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SEGMENT INFORMATION
6 Months Ended
Jun. 30, 2022
Segment Reporting [Abstract]  
SEGMENT INFORMATION SEGMENT INFORMATION
Operating segments are components of an enterprise about which separate financial information is available that is evaluated regularly by the chief operating decision-making group (the “CODM”). Our CODM generally consists of the Chief Executive Officer and the Chief Financial Officer. Our CODM allocates resources and measures profitability based on our operating segments, which are managed and reviewed separately, as each represents products and services that can be sold separately to our customers. Our segments are monitored by management for performance against our internal forecasts.
We have reported our financial performance based on our segments in both the current and prior periods. Our CODM determined that our operating segments for conducting business are: (i) Games and (ii) FinTech:
Everi Games primarily provides gaming operators with gaming technology products and services, including: (i) gaming machines, primarily comprising Class II and Class III and HHR slot machines placed under participation or fixed-fee lease arrangements or sold to casino customers; (ii) provision and maintenance of the central determinant systems for the VLTs installed in the State of New York and similar technology in certain tribal jurisdictions; and (iii) B2B digital online gaming activities.
Everi FinTech provides gaming operators with financial technology and entertainment products and services, including: (i) financial access and related services supporting digital, cashless and physical cash options across mobile, assisted and self-service channels; (ii) loyalty and marketing software and tools, RegTech software solutions, other information-related products and services, and hardware maintenance services; and (iii) associated casino patron self-service hardware that utilizes our financial access, software and other services.
Corporate overhead expenses have been allocated to the segments either through specific identification or based on a reasonable methodology. In addition, we record depreciation and amortization expenses to the business segments.
Our business is predominantly domestic with no specific regional concentrations and no significant assets in foreign locations.
The following tables present segment information (in thousands)*:
 Three Months Ended June 30,Six Months Ended June 30,
 2022202120222021
Games  
Revenues  
Gaming operations$74,035 $73,220 $144,332 $131,361 
Gaming equipment and systems38,268 26,090 66,266 44,078 
Gaming other44 27 85 49 
Total revenues112,347 99,337 210,683 175,488 
Costs and expenses  
Cost of revenues(1)
  
Gaming operations6,122 5,342 12,117 10,101 
Gaming equipment and systems23,394 15,248 40,176 25,555 
Cost of revenues29,516 20,590 52,293 35,656 
Operating expenses20,680 17,565 38,026 32,160 
Research and development9,467 5,854 17,097 11,521 
Depreciation13,334 14,064 26,315 28,627 
Amortization10,467 10,675 20,272 21,659 
Total costs and expenses83,464 68,748 154,003 129,623 
Operating income$28,883 $30,589 $56,680 $45,865 
(1) Exclusive of depreciation and amortization.
* Rounding may cause variances.
 Three Months Ended June 30,Six Months Ended June 30,
 2022202120222021
FinTech  
Revenues  
Financial access services$50,876 $44,840 $100,755 $83,552 
Software and other18,997 15,604 36,864 32,850 
Hardware15,002 12,801 24,536 19,805 
Total revenues84,875 73,245 162,155 136,207 
Costs and expenses  
Cost of revenues(1)
  
Financial access services2,470 1,560 4,645 3,033 
Software and other886 1,129 1,821 2,133 
Hardware10,362 7,670 16,303 11,698 
Cost of revenues13,718 10,359 22,769 16,864 
Operating expenses34,371 30,613 66,850 54,061 
Research and development4,597 2,912 9,486 5,658 
Depreciation2,344 1,867 4,583 3,481 
Amortization4,179 3,694 8,007 7,425 
Total costs and expenses59,209 49,445 111,695 87,489 
Operating income$25,666 $23,800 $50,460 $48,718 
(1)  Exclusive of depreciation and amortization.
* Rounding may cause variances.
 At June 30,At December 31,
 20222021
Total assets  
Games$943,045 $913,880 
FinTech680,958 721,770 
Total assets$1,624,003 $1,635,650 
Major Customers. No single customer accounted for more than 10% of our revenues for the three and six months ended June 30, 2022 and 2021. Our five largest customers accounted for approximately 15% and 14% of our revenues for the three and six months ended June 30, 2022, respectively, and 17% for the three and six months ended June 30, 2021, respectively.