EX-99.1 7 f10q0920ex99-1_allied.htm PRESS RELEASE

Exhibit 99.1

 

 

Allied Esports Entertainment Announces Third Quarter 2020 Financial Results

 

 

IRVINE, Calif. (November 9, 2020) – Allied Esports Entertainment, Inc. (NASDAQ: AESE) (the “Company”), a global esports entertainment company, today announced its financial results for the third quarter ended September 30, 2020, as well as an update on several key business initiatives.

 

Commenting on the third quarter results, the Company’s CEO, Frank Ng, said, “I am extremely pleased with the resiliency of our business and the performance we delivered in the third quarter despite the significant challenges we faced in the first half of 2020 arising from the COVID-19 pandemic that persisted throughout the third quarter. While strong results in the In-person pillar of our business was our primary growth driver for the Company prior to the on-set of the pandemic, operational restrictions, including extremely limited social gatherings mandated globally, impacted this part of our business model for both Allied Esports and the WPT® during the third quarter. Nonetheless, we generated solid third quarter revenue growth from Multiplatform Content and Interactive Services that helped to nearly offset the impact of the pandemic on our business.”

 

Mr. Ng continued, “Total revenues for the quarter of $5.9 million declined just 2.5% from $6.0 million in the in the third quarter last year. Considering the significant restrictions we had in our ability to operate our In-person events for both Allied Esports and WPT, we are pleased with this result. At the bottom line, our adjusted EBITDA loss of $1.1 million improved significantly from an adjusted EBITDA loss of $2.1 million a year ago, marking the third quarter as the best quarterly adjusted EBTIDA result since we entered the public markets one year ago.”

 

Mr. Ng concluded, “As we look ahead, we believe that the strategic pivot we made to focus on our Multiplatform Content and Interactive Services pillars has accelerated our ability to monetize all three pillars of our strategy. Importantly, we believe this has put us in a great position to better serve our customers in the future and take full advantage of the significant growth opportunities as the economy continues to recover and the environment normalizes.”

 

Third Quarter 2020 Financial Results

 

Revenues: Total revenues of $5.9 million decreased 2.5% in the third quarter of 2020 versus the third quarter one year prior. This was primarily due to decreased In-person revenue nearly offset by revenue growth in Multiplatform Content and Interactive Services.

 

In-person revenues were $0.7 million for the third quarter of 2020, a decrease of $1.9 million, or approximately 73%, from $2.6 million in the third quarter of last year. The decrease in In-person revenues was primarily related to the cancellation or postponement of in-person events at the Company’s flagship esports venue, HyperX Esports Arena Las Vegas at the Luxor Hotel & Casino, and WPT events due to safety measures related to the global response to the COVID-19 pandemic.

 

 

 

Multiplatform Content revenues were $1.3 million for the third quarter of 2020, an approximately 23% increase from $1.0 million in the third quarter of last year. The increase in Multiplatform Content revenues was primarily due to an increase in distribution revenue from two major customers.

 

Interactive Services revenues were $3.9 million for the third quarter of 2020, an increase of $1.5 million, or approximately 62%, from $2.4 million in the prior year quarter. The increase in Interactive Services revenues was driven by strong growth in ClubWPT™ subscriptions and continued success of our new premium ClubWPT Diamond service. ClubWPT is a unique online membership site that offers inside access to the WPT, as well as a sweepstakes-based poker club with no purchase necessary, available in 43 states and territories across the United States, Australia, Canada, France and the United Kingdom.

 

   For the Three Months Ended 
   September 30, 
   2020   2019 
         
Revenues        
In-person  $696,890   $2,586,965 
Multiplatform Content   1,264,346    1,031,383 
Interactive Services   3,927,066    2,423,193 
Total Revenues  $5,888,302   $6,041,541 

 

Costs and expenses: Total costs and expenses for the third quarter of 2020 were $9.2 million, down 7% compared to the third quarter of 2019. Costs and expenses decreased primarily due to lower In-person expenses as well as lower selling and marketing expenses and G&A expenses. The decrease was partially offset by higher Multiplatform Content and Interactive Services-related expenses, online operating expenses and stock-based compensation expense.

 

   For the Three Months Ended 
   September 30, 
   2020   2019 
         
Costs and expenses        
In-person (exclusive of depreciation and amortization)  $640,409   $1,196,572 
Multiplatform Content (exclusive of depreciation and amortization)   928,354    786,706 
Interactive Services (exclusive of depreciation and amortization)   1,249,799    569,478 
Online operating expenses   329,639    172,879 
Selling and marketing expenses   168,080    705,714 
General and administrative expenses   3,578,760    4,693,285 
Stock-based compensation   577,167    18,407 
Depreciation and amortization   1,738,020    1,716,103 
Total Costs and Expenses  $9,210,228   $9,859,144 

 

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Total net loss for the quarter was $6.5 million, compared to a total net loss of $4.3 million in the prior year period. Total net loss for the third quarter of 2020 included a non-cash extinguishment loss on acceleration of debt redemption of $1.7 million that was not incurred in the prior year period.

 

Adjusted EBITDA loss was $1.1 million for the quarter, as compared to $2.1 million in the third quarter of 2019. A reconciliation of the GAAP-basis net loss to adjusted EBITDA is provided in the table at the end of this press release.

 

Balance Sheet

As of September 30, 2020, the Company had a cash position of $10.8 million, including $5.0 million of restricted cash, compared to $12.1 million at December 31, 2019, which included $3.7 million of restricted cash. The total gross principal amount of bridge and convertible debt was $9.1 million, as compared to $14 million in the prior year period. As of September 30, 2020, the Company’s common shares outstanding totaled 32.0 million shares.

 

Operational Update

Allied Esports

In the third quarter of 2020, Allied Esports produced 71 events, with 64 proprietary events and 7 third-party productions, across its North American and European business units.

 

In the third quarter, Allied Esports saw strong growth in both its in-arena and online proprietary offerings. The Legend Series brand and tournament extended its format to VALORANT, completing five online VALORANT Legend Series tournaments sponsored by Switzerland-based Home of Esports. Allied Esports’ community-building efforts in VALORANT led to a partnership with Riot Games on the VALORANT Ignition Series, launching Allied Esports Odyssey, a six-day event featuring the top teams in Europe. The event set an Allied Esports viewership record with 1.6 million Live Views and 1.1 million Hours Watched on Twitch. The success of the events in the third quarter grew the Company’s Twitch followers by 358%.

 

Allied Esports also laid out its vision for continued growth of its online tournament offerings in North America, where it will be hosting a combination of month-long series and single day pop-up events to drive participation and viewership. The VALORANT Strafe Series and Rocket League Combustion Series, both ran throughout the third quarter, with 1,722 players participating online.

 

In the third quarter, the Company’s weekly events at HyperX Esports Arena, Friday Frags featuring Fortnite and Saturday Night Speedway featuring Mario Kart, showed considerable growth across all viewing metrics, driven by the impact from the new follower growth. Most notably, Unique Viewers increased 1,144% with Friday Frags and 136% with Saturday Night Speedway, as compared to pre-pandemic levels in the first quarter of 2020. The HyperX Esports Truck also executed two events during the third quarter, including an outdoor event with local Saturday Night Speedway sponsor, Findlay Volkswagen.

 

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Allied Esports continued to leverage its infrastructure for production services for several clients, including the second DIGI1, a digitized version of gaming exhibition event Gamevention; the integration of Gamers.Vote into a Friday Frags tournament in July to support awareness amongst the gaming industry on the importance of registering to vote; and LAFC’s online FIFA matches and Call of Duty celebrity invitational tournaments hosted by NFL Alumni.

 

In the third quarter, Allied Esports also became a member of the Esports Integrity Commission and forged strong partnerships with Esports Entertainment Group and GRID Esports that have begun to generate monetization opportunities through esports betting via the licensing of video and data rights. The Vie.gg CS:GO Legend Series ran for two weeks in September and delivered 1.7 million Unique Viewers across multiple platforms while driving a 400% increase in New Users and a 300% increase in deposits on Esports Entertainment Group's Vie.gg platform. The event was historic for Allied Esports, its partners and the State of New Jersey, as the New Jersey Division of Gaming Enforcement and the New Jersey Economic Development Authority announced its regulatory approval, allowing the Company’s event to be the first to offer legal esports wagering in the state. In addition to Vie.gg, the event was carried on several sports book platforms, including DraftKings, PointsBet, Bet365, Pinnacle, UWIN, YABO, Oneworks and Fonbet.

 

World Poker Tour®

From July through September, WPT hosted the first-ever WPT World Online Championships on partypoker. The series was a phenomenal success with $100 million in guarantees in the festival and five WPT Champions crowned and their names added to the Mike Sexton WPT Champions Cup. The $10,300 buy-in and $10 million guaranteed WPT Main Event became the largest WPT prize pool of Season 18 and drew 1,011 players. The overall WPT World Online Championships festival attracted more than 285,000 total entries and 34,000 unique entries on partypoker. In addition, there were more than 3.5 million views on Facebook and over 5.2 million impressions on Twitter, the largest ever WPT social media footprint during a single festival.

 

In August, the WPT returned to live poker with the record-setting WPT Japan event in Tokyo. The event drew 726 players in WPT’s first live event since March 2020 and marked the first time WPT secured a mainstream sponsor for WPT Japan, with Sega Sammy Corporation.

 

In September, the WPT hosted a second event with partypoker US Network that featured another record-breaking prize pool in the New Jersey market of more than $432,000 for the WPT Online Borgata Series Main Event. WPT also initiated a $200,000 deal with Constellation Brands to feature a premium brand, Corona beer, as a primary sponsor of the WPT TV show in 2021. The Corona logo will appear on the WPT TV Show rail and in integrated segments.

 

The new premium level of ClubWPT, ClubWPT Diamond, which successfully launched in June, comprised a meaningful portion of the overall ClubWPT revenue.

 

Third Quarter 2020 Conference Call

The Company will host a conference call today at 1:30 p.m. Pacific Time / 4:30 p.m. Eastern Time to discuss its third quarter 2020 financial results. Participants may join the conference call by dialing 1-877-407-0792 (United States) or 1-201-689-8263 (International).

 

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A live webcast of the conference call will also be available on Allied Esports’ Investor Relations site at http://ir.alliedesportsent.com. Additionally, financial information presented on the call will be available on Allied Esports’ Investor Relations site. For those unable to participate in the conference call, a telephonic replay of the call will also be available shortly after the completion of the call, until 11:59 pm ET on Monday, November 23, 2020, by dialing 1-844-512-2921 (United States) or 1-412-317-6671 (International) and entering the replay pin number: 13711978.

 

About Allied Esports Entertainment

Allied Esports Entertainment, Inc. (NASDAQ: AESE) is a global leader in esports entertainment, providing innovative infrastructure, transformative live experiences, multiplatform content and interactive services to audiences worldwide through its strategic fusion of two powerful brands: Allied Esports and the World Poker Tour (WPT). For more information, visit AlliedEsportsEnt.com.

 

Non-GAAP Financial Measures

As a supplement to our financial measures presented in accordance with U.S. Generally Accepted Accounting Principles (“GAAP”), the Company presents certain non-GAAP measures of financial performance. These non-GAAP financial measures are not intended to be considered in isolation from, as a substitute for, or as more important than, the financial information prepared and presented in accordance with GAAP. In addition, these non-GAAP measures have limitations in that they do not reflect all of the items associated with the company’s results of operations as determined in accordance with GAAP.

 

The Company provides net income (loss) and earnings (loss) per share in accordance with GAAP. In addition, the Company provides EBITDA (defined as GAAP net income (loss) before interest (income) expense, income taxes, depreciation, and amortization). The Company defines “Adjusted EBITDA” as EBITDA excluding certain non-cash charges, including extinguishment losses, stock-based compensation, inducement expense and impairment losses.

 

In the future, the Company may also consider whether other items should also be excluded in calculating the non-GAAP financial measures used by the Company. Management believes that the presentation of these non-GAAP financial measures provides investors with additional useful information to measure the Company’s financial and operating performance. In particular, the measures facilitate comparison of operating performance between periods and help investors to better understand the operating results of the Company by excluding certain items that may not be indicative of the Company’s core business, operating results, or future outlook. Additionally, we consider quantitative and qualitative factors in assessing whether to adjust for the impact of items that may be significant or that could affect an understanding of our ongoing financial and business performance or trends. Internally, management uses these non-GAAP financial measures, along with others, in assessing the Company’s operating results, and measuring compliance with the requirements of the Company’s debt financing agreements, as well as in planning and forecasting.

 

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The Company’s non-GAAP financial measures are not based on a comprehensive set of accounting rules or principles, and our non-GAAP definitions of the “EBITDA” and “adjusted EBITDA” do not have a standardized meaning. Therefore, other companies may use the same or similarly named measures, but include or exclude different items, which may not provide investors a comparable view of the Company’s performance in relation to other companies.

 

Management compensates for the limitations resulting from the exclusion of these items by considering the impact of the items separately and by considering the Company’s GAAP, as well as non-GAAP, results and outlook, and by presenting the most comparable GAAP measures directly ahead of non-GAAP measures, and by providing a reconciliation that indicates and describes the adjustments made.

 

Forward Looking Statements

This press release includes “forward looking statements” within the meaning of the “safe harbor” provisions of the United States Private Securities Litigation Reform Act of 1995. When used in this press release, the words “estimates,” “projected,” “expects,” “anticipates,” “forecasts,” “plans,” “intends,” “believes,” “seeks,” “may,” “will,” “should,” “future,” “propose” and variations of these words or similar expressions (or the negative versions of such words or expressions) are intended to identify forward-looking statements. These forward-looking statements are not guarantees of future performance, conditions or results, and involve a number of known and unknown risks, uncertainties, assumptions and other important factors, many of which are outside the control of the parties, that could cause actual results or outcomes to differ materially from those discussed in the forward-looking statements. Important factors, among others, that may affect actual results or outcomes include: the ability to meet Nasdaq’s continued listing standards; the Company’s ability to execute on its business plan; the ability to retain key personnel; potential litigation; the ongoing effects of the COVID-19 pandemic; and general economic and market conditions, impacting demand for the Company’s services. These and other risk factors are discussed in Company reports filed with the Securities and Exchange Commission. The Company does not undertake any obligation to update or revise any forward-looking statements, whether as a result of new information, future events or otherwise, except as required by law.

 

# # #

  

Investor Contact:

Lasse Glassen

Addo Investor Relations

lglassen@addoir.com

424-238-6249

 

Media Contact:

Brian Fisher

Allied Esports Entertainment

brian@alliedesports.com

 

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Allied Esports Entertainment, Inc.

Condensed Consolidated Balance Sheets

 

   September 30,   December 31, 
   2020   2019 
   (unaudited)     
Assets        
Current Assets        
Cash  $5,772,970   $8,440,573 
Restricted cash   5,000,000    3,650,000 
Accounts receivable   1,342,629    2,121,326 
Prepaid expenses and other current assets   1,371,539    1,367,795 
Total Current Assets   13,487,138    15,579,694 
Property and equipment, net   17,610,568    20,554,307 
Goodwill   4,083,621    4,083,621 
Intangible assets, net   12,954,948    14,789,876 
Deposits   704,500    712,463 
Deferred production costs   11,446,098    10,962,482 
Other assets   5,000,000    4,638,631 
Total Assets  $65,286,873   $71,321,074 
Liabilities and Stockholders’ Equity          
Current Liabilities          
Accounts payable  $985,481   $956,871 
Accrued expenses and other current liabilities   3,960,864    3,892,471 
Accrued interest, current portion   1,905,899    2,088,994 
Deferred revenue   3,070,726    3,855,459 
Convertible debt, net of discount, current portion   2,582,705    12,845,501 
Convertible debt, related party, net of discount, current portion   -    988,115 
Loans payable, current portion   928,660    - 
Total Current Liabilities   13,434,335    24,627,411 
Deferred rent   3,782,940    2,472,837 
Bridge note payable   1,421,096    - 
Accrued interest, non-current portion   17,742    - 
Convertible debt, non-current portion   1,000,000    - 
Convertible debt, related party, non-current portion   1,000,000    - 
Loans payable, non-current portion   663,769    - 
Total Liabilities   21,319,882    27,100,248 
Commitments and Contingencies          
Stockholders’ Equity          
Preferred stock, $0.0001 par value, 1,000,000 shares authorized, none issued and outstanding   -    - 
Common stock, $0.0001 par value; 100,000,000 shares authorized, 31,989,974 and 23,176,146 shares issued and outstanding at September 30, 2020 and December 31, 2019, respectively   3,199    2,317 
Additional paid in capital   187,206,726    161,300,916 
Accumulated deficit   (143,424,659)   (117,218,584)
Accumulated other comprehensive income   181,725    136,177 
Total Stockholders’ Equity   43,966,991    44,220,826 
Total Liabilities and Stockholders’ Equity  $65,286,873   $71,321,074 

 

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Allied Esports Entertainment, Inc.

Condensed Consolidated Statements of Operations and Comprehensive Loss

(unaudited)

 

   For the Three Months Ended   For the Nine Months Ended 
   September 30,   September 30, 
   2020   2019   2020   2019 
                 
Revenues:                
In-person  $696,890   $2,586,965   $3,701,139   $8,554,030 
Multiplatform content   1,264,346    1,031,383    3,186,494    3,873,709 
Interactive   3,927,066    2,423,193    9,628,009    7,187,196 
Total Revenues   5,888,302    6,041,541    16,515,642    19,614,935 
Costs and Expenses:                    
In-person (exclusive of depreciation and amortization)   640,409    1,196,572    2,134,964    3,334,803 
Multiplatform content (exclusive of depreciation and amortization)   928,354    786,706    1,953,561    2,907,827 
Interactive (exclusive of depreciation and amortization)   1,249,799    569,478    2,982,899    1,976,012 
Online operating expenses   329,639    172,879    993,802    401,394 
Selling and marketing expenses   168,080    705,714    1,093,295    2,392,929 
General and administrative expenses   3,578,760    4,693,285    12,165,463    13,265,767 
Stock-based compensation   577,167    18,407    4,912,640    18,407 
Depreciation and amortization   1,738,020    1,716,103    5,330,317    5,133,947 
Impairment of investment in ESA   -    -    1,138,631    600,000 
Total Costs and Expenses   9,210,228    9,859,144    32,705,572    30,031,086 
Loss From Operations   (3,321,926)   (3,817,603)   (16,189,930)   (10,416,151)
Other Income (Expense):                    
Other income   (2,973)   15,684    1,210    15,684 
Conversion inducement expense   -    -    (5,247,531)   - 
Extinguishment loss on acceleration of debt redemption   (1,733,768)   -    (1,733,768)   - 
Interest expense   (1,490,210)   (451,553)   (3,036,056)   (518,443)
Total Other Expense   (3,226,951)   (435,869)   (10,016,145)   (502,759)
Net Loss   (6,548,877)   (4,253,472)   (26,206,075)   (10,918,910)
Other comprehensive income:                    
Foreign currency translation adjustments   45,358    (21,083)   45,548    (13,366)
Total Comprehensive Loss  $(6,503,519)  $(4,274,555)  $(26,160,527)  $(10,932,276)
                     
Basic and Diluted Net Loss per Common Share  $(0.22)  $(0.24)  $(0.99)  $(0.79)
                     
Weighted Average Number of Common Shares Outstanding:                    
Basic and Diluted   29,626,222    18,098,797    26,508,006    13,791,896 

 

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Allied Esports Entertainment, Inc.

Condensed Consolidated Statements of Cash Flows

(unaudited)

 

   For the Nine Months Ended 
   September 30, 
   2020   2019 
Cash Flows From Operating Activities        
Net loss  $(26,206,075)  $(10,918,910)
Adjustments to reconcile net loss to net cash used in operating activities:          
Stock-based compensation   4,912,640    18,407 
Bad debt expense   -    115,726 
Conversion inducement expense   5,247,531    - 
Extinguishment loss on acceleration of debt redemption   1,733,768    - 
Amortization of debt discount   1,639,150    36,414 
Non-cash interest expense   183,373    - 
Depreciation and amortization   5,330,317    5,133,947 
Impairment of investment in ESA   1,138,631    600,000 
Deferred rent   220,318    175,314 
Changes in operating assets and liabilities:          
Accounts receivable   780,655    (1,029,096)
Deposits   7,963    (79,500)
Deferred production costs   (483,616)   (2,145,999)
Prepaid expenses and other current assets   1,803    (227,324)
Accounts payable   24,943    (642,686)
Accrued expenses and other current liabilities   499,972    898,157 
Accrued interest   (768,126)   469,296 
Deferred revenue   (787,936)   (154,646)
Total Adjustments   19,681,386    3,168,010 
Net Cash Used In Operating Activities   (6,524,689)   (7,750,900)
           
Cash Flows From Investing Activities          
Net cash acquired in Merger   -    14,941,683 
Return of Simon Investment   (3,650,000)   - 
Investment in TV Azteca   (1,500,000)   (3,500,000)
Lease incentive reimbursements   1,021,603    - 
Purchases of property and equipment   (496,019)   (2,173,200)
Investment in ESA   -    (1,238,631)
Purchases of intangible assets   (41,095)   (99,822)
Net Cash (Used In) Provided By Investing Activities   (4,665,511)   7,930,030 
           
 Cash Flows From Financing Activities          
Proceeds from loans payable   1,592,429    - 
Proceeds from convertible debt, related party   -    1,000,000 
Proceeds from convertible debt   9,000,000    3,000,000 
Proceeds from disgorgement of short swing profit   21,875    - 
Issuance costs paid in connection with convertible debt   (766,961)   - 
Repayments of convertible debt   (7,000,000)   - 
Repayments to Former Parent   -    (346,804)
Proceeds from sale of common stock   7,000,000    - 
Net Cash Provided By Financing Activities   9,847,343    3,653,196 
           
Effect of Exchange Rate Changes on Cash   25,254    1,874 
           
Net (Decrease) Increase In Cash And Restricted Cash   (1,317,603)   3,834,200 
Cash and restricted cash - Beginning of period   12,090,573    10,471,296 
Cash and restricted cash - End of period  $10,772,970   $14,305,496 
Cash and restricted cash consisted of the following:          
Cash  $5,772,970   $9,355,496 
Restricted cash   5,000,000    4,950,000 
   $10,772,970   $14,305,496 

 

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RECONCILIATION OF GAAP NET LOSS TO ADJUSTED EBITDA

(unaudited)

 

EBITDA and Adjusted EBITDA are non-GAAP financial measures and should not be considered as a substitute for net income (loss), operating income (loss) or any other performance measure derived in accordance with United States generally accepted accounting principles (“GAAP”) or as an alternative to net cash provided by operating activities as a measure of AESE’s profitability or liquidity. AESE’s management believes EBITDA and Adjusted EBITDA are useful because they allow external users of its financial statements, such as industry analysts, investors, lenders and rating agencies, to more effectively evaluate its operating performance, compare the results of its operations from period to period and against AESE’s peers without regard to AESE’s financing methods, hedging positions or capital structure and because it highlights trends in AESE’s business that may not otherwise be apparent when relying solely on GAAP measures. AESE presents EBITDA and Adjusted EBITDA because it believes EBITDA and Adjusted EBITDA are important supplemental measures of its performance that are frequently used by others in evaluating companies in its industry. Because EBITDA and Adjusted EBITDA exclude some, but not all, items that affect net income (loss) and may vary among companies, the EBITDA and Adjusted EBITDA AESE presents may not be comparable to similarly titled measures of other companies. AESE defines “EBITDA” as earnings before interest, income taxes, depreciation and amortization of intangibles. AESE defines “Adjusted EBITDA” as EBITDA excluding certain non-cash charges, including extinguishment losses, stock-based compensation, inducement expense and impairment losses.

 

The following table presents a reconciliation of EBITDA and Adjusted EBITDA from net loss, AESE’s most directly comparable financial measure calculated and presented in accordance with GAAP.

 

   For the Three Months Ended   For the Nine Months Ended 
   September, 30   September, 30 
   2020   2019   2020   2019 
Net loss  $(6,548,877)  $(4,253,472)  $(26,206,075)  $(10,918,910)
Interest expense   1,490,210    451,553    3,036,056    518,443 
Depreciation and amortization   1,738,020    1,716,103    5,330,317    5,133,947 
Federal, state, and foreign taxes   (45,090)   4,554    167,410    4,554 
EBITDA   (3,365,737)   (2,081,262)   (17,672,292)   (5,261,966)
Stock-based compensation   577,167    18,407    4,912,640    18,407 
Impairment expense   -    -    1,138,631    600,000 
Extinguishment loss on acceleration of debt redemption   1,733,768    -    1,733,768    - 
Conversion inducement expense   -    -    5,247,531    - 
Adjusted EBITDA  $(1,054,802)  $(2,062,855)  $(4,639,722)  $(4,643,559)

 

 

 

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