouped through additional withholding on future advertising revenue share payments made to the publisher, beyond Frankly’s share, and is effective for amounts billed for periods February 1, 2021, forward.

 

As of November 30, 2022, $6 million had been advanced to the publisher and $5,260,428 had been recouped through the process explained above. As of November 30, 2022, a net amount of $739,572 was outstanding on the advance.

 

The breakout of the publisher advance into current and non-current portions is based on an estimate of advertising billings over the next twelve months and the resulting additional withholding on the related advertising revenue share payments.

 

7. Promissory notes receivable at FVTPL

 

   Promissory notes receivable 
   $ 
     
Balance, August 31, 2022   576,528 
Payments   (591,781)
Change in fair value   (3,757)
Effect of foreign exchange   19,010 
Balance, November 30, 2022   - 

 

To facilitate the sale of Eden Games, under a separate agreement, the Company agreed to purchase Euro- denominated 6% promissory notes amounting to Euro 1,453,154 ($1,585,783) that were due to the former co-founders of Eden Games from third parties. Euro 1,081,081 ($1,181,005) of the consideration was paid on the closing of the sale with the remainder due in two equal payments on April 4, 2023, and October 6, 2023. As of November 30, 2022, the remaining fair value of the promissory notes receivable is $0.

 

8. Investment at FVTPL

 

On August 25, 2020, the Company acquired a 20.48% interest in One Up Group, LLC (“One Up”). One Up operates a mobile app which allows gamers to organize and play one-on-one matches with other gamers and compete for money.

 

The fair value of the Company’s investment in One Up is estimated at each reporting period, with reference to valuations underlying privately placed financing transactions closed by One Up and is classified with a level 3 in the fair value hierarchy, see Note 25. The fair value of this investment was $2,629,851 on November 30, 2022, and August 31, 2022.

 

9. Property and equipment

 

A continuity of the Company’s property and equipment is as follows:

Cost  Leasehold
improvements
   Computer equipment   Furniture
and fixtures
   Total 
   $   $   $   $ 
                 
August 31, 2021   218,851    603,607    173,044    995,502 
Additions   -    13,829    -    13,829 
Foreign exchange   (398)   776    (2,467)   (2,089)
November 30, 2021   218,453    618,212    170,577    1,007,242 
                     
August 31, 2022   59,102    271,636    81,994    412,732 
Additions   -    4,160    -    4,160 
Foreign exchange   44    (1,749)   121    (1,584)
November 30, 2022   59,146    274,047    82,115    415,308 

 

Page 14 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

Accumulated depreciation  Leasehold
improvements
   Computer equipment   Furniture
and fixtures
   Total 
   $   $   $   $ 
                 
August 31, 2021   63,367    406,231    122,093    591,691 
Depreciation   1,743    22,953    4,222    28,918 
Foreign exchange   (258)   (2,160)   (53)   (2,471)
November 30, 2021   64,852    427,024    126,262    618,138 
                     
August 31, 2022   59,102    180,579    45,661    285,342 
Depreciation   -    27,085    264    27,349 
Foreign exchange   44    (1,583)   121    (1,418)
November 30, 2022   59,146    206,081    46,046    311,273 

 

Net book value  Leasehold
improvements
   Computer equipment   Furniture
and fixtures
   Total 
   $   $   $   $ 
                 
August 31, 2022   -    91,057    36,333    127,390 
November 30, 2022         -    67,966    36,069    104,035 

 

10. Goodwill

 

A continuity of the Company’s goodwill is as follows:

   2022   2021 
   $   $ 
         
Balance, August 31,    15,200,188    18,495,121 
Effect of foreign exchange   (10,314)   (28,912)
Balance, November 30,    15,189,874    18,466,209 

 

Page 15 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

11. Intangible assets

 

A continuity of the Company’s intangibles is as follows:

 

Cost  Patents   Application Platforms   Software   Brand   Customer
Lists and
Contracts
   Total 
   $   $   $   $   $   $ 
                         
August 31, 2021   9,430,265    1,073,045    8,330,683    2,137,449    3,624,300    24,595,742 
Foreign exchange   -    (11,723)   (219,879)   (63,862)   (11,917)   (307,381)
November 30, 2021   9,430,265    1,061,322    8,110,804    2,073,587    3,612,383    24,288,361 
                               
August 31, 2022   4,400,790    496,228    2,749,023    261,741    2,791,888    10,699,670 
Foreign exchange   -    -    (10,950)   (1,733)   -    (12,683)
November 30, 2022   4,400,790    496,228    2,738,073    260,008    2,791,888    10,686,987 

 

Accumulated amortization  Patents   Application Platforms   Software   Brand   Customer
Lists and
Contracts
   Total 
   $   $   $   $   $   $ 
                         
August 31, 2021   2,514,737    966,444    6,340,302    1,375,647    916,368    12,113,498 
Amortization   471,513    28,000    212,167    101,666    135,615    948,961 
Foreign exchange   -    (11,723)   (219,879)   (46,975)   (24,112)   (302,689)
November 30, 2021   2,986,250    982,721    6,332,590    1,430,338    1,027,871    12,759,770 
                               
August 31, 2022   4,400,790    496,228    2,193,913    232,209    709,167    8,032,307 
Amortization   -    -    212,169    5,250    75,250    292,669 
Foreign exchange   -    -    (10,950)   (1,734)   -    (12,684)
November 30, 2022   4,400,790    496,228    2,395,132    235,725    784,417    8,312,292 

 

Net book value  Patents   Application Platforms   Software   Brand   Customer
Lists and
Contracts
   Total 
   $   $   $   $   $   $ 
                         
August 31, 2022   -    -    555,110    29,532    2,082,721    2,667,363 
November 30, 2022   -    -    342,941    24,283    2,007,471    2,374,695 

 

Page 16 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

12. Right-of-use assets

 

A continuity of the Company’s right-of-use assets is as follows:

 

   2022   2021 
   $   $ 
         
Balance, August 31,    11,115    557,022 
Depreciation   (3,031)   (64,968)
Effect of foreign exchange   -    (1,472)
Balance, November 30,    8,084    490,582 

 

Right of use assets consist primarily of leases for corporate office facilities and are amortized monthly over the term of the lease, or useful life, if shorter.

 

13. Lease liabilities

 

Lease liabilities are measured at the present value of the lease payments that were not paid at the financial statement date. The lease payments are discounted by using the rate implicit in the lease. If this rate cannot be readily determined, the Company uses its incremental borrowing rate. The continuity of the lease liabilities is presented in the table below:

 

   Equipment   Office lease   Total 
   $   $   $ 
As of November 30, 2021:               
Less than one year   12,373    186,290    198,663 
Greater than one year   8,705    316,926    325,631 
Total lease obligation    21,078    503,216    524,294 

 

   Equipment   Office lease   Total 
   $   $   $ 
As of November 30, 2022:               
Less than one year   8,705    376,960    385,665 
Total lease obligation    8,705    376,960    385,665 

 

Page 17 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

The Company’s lease obligation is classified between current and non-current liabilities as follows:

 

   Equipment   Office lease   Total 
   $   $   $ 
As of November 30, 2021:               
Less than one year   12,373    186,290    198,663 
Greater than one year   8,705    316,926    325,631 
Total lease obligation    21,078    503,216    524,294 

 

   Equipment   Office lease   Total 
   $   $   $ 
As of November 30, 2022:               
Less than one year   8,705    376,960    385,665 
Total lease obligation    8,705    376,960    385,665 

 

The future minimum undiscounted lease payments as of November 30, 2022, are presented below:

 

   Equipment   Office lease   Total 
             
Less than one year   8,920    404,271    413,191 
Total undiscounted lease obligation    8,920    404,271    413,191 

 

14. Players liability account

 

The Players liability account consists of UMG and Winview cash deposited by players, plus any prize winnings, less any fees for match game play and withdrawal requests processed to date. As of November 30, 2022, the players liability account balance is the total amount payable if all players were to request closure of their accounts. As of November 30, 2022, the players account liability and corresponding restricted cash balances were the same.

 

15. Promissory notes payable and other borrowings

 

(a) Promissory notes

 

The Company has promissory notes with a balance of $200,000 (August 31, 2022 – $200,000) that are unsecured, due on demand, and bear interest at 18%. As of November 30, 2022, interest of $150,384 has been accrued (August 31, 2022 – $141,940).

 

The Company, through its WinView subsidiary, has a secured promissory note outstanding for amounts due for the provision of services by the noteholder. As of November 30, 2022, $434,023 was due under the note (August 31, 2022 – $429,822). The note is secured by the assets of WinView, bears interest at 8%, and is currently due.

 

(b) Paycheck Protection Program (the “PPP”) loans

 

During April and May 2020, the Company entered into promissory notes (the “Notes”) with three banks. The Notes evidence loans to the Company of $1,589,559 pursuant to the PPP of the CARES Act administered by the U.S. Small Business Administration (the “SBA”). In accordance with the requirements of the CARES Act, the Company used the proceeds from the loans exclusively for qualified expenses under the PPP, including payroll costs, rent and utility costs, as further detailed in the CARES Act and applicable guidance issued by the SBA.

 

Page 18 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

Interest will accrue on the outstanding balance of the Notes at a rate of 1.00% per annum. However, the Company expects to apply for and receive forgiveness of up to all amounts due under the Notes, in an amount equal to the sum of qualified expenses under the PPP during the twenty-four weeks following disbursement.

 

Subject to any forgiveness granted under the PPP, the Notes are scheduled to mature in April 2022 and require 18 equal monthly payments of principal and interest beginning November 2020. The Notes may be prepaid at any time prior to maturity with no prepayment penalties. The Notes provide for customary events of default, including, among others, those relating to failure to make payments, bankruptcy, breaches of representations, significant changes in ownership, and material adverse effects. The Company’s obligations under the Notes are not secured by any collateral.

 

Upon the receipt of the proceeds of $1,589,559 from the Notes, the Company accounted for the Notes as a grant in the form of forgivable loan and recorded the amount as a deferred income liability. The liability was reduced as the Company recognized expenses which qualified for forgiveness of the loan. As of November 30, 2022, the Company had incurred greater than $1,589,559 of qualifying expenses and therefore had a remaining deferred income liability of $nil. The Company recognized the impact of the loan forgiveness as an offset against related salaries and wages expense, in the consolidated statement of income (loss) and comprehensive income (loss) for the year ended August 31, 2020. As of November 30, 2022, $209,875 has not been formally forgiven.

 

16. Convertible debt

 

The continuity of convertible debt for the three months ended November 30, 2022, and 2021, is as follows:

   2019
Series
   2020
Series
   EB CD   Total 
   $   $       $ 
                 
Balance, August 31, 2021    914,428    2,097,127    6,939,941    9,951,496 
Interest expense   6,622    49,863    125,000    181,485 
Accrued interest on conversion / interest payments   -    -    (250,000)   (250,000)
Effect of foreign exchange   (14,245)   -    -    (14,245)
Change in fair value   (292,982)   (203,308)   (1,186,882)   (1,683,172)
Balance, November 30, 2021    613,823    1,943,682    5,628,059    8,185,564 

 

   2020
Series
   EB CD   Total 
   $       $ 
             
Balance, August 31, 2022    2,267,367    4,983,236    7,250,603 
Interest expense   39,144    125,000    164,144 
Accrued interest on conversion / interest payments   -    (250,000)   (250,000)
Principal and interest at maturity   (591,781)   -    (591,781)
Gain on modification of debt   (30,688)   -    (30,688)
Change in fair value   71,741    164,269    236,010 
Balance, November 30, 2022    1,755,783    5,022,505    6,778,288 

 

Page 19 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

The Company’s convertible debt obligations are classified between current and non-current liabilities at November 30, 2022 as follows:

 

   2020
Series
   EB CD   Total 
   $   $   $ 
As of November 30, 2022:               
Less than one year   295,227    -    295,227 
Greater than one year   1,460,556    5,022,505    6,483,061 
Total convertible debt obligation    1,755,783    5,022,505    6,778,288 

 

(a) 2020 Series

 

The 2020 Series debentures will mature twenty-four (24) months from the date of issuance and bear interest at a rate of 5% per annum (subject to adjustment as described below), payable on maturity. At the Company’s option, interest under the 2020 Series debentures is payable in kind in common shares at an issue price which would be based on the trading price of the common shares at the time of such interest payment. The interest rate under the 2020 Series debentures will increase from 5% to 10% per annum on a prospective basis on December 19, 2020, if a public offering has not occurred by that date.

 

The 2020 Series debenture holders may convert all or a portion of the principal amount of the debentures into units (“Units”) of the Company at a price (the “Conversion Price”) equal to the lesser of (a) $11.25 per Unit, and (b) if such conversion occurs after a public offering of securities by the Company (the “Public Offering”), a fifteen percent (15%) discount to the public offering price, provided that such conversion price shall not be less than $7.50 per Unit.

 

Notwithstanding the foregoing, if by December 19, 2020, the Company has not obtained registration rights in the United States to allow sale in the United States of the common shares (“Common Shares”) of the Company and the exercise of warrants (the “Warrants”) of the Company to be issued pursuant to the conversion of the 2020 Series debentures, holders of 2020 Series debentures may convert such debentures into Units at $7.50 per Unit.

 

Each Unit is comprised of one common share and one-half of one Warrant, with each Warrant exercisable into one common share of the Company at an exercise price of $15.00 per share for a period of three years from the issuance of the 2020 Series debentures. Under certain circumstances, the Company shall be entitled to call for the exercise of any outstanding Warrants in the event that the closing trading price of the Company common shares on the NASDAQ is above $30.00 per share for fifteen (15) consecutive trading days.

 

In the event that the Company’s common shares are listed for trading on the NASDAQ Capital Market and the Company completes a Public Offering for an aggregate amount of at least US$30,000,000, the Company may cause the 2020 Series debentures to be converted at the Conversion Price by the Company delivering a notice to the holder not less than a minimum of 30 days and a maximum 60 days prior to the forced conversion date.

 

(b) 2020 Series – Standby

 

In September 2020, the Company entered into an $8,000,000 stand-by convertible debenture facility (the “2020 Series Standby” debentures). The 2020 Series Standby Debenture has substantially similar terms as the 2020 Series debentures, except the following: (i) the references to a minimum $7.50 conversion price (as described above) have been changed to $8.90; and (ii) the 2020 Series Standby debentures are only convertible into common shares of the Company, not units. In November 2020, the Company issued 224,719 warrants in connection with this first draw of $2,000,000 of the Standby Debentures, with each warrant exercisable into one common share the Company at an exercise price of $15.00 per share for a period of two years, subject to the same acceleration clause as the warrants underlying the 2020 Series debentures.

 

Page 20 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

The proceeds of $2,000,000 from the first draw were allocated between convertible debt and warrant liability with $1,381,084 allocated to convertible debt and $618,916 allocated to the 224,719 warrants issued.

 

The remaining $6,000,000 of convertible debentures that are issuable under this facility have substantially similar terms as the 2020 Series debentures, including conversion into units consisting of one share and one-half warrant, provided that the conversion price of any additional convertible debentures will be based on the market price of the common shares at the time of such subscriptions and are subject to TSX-V approval.

 

On September 1, 2022, the Company extended convertible debentures that were due to expire in October and November 2022 with an aggregate principal amount of US$1,250,000. The original convertible debentures had an annual interest rate of 10% per annum and a conversion price of US$8.90 per share. This modification was with a related party (Note 25) The modification consists of extension of the maturity date from November 20, 2022, to August 25, 2025, an interest rate reduction of 3%, and a decrease in the conversion price of $7.80 constituting a substantial modification from a qualitative perspective. This means that the original convertible debt was effectively extinguished at the carrying value and replaced by the fair value of the modified certificate. The difference of $20,999 between the carrying value of the original instruments and the fair value of the new instrument was recognized in profit or loss. Fair value was estimated using a binomial lattice method. The key assumptions used included share price of $.72, conversion price of $1.10, 3-year term, 7% interest rate, expected volatility of 100%, 3.51% risk free interest rate and 0% expected dividend yield. No costs or fees were incurred for this modification.

 

The remaining $750,000 principal value of the Company’s 2020 Series convertible debt that was due to mature in November 2022 was either settled by offset against the Company’s promissory notes receivable or amended. Two of the three parties holding the convertible debt agreed to allow the Company to offset principal of $500,000 and interest of $91,781 due at maturity against the Company’s promissory notes receivable (Note 7). The remaining $250,000 principal value convertible debt was amended to extend the maturity date to February 28, 2023, with all other terms remaining unchanged. The modification of the certificate in the principal amount of $250,000 consisting of extension of the maturity date from November 20, 2022, to February 28, 2023, is not a substantial modification from a qualitative perspective. However, the Company elected to designate this financial instrument at FVTPL, which is consistent with similar financial instruments. The original convertible debt was revalued at fair value on the modification date. The difference of $9,689 between the carrying value of the original instruments and the fair value of the modified instrument was recognized in profit or loss. . Fair value was estimated using a binomial lattice method. The key assumptions used included share price of $.67, conversion price of $8.90, 3-month term, 10% interest rate, expected volatility of 90%, 4.01% risk free interest rate and 0% expected dividend yield. No costs or fees were incurred for this modification.

 

Page 21 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 
 

 

As of November 30, 2022, the fair value of the 2020 Series convertible debentures was estimated using the binomial lattice model with the below assumptions:

2020 Series 

November 30,

2022
(US$)

   August 31,
2022
(US$)
 
         
Share price   0.58    0.72 
Conversion price   8.9 and 1.10     8.90 
           
Term, in years   0.25 and 2.75    0.22 
Interest rate   10% and 7%    10%
Expected volatility   90% and 100%    90.00%
Risk-free interest rate   4.32% and 4.15%    2.85%
Expected dividend yield   0%   0%

 

(c) EB CD

 

On February 24, 2021, the Company extinguished the Amended EB Loan and issued the Lender a secured convertible debenture in the principal amount of $5 million (the “EB CD”). The EB CD is convertible into units of the Company at a conversion price of $10.25 per unit, with each unit comprised of one common share and one-half of a warrant, with each whole warrant exercisable into a common share at an exercise price of $15.00 per share for a period of three years from the issuance of the EB CD. The EB CD has a term of three years. The convertible debenture is secured by the Company’s real and personal property, fixtures, leasehold improvements, trade fixtures, equipment, and other personal property as well as all general intangibles relating to or arising from the personal property.

 

As of November 30, 2022, the fair value of the EB CD convertible debenture was estimated using the binomial lattice model with the below assumptions:

EB CD 

November 30,

2022
(US$)

   August 31,
2022
(US$)
 
         
Share price   0.58    0.72 
Conversion price   10.25    10.25 
Warrant exercise price   15.00    15.00 
           
Term, in years   1.24    1.48 
Interest rate   10%   10%
Expected volatility   90.00%   90.00%
Risk-free interest rate   4.60%   3.45%
Expected dividend yield   0%   0%

 

Page 22 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

(d) Fair value

 

The following table gives information about how the fair values of these financial liabilities are determined (in particular, the valuation technique and key inputs used).

 

Financial assets / financial liabilities   Valuation technique   Key Inputs   Relationship and sensitivity of unobservable inputs to fair value to fair value
Convertible debt   The fair value of the convertible debentures as of November 30, 2022 has been calculated using a binomial lattice methodology.   Key observable inputs   The estimated fair value would increase (decrease) if:
        Share price CAD $.79 to $.95 (USD $.58 to $.72)   The share price was higher (lower)
        Risk-free interest rate (2.87% to 4.60%)   The risk-free interest rate was higher (lower)
        Dividend yield (0%)   The dividend yield was lower (higher)
        Key unobservable inputs    
        Credit spread (5.23% to 21.94%)   The credit spread was lower (higher)
        Discount for lack of marketability (0%)   The discount for lack of marketability was lower (higher)
Convertible debt   The fair value of the convertible debentures as of August 31, 2022 has been calculated using a binomial lattice methodology.   Key observable inputs   The estimated fair value would increase (decrease) if:
        Share price CAD$.94 (USD $.72)   The share price was higher (lower)
        Risk-free interest rate (2.85% to 3.45%)   The risk-free interest rate was higher (lower)
        Dividend yield (0%)   The dividend yield was lower (higher)
        Key unobservable inputs    
        Credit spread (10.13% to 13.56%)   The credit spread was lower (higher)
      Discount for lack of marketability (0%)   The discount for lack of marketability was lower (higher)

 

Page 23 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

17. Warrant liability

 

Liability measured warrants having CAD exercise price

 

The following tables reflect the continuity of the Company’s liability measured warrants for the three months ended November 30, 2022, and 2021:

 

   Amount 
   $ 
      
Balance at August 31, 2021   4,868,703 
Change in fair value   (2,941,546)
Foreign exchange   (75,846)
Balance, November 30, 2021   1,851,311 

 

   Amount 
   $ 
      
Balance at August 31, 2022   49,894 
Change in fair value   (27,130)
Foreign exchange   (1,570)
Balance, November 30, 2022   21,194 

 

The following tables reflects the continuity of the Company’s outstanding liability warrants for the three months ended November 30, 2022, and 2021:

 

       Weighted-average 
   Number of   exercise price 
   warrants   CAD 
   #   $ 
           
Outstanding, August 31, 2021   1,452,843    8.96 
Expired   -    - 
Outstanding as of November 30, 2021   1,452,843    8.96 

 

       Weighted-average 
   Number of   exercise price 
   warrants   CAD 
   #   $ 
           
Outstanding, August 31, 2022   1,329,684    8.93 
Expired   -     -  
Outstanding as of November 30, 2022   1,329,684    8.93 

 

The following table reflects the liability measured warrants issued and outstanding as of November 30, 2022:

Page 24 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

       Warrants outstanding 
Expiry date  Number outstanding   Average exercise price CAD   Average remaining contractual life (years) 
December 20, 2022   29,066    27.00    0.05 
March 20, 2023   27,777    13.50    0.30 
March 30, 2023   46,909    13.50    0.33 
March 31, 2023   17,222    13.50    0.33 
May 27, 2023   130,304    13.50    0.49 
July 8, 2024   445,982    7.50    1.61 
July 25, 2024   401,624    7.50    1.65 
August 8, 2024   230,800    7.50    1.69 
    1,329,684   $8.93    1.40 

 

As at November 30, 2022, the fair value of the 1,329,684 warrants outstanding (August 31, 2022 – 1,329,684) was determined to be $28,709 (August 31, 2022 – $49,894) as calculated using the Black Scholes option pricing model with the following range of assumptions: 0.051.69 years (August 31, 2022 – 0.301.65 years) as expected average life; share price of CAD$.79 (August 31, 2022 – CAD$8.93); exercise price of CAD$7.50 – CAD$27.00 (August 31, 2022 – CAD$7.50 – CAD$27.00); 90% expected volatility (August 31, 2022 – 90%); risk free interest rate of 3.83% - 4.53% (August 31, 2022 – 3.61% - 3.87%); and an expected dividend yield of 0%.

 

If all liability measured warrants outstanding and exercisable as of November 30, 2022, were exercised, the Company would receive cash from exercise of approximately CAD$11.9 million.

 

Equity measured warrants having USD exercise price

 

The Company’s 3,511,577 equity measured warrants as of November 30, 2022, and 3,736,296 as of August 31, 2022, had an average weighted-average exercise price of $15.

 

The following table reflects the equity measured warrants issued and outstanding as of November 30, 2022:

 

       Warrants outstanding 
Expiry date  Number outstanding  

Average exercise price

USD

   Average remaining contractual life (years) 
January 8, 2024   1,868,787    15.00    1.11 
January 22, 2024   522,898    15.00    1.15 
February 24, 2024   1,058,227    15.00    1.24 
August 19, 2024   49,999    15.00    1.72 
September 15, 2024   11,666    15.00    1.79 
    3,511,577   $15.00    1.16 

 

If all equity measured warrants outstanding and exercisable as of November 30, 2022, were exercised, the Company would receive cash from exercise of approximately $52.7 million.

 

Page 25 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

18. Share capital

 

(a)Authorized

 

The Company is authorized to issue an unlimited number of common shares and an unlimited number of preference shares.

 

(b)Issued and outstanding, common shares

 

   Shares   Consideration 
   #   $ 
         
Balance, August 31, 2021   15,543,309    122,741,230 
Return to treasury - Sideqik acquisition   -    - 
Shares issued on vesting of RSUs   91,635    681,759 
Shares issued under shares for services   -    - 
Balance, November 30, 2021   15,634,944    123,422,989 

 

   Shares   Consideration 
   #   $ 
         
Balance, August 31, 2022   15,803,875    124,897,859 
Return to treasury - Sideqik acquisition   (9,098)   - 
Shares issued on vesting of RSUs   118,433    616,486 
Shares issued under shares for services   114,057    1,333,334 
Balance, November 30, 2022   16,027,267    126,847,679 

 

(c) Activity for the period

 

During the three months ended November 30, 2022, 9,099 shares related to the completion of the Sideqik acquisition were returned to the Company. The Company issued 118,433 common shares upon vesting of an equal number of RSUs, see (Note 20) and 114,058 shares for services provided by certain officers of Sideqik.

 

During the three months ended November 30, 2021, the Company issued 91,635 common shares upon vesting of an equal number of RSUs (Note 20).

 

19. Stock options

 

On October 6, 2021, the Company adopted an amended and restated equity incentive plan (“Omnibus Plan”), which amends and restates the equity incentive plan which was previously established as of July 15, 2020. Under the amendments, there were no changes in the terms of previously issued awards. Under the Omnibus Plan, the total number of common shares reserved and available for grant and issuance pursuant to stock options shall not exceed 10% of the then issued and outstanding shares.

 

Options may be exercisable over periods of up to 10 years as determined by the Board of Directors of the Company and the exercise price shall not be less than the closing price of the shares on the day preceding the award date, subject to regulatory approval.

 

Page 26 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

The following table reflects the continuity of stock options for the three months ended November 30, 2022, and 2021:

 

       Weighted-average     
   Number of
stock options
   Exercise
price
   Grant-date
fair value
   Remaining
contractual
term
 
   #   $   $   (yrs.) 
                 
Balance, August 31, 2021   692,938    11.64    7.06    4.46 
Granted   10,000    9.82    2.92      
Forefitures   -    -    -      
Balance, November 30, 2021   702,938    11.61    7.00    4.30 
                     
Balance, August 31, 2022   1,143,182    3.93    2.43    5.64 
Granted   142,176    0.63    0.48      
Forefitures   (41,100)   6.35    3.59      
Balance, November 30, 2022   1,244,258    3.47    2.17    5.45 
                     
Exercisable as of November 30, 2022   617,934    3.99    2.37    5.45 

 

During the three months ended November 30, 2022, the Company granted options to purchase 142,176 common shares of the Company. Each option allows the holder to purchase one common share of the Company. The options had exercise prices of CAD$.82 to CAD $.89. The fair value of the options granted was estimated at the grant dates based on the Black-Sholes pricing model. Key assumptions include 0% expected dividend yield, Risk-free interest rate of 3.23% to 3.35%, expected life of 5 years and expected volatility of 100%.

 

During the three months ended November 30, 2021, the Company granted options to purchase 10,000 common shares of the Company. Each option allows the holder to purchase one common share of the Company. The options had an exercise price of CAD$12.45. The fair value of the options granted was estimated at the grant dates based on the Black-Sholes pricing model. Key assumptions include 0% expected dividend yield, Risk-free interest rate of 1.82%, expected life of 10 years and expected volatility of 90%.

 

Page 27 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

The following tables reflect the stock options issued and outstanding as of November 30, 2022:

   Outstanding       Weighted average exercise price   Weighted average remaining contractual term 
Expiry date  options   CAD   USD   (Years) 
                 
April 1, 2023   18,000    11.25    7.91    0.33 
August 25, 2025   340    106.50    76.43    2.74 
February 10, 2026   1,338    106.50    76.43    3.20 
May 23, 2026   9    106.50    76.43    3.48 
June 24, 2026   145,433    15.04    12.21    3.57 
July 2, 2026   45,010    15.08    12.21    3.59 
August 20, 2026   10,000    7.78    6.05    3.72 
March 3, 2027   1,003    106.50    76.43    4.26 
November 3, 2027   133    106.50    76.43    4.93 
November 7, 2029   30,089    7.50    5.38    6.94 
June 14, 2031   10,683    14.20    11.69    8.54 
November 23, 2031   10,000    12.45    9.82    8.99 
January 31, 2027   15,000    3.90    3.07    4.17 
April 12, 2027   100,000    2.87    2.27    4.37 
August 10, 2027   100,000    1.47    1.15    4.70 
September 30, 2027   46,000    0.82    0.60    4.84 
October 31, 2027   96,176    0.89    0.65    4.92 
May 26, 2029   615,044    1.49    1.16    6.49 
                     
    1,244,258    4.40    3.47    5.45 

 

Of the 1,244,258 options outstanding as of November 30, 2022 (August 31, 2022 – 1,143,182), 617,934 are exercisable as of November 30, 2022 (August 31, 2022 – 555,934). During the three months ended November 30, 2022, share-based compensation expense for the Company’s stock options was $1,452,250 (November 30, 2021 – $841,712).

 

20. Restricted share units

 

The Omnibus Plan allows the Company to award restricted share units to officers, employees, directors and consultants of the Company and its subsidiaries upon such conditions as the Board may establish, including the attainment of performance goals recommended by the Company’s compensation committee. The purchase price for common shares of the Company issuable under each Restricted Share Unit (“RSU”) award, if any, shall be established by the Board at its discretion. Common shares issued pursuant to any RSU award may be made subject to vesting conditions based upon the satisfaction of service requirements, conditions, restrictions, time periods or performance goals established by the board.

 

The TSXV requires the Company to fix the number of common shares to be issued in settlement of awards that are not options. The maximum number of common shares available for issuance pursuant to the settlement of RSUs shall be an aggregate of 1,548,174 common shares.

 

Page 28 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

The Company’s outstanding RSUs are as follows:

 

 Disclosure of detailed information about restricted stock units outstanding

   Number 
   # 
     
Balance, August 31, 2021   490,174 
Granted   100,626 
Vested   (91,635)
Cancelled   (5,034)
Balance, November 30, 2021   494,131 
      
Balance, August 31, 2022   1,196,211 
Granted   68,697 
Vested   (118,433)
Cancelled   (23,294)
Balance, November 30, 2022   1,123,181 

 

During the three months ended November 30, 2022, , the Company granted 68,697 to key management employees pursuant to the Company’s incentive plan. The fair value of these RSUs was estimated based on the closing price CAD$.90 for a total fair value of CAD$61,827. These RSUs have a performance condition that the Company estimates will be achieved during the fiscal quarter ending May 31, 2023. The fair value of the 68,697 RSUs will be recognized as share-based compensation over the vesting period of five months.

 

During the three months ended November 30, 2021, the Company granted 100,626 to members of the board of directors pursuant to the Company’s incentive plan. The fair value of these RSUs was estimated based on the closing prices of CAD$4.98 to CAD$5.49 for a total fair value of CAD$514,551. The fair value of the RSUs will be recognized as share-based compensation expense over the vesting period, which is approximately ten months.

 

During the years ended November 30, 2022, and 2021, share-based compensation expense for the Company’s RSUs was $296,271 (2021 – $ 479,326).

 

21. Capital management

 

The Company considers its capital to be its shareholders’ equity.

 

As of November 30, 2022, the Company had shareholders’ equity (deficit) before non-controlling interests of $11,958,301 (August 31, 2022 – equity of $15,886,591). The Company’s objective when managing its capital is to seek continuous improvement in the return to its shareholders while maintaining a moderate to high tolerance for risk. The objective is achieved by prudently managing the capital generated through internal growth and profitability, through the use of lower cost capital, including raising share capital or debt when required to fund opportunities as they arise.

 

The Company may also return capital to shareholders through the repurchase of shares, pay dividends or reduce debt where it determines any of these to be an effective method of achieving the above objective. The Company does not use ratios in the management of its capital. There have been no changes to management’s approach to managing its capital during the three months ended November 30, 2022, and 2021.

 

Page 29 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

22. Commitments and contingencies

 

Litigation and arbitration

 

In April 2020, the Company announced its renegotiation of the acquisition of Allinsports. The revised purchase agreement provided for the acquisition of 100% of Allinsports in exchange for the issuance of 966,667 common shares of the Company and other consideration, including payments of $1,200,000 as a portion of the purchase consideration. In September 2020, the Company advised the shareholders of Allinsports that closing conditions of the transaction, including the requirement to provide audited financial statements, had not been satisfied.

 

In response, in November 2020, the shareholders of Allinsports commenced arbitration in Alberta, Canada seeking, among other things, to compel the Company to complete the acquisition of Allinsports without the audited financial statements, and to issue 966,667 common shares of the Company to those shareholders. As alternative relief, the shareholders of Allinsports sought up to US$20,000,000 in damages. As of August 31, 2020, the Company had recorded an impairment against the entire balance of advances to Allinsports, amounting to $2,625,657. A hearing in this matter was held in May of 2021, and by a decision dated September 30, 2021, the Arbitrator determined that the closing of the transaction had previously occurred and directed the Company to issue the 966,667 common shares. The Company is pursuing regulatory approval to issue the shares and is also pursuing relief against the Allinsports shareholders for various alleged breaches of the share purchase agreement. The Company recognized a liability for the arbitration ruling of $563,779, which represents the fair value of the common shares directed to be delivered as of November 30, 2022. The liability is recorded as Arbitration reserve on the Company’s Consolidated Statements of Financial Position. This liability will be adjusted to fair value at the end of each reporting period.

 

On January 21, 2021, eight former shareholders of Winview filed a Complaint in Delaware Chancery Court against four Winview directors (David Lockton, et al. v. Thomas S. Rogers, et al.) alleging that the defendants breached their fiduciary duties in connection with the sale of Winview to Engine. The relief sought includes rescission of the sale of Winview to Engine and compensatory damages. The defendants have filed a motion to dismiss the claims. By Decision dated March 1, 2022, the Court granted in part and denied in part, the defendants’ Motion to Dismiss the Complaint. Neither the Company nor Winview have been named as parties to this action. Under the March 9, 2020, Business Combination Agreement pursuant to which the Company acquired Winview, the Company agreed to indemnify Winview’s directors for any claims arising out of their service as directors for Winview.

 

In July of 2021, Winview Inc. filed separate patent infringement lawsuits against DraftKings Inc. and FanDuel, Inc in the United States District Court for the District of New Jersey, alleging that Sportsbook and Daily Fantasy Sports offerings of DraftKings and FanDuel infringe four of Winview’s patents. These actions seek the recovery of damages and other appropriate relief. Draft Kings and FanDuel have filed motions to dismiss, which are pending and the court’s review of these motions has been suspended pending the outcome of inter partes review proceedings filed with the United States Patent Office regarding some of the patents involved in these actions.

 

By Order to Continue dated May 5, 2022, the Company was substituted in as the plaintiff in a matter pending in the Ontario Superior Court of Justice, seeking recovery of €1,903,153 of principal and additional amounts of accrued interest under promissory notes acquired by the Company. The matter is in the discovery stage.

 

The outcomes of pending litigations in which the Company is involved are necessarily uncertain as are the Company’s expenses in prosecuting and defending these actions. From time to time the Company may modify litigation strategy and/or the terms on which it retains counsel and other professionals in connection with such actions, which may affect the outcomes of and/or the expenses incurred in connection with such actions.

 

The Company is subject to various other claims, lawsuits and other complaints arising in the ordinary course of business. The Company records provisions for losses when claims become probable, and the amounts are estimable. Although the outcome of such matters cannot be determined, it is the opinion of management that the final resolution of these matters will not have a material adverse effect on the Company’s financial condition, operations, or liquidity.

 

Page 30 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

23. Discontinued operations

 

Winview

 

During the fourth quarter of fiscal 2022, The Company executed a plan to discontinue operating the Winview business, following a strategic decision to focus the Company’s resources on the key revenue streams of software-as-a-service and advertising. Winview was previously part of the Company’s Gaming segment.

 

Accordingly, WinView results for the current and comparative periods have been presented as discontinued operations within the Consolidated Statements of Loss and Comprehensive Loss. Winview revenue was previously categorized as Direct to consumer.

 

During the three months ended August 31, 2022, the Company recognized patent impairment expense amounting to $5,029,475. The impairment expense reflects the impact of reductions in estimated future net cash flows for certain portfolios that management determined it would no longer allocate resources to in future periods. The impairment expense consisted of the excess of the asset’s recoverable value over its fair value less costs of disposal. The key assumption in calculating the asset’s recoverable value is cash flow projections of $0. The Company recorded impairment losses of $136,331 to write down the right of use asset to fair value less costs of disposal, the remaining book value of these assets is $0. These impairments were recorded in the Gain (loss) from discontinued operations within the Consolidated Statements of Loss and Comprehensive Loss.

 

Results from the discontinued operations for Winview and the related cash flows are as follows:

 

           
   For the three months ended 
   November 30,2022   November 30, 2021 
   $   $ 
Revenues          
Revenue   -    9,020 
           
Operating expenses          
Salaries and wages   -    579,280 
Consulting   -    367,280 
Professional fees   1,596    229,587 
Sponsorships and tournaments   15,155    61,619 
Advertising and promotion   -    139,211 
Office and general   10,275    153,725 
Technology expenses   -    19,671 
Amortization and depreciation   -    488,554 
Restructuring Costs   2,242    - 
Interest expense   5,888    8,269 
(Gain) loss on foreign exchange   501    - 
Non-operational professional fees   (39,067)   974,447 
Net income (loss) from discontinued operations   3,410    (3,012,623)

 

Page 31 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

           
   For the three months ended 
   November 30, 2022   November 30, 2021 
         
Net cash provided by (used in) operating activities   (21,337)   232,657 
Net cash used in financing activities   4,201    (98,747)
Change in cash   (17,136)   133,910 
Cash, beginning of period   20,612    52,746 
Cash, end of period   3,476    186,656 

 

UMG

 

The Company entered into an agreement on June 13, 2022, to sell certain assets of UMG for $100. On June 30, 2022, the Company completed the sale. Concurrently with the sale agreement the Company entered into a transition services agreement with the purchaser for a total value of $300,000 of which $262,000 has been recognized as additional purchase consideration in other receivables, with payments beginning July 31, 2022, and the remainder to be paid in full, 12 months following the first payment.

 

Accordingly, UMG results for the current and comparative periods have been presented as discontinued operations within the Consolidated Statements of Loss and Comprehensive Loss. UMG revenue was previously categorized as Direct to consumer.

 

During the quarter ended May 2022, the Company recognized impairment expense relating to assets not disposed of in connection with the UMG asset sale amounting to $476,404. The impairment expense reflects the reductions to $0 of the right of use asset, application platform and brand intangible assets, and a group of fixed assets. The impairment expense consisted of the excess of the asset’s carrying values over their fair values less costs of disposal. (Notes 10, 14 and 15). These impairments are recorded in the Gain (loss) from discontinued operations within the Consolidated Statements of Loss and Comprehensive Loss

 

Page 32 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

Results from the discontinued operations for UMG and the related cash flows are as follows:

 

           
   For the three months ended 
   November 30, 2022   November 30, 2021 
   $   $ 
Revenues          
Revenue   7,043    23,830 
           
Operating expenses          
Salaries and wages   -    337,339 
Consulting   -    - 
Professional fees   1,140    (13,965)
Sponsorships and tournaments   -    387,467 
Advertising and promotion   (126,173)   10,031 
Office and general   421    16,394 
Technology expenses   3,200    27,814 
Amortization and depreciation   15,459    128,845 
Impairment expense   -    - 
Restructuring Costs   -    - 
Interest expense   145    5,137 
(Gain) loss on foreign exchange   (12,411)   28,790 
Net income (loss) from discontinued operations   125,262    (904,022)

 

           
   For the three months ended 
   November 30, 2022   November 30, 2021 
         
         
Net cash provided by (used in) operating activities   32,340    (197,203)
Net cash used in financing activities   -    (21,636)
Change in cash   32,340    (218,839)
Cash, beginning of period   109,378    175,296 
Cash, end of period   141,718    (43,543)

 

Eden Games

 

The Company committed to a plan to sell Eden Games, S.A. (“Eden Games”) during the second quarter of fiscal 2022, following a strategic decision to focus the Company’s resources on the key revenue streams of direct-to- consumer, software-as-a-service, and advertising. Eden Games was previously part of the Company’s Gaming segment. On April 6, 2022, the Company completed the sale of Eden Games.

 

To facilitate the sale of Eden Games, under a separate agreement, the Company agreed to purchase Euro- denominated 6% promissory notes amounting to Euro 1,453,154 ($1,558,319) that were due to the former co-founders of Eden Games from third parties. Euro 1,081,081 ($1,181,005) of the consideration was paid on the closing of the sale with the remainder due in two equal payments on April 4, 2023, and October 6, 2023. The promissory notes receivable was classified at fair value through profit and loss based on management’s expectations about the proposed terms of settlement with the counterparties to the promissory notes and in accordance with the Company’s accounting policies. In November 2022 the Company through a setoff agreement recovered $591,781 (Notes 7 and 16). Currently the fair value of the remaining promissory notes receivable is estimated at $0.

 

Page 33 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

Accordingly, Eden Games’ results for the current and comparative periods have been presented as discontinued operations within the Interim Condensed Consolidated Statements of Income (loss) and Comprehensive Income (loss).

 

Results of discontinued operations for Eden and the related cash flows are as follows:

 

           
   For the three months ended 
   November 30, 2022   November 30, 2021 
   $   $ 
Revenues          
Revenue   -    2,102,126 
           
Operating expenses          
Salaries and wages   -    892,920 
Consulting   -    422,085 
Office and general   -    175,494 
Amortization and depreciation   -    113,095 
Share-based payments   -    (48)
Interest expense   -    3,952 
(Gain) loss on foreign exchange       -    32,804 
Net income (loss) from discontinued operations   -    461,824 

 

           
   For the three months ended 
   November 30, 2022   November 30, 2021 
   $   $ 
           
Net cash provided by (used in) operating activities   -    (3,432)
Disposal of Eden   -    - 
Net cash used in financing activities   -    (54,465)
Change in cash   -    (57,897)
Cash, beginning of period      -    270,571 
Cash, end of period   -    212,674 

 

Motorsport Group

 

On November 3, 2020, the Company, following a detailed strategic review in connection with the merger of Torque Esports, Frankly and WinView, announced that it has completed the sale of IDEAS+CARS, The Race Media, WTF1, Driver DataDB and Lets Go Racing (collectively the “Motorsport Group”) to Ideas + Cars Holdings Limited, a third party investment group based in the UK. As a result, the Company eliminated eliminating its funding obligations related to the cost of maintaining and growing these auto media businesses and certain accrued liabilities. Accordingly, the operational results for this group were presented as a discontinued operation.

 

Page 34 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

Results of discontinued operations for the Motorsports Group are as follows:

 

           
   For the three months ended 
   November 30, 2022   November 30, 2021 
   $   $ 
Revenues          
Revenue   -    - 
           
Operating expenses          
(Gain) loss on foreign exchange   (5,243)   9,656 
Net income (loss) from discontinued operations   5,243    (9,656)

  

24. Segmented information

 

Information reported to the Company’s Co-Chief Executives, the Chief Operating Decision Makers (“CODM”), for the purposes of resource allocation and assessment of segment performance is focused on the category of services for each type of activity. The principal categories of services are Gaming, Media, and Corporate and Other. Discontinued operations have been removed from the segment information and prior periods have been rested to conform with current year presentation. The Group’s reportable segments under IFRS 8 Operating Segments are therefore as follows:

 

  Gaming - Services related to competitive organized video gaming or sporting events;
  Media - Platform and advertising services provided to other broadcasters, primarily local TV and radio broadcasters;
  Corporate and Other - Services provided to other businesses and other revenues;

 

The Corporate and Other segment primarily consists of support costs not allocated to the two other segments.

 

Page 35 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

The following is an analysis of the Company’s revenue and results by reportable segment for the three months ended November 30, 2022:

 

Three months ended  Gaming   Media   Corporate
and Other
   Total 
   $   $   $   $ 
Revenue                    
External sales   745,696    9,523,890    -    10,269,586 
                     
Results                    
Segment loss   90,469    (3,524,896)   -    (3,434,427)
                     
Central administration costs   -    -    1,353,900    1,353,900 
Other gains and losses   (17,412)   173,984    401,827    558,399 
Finance costs   -    (146)   153,017    152,871 
Income (loss) before tax   107,881    (3,698,734)   (1,908,744)   (5,499,597)
Income tax   -    -    -    - 
Gain (Loss) for the period from:                    
Discontinued operations   133,915    -    -    133,915 
Non-controlling interest in net loss   -    -    -    - 
Net income (loss)   241,796    (3,698,734)   (1,908,744)   (5,365,682)

 

The following is an analysis of the Company’s revenue and results by reportable segment for the three months ended November 30, 2021:

 

Three months ended  Gaming   Media   Corporate
and Other
   Total 
   $   $   $   $ 
Revenue                    
External sales   402,418    11,812,084    -    12,214,502 
                     
Results                    
Segment loss   (186,891)   (1,981,915)   -    (2,168,806)
                     
Central administration costs   -    -    2,751,217    2,751,217 
Other gains and losses   3,215    (1,643)   (7,254,566)   (7,252,994)
Finance costs   (1)   375    196,876    197,250 
Loss before tax   (190,105)   (1,980,647)   4,306,473    2,135,721 
Income tax   -    -    -    - 
Gain (Loss) for the period from:                    
Share of net loss of associate   -    -    -    - 
Discontinued operations   (3,354,385)   -    (110,092)   (3,464,477)
Non-controlling interest in net loss   -    -    (24,764)   (24,764)
Net loss   (3,544,490)   (1,980,647)   4,171,617    (1,353,520)

 

Segment loss - Segment loss includes total revenue less operating expenses including the following: salaries and wages, consulting, professional fees, revenue sharing expense, advertising and promotion, office and general, technology expenses, amortization and depreciation and share based payments.

 

Page 36 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

Central administration costs - Central administration costs include corporate operating expenses including the following: salaries and wages, consulting, professional fees, advertising and promotion, office and general, technology expenses, amortization and depreciation and share based payments.

 

Other gains and losses - Other gains and losses includes gain / loss on foreign exchange, loss on extinguishment of debt, gain on retained interest in former associate, transaction costs, arbitration settlement reserve, impairment expense, restructuring costs, change in fair value of investment at FVTPL, change in fair value of warrant liability and change in fair value of convertible debt.

 

Finance costs - Finance costs include interest expense.

 

 

Geographical breakdown

 

   North
America
   European
Union
   Total 
   $   $   $ 
August 31, 2022               
Assets   41,548,305    1,146,503    42,694,808 
Long-term assets   20,635,907    -    20,635,907 
                
November 30, 2022               
Assets   38,359,084    1,446,137    39,805,221 
Long-term assets   20,305,337    1,202    20,306,539 

 

 

25. Related party transactions and balances

 

(a) Key management compensation

 

Key management includes the Company’s directors, officers and any consultants with the authority and responsibility for planning, directing, and controlling the activities of an entity, directly or indirectly. Compensation awarded to key management for the three months ended November 30, 2022, and 2021, includes the following:

 

           
   For the three months ended 
   November 30, 2022   November 30, 2021 
   $   $ 
           
Total compensation paid to key management   335,750    347,256 
Share based payments   190,758    153,671 

 

Total compensation paid to key management is recorded in consulting fees, salaries and wages and share based payments in the consolidated statement of income (loss) and comprehensive income (loss) for the three months ended November 30, 2022, and 2021.

 

Amounts due to related parties as of November 30, 2022, with respect to the above fees were $0 ( August 31, 2022 – $5,588). The amounts due to/from related parties are recorded within accounts payable and accrued liabilities on the consolidated statement of income (loss) and comprehensive income (loss). These amounts are unsecured, non-interest bearing and due on demand.

 

Page 37 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

Convertible debenture with a director of the Company as counterparty

 

On September 1, 2022, the Company extended convertible debentures that were due to expire in October and November 2022 with an aggregate principal amount of US$1,250,000. The original convertible debentures had an annual interest rate of 10% per annum and a conversion price of US$8.90 per share. In place of the expiring convertible debentures, the Company has issued a new convertible debenture with an aggregate principal amount of US$1,250,000 which expires on August 31, 2025, carries an annual interest rate of 7% per annum and is convertible into common shares of the Company at a conversion price of US$1.10 per share (Note 16).

 

Each of the expiring convertible debentures and the replacement convertible debenture is beneficially held by a director of the Company. The participation of a director in the amendment of the convertible debentures constitutes a “related party transaction” as such term is defined by Multilateral Instrument 61-101 - Protection of Minority Security Holders in Special Transactions (“MI 61-101”). The Company is relying on an exemption from the formal valuation requirements and the minority shareholder approval requirements under MI 61-101 as the fair market value of the amendment of the convertible debentures does not exceed 25% of the market capitalization of the Company.

 

Commitment to former holders of WinView to proceeds from the patent portfolio enforcement action

 

Pursuant to the Business Combination agreement dated March 9, 2020, among the Company, Frankly Inc. and Winview Inc., the Company is required to pay to certain former Winview securities holders (“Stubholders”) fifty percent (50%) of the net license fees, damages awards or settlement amounts collected from third parties in connection with the Winview Patent Portfolio, after deduction of certain expenses. One of the directors of the Company are among the pool of Stubholders.

 

26. Financial instruments and risk management

 

(a) Financial risk management objectives and policies

 

The Company’s activities expose it to a variety of financial risks including foreign currency risk, interest rate risk, credit risk, liquidity risk and market risk and other price risk. These financial instrument risks are actively managed by the Company under the policies approved by the Board of Directors. On an ongoing basis, the finance department actively manages market conditions with a view to minimizing the exposure of the Company to changing market factors, while at the same time limiting the funding costs to the Company. There have been no changes in objectives, policies or how the Company manages these risks.

 

The Board approves and monitors the risk management processes. The Board’s main objectives for managing risks are to ensure liquidity, the fulfillment of obligations and limited exposure to credit and market risks while ensuring greater returns on any surplus funds.

 

(b) Credit risk

 

Credit risk refers to the risk that a counterparty will default on its contractual obligations resulting in financial loss to the Company. The Company has adopted a policy of only dealing with creditworthy counterparties and obtaining sufficient collateral where appropriate, as a means of mitigating the risk of financial loss from defaults. The Company uses information supplied by independent rating agencies where available, and if not available, the Company uses other publicly available financial information and its own records to rate its customers.

 

Credit risk arises from cash and deposits with banks as well as credit exposure to outstanding receivables, the carrying amounts represent the Company’s maximum exposure to credit risk.

 

Page 38 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

The Company’s exposure to credit risk is influenced mainly by the individual characteristics of each customer. The Company establishes an allowance for doubtful accounts that represents its estimate of expected losses in respect of accounts receivable. The main components of this allowance are a specific loss component that relates to individually significant exposures, and a collective loss component established for groups of similar assets in respect of losses that have been incurred but not yet identified. The collective loss allowance is determined based on historical data of payment statistics for similar financial assets. As of November 30, 2022, the allowance for doubtful accounts was $1,405,638 (August 31, 2022-$1,355,638).

 

The Company’s accounts receivable are concentrated among customers in the media and broadcasting industry, which may be affected by adverse economic factors impacting that industry. The Company performs ongoing credit evaluations of its major customers, maintains reserves for expected credit losses, and does not require any collateral deposits.

 

As of November 30, 2022, one customer (August 31, 2022 – one) accounted for greater than 10% of the Company’s accounts receivable balance. In total, one customer accounted for 14% and 16% of the Company’s accounts and other receivables balance as of November 30, 2022, and August 31, 2022, respectively. During the three months ended November 30, 2022, one (November 30, 2021 – one) customer represented 73% (November 30, 2021 – 61%) of total revenue.

 

The below table reflects the aging of the Company’s aging by invoice date of gross trade accounts receivable and allowance for doubtful accounts as of November 30, 2022:

 

   Current   0 - 30   31 - 60   61 - 90   91+   Total 
                         
Trade accounts receivable   5,574,542    1,262,895    1,143,434    623,587    2,224,705    10,829,163 
Allowance for doubtful accounts   -    -    16,219    7,515    1,381,904    1,405,638 
% Allowance   0%   0%   1%   1%   62%   13%

 

(c) Liquidity risk

 

Liquidity risk is the risk that the Company will encounter difficulty in meeting obligations associated with financial liabilities that are settled by delivering cash or another financial asset. The Company is exposed to liquidity risk with respect to its contractual obligations and financial liabilities. The Company manages liquidity risk by continuously monitoring forecasted and actual cash flows and matching maturity profiles of financial assets and liabilities. The Company seeks to ensure that it has sufficient capital to meet short term financial obligations after taking into account its operating obligations and cash on hand.

 

The Company’s policy is to seek to ensure adequate funding is available from operations and other sources, including debt and equity capital markets, as required.

 

   < 1 year   1-2 years 
   $   $ 
         
Accounts payable   14,158,792    - 
Accrued liabilities   3,216,295    - 
Players liability account   47,455    - 
Promissory notes payable   784,407    - 
Convertible debt   295,227    6,483,061 

 

Page 39 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

(d) Market Risk

 

Market risk represents the risk of loss that may impact the Company’s financial position, results of operations, or cash flows due to adverse changes in financial market prices, including interest rate risk, foreign currency exchange rate risk, and other relevant market or price risks. The Company does not use derivative instruments to mitigate this risk.

 

Interest rate risk

 

Interest rate risk is the risk that the fair value or future cash flows of a financial instrument will fluctuate because of changes in market interest rates. The Company is exposed to fair value risk with respect to debt which bears interest at fixed rates.

 

Currency Risk

 

The Company’s exposure to the risk of changes in foreign exchange rates relates primarily to fluctuations of financial instruments related to cash, accounts and other receivables, and accounts payable denominated in Euros, as well as debt denominated in Canadian dollars.

 

(e) Fair value hierarchy

 

The following tables combine information about:

 

  classes of financial instruments based on their nature and characteristics;
  the carrying amounts of financial instruments;
  fair values of financial instruments (except financial instruments when carrying amount approximates their fair value); and
  fair value hierarchy levels of financial assets and financial liabilities for which fair value was disclosed.

 

Fair values are categorized into different levels in a fair value hierarchy based on the inputs used in the valuation techniques as follows:

 

  Level 1: unadjusted quoted prices in active markets for identical assets or liabilities;
  Level 2: inputs other than quoted prices included in Level 1 that are observable for the asset or liability, either directly or indirectly; or
  Level 3: inputs for the asset or liability that are not based on observable market data (unobservable inputs).

 

Carrying value at November 30, 2022  FVTPL -
mandatorily
measured
   Amortized
cost
 
   $   $ 
         
Financial assets:          
Cash   -    6,851,735 
Restricted cash   -    47,455 
Accounts and other receivables   -    9,431,647 
Government remittances   -    881,445 
Publisher advance   739,572    - 
Promissory notes receivable   -    - 
Investment at FVTPL   2,629,851    - 
Financial assets   3,369,423    17,212,282 

 

Page 40 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

Carrying value at November 30, 2022  FVTPL -
mandatorily
measured
   FVTPL -
designated
   Amortized
cost
 
   $   $   $ 
             
Financial liabilities:               
Accounts payable   -    -    14,158,792 
Accrued liabilities   -    -    3,216,295 
Players liability account   -    -    47,455 
Promissory notes payable   -    -    784,407 
Warrant liability   21,194    -    - 
Convertible debt   -    6,778,288    - 
Financial liabilities   21,194    6,778,288    18,206,949 

 

Carrying value at August 31, 2022  FVTPL -
mandatorily
measured
   Amortized
cost
 
   $   $ 
         
Financial assets:          
Cash   -    8,601,706 
Restricted cash   -    47,455 
Accounts and other receivables   -    8,404,009 
Government remittances   -    874,334 
Publisher advance   1,490,648    - 
Promissory notes receivable   576,528    - 
Investment at FVTPL   2,629,851    - 
Financial assets   4,697,027    17,927,504 

 

Carrying value at August 31, 2022  FVTPL -
mandatorily
measured
   FVTPL -
designated
   Amortized
cost
 
   $   $   $ 
             
Financial liabilities:               
Accounts payable   -    -    12,772,375 
Accrued liabilities   -    -    3,756,758 
Players liability account   -    -    47,455 
Promissory notes payable   -    -    771,762 
Warrant liability   49,894    -    - 
Convertible debt   -    7,250,603    - 
Financial liabilities   49,894    7,250,603    17,348,350 

 

Page 41 of 42

 

 

Engine Gaming and Media, Inc.

(formerly Engine Media Holdings, Inc.)

Notes to the Interim Condensed Consolidated Financial Statements

For the three months ended November 30, 2022 and 2021

(Unaudited)

(Expressed in United States Dollars)

 

 

A summary of instruments, with their classification in the fair value hierarchy is as follows:

   Level 1   Level 2   Level 3   Fair value as
of November 30, 2022
 
   $   $   $   $ 
                 
Warrant liability   -    21,194    -    21,194 
Convertible debt   -    -    6,778,288    6,778,288 
Publisher advance   -    -    739,572    739,572 
Investment at FVTPL   -    -    2,629,851    2,629,851 

 

   Level 1   Level 2   Level 3   Fair value as
of August 31, 2022
 
   $   $   $   $ 
                 
Warrant liability   -    49,894    -    49,894 
Convertible debt   -    -    7,250,603    7,250,603 
Publisher advance   -    -    1,490,648    1,490,648 
Promissory notes receivable   -    -    576,528    576,528 
Investment at FVTPL   -    -    2,629,851    2,629,851 

 

Some of the Company’s financial assets and financial liabilities are measured at fair value at the end of each reporting period.

 

27. Restructuring charges

 

During the three months ended November 30, 2022, a restructuring provision of $185,539 was made primarily to cover employee related costs for headcount reductions at the Company’s most recently acquired business. The remaining restructuring provision on November 30, 2022, is $119,842 and is recorded in accrued liabilities.

 

No restructuring actions occurred during the three months ended November 30, 2021.

 

28. Subsequent events

 

The Company has evaluated subsequent events from the balance sheet date through January 16, 2022, the date at which the unaudited interim condensed consolidated financial statements were available to be issued and determined there were no additional items to be disclosed except for the transaction described below.

 

On December 2, 2022, the Company completed an option exchange grant with employees. In the option exchange grant, the Company cancelled 263,531 outstanding options which had a strike price greater than $5.00 per option and granted 36,748 options with a strike price of $0.65 per option to the same parties.

 

Engine Gaming and Media, Inc. (“Engine Gaming” or “Engine”) (NASDAQ:GAME) (TSXV:GAME) and GameSquare Esports Inc. (CSE:GSQ) (OTCQB:GMSQF) (FRA:29Q1) (“GameSquare”) have entered into a definitive arrangement agreement (the “Arrangement”) dated December 7, 2022 to combine their businesses via an all share deal, whereby each common share of GameSquare (a “GameSquare Share”) will be exchanged for 0.08262 Engine Gaming common shares (the “Engine Gaming Shares”).

 

Following the all-share transaction, former GameSquare Esports shareholders are expected to own approximately 60% of the combined entity, and current Engine Gaming shareholders are expected to own approximately 40% of the combined entity on a fully diluted basis, and it is intended that the Engine Gaming Shares will continue to trade on the Nasdaq Stock Market (the “Nasdaq”) and TSX Venture Exchange (the “TSXV”) under the symbol “GAME.” The combined entity will retain the “GameSquare” brand globally.

 

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