WASHINGTON | 0-23137 | 91-1628146 | ||
(State or other jurisdiction of incorporation) | (Commission File Number) | (I.R.S. Employer Identification No.) |
¨ | Written communications pursuant to Rule 425 under the Securities Act (17 CFR 230.425) |
¨ | Soliciting material pursuant to Rule 14a-12 under the Exchange Act (17 CFR 240.14a-12) |
¨ | Pre-commencement communications pursuant to Rule 14d-2(b) under the Exchange Act (17 CFR 240.14d-2(b)) |
¨ | Pre-commencement communications pursuant to Rule 13e-4(c) under the Exchange Act (17 CFR 240.13e-4(c)) |
Item 9.01. | Financial Statements and Exhibits. |
Exhibit No. | Description |
99.1 | Press Release of RealNetworks, Inc. dated August 7, 2013 |
99.2 | Information Regarding Non-GAAP Financial Measures |
REALNETWORKS, INC. | ||
By: | / S / Tim M. Wan | |
Tim M. Wan | ||
Senior Vice President, Chief Financial Officer and Treasurer |
Exhibit Number | Description |
99.1 | Press Release issued by RealNetworks, Inc. dated August 7, 2013 |
99.2 | Information Regarding Non-GAAP Financial Measures |
• | Revenue of $49.9 million |
• | Net loss of $(18.5) million or $(0.52) per share |
• | Adjusted EBITDA of $(5.8) million |
• | Cash and short-term investments of $236.7 million as of June 30, 2013 |
• | On August 1, launched GameHouse Casino Plus, the first social casino game to use a sweepstakes offering U.S. consumers real cash prizes |
• | Acquired iconic Slingo, Inc. for $15.6 million, creator of a highly popular social casino game that combines bingo and slots |
• | Unveiled plans for a new Seattle headquarters facility, with expected annual cash savings of over $7.0 million as compared to current facility |
2013 | 2013 | 2012 | |||||||||||
Q2 | Q1 | Q2 | |||||||||||
(in thousands) | |||||||||||||
Revenue | |||||||||||||
RealPlayer Group | $ | 18,383 | $ | 22,383 | $ | 22,158 | |||||||
Mobile Entertainment | 18,592 | 20,495 | 26,005 | ||||||||||
Games | 12,875 | 13,915 | 17,363 | ||||||||||
Corporate | — | — | — | ||||||||||
Total | $ | 49,850 | $ | 56,793 | $ | 65,526 | |||||||
Operating Income (loss) | |||||||||||||
RealPlayer Group | $ | (27 | ) | $ | 866 | $ | 4,639 | ||||||
Mobile Entertainment | (990 | ) | 552 | (2,721 | ) | ||||||||
Games | (2,261 | ) | (1,737 | ) | (2,068 | ) | |||||||
Corporate | (13,226 | ) | (11,107 | ) | 104,318 | ||||||||
Total | $ | (16,504 | ) | $ | (11,426 | ) | $ | 104,168 | |||||
Adjusted EBITDA | |||||||||||||
RealPlayer Group | $ | 470 | $ | 1,331 | $ | 5,087 | |||||||
Mobile Entertainment | 694 | 3,382 | (409 | ) | |||||||||
Games | (1,315 | ) | (1,154 | ) | (1,385 | ) | |||||||
Corporate | (5,602 | ) | (6,568 | ) | (9,802 | ) | |||||||
Total | $ | (5,753 | ) | $ | (3,009 | ) | $ | (6,509 | ) |
Quarters Ended June 30, | Six Months Ended June 30, | ||||||||||||||||
2013 | 2012 | 2013 | 2012 | ||||||||||||||
(in thousands, except per share data) | |||||||||||||||||
Net revenue | $ | 49,850 | $ | 65,526 | $ | 106,643 | $ | 132,490 | |||||||||
Cost of revenue | 19,519 | 25,962 | 40,025 | 53,389 | |||||||||||||
Gross profit | 30,331 | 39,564 | 66,618 | 79,101 | |||||||||||||
Sale of patents and other technology assets, net of costs (A) | — | 117,933 | — | 116,353 | |||||||||||||
Operating expenses: | |||||||||||||||||
Research and development | 14,993 | 16,028 | 30,244 | 33,846 | |||||||||||||
Sales and marketing | 19,269 | 22,694 | 40,403 | 46,490 | |||||||||||||
General and administrative | 8,691 | 13,068 | 18,637 | 26,344 | |||||||||||||
Restructuring and other charges | 816 | 1,539 | 2,198 | 3,148 | |||||||||||||
Lease exit and related charges | 3,066 | — | 3,066 | — | |||||||||||||
Total operating expenses | 46,835 | 53,329 | 94,548 | 109,828 | |||||||||||||
Operating income (loss) | (16,504 | ) | 104,168 | (27,930 | ) | 85,626 | |||||||||||
Other income (expenses): | |||||||||||||||||
Interest income, net | 179 | 225 | 826 | 869 | |||||||||||||
Gain (loss) on sale of equity and other investments, net | — | 3,078 | — | 3,078 | |||||||||||||
Equity in net loss of Rhapsody investment | (1,347 | ) | (2,114 | ) | (3,580 | ) | (2,482 | ) | |||||||||
Other income (expense), net | (137 | ) | (49 | ) | (28 | ) | 1,426 | ||||||||||
Total other income (expense), net | (1,305 | ) | 1,140 | (2,782 | ) | 2,891 | |||||||||||
Income (loss) before income taxes | (17,809 | ) | 105,308 | (30,712 | ) | 88,517 | |||||||||||
Income tax expense (benefit) | 662 | 24,311 | (567 | ) | 24,535 | ||||||||||||
Net income (loss) | $ | (18,471 | ) | $ | 80,997 | $ | (30,145 | ) | $ | 63,982 | |||||||
Basic net income (loss) per share | $ | (0.52 | ) | $ | 2.33 | $ | (0.85 | ) | $ | 1.85 | |||||||
Diluted net income (loss) per share | $ | (0.52 | ) | $ | 2.32 | $ | (0.85 | ) | $ | 1.83 | |||||||
Shares used to compute basic net income (loss) per share | 35,455 | 34,752 | 35,399 | 34,620 | |||||||||||||
Shares used to compute diluted net income (loss) per share | 35,455 | 34,900 | 35,399 | 34,914 | |||||||||||||
(A) On April 5, 2012, RealNetworks completed the sale of certain patents and other technology assets to Intel for a cash purchase of $120.0 million. |
June 30, 2013 | December 31, 2012 | ||||||
(in thousands) | |||||||
ASSETS | |||||||
Current assets: | |||||||
Cash and cash equivalents | $ | 129,210 | $ | 163,198 | |||
Short-term investments | 107,536 | 108,216 | |||||
Trade accounts receivable, net | 25,700 | 30,754 | |||||
Deferred costs, current portion | 485 | 825 | |||||
Deferred tax assets - current | 3,845 | 2,869 | |||||
Prepaid expenses and other current assets | 9,452 | 17,002 | |||||
Total current assets | 276,228 | 322,864 | |||||
Equipment, software, and leasehold improvements, at cost: | |||||||
Equipment and software | 94,231 | 98,041 | |||||
Leasehold improvements | 22,740 | 22,767 | |||||
Total equipment, software, and leasehold improvements | 116,971 | 120,808 | |||||
Less accumulated depreciation and amortization | 92,342 | 91,492 | |||||
Net equipment, software, and leasehold improvements | 24,629 | 29,316 | |||||
Restricted cash equivalents and investments | 10,000 | 10,000 | |||||
Equity method investment | 15,344 | 19,204 | |||||
Available for sale securities | 36,156 | 34,334 | |||||
Other assets | 3,262 | 3,153 | |||||
Deferred costs, non-current portion | 1,300 | 531 | |||||
Deferred tax assets, net, non-current portion | 1,534 | 4,911 | |||||
Other intangible assets, net | 9,783 | 3,275 | |||||
Goodwill | 15,984 | 6,309 | |||||
Total assets | $ | 394,220 | $ | 433,897 | |||
LIABILITIES AND SHAREHOLDERS' EQUITY | |||||||
Current liabilities: | |||||||
Accounts payable | $ | 18,600 | $ | 19,013 | |||
Accrued and other current liabilities | 47,972 | 57,530 | |||||
Deferred revenue, current portion | 7,987 | 8,675 | |||||
Total current liabilities | 74,559 | 85,218 | |||||
Deferred revenue, non-current portion | 191 | 169 | |||||
Deferred rent | 441 | 2,250 | |||||
Deferred tax liabilities, net, non-current portion | 3,194 | 432 | |||||
Other long-term liabilities | 492 | 3,100 | |||||
Total liabilities | 78,877 | 91,169 | |||||
Shareholders' equity | 315,343 | 342,728 | |||||
Total liabilities and shareholders' equity | $ | 394,220 | $ | 433,897 |
Six Months Ended June 30, | |||||||
2013 | 2012 | ||||||
(in thousands) | |||||||
Cash flows from operating activities: | |||||||
Net income (loss) | $ | (30,145 | ) | $ | 63,982 | ||
Adjustments to reconcile net income (loss) to net cash used in operating activities: | |||||||
Depreciation and amortization | 9,874 | 8,162 | |||||
Stock-based compensation | 4,058 | 4,065 | |||||
Equity in net loss of Rhapsody | 3,580 | 2,482 | |||||
Deferred income taxes, net | (1,668 | ) | 22,496 | ||||
Gain on sale of patent and other technology assets, net of costs | — | (116,353 | ) | ||||
Gain on sale of equity and other investments, net | — | (3,078 | ) | ||||
Realized translation gain | (35 | ) | (1,611 | ) | |||
Other | 51 | (79 | ) | ||||
Net change in certain operating assets and liabilities | 1,400 | 2,493 | |||||
Net cash provided by (used in) operating activities | (12,885 | ) | (17,441 | ) | |||
Cash flows from investing activities: | |||||||
Purchases of equipment, software, and leasehold improvements | (3,181 | ) | (4,989 | ) | |||
Proceeds from sale of patents and other technology assets, net of costs | — | 116,353 | |||||
Proceeds from sale of equity and other investments | — | 4,165 | |||||
Purchases of short-term investments | (70,647 | ) | (18,637 | ) | |||
Proceeds from sales and maturities of short-term investments | 71,327 | 13,970 | |||||
Decrease (increase) in restricted cash equivalents and investments, net | — | (5 | ) | ||||
Acquisitions of businesses, net of cash acquired | (16,107 | ) | — | ||||
Net cash provided by (used in) investing activities | (18,608 | ) | 110,857 | ||||
Cash flows from financing activities: | |||||||
Proceeds from issuance of common stock (stock options and stock purchase plan) | 392 | 1,221 | |||||
Tax payments from shares withheld upon vesting of restricted stock | (800 | ) | (884 | ) | |||
Payment of contingent consideration | (828 | ) | — | ||||
Net cash provided by (used in) financing activities | (1,236 | ) | 337 | ||||
Effect of exchange rate changes on cash and cash equivalents | (1,259 | ) | (546 | ) | |||
Net increase (decrease) in cash and cash equivalents | (33,988 | ) | 93,207 | ||||
Cash and cash equivalents, beginning of period | 163,198 | 106,333 | |||||
Cash and cash equivalents, end of period | $ | 129,210 | $ | 199,540 |
2013 | 2012 | |||||||||||||||||||||||
Q2 | Q1 | Q4 | Q3 | Q2 | Q1 | |||||||||||||||||||
(in thousands) | ||||||||||||||||||||||||
Net Revenue by Line of Business | ||||||||||||||||||||||||
RealPlayer Group (A) | $ | 18,383 | $ | 22,383 | $ | 25,838 | $ | 21,392 | $ | 22,158 | $ | 22,081 | ||||||||||||
Mobile Entertainment (B) | 18,592 | 20,495 | 25,718 | 22,820 | 26,005 | 25,775 | ||||||||||||||||||
Games (C) | 12,875 | 13,915 | 15,708 | 14,876 | 17,363 | 19,108 | ||||||||||||||||||
Total net revenue | $ | 49,850 | $ | 56,793 | $ | 67,264 | $ | 59,088 | $ | 65,526 | $ | 66,964 | ||||||||||||
Net Revenue by Product | ||||||||||||||||||||||||
RealPlayer Group | ||||||||||||||||||||||||
- License (D) | $ | 6,766 | $ | 8,332 | $ | 10,956 | $ | 6,757 | $ | 8,334 | $ | 7,733 | ||||||||||||
- Subscriptions (E) | 4,193 | 4,924 | 6,192 | 7,056 | 6,810 | 7,601 | ||||||||||||||||||
- Media Properties (F) | 7,424 | 9,127 | 8,690 | 7,579 | 7,014 | 6,747 | ||||||||||||||||||
Mobile Entertainment | ||||||||||||||||||||||||
- SaaS (G) | 17,002 | 18,674 | 22,793 | 20,696 | 23,286 | 23,464 | ||||||||||||||||||
- Systems Integration / Professional Services (H) | 300 | 291 | 1,295 | 247 | 965 | 426 | ||||||||||||||||||
- Technology License & Other (I) | 1,290 | 1,530 | 1,630 | 1,877 | 1,754 | 1,885 | ||||||||||||||||||
Games | ||||||||||||||||||||||||
- License (J) | 4,089 | 5,249 | 5,222 | 5,136 | 6,053 | 7,587 | ||||||||||||||||||
- Subscriptions (K) | 5,980 | 6,312 | 6,876 | 6,952 | 7,536 | 8,170 | ||||||||||||||||||
- Media Properties (L) | 2,806 | 2,354 | 3,610 | 2,788 | 3,774 | 3,351 | ||||||||||||||||||
Total net revenue | $ | 49,850 | $ | 56,793 | $ | 67,264 | $ | 59,088 | $ | 65,526 | $ | 66,964 | ||||||||||||
Net Revenue by Geography | ||||||||||||||||||||||||
United States | $ | 21,463 | $ | 28,024 | $ | 28,315 | $ | 29,101 | $ | 28,614 | $ | 31,814 | ||||||||||||
Rest of world | 28,387 | 28,769 | 38,949 | 29,987 | 36,912 | 35,150 | ||||||||||||||||||
Total net revenue | $ | 49,850 | $ | 56,793 | $ | 67,264 | $ | 59,088 | $ | 65,526 | $ | 66,964 | ||||||||||||
Net Revenue by Line of Business | ||||||||||||||||||||||||
(A) The RealPlayer Group primarily includes revenue from RealPlayer and related products, such as the distribution of third-party software products, advertising on RealPlayer websites, and sales of RealPlayer Plus software licenses to consumers, sales of intellectual property licenses, and consumer subscriptions such as SuperPass. | ||||||||||||||||||||||||
(B) The Mobile Entertainment division primarily includes revenue from SaaS services, system integration, and professional services to mobile carriers, and sales of technology licenses of our software products such as Helix. | ||||||||||||||||||||||||
(C) The Games division primarily includes revenue from sales of games licenses, online games subscription services, advertising on games sites and social network sites, microtransactions from online and social games, and sales of mobile games. | ||||||||||||||||||||||||
Net Revenue by Product | ||||||||||||||||||||||||
(D) Licensing revenue within the RealPlayer Group includes sales of RealPlayer Plus software licenses to consumers and sales of intellectual property licenses. | ||||||||||||||||||||||||
(E) Subscriptions revenue within the RealPlayer Group includes revenue from subscriptions such as SuperPass. | ||||||||||||||||||||||||
(F) Media Properties revenue within the RealPlayer Group includes distribution of third-party software products and advertising on RealPlayer websites. | ||||||||||||||||||||||||
(G) SaaS revenue within Mobile Entertainment includes revenue from music on demand, video on demand, ringtones, ringback tones, and intercarrier messaging services provided to network services providers who are largely mobile phone networks. | ||||||||||||||||||||||||
(H) Systems Integration / Professional Services revenue within Mobile Entertainment includes professional services, other than those associated with software sales, provided to mobile carriers. | ||||||||||||||||||||||||
(I) Licensing revenue within Mobile Entertainment includes revenue from Helix-related products. | ||||||||||||||||||||||||
(J) Licensing revenue within Games includes retail games-related revenue, microtransactions from online and social games and sales of mobile games. | ||||||||||||||||||||||||
(K) Subscriptions revenue within Games includes revenue from online games subscriptions. | ||||||||||||||||||||||||
(L) Media Properties revenue within Games includes distribution of third-party software products and advertising on games sites and social network sites. |
2013 | 2012 | 2013 | 2012 | |||||||||||||||||
Q2 | Q1 | Q2 | YTD | YTD | ||||||||||||||||
(in thousands) | ||||||||||||||||||||
RealPlayer Group | ||||||||||||||||||||
Net revenue | $ | 18,383 | $ | 22,383 | $ | 22,158 | $ | 40,766 | $ | 44,239 | ||||||||||
Cost of revenue | 4,409 | 5,311 | 4,727 | 9,720 | 9,291 | |||||||||||||||
Gross profit | 13,974 | 17,072 | 17,431 | 31,046 | 34,948 | |||||||||||||||
Gross margin | 76 | % | 76 | % | 79 | % | 76 | % | 79 | % | ||||||||||
Operating expenses | 14,001 | 16,206 | 12,792 | 30,207 | 28,767 | |||||||||||||||
Operating income (loss) | $ | (27 | ) | $ | 866 | $ | 4,639 | $ | 839 | $ | 6,181 | |||||||||
Adjusted EBITDA | $ | 470 | $ | 1,331 | $ | 5,087 | $ | 1,801 | $ | 7,072 | ||||||||||
Mobile Entertainment | ||||||||||||||||||||
Net revenue | $ | 18,592 | $ | 20,495 | $ | 26,005 | $ | 39,087 | $ | 51,780 | ||||||||||
Cost of revenue | 11,170 | 10,832 | 14,875 | 22,002 | 30,353 | |||||||||||||||
Gross profit | 7,422 | 9,663 | 11,130 | 17,085 | 21,427 | |||||||||||||||
Gross margin | 40 | % | 47 | % | 43 | % | 44 | % | 41 | % | ||||||||||
Operating expenses | 8,412 | 9,111 | 13,851 | 17,523 | 28,655 | |||||||||||||||
Operating income (loss) | $ | (990 | ) | $ | 552 | $ | (2,721 | ) | $ | (438 | ) | $ | (7,228 | ) | ||||||
Adjusted EBITDA | $ | 694 | $ | 3,382 | $ | (409 | ) | $ | 4,076 | $ | (2,486 | ) | ||||||||
Games | ||||||||||||||||||||
Net revenue | $ | 12,875 | $ | 13,915 | $ | 17,363 | $ | 26,790 | $ | 36,471 | ||||||||||
Cost of revenue | 3,381 | 3,800 | 5,630 | 7,181 | 12,343 | |||||||||||||||
Gross profit | 9,494 | 10,115 | 11,733 | 19,609 | 24,128 | |||||||||||||||
Gross margin | 74 | % | 73 | % | 68 | % | 73 | % | 66 | % | ||||||||||
Operating expenses | 11,755 | 11,852 | 13,801 | 23,607 | 27,939 | |||||||||||||||
Operating income (loss) | $ | (2,261 | ) | $ | (1,737 | ) | $ | (2,068 | ) | $ | (3,998 | ) | $ | (3,811 | ) | |||||
Adjusted EBITDA | $ | (1,315 | ) | $ | (1,154 | ) | $ | (1,385 | ) | $ | (2,469 | ) | $ | (2,469 | ) | |||||
Corporate | ||||||||||||||||||||
Net revenue | $ | — | $ | — | $ | — | $ | — | $ | — | ||||||||||
Cost of revenue | 559 | 563 | 730 | 1,122 | 1,402 | |||||||||||||||
Gross profit | (559 | ) | (563 | ) | (730 | ) | (1,122 | ) | (1,402 | ) | ||||||||||
Gross margin | N/A | N/A | N/A | N/A | N/A | |||||||||||||||
Gain on sale of patents and other technology assets, net of costs | — | — | 117,933 | — | 116,353 | |||||||||||||||
Operating expenses | 12,667 | 10,544 | 12,885 | 23,211 | 24,467 | |||||||||||||||
Operating income (loss) | $ | (13,226 | ) | $ | (11,107 | ) | $ | 104,318 | $ | (24,333 | ) | $ | 90,484 | |||||||
Adjusted EBITDA | $ | (5,602 | ) | $ | (6,568 | ) | $ | (9,802 | ) | $ | (12,170 | ) | $ | (16,043 | ) | |||||
Total | ||||||||||||||||||||
Net revenue | $ | 49,850 | $ | 56,793 | $ | 65,526 | $ | 106,643 | $ | 132,490 | ||||||||||
Cost of revenue | 19,519 | 20,506 | 25,962 | 40,025 | 53,389 | |||||||||||||||
Gross profit | 30,331 | 36,287 | 39,564 | 66,618 | 79,101 | |||||||||||||||
Gross margin | 61 | % | 64 | % | 60 | % | 62 | % | 60 | % | ||||||||||
Gain on sale of patents and other technology assets, net of costs | — | — | 117,933 | — | 116,353 | |||||||||||||||
Operating expenses | 46,835 | 47,713 | 53,329 | 94,548 | 109,828 | |||||||||||||||
Operating income (loss) | $ | (16,504 | ) | $ | (11,426 | ) | $ | 104,168 | $ | (27,930 | ) | $ | 85,626 | |||||||
Adjusted EBITDA | $ | (5,753 | ) | $ | (3,009 | ) | $ | (6,509 | ) | $ | (8,762 | ) | $ | (13,926 | ) |
2013 | 2012 | 2013 | 2012 | |||||||||||||||||
Q2 | Q1 | Q2 | YTD | YTD | ||||||||||||||||
(in thousands) | ||||||||||||||||||||
RealPlayer Group | ||||||||||||||||||||
Reconciliation of segment GAAP operating income (loss) to adjusted EBITDA by segment: | ||||||||||||||||||||
Operating income (loss) | $ | (27 | ) | $ | 866 | $ | 4,639 | $ | 839 | $ | 6,181 | |||||||||
Acquisitions related intangible asset amortization | 62 | 67 | 79 | 129 | 158 | |||||||||||||||
Depreciation and amortization | 435 | 398 | 369 | 833 | 733 | |||||||||||||||
Adjusted EBITDA | $ | 470 | $ | 1,331 | $ | 5,087 | $ | 1,801 | $ | 7,072 | ||||||||||
Mobile Entertainment | ||||||||||||||||||||
Reconciliation of segment GAAP operating income (loss) to adjusted EBITDA by segment: | ||||||||||||||||||||
Operating income (loss) | $ | (990 | ) | $ | 552 | $ | (2,721 | ) | $ | (438 | ) | $ | (7,228 | ) | ||||||
Acquisitions related intangible asset amortization | 638 | 813 | 786 | 1,451 | 1,588 | |||||||||||||||
Depreciation and amortization | 1,046 | 2,017 | 1,526 | 3,063 | 3,154 | |||||||||||||||
Adjusted EBITDA | $ | 694 | $ | 3,382 | $ | (409 | ) | $ | 4,076 | $ | (2,486 | ) | ||||||||
Games | ||||||||||||||||||||
Reconciliation of segment GAAP operating income (loss) to adjusted EBITDA by segment: | ||||||||||||||||||||
Operating income (loss) | $ | (2,261 | ) | $ | (1,737 | ) | $ | (2,068 | ) | $ | (3,998 | ) | $ | (3,811 | ) | |||||
Acquisitions related intangible asset amortization | 230 | 21 | 207 | 251 | 416 | |||||||||||||||
Depreciation and amortization | 716 | 562 | 476 | 1,278 | 926 | |||||||||||||||
Adjusted EBITDA | $ | (1,315 | ) | $ | (1,154 | ) | $ | (1,385 | ) | $ | (2,469 | ) | $ | (2,469 | ) | |||||
Corporate | ||||||||||||||||||||
Reconciliation of segment GAAP operating income (loss) to adjusted EBITDA by segment: | ||||||||||||||||||||
Operating income (loss) | $ | (13,226 | ) | $ | (11,107 | ) | $ | 104,318 | $ | (24,333 | ) | $ | 90,484 | |||||||
Other income (expense), net | (137 | ) | 109 | (49 | ) | (28 | ) | 1,426 | ||||||||||||
Depreciation and amortization | 1,859 | 1,010 | 601 | 2,869 | 1,187 | |||||||||||||||
Restructuring and other charges | 816 | 1,382 | 1,539 | 2,198 | 3,148 | |||||||||||||||
Stock-based compensation | 2,020 | 2,038 | 1,722 | 4,058 | 4,065 | |||||||||||||||
Gain on sale of patents and other technology assets, net of costs | — | — | (117,933 | ) | — | (116,353 | ) | |||||||||||||
Lease exit and related charges | 3,066 | — | — | 3,066 | — | |||||||||||||||
Adjusted EBITDA | $ | (5,602 | ) | $ | (6,568 | ) | $ | (9,802 | ) | $ | (12,170 | ) | $ | (16,043 | ) | |||||
Total | ||||||||||||||||||||
Reconciliation of GAAP operating income (loss) to adjusted EBITDA: | ||||||||||||||||||||
Operating income (loss) | $ | (16,504 | ) | $ | (11,426 | ) | $ | 104,168 | $ | (27,930 | ) | $ | 85,626 | |||||||
Other income (expense), net | (137 | ) | 109 | (49 | ) | (28 | ) | 1,426 | ||||||||||||
Acquisitions related intangible asset amortization | 930 | 901 | 1,072 | 1,831 | 2,162 | |||||||||||||||
Depreciation and amortization | 4,056 | 3,987 | 2,972 | 8,043 | 6,000 | |||||||||||||||
Lease exit and related charges | 3,066 | — | — | 3,066 | — | |||||||||||||||
Restructuring and other charges | 816 | 1,382 | 1,539 | 2,198 | 3,148 | |||||||||||||||
Stock-based compensation | 2,020 | 2,038 | 1,722 | 4,058 | 4,065 | |||||||||||||||
Gain on sale of patents and other technology assets, net of costs | — | — | (117,933 | ) | — | (116,353 | ) | |||||||||||||
Adjusted EBITDA | $ | (5,753 | ) | $ | (3,009 | ) | $ | (6,509 | ) | $ | (8,762 | ) | $ | (13,926 | ) |
• | supplementing the financial results and forecasts reported to the Company’s board of directors; |
• | evaluating the operating performance of RealNetworks, which includes direct and incrementally controllable revenue and costs of operations but excludes items considered by management to be non-cash or non-operating such as interest income and expense, stock-based compensation, tax expense, depreciation and amortization, impairment of deferred costs and long-lived assets, and other items that are not within management’s control; |
• | managing and comparing performance internally across the Company’s businesses and externally against the Company’s peers; |
• | establishing internal operating budgets; and |
• | evaluating and valuing potential acquisition candidates. |