Wedbush ETFMG Video Game Tech ETF
|
||||||||
Schedule of Investments
|
||||||||
December 31, 2022 (Unaudited)
|
||||||||
Shares
|
Value
|
|||||||
COMMON STOCKS - 99.5%
|
||||||||
Cayman Islands - 11.2%
|
||||||||
Entertainment - 8.4% (d)
|
||||||||
Archosaur Games, Inc. (a)(f)
|
861,321
|
$
|
422,635
|
|||||
Bilibili, Inc. - ADR (a)(b)
|
80,332
|
1,903,064
|
||||||
CMGE Technology Group, Ltd. (a)
|
1,089,192
|
251,177
|
||||||
HUYA, Inc. - ADR (a)(b)
|
81,274
|
321,032
|
||||||
iDreamSky Technology Holdings, Ltd. (a)(f)
|
416,851
|
206,678
|
||||||
IGG, Inc. (a)
|
609,476
|
226,442
|
||||||
NetDragon Websoft Holdings, Ltd.
|
133,323
|
286,274
|
||||||
NetEase, Inc. - ADR
|
6,961
|
505,577
|
||||||
Sea, Ltd. - ADR (a)
|
5,873
|
305,572
|
||||||
Total Entertainment
|
4,428,451
|
|||||||
Interactive Media & Services - 2.1%
|
||||||||
JOYY, Inc. - ADR (b)
|
12,221
|
386,061
|
||||||
Sohu.com, Ltd. - ADR (a)
|
14,662
|
201,016
|
||||||
Tencent Holdings, Ltd.
|
12,555
|
537,236
|
||||||
Total Interactive Media & Services
|
1,124,313
|
|||||||
Media - 0.7%
|
||||||||
Flowing Cloud Technology, Ltd. (a)
|
643,828
|
356,333
|
||||||
Total Cayman Islands
|
5,909,097
|
|||||||
France - 3.4%
|
||||||||
Entertainment - 2.5% (d)
|
||||||||
Ubisoft Entertainment SA (a)
|
47,147
|
1,332,868
|
||||||
Media - 0.9%
|
||||||||
Vivendi SE
|
50,688
|
483,662
|
||||||
Total France
|
1,816,530
|
|||||||
Italy - 0.4%
|
||||||||
Entertainment - 0.4% (d)
|
||||||||
Digital Bros SpA
|
9,171
|
220,099
|
||||||
Japan - 22.3%
|
||||||||
Entertainment - 16.6% (d)
|
||||||||
Akatsuki, Inc.
|
12,967
|
218,554
|
||||||
Capcom Co., Ltd.
|
43,902
|
1,408,316
|
||||||
COLOPL, Inc.
|
42,937
|
205,459
|
||||||
DeNa Co., Ltd.
|
26,389
|
355,097
|
||||||
GungHo Online Entertainment, Inc.
|
23,358
|
379,452
|
||||||
Koei Tecmo Holdings Co., Ltd.
|
20,228
|
368,679
|
||||||
Konami Holdings Corp.
|
28,823
|
1,311,135
|
||||||
Mixi, Inc.
|
19,752
|
371,140
|
||||||
Nexon Co., Ltd.
|
62,664
|
1,414,285
|
||||||
Nintendo Co., Ltd.
|
31,861
|
1,342,998
|
||||||
Square Enix Holdings Co., Ltd.
|
29,846
|
1,394,057
|
||||||
Total Entertainment
|
8,769,172
|
|||||||
Household Durables - 0.8%
|
||||||||
Sony Group Corp. - ADR (b)
|
5,677
|
433,042
|
||||||
Interactive Media & Services - 2.4%
|
||||||||
Gree, Inc.
|
240,320
|
1,274,481
|
||||||
Leisure Products - 1.8%
|
||||||||
Bandai Namco Holdings, Inc.
|
5,408
|
342,595
|
||||||
Furyu Corp.
|
24,931
|
206,872
|
||||||
Sega Sammy Holdings, Inc.
|
26,826
|
408,194
|
||||||
Total Leisure Products
|
957,661
|
|||||||
Media - 0.7%
|
||||||||
CyberAgent, Inc.
|
39,232
|
349,154
|
||||||
Total Japan
|
11,783,510
|
|||||||
Poland - 2.8%
|
||||||||
Entertainment - 2.8% (d)
|
||||||||
CD Projekt SA
|
49,298
|
1,458,681
|
||||||
Republic of Korea - 16.9%
|
||||||||
Entertainment - 16.2% (d)
|
||||||||
Com2uS Corp.
|
4,489
|
211,581
|
||||||
Com2uS Holdings Corp. (a)
|
6,398
|
196,064
|
||||||
JoyCity Corp. (a)
|
63,912
|
204,195
|
||||||
Kakao Games Corp. (a)
|
41,200
|
1,454,788
|
||||||
Krafton, Inc. (a)
|
8,100
|
1,076,157
|
||||||
NCSoft Corp.
|
3,840
|
1,360,475
|
||||||
Neowiz (a)
|
7,070
|
206,593
|
||||||
Netmarble Corp. (f)
|
35,008
|
1,672,188
|
||||||
Nexon Games Co., Ltd. (a)
|
19,777
|
202,540
|
||||||
NHN Corp. (a)
|
11,404
|
224,563
|
||||||
Pearl Abyss Corp. (a)
|
39,730
|
1,318,049
|
||||||
Webzen, Inc. (a)
|
17,140
|
206,710
|
||||||
WeMade Entertainment Co., Ltd.
|
7,442
|
185,682
|
||||||
Total Entertainment
|
8,519,585
|
|||||||
Hotels, Restaurants & Leisure - 0.4%
|
||||||||
DoubleUGames Co., Ltd.
|
5,772
|
215,680
|
||||||
Interactive Media & Services - 0.3%
|
||||||||
AfreecaTV Co., Ltd.
|
3,178
|
178,692
|
||||||
Total Republic of Korea
|
8,913,957
|
|||||||
Sweden - 4.7%
|
||||||||
Entertainment - 4.7% (d)
|
||||||||
Embracer Group AB (a)(b)
|
295,293
|
1,338,247
|
||||||
Modern Times Group MTG AB - Class B (a)
|
44,931
|
383,652
|
||||||
Paradox Interactive AB
|
24,736
|
503,024
|
||||||
Stillfront Group AB (a)
|
135,587
|
227,649
|
||||||
Total Sweden
|
2,452,572
|
|||||||
Switzerland - 0.7%
|
||||||||
Technology Hardware, Storage & Peripherals - 0.7%
|
||||||||
Logitech International SA (b)
|
5,793
|
360,614
|
||||||
Taiwan, Province of China - 3.9%
|
||||||||
Entertainment - 3.3% (d)
|
||||||||
Gamania Digital Entertainment Co., Ltd.
|
98,958
|
225,055
|
||||||
International Games System Co., Ltd.
|
108,128
|
1,525,060
|
||||||
Total Entertainment
|
1,750,115
|
|||||||
Semiconductors & Semiconductor Equipment - 0.6%
|
||||||||
Taiwan Semiconductor Manufacturing Co., Ltd. - ADR
|
4,344
|
323,585
|
||||||
Total Taiwan, Province of China
|
2,073,700
|
|||||||
United Kingdom - 3.1%
|
||||||||
Entertainment - 0.8% (d)
|
||||||||
Frontier Developments PLC (a)
|
15,565
|
180,835
|
||||||
Team17 Group PLC (a)
|
40,076
|
213,181
|
||||||
Total Entertainment
|
394,016
|
|||||||
IT Services - 2.3%
|
||||||||
Keywords Studios PLC
|
37,502
|
1,235,014
|
||||||
Total United Kingdom
|
1,629,030
|
|||||||
United States - 30.1%
|
||||||||
Entertainment - 14.3% (d)
|
||||||||
Activision Blizzard, Inc.
|
18,184
|
1,391,985
|
||||||
Electronic Arts, Inc.
|
10,388
|
1,269,206
|
||||||
Playstudios, Inc. (a)
|
53,186
|
206,362
|
||||||
Playtika Holding Corp. (a)
|
143,770
|
1,223,483
|
||||||
ROBLOX Corp. - Class A (a)(b)
|
40,948
|
1,165,380
|
||||||
Sciplay Corp. - Class A (a)
|
51,123
|
822,058
|
||||||
Skillz, Inc. (a)(b)
|
214,851
|
108,822
|
||||||
Take-Two Interactive Software, Inc. (a)(b)
|
12,850
|
1,338,071
|
||||||
Total Entertainment
|
7,525,367
|
|||||||
Interactive Media & Services - 2.3%
|
||||||||
Alphabet, Inc. - Class C (a)
|
4,704
|
417,386
|
||||||
Meta Platforms, Inc. - Class A (a)
|
3,944
|
474,621
|
||||||
Ziff Davis, Inc. (a)
|
3,840
|
303,744
|
||||||
Total Interactive Media & Services
|
1,195,751
|
|||||||
Internet & Direct Marketing Retail - 0.8%
|
||||||||
Amazon.com, Inc. (a)
|
4,975
|
417,900
|
||||||
Semiconductors & Semiconductor Equipment - 3.1%
|
||||||||
Advanced Micro Devices, Inc. (a)
|
6,132
|
397,170
|
||||||
Intel Corp.
|
15,926
|
420,924
|
||||||
NVIDIA Corp. (b)
|
2,773
|
405,246
|
||||||
Qualcomm, Inc.
|
3,746
|
411,835
|
||||||
Total Semiconductors & Semiconductor Equipment
|
1,635,175
|
|||||||
Software - 4.4%
|
||||||||
AppLovin Corp. - Class A (a)(b)
|
25,133
|
264,650
|
||||||
Dolby Laboratories, Inc. - Class A
|
4,719
|
332,878
|
||||||
Microsoft Corp. (b)
|
1,865
|
447,264
|
||||||
PTC, Inc. (a)
|
2,817
|
338,153
|
||||||
Unity Software, Inc. (a)(b)
|
33,643
|
961,854
|
||||||
Total Software
|
2,344,799
|
|||||||
Specialty Retail - 1.8%
|
||||||||
GameStop Corp. - Class A (a)(b)
|
51,401
|
948,862
|
||||||
Technology Hardware, Storage & Peripherals - 3.4%
|
||||||||
Apple, Inc. (b)
|
3,203
|
416,166
|
||||||
Corsair Gaming, Inc. (a)(b)
|
79,078
|
1,073,088
|
||||||
Western Digital Corp. (a)(b)
|
10,021
|
316,163
|
||||||
Total Technology Hardware, Storage & Peripherals
|
1,805,417
|
|||||||
Total United States
|
15,873,271
|
|||||||
Virgin Islands (UK) - 0.0% (h)
|
||||||||
Interactive Media & Services - 0.0% (h)
|
||||||||
VK Co., Ltd. - ADR (a)(g)
|
21,975
|
–
|
||||||
TOTAL COMMON STOCKS (Cost $69,780,007)
|
52,491,061
|
|||||||
INVESTMENTS PURCHASED WITH PROCEEDS FROM SECURITIES LENDING COLLATERAL- 20.6%
|
||||||||
ETFMG Sit Ultra Short ETF (e)
|
75,000
|
3,625,500
|
||||||
Mount Vernon Liquid Assets Portfolio, LLC, 4.49% (c)
|
7,272,360
|
7,272,360
|
||||||
TOTAL INVESTMENTS PURCHASED WITH PROCEEDS FROM SECURITIES LENDING COLLATERAL (Cost $11,020,207)
|
10,897,860
|
|||||||
SHORT-TERM INVESTMENTS - 0.5%
|
||||||||
First American Government Obligations Fund - Class X, 4.08% (c)
|
243,379
|
243,379
|
||||||
TOTAL SHORT-TERM INVESTMENTS (Cost $243,379)
|
243,379
|
|||||||
Total Investments (Cost $81,043,593) - 120.6%
|
63,632,300
|
|||||||
Liabilities in Excess of Other Assets - (20.6)%
|
(10,853,175
|
)
|
||||||
TOTAL NET ASSETS - 100.0%
|
$
|
52,779,125
|
||||||
Percentages are stated as a percent of net assets.
|
ADR
|
American Depositary Receipt
|
|||
PLC
|
Public Limited Company
|
|||
(a)
|
Non-income producing security.
|
|||
(b)
|
All or a portion of this security was out on loan at December 31, 2022.
|
|||
(c)
|
The rate shown is the annualized seven-day yield at period end.
|
|||
(d)
|
As of December 31, 2022, the Fund had a significant portion of its assets invested in the Entertainment Industry.
|
|||
(e)
|
Affiliated security. A schedule of the Fund’s investments in securities of affiliated issuers held during the period ended December 31, 2022 is set
forth below.
|
|||
(f)
|
Security exempt from registration pursuant to Rule 144A under the Securities Act of 1933, as amended. This security may be resold in transactions
exempt from registration to qualified institutional investors. At December 31, 2022, the market value of these securities total $2,301,501, which represents 4.4% of total net assets.
|
|||
(g)
|
Value determined using significant unobservable inputs. The value of this security totals $0, which represents 0.0% of total net assets. Classified as
Level 3 in the fair value hierarchy.
|
|||
(h)
|
Amount is less than 0.05%.
|
Security Name
|
Value at
September 30,
2022
|
Purchases
|
Sales
|
Net Realized Gain
(Losses)
|
Net Change in
Unrealized
Appreciation
(Depreciation)
|
Dividend
Income
|
Value at
December 31,
2022
|
Ending Shares
|
ETFMG Sit Ultra Short ETF
|
$ 3,605,625
|
$ -
|
$ -
|
$ -
|
$ 19,875
|
$ -
|
$ 3,625,500
|
75,000
|
The Global Industry Classification Standard (GICS®) was developed by and/or is the exclusive property of MSCI, Inc. and
Standard & Poor’s Financial Services LLC (“S&P”). GICS is a service mark of MSCI and S&P and has been licensed for use by U.S. Bancorp Fund Services, LLC, doing business as U.S. Bank Global Fund Services (“Fund Services”).
|
||||
The accompanying notes are an integral part of these financial statements.
|
The following is a summary of significant accounting policies consistently followed by ETFMG Prime Junior Silver Miners ETF (“SILJ”), ETFMG Prime 2x Daily Junior
Silver Miners ETF (“SILX”), ETFMG Prime Cyber Security ETF (“HACK”), ETFMG Prime Mobile Payments ETF (“IPAY”), ETFMG Sit Ultra Short ETF (“VALT”), ETFMG Travel Tech ETF (“AWAY”), ETFMG Treatments, Testing and Advancements ETF (“GERM”),
ETFMG Alternative Harvest U.S. ETF (“MJUS”), ETFMG Alternative Harvest ETF (“MJ”), ETFMG 2x Daily Travel Tech ETF (“AWYX”), Wedbush ETFMG Video Game Tech ETF (“GAMR”), Wedbush ETFMG Global Cloud Technology ETF (“IVES”), BlueStar Israel
Technology ETF (“ITEQ”), Etho Climate Leadership U.S. ETF (“ETHO”) and AI Powered Equity ETF (“AIEQ”) (each a “Fund,” or collectively the “Funds”).
|
|||||||||||||||||||
|
|
||||||||||||||||||
Security Valuation. Securities listed on a securities exchange, market or automated quotation system
for which quotations are readily available (except for securities traded on NASDAQ), including securities traded over the counter, are valued at the last quoted sale price on the primary exchange or market (foreign or domestic) on which
they are traded on the valuation date (or at approximately 4:00 pm Eastern Time if a security’s primary exchange is normally open at that time), or, if there is no such reported sale on the valuation date, at the most recent quoted bid
price. For securities traded on NASDAQ, the NASDAQ Official Closing Price will be used.
Securities for which quotations are not readily available are valued at their respective fair values as determined in good faith by the Board
of Trustees (the “Board”). When a security is “fair valued,” consideration is given to the facts and circumstances relevant to the particular situation, including a review of various factors set forth in the pricing procedures adopted by
the Funds’ Board. The use of fair value pricing by a Fund may cause the net asset value of its shares to differ significantly from the net asset value that would be calculated without regard to such considerations. As of December 31, 2022,
AIEQ, HACK, VALT, AWAY, GERM, MJUS, SILX, AWYX, IVES, ITEQ and ETHO did not hold any fair valued securities. As of December 31, 2022, SILJ held three fair valued securities and MJ, IPAY and GAMR held one fair valued security.
As described above, the Funds utilize various methods to measure the fair value of their investments on a recurring basis. U.S. GAAP
establishes a hierarchy that prioritizes inputs to valuation methods. The three levels of inputs are:
|
|||||||||||||||||||
|
|
|
|||||||||||||||||
|
Level 1
|
Unadjusted quoted prices in active markets for identical assets or liabilities that the Funds have the ability to access.
|
|||||||||||||||||
Level 2
|
Observable inputs other than quoted prices included in Level 1 that are observable for the asset or liability, either directly or indirectly. These inputs may include quoted prices for the identical
instrument on an inactive market, prices for similar instruments, interest rates, prepayment speeds, credit risk, yield curves, default rates and similar data.
|
||||||||||||||||||
|
Level 3
|
Unobservable inputs for the asset or liability, to the extent relevant observable inputs are not available; representing the Funds’ own assumptions about the assumptions a market participant would use in
valuing the asset or liability and would be based on the best information available.
|
|||||||||||||||||
|
|
|
|||||||||||||||||
|
The availability of observable inputs can vary from security to security and is affected by a wide variety of factors, including, for example, the type of security, whether the security is new and not yet
established in the marketplace, the liquidity of markets, and other characteristics particular to the security. To the extent that valuation is based on models or inputs that are less observable or unobservable in the market, the
determination of fair value requires more judgment. Accordingly, the degree of judgment exercised in determining fair value is greatest for instruments categorized in Level 3.
The inputs used to measure fair value may fall into different levels of the fair value hierarchy. In such cases, for disclosure purposes, the level in the fair value hierarchy within which the fair value
measurement falls in its entirety, is determined based on the lowest level input that is significant to the fair value measurement in its entirety.
The following is a summary of the inputs used to value the Funds’ investments as of December 31, 2022:
|
GAMR
|
||||||||||||||||
Assets^
|
Level 1
|
Level 2
|
Level 3
|
Total
|
||||||||||||
Common Stocks
|
$
|
52,491,061
|
$
|
-
|
$
|
-
|
(1) |
$
|
52,491,061
|
|||||||
Short-Term Investments
|
243,379
|
-
|
-
|
243,379
|
||||||||||||
ETFMG Sit Ultra Short ETF**
|
3,625,500
|
-
|
-
|
3,625,500
|
||||||||||||
Investments Purchased with Securities Lending Collateral*
|
-
|
-
|
-
|
7,272,360
|
||||||||||||
Total Investments in Securities
|
$
|
56,359,940
|
$
|
-
|
$
|
-
|
$
|
63,632,300
|
(1) Includes a security valued at $0.
|
||||||||
^ See Schedule of Investments for classifications by country and industry
|
||||||||
* Certain investments that are measured at fair value used the net asset value per share (or its equivalent) practical expedient have not
been
|
||||||||
categorized in the fair value hierarchy. The fair value amounts presented in the table are intended to permit reconciliation of the fair
value
|
||||||||
hierarchy to the amounts presented in the Schedules of Investments.
|
||||||||
** Investment was purchased with collateral.
|
||||||||
*** Swap contracts are derivative instruments, which are presented at the unrealized appreciation/depreciation on the instrument.
|