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Description of the Business and Segment Information
12 Months Ended
Sep. 30, 2017
Organization, Consolidation and Presentation of Financial Statements [Abstract]  
Description of the Business and Segment Information
Description of the Business and Segment Information
The Walt Disney Company, together with the subsidiaries through which businesses are conducted (the Company), is a diversified worldwide entertainment company with operations in the following business segments: Media Networks, Parks and Resorts, Studio Entertainment, and Consumer Products & Interactive Media.
The Company is preparing to launch two direct-to-consumer (DTC) streaming services, one in 2018 and one in late 2019. An ESPN-branded service distributing multi-sports content is planned for 2018 and a Disney-branded service distributing the Company’s film and television content is planned for 2019. BAMTech LLC (BAMTech), a streaming technology and content delivery business, is providing technical support for the launch and distribution of these services (see Note 3 for further discussion of the BAMTech transaction).
DESCRIPTION OF THE BUSINESS
Media Networks
The Company operates cable programming services branded ESPN, Disney and Freeform, broadcast businesses, which include the ABC TV Network and eight owned television stations, radio businesses consisting of the ESPN Radio network, including four owned ESPN radio stations, and Radio Disney. The ABC TV and ESPN Radio networks have affiliated stations providing coverage to consumers throughout the U.S. The Company also produces original live-action and animated television programming, which may be sold in network, first-run syndication and other television markets worldwide, to subscription video-on-demand services and in home entertainment formats (such as DVD, Blu-Ray and electric home video license). The Company has interests in media businesses that are accounted for under the equity method including A+E Television Networks LLC (A+E), CTV Specialty Television, Inc. (CTV), Hulu LLC (Hulu), Seven TV and Vice Group Holding, Inc. (Vice). Our Media Networks business also operates branded internet sites and apps. In September 2017, the Company acquired an incremental 42% interest in BAMTech bringing the Company’s aggregate ownership interest to 75%, and the Company now consolidates BAMTech. Prior to the September 2017 acquisition, BAMTech was accounted for under the equity method.
Parks and Resorts
The Company owns and operates the Walt Disney World Resort in Florida and the Disneyland Resort in California. The Walt Disney World Resort includes four theme parks (the Magic Kingdom, Epcot, Disney’s Hollywood Studios and Disney’s Animal Kingdom); 18 resort hotels; vacation club properties; a retail, dining and entertainment complex (Disney Springs); a sports complex; conference centers; campgrounds; water parks; and other recreational facilities. The Disneyland Resort includes two theme parks (Disneyland and Disney California Adventure), three resort hotels and a retail, dining and entertainment complex (Downtown Disney). Internationally, the Company owns and operates Disneyland Paris, which includes two theme parks (Disneyland Park and Walt Disney Studios Park); seven themed resort hotels; two convention centers; a shopping, dining and entertainment complex (Disney Village); a 27-hole golf facility; and a 50% interest in Villages Nature, a European eco-tourism resort. The Company manages and has a 47% ownership interest in Hong Kong Disneyland Resort, which includes one theme park and three themed resort hotels. The Company has a 43% ownership interest in Shanghai Disney Resort, which opened in June 2016 and includes one theme park; two themed resort hotels; a retail, dining and entertainment complex (Disneytown); and an outdoor recreational area. The Company also has a 70% ownership interest in the management company of Shanghai Disney Resort. The Company earns royalties on revenues generated by the Tokyo Disney Resort, which includes two theme parks (Tokyo Disneyland and Tokyo DisneySea) and four Disney-branded hotels and is owned and operated by an unrelated Japanese corporation. The Company manages and markets vacation club ownership interests through the Disney Vacation Club; operates the Disney Cruise Line; the Adventures by Disney guided group vacations business; and Aulani, a hotel and vacation club resort in Hawaii. The Company’s Walt Disney Imagineering unit designs and develops theme park concepts and attractions as well as resort properties.
Studio Entertainment
The Company produces and acquires live-action and animated motion pictures for worldwide distribution in the theatrical, home entertainment and television markets and to subscription video on demand services. The Company distributes these products through its own distribution and marketing companies in the U.S. and both directly and through independent companies and joint ventures in foreign markets primarily under the Walt Disney Pictures, Pixar, Marvel, Lucasfilm and Touchstone banners. The Company also produces stage plays and musical recordings, licenses and produces live entertainment events and provides visual and audio effects and other post-production services.
Consumer Products & Interactive Media
The Company licenses its trade names, characters and visual and literary properties to various manufacturers, game developers, publishers and retailers throughout the world. We also develop and publish mobile games. The Company’s operations include retail and online distribution of products through The Disney Store, shopDisney.com, shop.Marvel.com and wholesale distribution direct to retailers. We operate The Disney Store in North America, Western Europe, Japan and China. The Company publishes entertainment and educational books and magazines and comic books for children and families and operates English language learning centers in China. In addition, the segment’s operations include website management and design, primarily for other Company businesses. We distribute online video content and provide online marketing services through Disney Digital Network, which includes Maker Studios, a network and developer of online video content.
SEGMENT INFORMATION
The operating segments reported below are the segments of the Company for which separate financial information is available and for which segment results are evaluated regularly by the Chief Executive Officer in deciding how to allocate resources and in assessing performance.
Segment operating results reflect earnings before corporate and unallocated shared expenses, restructuring and impairment charges, other expense, interest expense, income taxes and noncontrolling interests. Segment operating income includes equity in the income of investees. Corporate and unallocated shared expenses principally consist of corporate functions, executive management and certain unallocated administrative support functions.
Equity in the income of investees included in segment operating income is as follows:
 
2017
 
2016
 
2015
Media Networks
$
344

 
$
597

 
$
814

Parks and Resorts
(25
)
 
(3
)
 

Consumer Products & Interactive Media
1

 

 

Equity in the income of investees included in segment operating income
320

 
594

 
814

Vice Gain

 
332

 

Total equity in the income of investees
$
320

 
$
926

 
$
814


During fiscal 2016, the Company recognized its share of a net gain (Vice Gain) recorded by A+E, a joint venture owned 50% by the Company, in connection with A+E’s acquisition of an interest in Vice. The Company’s $332 million share of the Vice Gain is recorded in “Equity in the income of investees” in the Consolidated Statement of Income but is not included in segment operating income. See Note 3 for further discussion of the transaction.
The following segment results include allocations of certain costs, including information technology, pension, legal and other shared services costs, which are allocated based on metrics designed to correlate with consumption. These allocations are agreed-upon amounts between the businesses and may differ from amounts that would be negotiated in arm’s length transactions. In addition, all significant intersegment transactions have been eliminated except that Studio Entertainment revenues and operating income include an allocation of Consumer Products & Interactive Media revenues, which is meant to reflect royalties on revenue generated by Consumer Products & Interactive Media on merchandise based on intellectual property from certain Studio Entertainment films.
 
2017
 
2016
 
2015
Revenues
 
 
 
 
 
Media Networks
$
23,510

 
$
23,689

 
$
23,264

Parks and Resorts
18,415

 
16,974

 
16,162

Studio Entertainment
 
 
 
 
 
Third parties
7,887

 
8,701

 
6,838

Intersegment
492

 
740

 
528

 
8,379

 
9,441

 
7,366

Consumer Products & Interactive Media
 
 
 
 
 
Third parties
5,325

 
6,268

 
6,201

Intersegment
(492
)
 
(740
)
 
(528
)
 
4,833

 
5,528

 
5,673

 


 


 


Total consolidated revenues
$
55,137

 
$
55,632

 
$
52,465

Segment operating income
 
 
 
 
 
Media Networks
$
6,902

 
$
7,755

 
$
7,793

Parks and Resorts
3,774

 
3,298

 
3,031

Studio Entertainment
2,355

 
2,703

 
1,973

Consumer Products & Interactive Media
1,744

 
1,965

 
1,884

Total segment operating income
$
14,775

 
$
15,721

 
$
14,681

Reconciliation of segment operating income to income before income taxes
 
 
 
 
 
Segment operating income
$
14,775

 
$
15,721

 
$
14,681

Corporate and unallocated shared expenses
(582
)
 
(640
)
 
(643
)
Restructuring and impairment charges
(98
)
 
(156
)
 
(53
)
Other income, net
78

 

 

Interest expense, net
(385
)
 
(260
)
 
(117
)
Vice Gain

 
332

 

Infinity Charge(1)

 
(129
)
 

Income before income taxes
$
13,788

 
$
14,868

 
$
13,868

Capital expenditures
 
 
 
 
 
Media Networks
 
 
 
 
 
Cable Networks
$
75

 
$
86

 
$
127

Broadcasting
64

 
80

 
71

Parks and Resorts
 
 
 
 
 
Domestic
2,375

 
2,180

 
1,457

International
816

 
2,035

 
2,147

Studio Entertainment
85

 
86

 
107

Consumer Products & Interactive Media
30

 
53

 
87

Corporate
178

 
253

 
269

Total capital expenditures
$
3,623

 
$
4,773

 
$
4,265

 
2017
 
2016
 
2015
Depreciation expense
 
 
 
 
 
Media Networks
$
225

 
$
237

 
$
245

Parks and Resorts
 
 
 
 
 
Domestic
1,336

 
1,273

 
1,169

International
660

 
445

 
345

Studio Entertainment
50

 
51

 
55

Consumer Products & Interactive Media
63

 
63

 
69

Corporate
252

 
251

 
249

Total depreciation expense
$
2,586

 
$
2,320

 
$
2,132

Amortization of intangible assets
 
 
 
 
 
Media Networks
$
12

 
$
18

 
$
21

Parks and Resorts
3

 
3

 
3

Studio Entertainment
65

 
74

 
84

Consumer Products & Interactive Media
116

 
112

 
114

Total amortization of intangible assets
$
196

 
$
207

 
$
222

Identifiable assets(2)
 
 
 
 
 
Media Networks
$
32,475

 
$
32,706

 
 
Parks and Resorts
29,492

 
28,275

 
 
Studio Entertainment
16,307

 
15,359

 
 
Consumer Products & Interactive Media
8,996

 
9,332

 
 
Corporate(3)
4,919

 
6,361

 
 
Unallocated Goodwill(4)
3,600

 

 
 
Total consolidated assets
$
95,789

 
$
92,033

 
 
Supplemental revenue data
 
 
 
 
 
Affiliate fees
$
12,659

 
$
12,259

 
$
12,029

Advertising
8,237

 
8,649

 
8,499

Retail merchandise, food and beverage
6,433

 
6,116

 
5,986

Theme park admissions
6,502

 
5,900

 
5,483

Revenues
 
 
 
 
 
United States and Canada
$
41,881

 
$
42,616

 
$
40,320

Europe
6,541

 
6,714

 
6,507

Asia Pacific
5,075

 
4,582

 
3,958

Latin America and Other
1,640

 
1,720

 
1,680

 
$
55,137

 
$
55,632

 
$
52,465

Segment operating income
 
 
 
 
 
United States and Canada
$
10,962

 
$
12,139

 
$
10,820

Europe
1,812

 
1,815

 
1,964

Asia Pacific
1,626

 
1,324

 
1,365

Latin America and Other
375

 
443

 
532

 
$
14,775

 
$
15,721


$
14,681

 
2017
 
2016
Long-lived assets(5)
 
 
 
United States and Canada
$
61,215

 
$
56,388

Europe
8,208

 
8,125

Asia Pacific
8,196

 
8,228

Latin America and Other
155

 
210

 
$
77,774

 
$
72,951

(1) 
In fiscal 2016, the Company discontinued its Infinity console game business, which is reported in the Consumer Products & Interactive Media segment, and recorded a charge (Infinity Charge) primarily to write down inventory. The charge also included severance and other asset impairments. The charge was reported in “Cost of products” in the Consolidated Statement of Income.
(2) 
Identifiable assets include amounts associated with equity method investments, goodwill and intangible assets. Equity method investments by segment are as follows:
 
2017
 
2016
Media Networks
$
2,998

 
$
4,032

Parks and Resorts
70

 
22

Studio Entertainment
1

 
3

Consumer Products & Interactive Media

 

Corporate
18

 
25

 
$
3,087

 
$
4,082


Goodwill and intangible assets by segment are as follows:
 
2017
 
2016
Media Networks
$
18,346

 
$
18,153

Parks and Resorts
391

 
373

Studio Entertainment
8,360

 
8,450

Consumer Products & Interactive Media
7,594

 
7,653

Corporate
130

 
130

Unallocated Goodwill
3,600

 

 
$
38,421

 
$
34,759


(3) 
Primarily fixed assets and cash and cash equivalents.
(4) 
Unallocated Goodwill relates to the BAMTech acquisition (see Note 3 for further discussion of the transaction).
(5) 
Long-lived assets are total assets less the following: current assets, long-term receivables, deferred taxes, financial investments and derivatives.